- Job:
- Job Name: Blood Upon Their Chains
Job Rank: B
Job Location: Reim
Job Rewards: 200 XP/15,000 Huang
Job Prerequisites: Liri [D], Lance Knighthunter [C], Jahangir Nikator [ B ], Jian [ B ], Team of 5 NPCs [Jahangir’s Team]
Job Overview:
It’s been a few months since slavery was outlawed, but some merchants just refused to leave. Attempts at making it in a black market have failed for the most part. So, some slave runners are looking to book it and leave Reim before the king catches wind of them and sends his troops. Unfortunately for them, the group Typhon got information on the route they’re taking out of the country. Now, Typhon has to crash their caravan party in the dead of night and free as many slaves as they can while taking down the traders. The slaves, on the other hand, have to decide if they want to join up with Typhon, escape to freedom or help their would-be masters. Whatever the choice, this is surely going to be a night to remember.- Enemies:
- Enemy Name: Slave Handler x5
Rank: D
Needed damage to take down: D
Description: These are the merchants who decided selling people would be a pretty good way to make a pretty penny. Now, they’re on the run with the rest of the caravan looking to sell their “goods” elsewhere.
Abilities:
Capable of D ranked sword damage
Can sprint at 5m/s
Slavery! This allows them to throw chains on a target and bind a limb for two posts. This can only be used once. After all, they’re merchants for the most part, why would they carry around enough chains to do it more?!
Enemy Name: Liri
Rank: D
Needed damage to take down: D
Description: A young magician slave, she seems to be intent on following orders, but she’s still fairly young. Still, she’s a life magician, so if she isn’t dealt with, she’ll just go around and heal the slave handlers!
Abilities:
Spells and What not
Enemy Name: Panicked Slave x5
Rank: D
Needed damage to take down: D
Description: These poor slaves are in an absolute panic! They don’t know what’s going on. They’ve been drugged to allow for easier transport, but now, in the panic, they’ve entered a drug induced frenzy.
Abilities:
Capable of D ranked improvised ranged weapon damage
Can sprint at 5m/s
Frenzied This allows them to take damage one tier above their rank as they rampage in a frenzied manner.
Enemy Name: Slave Fighters x5
Rank: C
Needed damage to take down: C
Description: This is the result of years of abuse and training. These slave fighters have little to no sense of self and will only focus on taking down their targets.
Abilities:
Capable of C ranked sword damage
Can sprint at 10m/s
Knock Back This is an ability to knock back opponents ten meters with C tier damage. The attack is simple and moves at 15m/s.
Fight to the Death! This is a passive skill that allows them to fight until their body is physically incapable of combat. They may continue fighting even if they lose limbs.
Enemy Name: Panicked Slave Mother x3
Rank: C
Needed damage to take down: B
Description: These poor slaves are in an absolute panic! They don’t know what’s going on. They’ve been drugged to allow for easier transport, but now, in the panic, they’ve entered a drug induced frenzy. Uh oh! It looks like this one is a mother too. She can’t find her child, and in her drugged haze, everyone is a target as she desperately searches, using a dagger stolen from a slave handler!
Abilities:
Capable of C ranked bladed damage
Can sprint at 10m/s
Frenzied This allows them to take damage one tier above their rank as they rampage in a frenzied manner.
A Dingo Ate My Baby! Well, you might as well be the dingo. This allows for them to decide that YOU are the one who did indeed take their child. In their drug induced haze, they’ll bite down on just about anyone. The bite can cause C ranked damage and C ranked paralysis in the bitten limb for 3 posts as the drugs in their system make their way into yours.
Enemy Name: Fanalis Slave Fighters x3
Rank: B
Needed damage to take down: B
Description: Uh oh. These are the big guns. The Fanalis all surround the head merchant as his last line of defense. They really don’t seem to care about their own health. Looks like years of slavery have worn down their minds to somewhat animalistic tendencies. Although they do bite, they aren’t in the healthiest condition, making them easier to deal with than properly trained Fanalis.
Abilities:
Sprint at 15m/s
Can deliver B ranked damage bare handed
Knock Back This is an ability to knock back opponents ten meters with B tier damage. The attack is simple and moves at 15m/s.
Bone Shatter Using their brutal strength, the Fanalis slave charges at their target at 20m/s and attempts to slam their fists or legs into the target doing brutal B rank damage to a limb and shattering the bone for the rest of the thread.
Fight to the Death! This is a passive skill that allows them to fight until their body is physically incapable of combat. They may continue fighting even if they lose limbs.
Enemy Name: Head Merchant’s Champion
Rank: A
Needed damage to take down: A
Description:
A monstrous looking man, his body is covered in old wounds that have healed to deform him. There are gaping holes in his flesh that have healed over with thin skin, leaving the bumpy and disgusting exterior. He’s clearly gone through hell for quite a while. You’d best be wary of his machete, but that’s not all. His skin has black bruises all over, and blood constantly drips from his maw and eyes. He’s covered in poison.
Abilities:
Capable of dealing A Rank Bladed Damage
Fight to the Death! This is a passive skill that allows them to fight until their body is physically incapable of combat. They may continue fighting even if they lose limbs.
YOU CAN’T FIGHT THE BLOB The man seems to be coated in a toxic slime that not only turns his own skin black and rotted, but also those of anyone who comes in contact with him. Whoever touches his skin is subjected to A tier poison damage for five posts.
Jump Slam The man is capable of moving his massive body in single jumps that move at 25m/s and can jump over 15 meters. When he slams down on his opponent, he slashes at them with his blade, causing A tier damage.
Enemy Name: Head Merchant
Rank: D
Needed damage to take down: D
Description:
A pathetic older man with a bulging belly, he looks like he has lived in the lap of luxury all his life.
Abilities:
N/A
The moon hung high in the sky, its crescent shape granting an eerie silver light to the ground below. Along the dry dusty floor one could see the forms of several different wagons and horses trampling along the grass. There was a caravan travelling in the dead of night. The sound of their movement was quiet yet loud at the same time. The group was clearly trying to keep itself from going noticed. They were moving swiftly and didn’t seem to speak at all with the exception of the occasional call to move the group left or right. However, the long caravan was still filling the area around them with the sound of creaking wheels and stomping horses.
There were ten carriages in the caravan. All of them were covered in white cloth, hiding what lay within. Well-dressed men on horses could be seen patrolling the caravan as they went. One could make out glistening chains on their hips, lit up by the moonlight. Furthermore, riding on the edges of the carriages, there were several people in tattered clothing peeking out from under the white sheets. More chains would glisten in the light, but these weren’t on their hips. These were the chains of slavery that hung around their necks and wrists.
Near the back of the caravan, a young girl sat on a seat, next to the man driving the carriage. A wooden staff lay across her lap as she sat; her dirty blonde hair whipping across her face as they moved. She seemed very young, but the way she gripped that stave hinted that she may know magic. Silently, she sat, looking ahead as the caravan left the city. They were about thirty minutes away from it now. In another hour or two they would be out of the country.
All around her, the sounds of soft moans could be heard coming from the carriage behind her. Within the veiled wagon, there were about a dozen slaves. All of them were drugged. Each carriage held either slaves or merchants, with the majority holding the first. Most of them had been drugged to make transporting them easier. Because of the new laws against slavery, most of the slaves spent the majority of their days drugged until they were transported out of the country. The new laws bred disobedience and hope that if they escaped they would be free. The merchants did not want that.
So, Liri sat, shifting as she brought her legs up against her chest and hugged them. The air was much too fresh for her thin shorts. Her purple eyes dropped to the dust that rose up, biting down on her lower lip. Slowly, the girl turned to peek over the edge of her seat, peering at the abyss behind them. Earlier, she had been able to make out the fading city lights, but now, all that the girl could see was darkness… wait. No, there were shapes back there. Where they being followed? Every pore in her trained body screamed to report it, but, for some reason, the girl simply turned and sat silently, not speaking a word about the approaching strangers.
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