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Vodara's Adjusted Tech's

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1Vodara's Adjusted Tech's Empty Vodara's Adjusted Tech's 08/10/14, 04:13 pm

Vodarara

Vodarara
A-Tier
A-Tier

Name: The Drip Head
Tier: D
Cost: 10 s
Weapon Type: Shortbow
Class Offensive
Range: 20 m
Duration: Instant
Cool-Down: 2 Posts
Description:
-Speed 15 m/s
-D tier damage
This arrow is designed that when it lodges its head in an object at skin level making small nicks and cuts

Name: Net Spray
Tier: D
Cost: 10 s
Weapon Type: Shortbow
Class Supplementary
Range: 20 m
Duration: Instant
Cool-Down: 3 Posts
Description:
-Speed 15 m/s
-No Damage
-2 turn 1 limb immobilise
-Scale 5 metres
This heavy arrow head ejects a net out at its opponent during its flight, the net however has to be small to not be weighed down it should be able to immobilise a limb of the target for a short period of time, using the skin of sharks to allow it to latch onto clothing, armour or skin.

Name: Flash Flare
Tier: C
Cost: 20 s
Weapon Type: Shortbow
Class Supplementary
Range: 30 m
Duration: Instant
Cool-Down: 3 Post
Description:
-Speed 20 m/s
-1 Turn Blind or 2 Turn Dazzle
-Scale 10 Metres
Using a mixture of powders when ignited this powder creates a load flash of light, anything caught with the flash in front of them can be blinded or dazzled, however it is doubtful such an arrow would work against someone who had already seen such a weapon in action as they may close their eyes.
It can also be used as a distress signal.

Name: Barbed Spitter
Tier: C
Cost: 20 s
Weapon Type: Shortbow
Class Offensive
Range: 30 m
Duration: Instant
Cool-Down: 3 posts
Description:
-Speed 20 m/s
-10 metre radius
-10 barbed heads
-C - D tier damage
-C if 10 land one target
-D if less than 10 land a target
This arrow head ejects a cluster of barbed heads at high speed mid-flight, these heads are designed to burrow into enemies hide and flesh when they strike them.

Name: Thermos
Tier: C
Cost: 20 s
Weapon Type: Shortbow
Class Offensive (Fire)
Range: 30 m
Duration: Instant
Cool-Down: 3 posts
Description:
-Speed 20 m/s
-10 Metre’s Radius
-2nd degree burns - C tier damage
A high speed ejection of burning hot paste is blasted out in a cloud of liquid paste should this make contact with flesh it can cause 2nd degree burns.

Name: Harpoon
Tier: B
Cost: 30 s
Weapon Type: Shortbow
Class Offensive/Supplementry
Range: 40 m
Duration: Instant
Cool-Down: 5 posts
Description:
-Speed 25 m/s
-10 metre rope
-C tier damage
-Rope remains in till cut away or is removed (hair is made of rampaging unicorn hair)
This strong latching arrow head is designed to pierce into the body or a structure with a rope this could be used to climb a structure or possibly even grapple or track an opponent it has lodged into.

Name: Sonic Shriek
Tier: B
Cost: 30 s
Weapon Type: Shortbow
Class Defensive
Range: 40 m
Duration: 1 post
Cool-Down: 5 posts
Description:
-Speed 25 m/s
-Triangle forward facing arc from the user
-15 metres scale
When detonated this shriek of the bolt can reflect many types of attacks through a large sonic wave explosion changing the direction of incoming attacks in some way to help prevent direct hits, should it be used in hand as a last resort the (Subject/User) will have to rp being deafened for the rest of that topic.
(may not block some AOE type)

Name: Maw
Tier: B
Cost: 30 s
Weapon Type: Shortbow
Class Offensive
Range: 40 m
Duration: Instant
Cool-Down: 5 posts
Description:
-Speed 25 m/s
-B tier damage
This arrow head can easily penetrate armour due to its material composition



Last edited by Vodara on 08/10/14, 07:22 pm; edited 4 times in total

2Vodara's Adjusted Tech's Empty Re: Vodara's Adjusted Tech's 08/10/14, 06:03 pm

Ariella Negri

Ariella Negri
Ω-Tier
Ω-Tier

The Drip Head: As marking them would be considered a supplementary action, you would need to either mark them or damage them, not both, as it is a D-tier skill

Net Spray: Duration would be instant... it is the duration of the ABILITY, not the effect.

Flash Flare: Duration would be instant, same as above

Barbed Spitter: Need to list damage as if all hit a single target, C-tier damage is dealt, else only D-tier damage is dealt

Thermos: Needs to list damage as C-tier, also C-tier burning does not cause actual flames, per status effects

Harpoon: If this is sustained, please put duration as "Sustained" and change the Cooldown to "5 posts or Sustain+1" and add in a sustain cost. If it is not sustain, change duration to Instant or 1 post.

Sonic Shriek: Please note that this would only deflect direct attacks and not necessarily AOE effects, as some AOE effects may be larger than the deflection "zone" and simply engulf it.

Maw: Add damage to this.

For All techs: Please remove flavor text, such as "its a shame the creature is dead..." as this is for the technical aspects of the abilities. If you wish to RP that out in character, that is fine, but it is not necessary for the ability description.

3Vodara's Adjusted Tech's Empty Re: Vodara's Adjusted Tech's 08/10/14, 06:18 pm

Vodarara

Vodarara
A-Tier
A-Tier

should be fixed ?

4Vodara's Adjusted Tech's Empty Re: Vodara's Adjusted Tech's 08/10/14, 06:26 pm

Ariella Negri

Ariella Negri
Ω-Tier
Ω-Tier

Barbed Spitter: Please word this as listed above as D-tier damage unless all 10 strike the same enemy, then C-tier damage

Thermos: Cannot cause actual flames, per status effect rules

Harpoon: If it deals damage AND uses a rope, it would be offensive/supplementary and would need to follow these guidelines as taking a damage reduction

5Vodara's Adjusted Tech's Empty Re: Vodara's Adjusted Tech's 08/10/14, 07:16 pm

Vodarara

Vodarara
A-Tier
A-Tier

bump again

6Vodara's Adjusted Tech's Empty Re: Vodara's Adjusted Tech's 08/10/14, 07:19 pm

Ariella Negri

Ariella Negri
Ω-Tier
Ω-Tier

Harpoon: Rope would need to be 10 meters, because of off/supp, also, please change it to Offensive/Supplementary, not just offensive

7Vodara's Adjusted Tech's Empty Re: Vodara's Adjusted Tech's 08/10/14, 07:23 pm

Ariella Negri

Ariella Negri
Ω-Tier
Ω-Tier

approved, please change these in your vault

Code:

[b]Name:[/b] The Drip Head
[b]Tier:[/b] D
[b]Cost:[/b] 10 s
[b]Weapon Type:[/b] Shortbow
[b]Class[/b] Offensive
[b]Range:[/b] 20 m
[b]Duration:[/b] Instant
[b]Cool-Down:[/b] 2 Posts
[b]Description:[/b]
-Speed 15 m/s
-D tier damage
This arrow is designed that when it lodges its head in an object at skin level making small nicks and cuts

[b]Name:[/b] Net Spray
[b]Tier:[/b] D
[b]Cost:[/b] 10 s
[b]Weapon Type:[/b] Shortbow
[b]Class[/b] Supplementary
[b]Range:[/b] 20 m
[b]Duration:[/b] Instant
[b]Cool-Down:[/b] 3 Posts
[b]Description:[/b]
-Speed 15 m/s
-No Damage
-2 turn 1 limb immobilise
-Scale 5 metres
This heavy arrow head ejects a net out at its opponent during its flight, the net however has to be small to not be weighed down it should be able to immobilise a limb of the target for a short period of time, using the skin of sharks to allow it to latch onto clothing, armour or skin.

[b]Name:[/b] Flash Flare
[b]Tier:[/b] C
[b]Cost:[/b] 20 s
[b]Weapon Type:[/b] Shortbow
[b]Class[/b] Supplementary
[b]Range:[/b] 30 m
[b]Duration:[/b] Instant
[b]Cool-Down:[/b] 3 Post
[b]Description:[/b]
-Speed 20 m/s
-1 Turn Blind or 2 Turn Dazzle
-Scale 10 Metres
Using a mixture of powders when ignited this powder creates a load flash of light, anything caught with the flash in front of them can be blinded or dazzled, however it is doubtful such an arrow would work against someone who had already seen such a weapon in action as they may close their eyes.
It can also be used as a distress signal.

[b]Name:[/b] Barbed Spitter
[b]Tier:[/b] C
[b]Cost:[/b] 20 s
[b]Weapon Type:[/b] Shortbow
[b]Class[/b] Offensive
[b]Range:[/b] 30 m
[b]Duration:[/b] Instant
[b]Cool-Down:[/b] 3 posts
[b]Description:[/b]
-Speed 20 m/s
-10 metre radius
-10 barbed heads
-C - D tier damage
-C if 10 land one target
-D if less than 10 land a target
This arrow head ejects a cluster of barbed heads at high speed mid-flight, these heads are designed to burrow into enemies hide and flesh when they strike them.

[b]Name:[/b] Thermos
[b]Tier:[/b] C
[b]Cost:[/b] 20 s
[b]Weapon Type:[/b] Shortbow
[b]Class[/b] Offensive (Fire)
[b]Range:[/b] 30 m
[b]Duration:[/b] Instant
[b]Cool-Down:[/b] 3 posts
[b]Description:[/b]
-Speed 20 m/s
-10 Metre’s Radius
-2nd degree burns - C tier damage
A high speed ejection of burning hot paste is blasted out in a cloud of liquid paste should this make contact with flesh it can cause 2nd degree burns.

[b]Name:[/b] Harpoon
[b]Tier:[/b] B
[b]Cost:[/b] 30 s
[b]Weapon Type:[/b] Shortbow
[b]Class[/b] Offensive/Supplementry
[b]Range:[/b] 40 m
[b]Duration:[/b] Instant
[b]Cool-Down:[/b] 5 posts
[b]Description:[/b]
-Speed 25 m/s
-10 metre rope
-C tier damage
-Rope remains in till cut away or is removed (hair is made of rampaging unicorn hair)
This strong latching arrow head is designed to pierce into the body or a structure with a rope this could be used to climb a structure or possibly even grapple or track an opponent it has lodged into.

[b]Name:[/b] Sonic Shriek
[b]Tier:[/b] B
[b]Cost:[/b] 30 s
[b]Weapon Type:[/b] Shortbow
[b]Class[/b] Defensive
[b]Range:[/b] 40 m
[b]Duration:[/b] 1 post
[b]Cool-Down:[/b] 5 posts
[b]Description:[/b]
-Speed 25 m/s
-Triangle forward facing arc from the user
-15 metres scale
When detonated this shriek of the bolt can reflect many types of attacks through a large sonic wave explosion changing the direction of incoming attacks in some way to help prevent direct hits, should it be used in hand as a last resort the (Subject/User) will have to rp being deafened for the rest of that topic.
(may not block some AOE type)

[b]Name:[/b] Maw
[b]Tier:[/b] B
[b]Cost:[/b] 30 s
[b]Weapon Type:[/b] Shortbow
[b]Class[/b] Offensive
[b]Range:[/b] 40 m
[b]Duration:[/b] Instant
[b]Cool-Down:[/b] 5 posts
[b]Description:[/b]
-Speed 25 m/s
-B tier damage
This arrow head can easily penetrate armour due to its material composition

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