Job Name: The First Step
Job Rank: C Tier
Job Location: Imuchakk
Job Reward: 7,000 huang and 100 EXP
Job Prerequisites: Have the Sanctified Maravijaya spell
Job Overview: Some time after the clash in the Reiman capital, Ghost finds himself hearing the mysterious voice which had accompanied his shard crush. From this voice, he learns that he must visit four temples related to the pioneers of Holy magic in order to understand how he could fully utilise this power again. The first temple is located in the North, a small shrine buried under the Imuchakk snow, where he must find and meditate before a statue of the magician Panpan Kalmyk.
Job Name: A Second To Pray
Job Rank: C Tier
Job Location: Reim
Job Reward: 7,000 huang and 100 EXP / Ghost regains use of the Sanctified Maravijaya (Triad)
Job Prerequisites: Complete ‘The First Step’
Job Overview: After meditating on Panpan Kalmyk, Ghost learns that he must find the second temple in the West, a monastery deep in rural Reim, where he will discover a sect of Sasanid outcasts who follow the teachings of Menander Philadelphus. Unable to enter with anyone else, and knowing that he is another one of the Holy magicians, Ghost must persuade them to show him into their inner sanctum and meditate in Menander’s old chapel.
Job Name: Three Days And Three Nights
Job Rank: C Tier
Job Location: Kou
Job Reward: 7,000 huang and 100 EXP
Job Prerequisites: Complete ‘A Second to Pray’
Job Overview: After meditating on Menander Philadelphus, Ghost learns that he must find the third temple in the East, obscured within the Jade Dragon mountains. Uncertain of their whereabouts, Ghost must survive three days searching for the temple in the Kounese wilderness alone. On the fourth day, he will find the entrance to an abandoned temple, where Zou and Khemalung once engaged in joint worship. At the top of this temple is a stupa dedicated to the magician Küntuk Samanta, advisor to Aadav, where he must meditate. He will not be alone there, however, as his meditation will be interrupted by a giant Kounese mamba.
Job Name: A Gift For The Proud
Job Rank: C Tier
Job Location: Tartarus
Job Reward: 7,000 huang and 100 EXP
Job Prerequisites: Complete ‘Three Days and Three Nights’
Chain Reward: Ghost regains use of the Perfected Sanctified Maravijaya
Job Overview: After meditating on Küntuk Samanta, Ghost learns that he must find the fourth temple in the South, buried beneath Heliohapt’s sands within what is now known as Tartarus. In order to find this temple, he must somehow enter or infiltrate Tartarus itself and enter the former royal treasury, which was once a temple to Ra under the magician Beru Clementiki. In the sunken temple, Ghost will find an obelisk with notes about Holy magic from Panpan, Menander, Küntuk and Beru. Before he can read them, however, he must first defeat the erstwhile treasurer, a Hermit named Gabishma.
Job Rank: C Tier
Job Location: Imuchakk
Job Reward: 7,000 huang and 100 EXP
Job Prerequisites: Have the Sanctified Maravijaya spell
Job Overview: Some time after the clash in the Reiman capital, Ghost finds himself hearing the mysterious voice which had accompanied his shard crush. From this voice, he learns that he must visit four temples related to the pioneers of Holy magic in order to understand how he could fully utilise this power again. The first temple is located in the North, a small shrine buried under the Imuchakk snow, where he must find and meditate before a statue of the magician Panpan Kalmyk.
Job Name: A Second To Pray
Job Rank: C Tier
Job Location: Reim
Job Reward: 7,000 huang and 100 EXP / Ghost regains use of the Sanctified Maravijaya (Triad)
Job Prerequisites: Complete ‘The First Step’
Job Overview: After meditating on Panpan Kalmyk, Ghost learns that he must find the second temple in the West, a monastery deep in rural Reim, where he will discover a sect of Sasanid outcasts who follow the teachings of Menander Philadelphus. Unable to enter with anyone else, and knowing that he is another one of the Holy magicians, Ghost must persuade them to show him into their inner sanctum and meditate in Menander’s old chapel.
Job Name: Three Days And Three Nights
Job Rank: C Tier
Job Location: Kou
Job Reward: 7,000 huang and 100 EXP
Job Prerequisites: Complete ‘A Second to Pray’
Job Overview: After meditating on Menander Philadelphus, Ghost learns that he must find the third temple in the East, obscured within the Jade Dragon mountains. Uncertain of their whereabouts, Ghost must survive three days searching for the temple in the Kounese wilderness alone. On the fourth day, he will find the entrance to an abandoned temple, where Zou and Khemalung once engaged in joint worship. At the top of this temple is a stupa dedicated to the magician Küntuk Samanta, advisor to Aadav, where he must meditate. He will not be alone there, however, as his meditation will be interrupted by a giant Kounese mamba.
- Giant Kounese Mamba:
Enemy Name: Giant Kounese Mamba
Rank: A Tier
Needed damage to take down: A Tier
Description: This snake is twenty-five metres in length and two metres in diameter. It has a gluttonous hunger and a piercing stare from its yellow eyes. The creature moves deceptively fast for its size, able to burst to its full speed at a moment’s notice. Note that this enemy must use Swallowed Whole once during the thread.
Abilities:
Swallowed Whole: This attack swallows the opponent whole, moving it four metres down its gullet. Once per post, the player stuck within this beast's stomach suffers from C Tier damage due to digestive fluids dissolving their body.
Iron Stomach: Once this beast has used Swallowed Whole, they will immediately harden their stomach so that it can take A Tier damage from inside.
Poisonous Brew: This attack imparts a potent poison throughout its opponent's body via bite or stomach acid, dealing B Tier damage and causing the opponent to move at one tier lower for two posts.
Job Name: A Gift For The Proud
Job Rank: C Tier
Job Location: Tartarus
Job Reward: 7,000 huang and 100 EXP
Job Prerequisites: Complete ‘Three Days and Three Nights’
Chain Reward: Ghost regains use of the Perfected Sanctified Maravijaya
Job Overview: After meditating on Küntuk Samanta, Ghost learns that he must find the fourth temple in the South, buried beneath Heliohapt’s sands within what is now known as Tartarus. In order to find this temple, he must somehow enter or infiltrate Tartarus itself and enter the former royal treasury, which was once a temple to Ra under the magician Beru Clementiki. In the sunken temple, Ghost will find an obelisk with notes about Holy magic from Panpan, Menander, Küntuk and Beru. Before he can read them, however, he must first defeat the erstwhile treasurer, a Hermit named Gabishma.
- Gabishma the Hermit:
Enemy Name: Gabishma
Rank: A Tier
Needed damage to take down: A Tier + A Tier armour
Description: Gabishma was once a Heliohaptian soldier known for his handsome looks, who lost everything in the Reiman skirmishes. Without any money, and his house confiscated in his absence, he spent years on the streets. Slowly dying of illness, he was saved when Doxrus’ descent and irradiation transformed him into a Hermit. Enduring the mere moments of pain from his transformation, Gabishma found that his illness had been expelled via his Hermit physiology. Hoping to escape somewhere, he would leave the newly-dubbed Tartarus as soon as possible… Until he discovered that his illness returned when his Hermit transformation faded after a few days outside Tartarus’ borders. Desperate for a way to return to human form without his illness, Gabishma has hired himself as treasurer and curator of the former royal treasury. And he will protect it with everything he has…
Abilities:
The Soldier’s Standard: He pushes magoi out from his body into a visible gold-coloured shroud, which exudes heat as a by-product. When used, this will release a shockwave of A Tier heat damage, impacting anyone within a thirty metre radius. This will also add an extra five metres to the range of all subsequent abilities (since the shroud acts like an extension of his body).
Commanding Shout: He stares at a target and unleashes a loud shout, commanding them to halt, which halts any basic attacks for anyone able to hear him - and interrupts their actions.
Tactical Retreat: He stamps his foot, releasing a shockwave which disorientates any targets within forty metres for one post and causes them to lose their grip on anything they are holding with A Tier strength or below, while catapulting him twenty metres in any direction.
Victorious March: He circulates magoi towards his feet and hands, launching himself towards a target within thirty metres. If he touches a target, or his shroud does, he will disrupt the flow of magoi to the part which he touches for three posts.