These two NPCs come from and are registered to the Artifact, Sodei. I would like to spend the funds to upgrade both into A-tier NPCs. The racials are free D-tier and I am spending TP to upgrade them.
https://magiworld.forumotion.com/t13316-moonlit-reunion-brews-a-stormprivateplotfaction#72847
Name: Thousand One - 1st Daughter of Adon
Tier: A
Damage Required to Defeat: A + A-tier Armor
Description: A 6m tall golem that resembles a suit of armor with glowing golden eyes. It has a thick and powerful frame and wields a sword and shield which are integrated into its body and can fold in and out of the way to allow the golem's hands to move. Thousand One is also rather intelligent being capable of speech and dealing with complex subjects such as debating ethics or competing competently in chess.
Weapons:
Integrated Sword - The 2m long sword is part of the golem's body and deals A-tier damage, but does not have its own independent durability sharing damage taken to the rest of the golem's body.
Integrated Shield - The 1.5m shield is part of the golem's body and blocks A-tier damage, but does not have its own independent durability sharing damage taken to the rest of the golem's body.
Traits:
Trait Name: Soldier Golem Physiology
Trait Tier: A
Trait Requirement: Soldier Golem Race
Trait Description: A golem born to the line of Sodei with strength and perfect illusion spells used as the basis for its form. The Soldier Golem is a dense construct of magic capable of creating armored illusions of itself in order to perform overwhelm enemies and tackle mass labor projects.
Trait Effect:
Abilities:
Thousand Swords - Thousand One uses perfect illusion magic to create 8 D-tier perfect illusion copies of its sword. Each copy has its own D-tier item durability phantom copy and can move freely within 50m of itself.
One Divide - Thousand One slashes down with its blade dealing A-tier damage.
Thousand Divide - Thousand one slashes back and forth for a total of 8 D-tier attacks.
Towering Shield - Thousand One raises its shield and blocks A-tier damage.
Tempest Army, Charge! - Only usable in the presence of its clones or its own line of golem children and requires at least two others to perform. Thousand One shouts for the golems to charge drawing them in with strength magic to create a wedge formation with Thousand One at the head. The formation then shoots forward at A-tier speed for 60m dealing A-tier damage to those in their path. The trajectory of this charge can turn up to 90 degrees. The size of the attack varies depending on how many golems are available to join in.
Name: Thousand Clouds - First Son of Thousand One
Tier: A
Damage Required to Defeat: A
Description: A 6m tall golem surrounded by misty giving the appearance that it is made of clouds. Occasional flashes of electricity pulse from within the shroud of cloud. Slimmer and less durable than its mother, Thousand cloud appears to be more bulky due to the clouds.
Weapons: N/A
Traits:
Trait Name: Storm Golem Physiology
Trait Tier: A
Trait Requirement: Storm Golem Race
Trait Description: A golem born to the line of Sodei. Adon imubed with storm magic made union with Thousand One and these magics were used as the basis for its form. The Storm Golem is swifter and lighter than its mother despite being more fragile and also possesses average intelligence making it capable of independently dealing with complex problems.
Trait Effect:
Abilities:
Torrential Downpour - The golem punches its fist unleashing a 3m diameter column of water splashing up to 30m away dealing A-tier impact damage.
Cloud Cover - Thick black clouds are expelled from Thousand Cloud's mouth spreading over a 80m area. The clouds deal no damage but instead cover anything inside them in dense moisture leaving those touched by the clouds soaked for 3 posts.
Cloud Step - Thousand Cloud concentrates storm winds at its feet and with an explosive burst, launches itself in one direction at incredible speeds allowing it to move 50m nearly instantly.
Thundering Cloud - The golem creates a large crack of lightning within its fist or foot during a strike in order to produce a rumbling thunder at the moment of impact dealing A-tier damage.
Thousand Thunder - The golem performs rapid Thundering Clouds in succession dealing 8 D-tier strikes, each dealing 5m knock back to the target due to the storm magic passive..
https://magiworld.forumotion.com/t13316-moonlit-reunion-brews-a-stormprivateplotfaction#72847
Name: Thousand One - 1st Daughter of Adon
Tier: A
Damage Required to Defeat: A + A-tier Armor
Description: A 6m tall golem that resembles a suit of armor with glowing golden eyes. It has a thick and powerful frame and wields a sword and shield which are integrated into its body and can fold in and out of the way to allow the golem's hands to move. Thousand One is also rather intelligent being capable of speech and dealing with complex subjects such as debating ethics or competing competently in chess.
Weapons:
Integrated Sword - The 2m long sword is part of the golem's body and deals A-tier damage, but does not have its own independent durability sharing damage taken to the rest of the golem's body.
Integrated Shield - The 1.5m shield is part of the golem's body and blocks A-tier damage, but does not have its own independent durability sharing damage taken to the rest of the golem's body.
Traits:
Trait Name: Soldier Golem Physiology
Trait Tier: A
Trait Requirement: Soldier Golem Race
Trait Description: A golem born to the line of Sodei with strength and perfect illusion spells used as the basis for its form. The Soldier Golem is a dense construct of magic capable of creating armored illusions of itself in order to perform overwhelm enemies and tackle mass labor projects.
Trait Effect:
- Has a body coated in an armor of strength magic providing
defensive durability equal to the golem's tier. - Has an A-tier sword and shield integrated into its body. These integrated weapons count as the golem's flesh and do not have independent durability values.
- Can fly at A-tier speeds.
- Capable of unleashing 8 D-tier perfect illusion magic clones of itself once per thread. These clones can move up to 30m away from itself and each one can execute Thousand One's abilities.
Abilities:
Thousand Swords - Thousand One uses perfect illusion magic to create 8 D-tier perfect illusion copies of its sword. Each copy has its own D-tier item durability phantom copy and can move freely within 50m of itself.
One Divide - Thousand One slashes down with its blade dealing A-tier damage.
Thousand Divide - Thousand one slashes back and forth for a total of 8 D-tier attacks.
Towering Shield - Thousand One raises its shield and blocks A-tier damage.
Tempest Army, Charge! - Only usable in the presence of its clones or its own line of golem children and requires at least two others to perform. Thousand One shouts for the golems to charge drawing them in with strength magic to create a wedge formation with Thousand One at the head. The formation then shoots forward at A-tier speed for 60m dealing A-tier damage to those in their path. The trajectory of this charge can turn up to 90 degrees. The size of the attack varies depending on how many golems are available to join in.
Name: Thousand Clouds - First Son of Thousand One
Tier: A
Damage Required to Defeat: A
Description: A 6m tall golem surrounded by misty giving the appearance that it is made of clouds. Occasional flashes of electricity pulse from within the shroud of cloud. Slimmer and less durable than its mother, Thousand cloud appears to be more bulky due to the clouds.
Weapons: N/A
Traits:
Trait Name: Storm Golem Physiology
Trait Tier: A
Trait Requirement: Storm Golem Race
Trait Description: A golem born to the line of Sodei. Adon imubed with storm magic made union with Thousand One and these magics were used as the basis for its form. The Storm Golem is swifter and lighter than its mother despite being more fragile and also possesses average intelligence making it capable of independently dealing with complex problems.
Trait Effect:
- Has a body coated in an a shroud of storm magic 0.5m thick surrounding its body. The lightning within the clouds deals A-tier shock damage in response to being attacked with retaliation arcs of lightning reaching up to 3m away.
- Immune to water and lightning damage.
- Capable of flight at A-tier speeds.
- Once per thread the golem is capable of unleashing a strength enhanced storm of magic. Black storm clouds spread from its body up to 20m away and spin forming a cyclone with the golem at the center. B-tier force water charged with B-tier lightning is then sprayed in all direction up to an additional 30m away.
Abilities:
Torrential Downpour - The golem punches its fist unleashing a 3m diameter column of water splashing up to 30m away dealing A-tier impact damage.
Cloud Cover - Thick black clouds are expelled from Thousand Cloud's mouth spreading over a 80m area. The clouds deal no damage but instead cover anything inside them in dense moisture leaving those touched by the clouds soaked for 3 posts.
Cloud Step - Thousand Cloud concentrates storm winds at its feet and with an explosive burst, launches itself in one direction at incredible speeds allowing it to move 50m nearly instantly.
Thundering Cloud - The golem creates a large crack of lightning within its fist or foot during a strike in order to produce a rumbling thunder at the moment of impact dealing A-tier damage.
Thousand Thunder - The golem performs rapid Thundering Clouds in succession dealing 8 D-tier strikes, each dealing 5m knock back to the target due to the storm magic passive..
Last edited by Zion on 10/10/23, 08:16 am; edited 3 times in total