- Spoiler:
Job Name: The Secrets Of Freedom
Job Rank: B
Job Location: Riem
Job Reward: 200 experience 15,000 haungs
Chain Reward:
Job Prerequisites: Ghost
Job Overview:
After countless and fruitless battles and wars. Ghost has all but given up. However, As Ghost was asleep slave catchers kidnapped him. This is a new group yet they managed to enslave well over 50,000 people. what makes matters worse Ghost Ohana has been separated. Lucky for him Mya is in the same slave camp as him. Instead of just breaking them out. He finds himself breaking out the whole camp. However, Billy Smite has something to say about that.
Enemy Name: Billy Smite
Enemy Tier: B
Damage Required to Defeat: B
Description:
A heavy Set Man with a usual Body. He can Eat anything with a magic type not known to many Devour magic. But the odd thing about this is he is all grey because he is made out of Clay. He stands a massive 10 feet tall and is a heavy-set build type of man.
Abilities:
Mega Punch- By swinging his mighty fist. He can deal A-tier damage to anything he hits.
Clay Shield- The user's body turns hard and he can absorb up to B-tier damage.
Clay fire- The user will fire off mud bombs up to 5 dealing A-tier damage.
What in the world was going on? It seemed like only this morning everything was quieted down and now he was in chains headed elsewhere.
Locked down tightly and without his magic weapons with him. Ghost was in a real jam. His giant sea monster was nowhere to be found and to make matters worse his chest pieces were gone as well. The day went from night to day in what seemed to be a moment's notice. He was thrown into a group of people he did not know and from what he was hearing. They were poor and weaklings. Nobody to fight for them hell they did not even know how to fight for themselves.
It was crazy but it was life.
Through all the noise he heard he would hear more voices.
This voice sounded a bit odd.
It. Sounded as if it was calling the shots.
"Give them more seeds and more water. I can't have my livestock dying out on me, could I?" When he spoke it sounded as if he cared. Yet his voice also gave out an I am doing what needs to be done type of sound.
All Ghost could do was lay there as he tried his best to gather what was going on.
He would still need time to think about how he even got here.
It was so much to take on if anything.
Yet he did not give in he still had to find some sort of hope. He still had to find some sort of way out.
Because if he does not he just may end up as an option on the slave market.
Ghost was hurt and he was down badly. But he was not out and that was the good thing about all of this.
The fact thing remained though and that was where was his Ohana at this very moment?
The good thing is Mya was not too far away and she already had her ideal way out.
She was just buying her time until she was able to strike and break free.
Wc350/1500
[spoiler]
Magoi 480/440
Trait Name: Memory of the Mountain
Trait Tier: Omega
Trait Requirement:SoS
Trait Description: Through the shard of Solomon and the memory of animation magic from Ghost's family he has called upon ancient spells from his ancestor, allowing his will to continue temporarily after death.
Trait Effect: The user gets 5 free animation magic spells (still require a staff) and if their character dies a spell casted through their body allows them to revive tying their life force to their staff requiring them to pay 40 magoi at the beginning of each thread in order to stay alive
- Spoiler:
Name: Mya Windberri
Tier: C-tier
Damage Required to Defeat: C-tier
Description: A trained assassin from Kina who dresses in Kou fashions. Trained in the art of assassination this young woman with a petite and powerful frame also carries grace. Carrying a chained kunai underneath her clothes she keeps herself protected. Raised by her father she wishes to become a more perfect killing machine.
Weapons: C-tier Chain Kunai, Poison caltrops
Traits:- Spoiler:
- Trait Name: Ninja Stealth
Trait Tier: C-tier
Trait Requirement: Ninja training
Trait Description: This Npc is trained in the art of stealth giving them the ability to hide in high density areas.
Trait Effect: This NPC can disguise themselves or hide from NPC and players alike with costumes or paint hiding them in the woods or urban society.
Trait Name: Rusty Killing Machine
Trait Tier: C-tier
Trait Requirement: Plot Trait
Trait Description: Trained in the art of assassination she is capable of finding targets or keeping those protected. Needing the chance to grow better to understand the art of assassination better.
Trait Effect: This npc is capable of using a thread to protect the user from a single target, being able to follow them across two threads. This npc can be upgraded after three threads in which this npc had trained in or practiced assassination techniques, completing at least one assassination.
- Snaking Chain- The Npc throws out their chain 20m, the end of the kunai stabbing into the target dealing C-tier damage. Can be curved when thrown and yanked once to redirect performing a slashin instead.
- Tripped up- With their kunai chain the npc throws a chain around a target's legs immobilizing the limbs for 2 posts while dragging them closer. The chain travels up to 20m.
- Urchin Steps- The npc throws caltrops coated with poison on the floor in a 6m diameter circle which poisons those who step on it causing disorientation for 3 posts in the form of hazy and blurred vision.
- Flying Eel- Jumping upward 15m the user throws their chain in any direction, flying up to 30m the chain does B-tier damage.
Name: Wand of the Vengeful Witch
Tier: A
Type: Advanced Staff
Magic Type: Shadow Magic
Appearance: A wand 34cm in length made of ebony wood with a faint greenish hue. The handle seems to twist and bulge up into a rigid rod. It has a healthy weight and feels comfortable in the hand. However, just having it in their possession seems to leave the bearer wearier than usual.
Function:
Avada Kedavra(Passive) - Using this wand as the catalyst, all spells that utilize Light Magic (including combination magic) seem to draw more magoi from the user than usual and gain the properties of Shadow Magic. However, this makes the cost to cast and to sustain these spells twice the amount.
Carcer Venatio - Upon using magoi to activate the magic of the wand, shadow begins to spread out from the user, enveloping them and others within a dome with a 40 meter radius that lasts for 4 posts. This area eats away at all illumination, rendering any sources of light of A Tier or lower null as the surrounding shadow consumes it. 10 Magoi to activate | 5 Magoi to sustain.
Last edited by Ghost on 31/07/23, 05:20 am; edited 5 times in total