Stormsurge
Tier: AClass: Household Ability
Type: Supplementary - Storm Magic - Guison Household
Range: 40 metres from Caster
Requirements/Drawbacks:
The Household Vessel must be Invoked/Active
The word Surge is spoken (in the Language of Alma Torran by a rippling stormy voice (Guison), Storm embroiled air rolling from the mouth. (During this period of “possession”, Vodarara may not speak)
The Negative Effects will afflict everything in its area of effect unless they have an active Household or King Vessel of Guison.
The Positive Effects only affect Entities with a active Household/King Vessel of Guison
Scaling: Turns the Stormsurge Lasts
Sustain: 0
Cool Down: 4
Cost: 20 Magoi
Description:
As the words are spoken, the tumbling surging storm that spills from the Householder’s mouth travels out to the destinations of the Stormsurge, the building winds, thunder and pounding rain begin to build, picking up debris and material from their environment. Culminating in a 60 metre diameter stormsurge that spirals up into the sky.
While the Stormsurge lasts, it may move up to 40 metres a post round as long as the storm keeps one side of it within 40 metres of the Caster.
These tumultuous winds enhance those drawing power from the Djinn of Storm, their arcing energy that passes through the surging storm and the winds aiding them within its touch. Powering their muscles and giving them that extra push when they need it.
For those not embraced by the power of Guison, they find themselves battered and barraged, their vision sometimes grabbed by the arcing thunder, their ears clouded by the battering rain leading to their slowed reactions in the overwhelming environment.
The winds apply pressure to their bodies, battering them, slowing them and on occasion throwing them around the storm itself as the storm lifts them from their feet, throws them to the floor or its gale winds slide them across the ground.
Fast Summary of Effects:
Household Benefits:
Feature: Haste/Quicken - Members of the Guison Household find themselves quickened by the force of the Storm, gaining an additional C tier Speed Trait.
Entity Negative Effects:
Passive Effect (Storm Magic): Winds Torrent and Batter Entities in the Area of Effect, Risking Knocking Them Around/Back/Down by five metres.
Feature: Slow - Entities caught in the Storm suffer from a Negative B tier Speed Trait.
Feature: Disorientation - C Rank - Causes those under the effect to react slower in character - The Storms winds batter at the senses of those in its radius
Volt Step
Tier: AClass: Household Ability
Type: Offensive/Supplementary Movement
Range: Short/Medium 1m to 40 metres
Requirements/Drawbacks:
The household vessel must be invoked/active.
Vodarara is unable to attack or use other abilities while within the bolt between its start and end points, with exception to Storm Powers centred on himself.
Vodarara must be in some form of motion (stepping, jumping etc) and the endpoint must have at least one point of contact with something that isn’t air.
Ineffective against active Guison Household Members
Scaling: Amount/Number of Volt Jumps
Sustain: 0
Cool Down: 4
Cost: 20 Magoi
Description:
Becoming enveloped in the charged, energetic winds of the storm that picks up debris and other local environmental features in the swirling turmoil around the hunter. Crackling energy coursing across the tunnel of winds. The huntsman is carried like a passenger towards his destination whereupon the tunnel of winds rapidly collapses.
Upon its collapse the storm tunnel releases a 2.5 metre pulse on all sides of its entire length, as a cascade of storm infused rukh that cling to uncharged (entities without active Storm Djinn Household/King Vessel’s). This varying charge afflicts those clung to may be afflicted with the Paralysis of a single limb, the Disorientation and Numbness of the body (all effects for 1 post) as they are then flung five metres from the column of winds.
When these effects end, the user feels themselves suddenly discharged by the energy of the rukh suffering D rank damage. (Damage as Shock)
Fast Summary of Effects:
B Rank - Movement Ability covering a range between 1 to 40 metres
D Rank - Paralyzation (Single Limb) - The closest limb to the storm rukh at the time the tunnel collapses - 1 post
D Rank - Disorientation - Causes those under the effect to react slower in character or have trouble performing actions as efficiently as a charge travels throughout their body. - 1 post
D Rank - Numb - For the duration, the user is unable to feel anything or sense anything through touch as a charge travels throughout their body. - 1 post
Passive Effect - Storm Magic - Those affected suffer from a five metre knockback/knockdown
D Rank - Shock Effect the turn that the Paralyzation, Disorientation and Numbness come to an end (dealing D rank damage)
Storm’s Call
Tier: CClass: Household Ability
Type: Supplementary - Single Target
Range: Long (100m)
Requirements/Drawbacks:
The Household Object must have been Invoked/Active
A whisper/twisting storm must be drawn/generated from the quiver as a rukh base projectile/ammunition (Household Object) and blown/thrown/propelled in some form in the rough direction of it’s target
Scaling: Empower - Knock Effect Increases by 5m for each Scaling
Sustain: 0
Cool Down: 2
Cost: 10 Magoi
Description:
Drawn from the quiver of the huntsman, these tumbling winds carry only a little amount of the vigour of the storm infused into the rukh towards its target as a tiny whistling stormy mass of bristling storm enveloped winds travel chases their target for up to 100metres.
Though when Empowered the forces are significantly more violent.
These winds accelerate an individual, object or limb to move up in a given direction up to 15 metres (5 from passive knockback/10 from ability)
Last edited by Vodarara on 30/08/22, 05:39 pm; edited 3 times in total