Job Name: Rising Jackal: Ruins Of A Lost Age I
Job Rank: D-Tier
Job Location: Heliohapt
Job Reward:3,000 Huang and 50 EXP
Job Prerequisites: Belit
Job Overview: The turmoils in Heliohapt have brought up a storm in the desolated lands that once were forgotten, now ruins of old have shown themselves once more. Find your way through the desert towards the peak of this so-called Ruin. Mapping the way to it could give a bonus reward.
Job Name: Rising Jackal: The Path Ahead II
Job Rank: D-Tier
Job Location: Heliohapt
Job Reward:3,000 Huang and 50 EXP
Job Prerequisites: Belit
Job Overview: Having dealt with the problematic elements that either tracked you or were on their way there as well. You encounter that the path ahead is locked. A great door stands in your way and blocks the entrance to the ruin and all it contains. The door has a gem in the middle of it and a large podium in front of it. It seems to be a test of wit.
Job Name: Rising Jackal: The Ruin III
Job Rank: D-Tier
Job Location: Heliohapt
Job Reward:3,000 Huang and 50 EXP
Job Prerequisites: Belit
Job Overview: With a large amount of dust spilling out and the dark abyss in front of you. You enter at your own peril inside the long-buried tomb. It seems like fate has smiled upon you as you can read the many inscriptions (if from Heliohapt) and understand that this was once the temple of Jackal God. What awaits inside is yet to greet you, though the skittering of chitin and flapping of wings is like an ill omen.
Job Name: Rising Jackal: Chitin Guardian Awakes! IV
Job Rank: D-Tier
Job Location: Heliohapt
Job Reward:3,000 Huang and 50 EXP
Job Prerequisites: Belit
Job Overview: Passing the traps of the temple and finding your way to the main chamber you are faced with smaller scarabs that seem to hinder you and ammas towards the treasure room. Pushing past them you open the treasury to hear the flapping of wings much clearer. The basking turquoise color that reflects towards your eyes and the six hairy legs that seem to snap towards you, tell you all you need to know. This is the guardian!
Job Rank: D-Tier
Job Location: Heliohapt
Job Reward:3,000 Huang and 50 EXP
Job Prerequisites: Belit
Job Overview: The turmoils in Heliohapt have brought up a storm in the desolated lands that once were forgotten, now ruins of old have shown themselves once more. Find your way through the desert towards the peak of this so-called Ruin. Mapping the way to it could give a bonus reward.
- Desert Bandit:
- Enemies: Desert bandits x3
Enemy Tire: D-Tier
Damage Required to defeat: D-Tier
Descriptions: Covered from head to toe in draped cloth and dirtied bandages. Only the shine of their sabers and eyes betrays them.
Abilities:
Slash: D-Tier damage done by a quick vertical or horizontal slash
Dagger Throw: Throwing the weapon towards their enemy from a 5m distance attempting to blind or deal surprise damage.
Sand In Eyes: When in a pinch kicking up sand with their feet or using sand from a pouch to blind their enemy for 1 post duration.
Job Name: Rising Jackal: The Path Ahead II
Job Rank: D-Tier
Job Location: Heliohapt
Job Reward:3,000 Huang and 50 EXP
Job Prerequisites: Belit
Job Overview: Having dealt with the problematic elements that either tracked you or were on their way there as well. You encounter that the path ahead is locked. A great door stands in your way and blocks the entrance to the ruin and all it contains. The door has a gem in the middle of it and a large podium in front of it. It seems to be a test of wit.
Job Name: Rising Jackal: The Ruin III
Job Rank: D-Tier
Job Location: Heliohapt
Job Reward:3,000 Huang and 50 EXP
Job Prerequisites: Belit
Job Overview: With a large amount of dust spilling out and the dark abyss in front of you. You enter at your own peril inside the long-buried tomb. It seems like fate has smiled upon you as you can read the many inscriptions (if from Heliohapt) and understand that this was once the temple of Jackal God. What awaits inside is yet to greet you, though the skittering of chitin and flapping of wings is like an ill omen.
Job Name: Rising Jackal: Chitin Guardian Awakes! IV
Job Rank: D-Tier
Job Location: Heliohapt
Job Reward:3,000 Huang and 50 EXP
Job Prerequisites: Belit
Job Overview: Passing the traps of the temple and finding your way to the main chamber you are faced with smaller scarabs that seem to hinder you and ammas towards the treasure room. Pushing past them you open the treasury to hear the flapping of wings much clearer. The basking turquoise color that reflects towards your eyes and the six hairy legs that seem to snap towards you, tell you all you need to know. This is the guardian!
- Hollowed Guardian:
- Enemies:1x Large Scarab( Human size x2)
Enemy Tire: D-Tier
Damage Required to defeat: D-Tier
Descriptions: Chitin layers cover this twice-human-sized bug. Though its wings are still present it is clear that they aren't able to support the creature in the air, nor allow it flight. Its chitin legs are shaped into sickle-like tips that can rend and rip flesh.
Abilities:
Slash: D-Tier damage done by a quick vertical or horizontal slash
DoubleSlash: D-Tier damage done by two quick slashes one coming from each side. Attempting to rap an opponent and inflict damage on them.
Reckless Charge: When angered, wounded, or threatened with fire, the large scarabi will rush onto the attacker, not stopping even if it hits itself. Charge length 10m. Inflicts D-Tier damage and knocks prone for 1 post length.
- Code:
[b]Job Name:[/b] Rising Jackal: Ruins Of A Lost Age I
[b]Job Rank:[/b] D-Tier
[b]Job Location:[/b] Heliohapt
[b]Job Reward:[/b]3,000 Huang and 50 EXP
[b]Job Prerequisites:[/b] Belit
[b]Job Overview: [/b]The turmoils in Heliohapt have brought up a storm in the desolated lands that once were forgotten, now ruins of old have shown themselves once more. Find your way through the desert towards the peak of this so-called Ruin. Mapping the way to it could give a bonus reward.
[spoiler="Desert Bandit"][b]Enemies: [/b]Desert bandits x3
[b]Enemy Tire:[/b] D-Tier
[b]Damage Required to defeat:[/b] D-Tier
Descriptions: Covered from head to toe in draped cloth and dirtied bandages. Only the shine of their sabers and eyes betrays them.
Abilities:
[b]Slash:[/b] D-Tier damage done by a quick vertical or horizontal slash
[b]Dagger Throw:[/b] Throwing the weapon towards their enemy from a 5m distance attempting to blind or deal surprise damage.
[b]Sand In Eyes:[/b] When in a pinch kicking up sand with their feet or using sand from a pouch to blind their enemy for 1 post duration.
[/spoiler]
[b]Job Name:[/b] Rising Jackal: The Path Ahead II
[b]Job Rank:[/b] D-Tier
[b]Job Location:[/b] Heliohapt
[b]Job Reward:[/b]3,000 Huang and 50 EXP
[b]Job Prerequisites:[/b] Belit
[b]Job Overview: [/b]Having dealt with the problematic elements that either tracked you or were on their way there as well. You encounter that the path ahead is locked. A great door stands in your way and blocks the entrance to the ruin and all it contains. The door has a gem in the middle of it and a large podium in front of it. It seems to be a test of wit.
[b]Job Name:[/b] Rising Jackal: The Ruin III
[b]Job Rank:[/b] D-Tier
[b]Job Location:[/b] Heliohapt
[b]Job Reward:[/b]3,000 Huang and 50 EXP
[b]Job Prerequisites:[/b] Belit
[b]Job Overview: [/b] With a large amount of dust spilling out and the dark abyss in front of you. You enter at your own peril inside the long-buried tomb. It seems like fate has smiled upon you as you can read the many inscriptions (if from Heliohapt) and understand that this was once the temple of Jackal God. What awaits inside is yet to greet you, though the skittering of chitin and flapping of wings is like an ill omen.
[b]Job Name:[/b] Rising Jackal: Chitin Guardian Awakes! IV
[b]Job Rank:[/b] D-Tier
[b]Job Location:[/b] Heliohapt
[b]Job Reward:[/b]3,000 Huang and 50 EXP
[b]Job Prerequisites:[/b] Belit
[b]Job Overview: [/b] Passing the traps of the temple and finding your way to the main chamber you are faced with smaller scarabs that seem to hinder you and ammas towards the treasure room. Pushing past them you open the treasury to hear the flapping of wings much clearer. The basking turquoise color that reflects towards your eyes and the six hairy legs that seem to snap towards you, tell you all you need to know. This is the guardian!
[spoiler="Hollowed Guardian"]Enemies:1x Large Scarab( Human size x2)
[b]Enemy Tire:[/b] D-Tier
[b]Damage Required to defeat:[/b] D-Tier
Descriptions: Chitin layers cover this twice-human-sized bug. Though its wings are still present it is clear that they aren't able to support the creature in the air, nor allow it flight. Its chitin legs are shaped into sickle-like tips that can rend and rip flesh.
Abilities:
[b]Slash:[/b] D-Tier damage done by a quick vertical or horizontal slash
[b] DoubleSlash:[/b] D-Tier damage done by two quick slashes one coming from each side. Attempting to rap an opponent and inflict damage on them.
[b]Reckless Charge:[/b] When angered, wounded, or threatened with fire, the large scarabi will rush onto the attacker, not stopping even if it hits itself. Charge length 10m. Inflicts D-Tier damage and knocks prone for 1 post length.
[/spoiler]