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Getting Back Into Business [Repeatable/Chain]

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Code:
[b]Job Name:[/b] Getting Back Into Business Part I
[b]Job Rank:[/b] D
[b]Job Location:[/b] Heliohapt
[b]Job Reward:[/b] 50 XP | 3,000 Huang
[b]Job Prerequisites:[/b] N/A
[b]Job Overview:[/b] Thanks to Remus Roma Heliohapt is now getting a regular influx of slaves. With a huge influx of slaves there’s jobs opening up to bodyguard or help transfer the cargo. Show up to one of the local auctions to sign up for duty.

Job Name: Getting Back Into Business Part I
Job Rank: D
Job Location: Heliohapt
Job Reward: 50 XP | 3,000 Huang
Job Prerequisites: N/A
Job Overview: Thanks to Remus Roma Heliohapt is now getting a regular influx of slaves. With a huge influx of slaves there’s jobs opening up to bodyguard or help transfer the cargo. Show up to one of the local auctions to sign up for duty.




Code:
[b]Job Name:[/b] Getting Back Into Business Part II
[b]Job Rank:[/b] C
[b]Job Location:[/b] Heliohapt
[b]Job Reward:[/b] 100 XP | 7,000 Huang
[b]Job Prerequisites:[/b] Getting Back Into Business Part I
[b]Job Overview:[/b] It’s time for the first real task. The spiders are going to be transferring a small group of slaves between nearby cities from the capitol. On the way you’re attacked but what seems to be a group of abolitionists.

[spoiler="Enemies"][b]Enemy Name:[/b] Shepherd of liberty resistance soldier (x4)
[b]Enemy Tier:[/b] D-tier
[b]Damage Required to Defeat:[/b] D-tier
[b]Description:[/b] A low-rank member of a recently formed abolitionist group within heliohapt, most of them come from various backgrounds and have only been trained for a life of combat recently.  They all wear Heliohaptian robes with pieces of armor, and peculiarly they all wear animal masks over their own faces to disguise themselves as they disrupt slavery rings. They appear to be in decent shape, nothing remarkable and all carrying D-tier cudgels, or cane that deal D-tier damage. Their masks disguising them as small animals such as meerkats, finches, and frogs.
[b]Abilities:[/b]
[list]
[*][b]Stop it now-[/b] One of the shepherds swings their club, or cane in a massive swing in front of them dealing d-tier bludgeoning damage to where they receive damage.
{*}[b]This is my sneak attack-[/b] The shepherd throws down a smoke bomb creating a cloud that blocks all vision within a 5 meter radius
[/list][/spoiler]

Job Name: Getting Back Into Business Part II
Job Rank: C
Job Location: Heliohapt
Job Reward: 100 XP | 7,000 Huang
Job Prerequisites: Getting Back Into Business Part I
Job Overview: It’s time for the first real task. The spiders are going to be transferring a small group of slaves between nearby cities from the capitol. On the way you’re attacked but what seems to be a group of abolitionists.

Enemies:
Enemy Name: Shepherd of liberty resistance soldier (x4)
Enemy Tier: D-tier
Damage Required to Defeat: D-tier
Description: A low-rank member of a recently formed abolitionist group within heliohapt, most of them come from various backgrounds and have only been trained for a life of combat recently.  They all wear Heliohaptian robes with pieces of armor, and peculiarly they all wear animal masks over their own faces to disguise themselves as they disrupt slavery rings. They appear to be in decent shape, nothing remarkable and all carrying D-tier cudgels, or cane that deal D-tier damage. Their masks disguising them as small animals such as meerkats, finches, and frogs.
Abilities:

  • Stop it now- One of the shepherds swings their club, or cane in a massive swing in front of them dealing d-tier bludgeoning damage to where they receive damage.
    {*}This is my sneak attack- The shepherd throws down a smoke bomb creating a cloud that blocks all vision within a 5 meter radius





Code:
[b]Job Name:[/b] Getting Back Into Business Part III
[b]Job Rank:[/b] B
[b]Job Location:[/b] Heliohapt
[b]Job Reward:[/b] 200 XP | 15,000 Huang
[b]Job Prerequisites:[/b] Getting Back Into Business Part III
[b]Job Overview:[/b] Despite the struggles business is still operational, there’s going to a be a huge shipment soon and they’re gonna need guards. The resistance isn’t too strong but things aren’t fully operational.
[spoiler="Enemies"]
[b]Enemy Name:[/b] Sheperd of Liberty Grenadier(x2)
[b]Enemy Tier:[/b] B-tier
[b]Damage Required to Defeat:[/b] B-tier
[b]Description:[/b] Shepherds that wearing heliohaptian style armor with other parts of different designed armor to allow these members to protect themselves and others from attacks and possibly their own explosive attacks. For their masks they wear strong animals such as gorillas, elephants, lions, whales, and ect. They are equipped with heavy cestuses that deal B-tier damage, and have the capability to be loaded with one of the explosives from the various pouches on their bodies.
[b]Abilities:[/b]
[list]
[*][b]Line up-[/b] The grenadier positions themself so their armor blocks B-tier damage for themselves and units behind them. If lined up next to another grenadier they block up to A-tier damage individually.
[*][b]Pack-A-Punch[/b] The grenadier loads their cestus with an explosive before swinging their fist forward dealing B-tier explosive damage to one person, or object they hit in a close proximity.
[*][b]Dancing grenade-[/b] Preparing a special grenade the Grenadier throws the overpacked explosive after lighting it, it bouncing and dancing towards it's target before suddenly bursting forward, traveling up to 15 meters, and then dealing a-tier explosive damage in a 5-meter radius.
[/list]
[/spoiler]

Job Name: Getting Back Into Business Part III
Job Rank: B
Job Location: Heliohapt
Job Reward: 200 XP | 15,000 Huang
Job Prerequisites: Getting Back Into Business Part III
Job Overview: Despite the struggles business is still operational, there’s going to a be a huge shipment soon and they’re gonna need guards. The resistance isn’t too strong but things aren’t fully operational.
Enemies:

Enemy Name: Sheperd of Liberty Grenadier(x2)
Enemy Tier: B-tier
Damage Required to Defeat: B-tier
Description: Shepherds that wearing heliohaptian style armor with other parts of different designed armor to allow these members to protect themselves and others from attacks and possibly their own explosive attacks. For their masks they wear strong animals such as gorillas, elephants, lions, whales, and ect. They are equipped with heavy cestuses that deal B-tier damage, and have the capability to be loaded with one of the explosives from the various pouches on their bodies.
Abilities:

  • Line up- The grenadier positions themself so their armor blocks B-tier damage for themselves and units behind them. If lined up next to another grenadier they block up to A-tier damage individually.
  • Pack-A-Punch The grenadier loads their cestus with an explosive before swinging their fist forward dealing B-tier explosive damage to one person, or object they hit in a close proximity.
  • Dancing grenade- Preparing a special grenade the Grenadier throws the overpacked explosive after lighting it, it bouncing and dancing towards it's target before suddenly bursting forward, traveling up to 15 meters, and then dealing a-tier explosive damage in a 5-meter radius.





Code:
[b]Job Name:[/b] Getting Back Into Business Part IV
[b]Job Rank:[/b] B
[b]Job Location:[/b] Heliohapt
[b]Job Reward:[/b] 200 XP | 15,000 Huang
[b]Job Prerequisites:[/b] Getting Back Into Business Part III
[b]Job Overview:[/b]  Old compounds are being rebuilt for the slaves to be sheltered in, some are already up and running but there’s been recent sightings of the resistance in the area. Stake out and wipe out the resistance before they get a chance to find the compounds.

[spoiler="Enemies"]
[b]Enemy Name:[/b] Shepherd of liberty resistance soldier (x4)
[b]Enemy Tier:[/b] D-tier
[b]Damage Required to Defeat:[/b] D-tier
[b]Description:[/b] A low-rank member of a recently formed abolitionist group within heliohapt, most of them come from various backgrounds and have only been trained for a life of combat recently.  They all wear Heliohaptian robes with pieces of armor, and peculiarly they all wear animal masks over their own faces to disguise themselves as they disrupt slavery rings. They appear to be in decent shape, nothing remarkable and all carrying D-tier cudgels, or cane that deal D-tier damage. Their masks disguising them as small animals such as meerkats, finches, and frogs.
[b]Abilities:[/b]
[list]
[*][b]Stop it now-[/b] One of the shepherds swings their club, or cane in a massive swing in front of them dealing d-tier bludgeoning damage to where they receive damage.
{*}[b]This is my sneak attack-[/b] The shepherd throws down a smoke bomb creating a cloud that blocks all vision within a 5 meter radius
[/list]


[b]Enemy Name:[/b] Sheperd of Liberty Grenadier(x2)
[b]Enemy Tier:[/b] B-tier
[b]Damage Required to Defeat:[/b] B-tier
[b]Description:[/b] Shepherds that wearing heliohaptian style armor with other parts of different designed armor to allow these members to protect themselves and others from attacks and possibly their own explosive attacks. For their masks they wear strong animals such as gorillas, elephants, lions, whales, and ect. They are equipped with heavy cestuses that deal B-tier damage, and have the capability to be loaded with one of the explosives from the various pouches on their bodies.
[b]Abilities:[/b]
[list]
[*][b]Line up-[/b] The grenadier positions themself so their armor blocks B-tier damage for themselves and units behind them. If lined up next to another grenadier they block up to A-tier damage individually.
[*][b]Pack-A-Punch[/b] The grenadier loads their cestus with an explosive before swinging their fist forward dealing B-tier explosive damage to one person, or object they hit in a close proximity.
[*][b]Dancing grenade-[/b] Preparing a special grenade the Grenadier throws the overpacked explosive after lighting it, it bouncing and dancing towards it's target before suddenly bursting forward, traveling up to 15 meters, and then dealing a-tier explosive damage in a 5-meter radius.
[/list][/spoiler]

Job Name: Getting Back Into Business Part IV
Job Rank: B
Job Location: Heliohapt
Job Reward: 200 XP | 15,000 Huang
Job Prerequisites: Getting Back Into Business Part III
Job Overview:  Old compounds are being rebuilt for the slaves to be sheltered in, some are already up and running but there’s been recent sightings of the resistance in the area. Stake out and wipe out the resistance before they get a chance to find the compounds.

Enemies:

Enemy Name: Shepherd of liberty resistance soldier (x4)
Enemy Tier: D-tier
Damage Required to Defeat: D-tier
Description: A low-rank member of a recently formed abolitionist group within heliohapt, most of them come from various backgrounds and have only been trained for a life of combat recently.  They all wear Heliohaptian robes with pieces of armor, and peculiarly they all wear animal masks over their own faces to disguise themselves as they disrupt slavery rings. They appear to be in decent shape, nothing remarkable and all carrying D-tier cudgels, or cane that deal D-tier damage. Their masks disguising them as small animals such as meerkats, finches, and frogs.
Abilities:

  • Stop it now- One of the shepherds swings their club, or cane in a massive swing in front of them dealing d-tier bludgeoning damage to where they receive damage.
    {*}This is my sneak attack- The shepherd throws down a smoke bomb creating a cloud that blocks all vision within a 5 meter radius



Enemy Name: Sheperd of Liberty Grenadier(x2)
Enemy Tier: B-tier
Damage Required to Defeat: B-tier
Description: Shepherds that wearing heliohaptian style armor with other parts of different designed armor to allow these members to protect themselves and others from attacks and possibly their own explosive attacks. For their masks they wear strong animals such as gorillas, elephants, lions, whales, and ect. They are equipped with heavy cestuses that deal B-tier damage, and have the capability to be loaded with one of the explosives from the various pouches on their bodies.
Abilities:

  • Line up- The grenadier positions themself so their armor blocks B-tier damage for themselves and units behind them. If lined up next to another grenadier they block up to A-tier damage individually.
  • Pack-A-Punch The grenadier loads their cestus with an explosive before swinging their fist forward dealing B-tier explosive damage to one person, or object they hit in a close proximity.
  • Dancing grenade- Preparing a special grenade the Grenadier throws the overpacked explosive after lighting it, it bouncing and dancing towards it's target before suddenly bursting forward, traveling up to 15 meters, and then dealing a-tier explosive damage in a 5-meter radius.


Part V will be made available after 2 or more people have completed the original chain.

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