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Even More Abilities for Jingyi

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1 Even More Abilities for Jingyi on 15/07/17, 03:05 pm

Jawbreaker
Tier: B
Class: Warrior
Type: Offensive
Range: Short
Requirements/Drawbacks: The user must be wielding a weapon that deals piercing damage (such as a sword, dagger, or spear) and they must have an unimpaired view of their enemy.
Scaling: Damage
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description:

    The user grips their weapon with both hands as they dig their heels into the earth. They lunge into close proximity of their enemy and thrusts skyward with their weapon, stabbing it into the jaw of their target. They then wrench away and down, breaking their jaw before retreating a meter away. Jawbreaker deals B-tier damage unless scaled.


Trapped in the Maw
Tier: B
Class: Warrior
Type: Defensive
Range: Short
Requirements/Drawbacks: The user must have an unimpaired vision of an incoming attack and they must be dual-wielding. They must have enough room to move.
Scaling: Damage Defended
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description:

    The user has both of their swords unsheathed as an attack comes towards them. They lift one sword and reflects the attack off the surface of their blade before lowering their second blade, trapping the attack between their two swords. The user then turns on their heel, dragging the attack and completely redirecting it away from their body. If the attack is a weapon trapped between the clutches of the swords, then the user will drag their opponent, potentially tripping their balance. Once the attack is redirected, the user will jump away and lift their swords. The attack must be tangible (such as a weapon or an element such as earth or ice). The user is able to defend up to B-tier damage without scaling.


Twin Lotus Dance
Tier: B
Class: Warrior
Type: Offensive
Range: Short
Requirements/Drawbacks: The user must have unrestrained use of their body, unimpaired vision of their foe, and they must be dual-wielding.
Scaling: Damage
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description:

    The user has both of their swords unsheathed as they weave and bob around an enemy. They strike horizontally with one sword and then sidesteps around a foe, turning on their heel as they swing their other sword again. They continue to weave around their foe, slashing horizontally with the original sword before stabbing forwards with the last sword. Each blow from their sword deals D-tier damage for a combined total of B-tier damage.



Last edited by Jingyi Hou on 20/07/17, 10:57 pm; edited 2 times in total


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2 Re: Even More Abilities for Jingyi on 15/07/17, 03:25 pm

Approved

Code:
[center][b]Jawbreaker[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] The user must be wielding a weapon that deals piercing damage (such as a sword, dagger, or spear) and they must have an unimpaired view of their enemy.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 Stamina
[b]Description:[/b]
[list]
The user grips their weapon with both hands as they dig their heels into the earth. They lunge into close proximity of their enemy and thrusts skyward with their weapon, stabbing it into the jaw of their target. They then wrench away and down, breaking their jaw before retreating a meter away. Jawbreaker deals B-tier damage unless scaled.[/list]

[center][b]Trapped in the Maw[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Warrior
[b]Type:[/b] Defensive
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] The user must have an unimpaired vision of an incoming attack and they must be dual-wielding. They must have enough room to move.
[b]Scaling:[/b] Damage Defended
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 Stamina
[b]Description:[/b]
[list]
The user has both of their swords unsheathed as an attack comes towards them. They lift one sword and reflects the attack off the surface of their blade before lowering their second blade, trapping the attack between their two swords. The user then turns on their heel, dragging the attack and completely redirecting it away from their body. If the attack is a weapon trapped between the clutches of the swords, then the user will drag their opponent, potentially tripping their balance. Once the attack is redirected, the user will jump away and lift their swords. The attack must be tangible (such as a weapon or an element such as earth or ice). The user is able to defend up to B-tier damage without scaling.[/list]

[center][b]Twin Lotus Dance[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] The user must have unrestrained use of their body, unimpaired vision of their foe, and they must be dual-wielding.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 Stamina
[b]Description:[/b]
[list]
The user has both of their swords unsheathed as they weave and bob around an enemy. They strike horizontally with one sword and then sidesteps around a foe, turning on their heel as they swing their other sword again. They continue to weave around their foe, slashing horizontally with the original sword before stabbing forwards with the last sword. Each blow from their sword deals D-tier damage for a combined total of B-tier damage.[/list]

[spoiler="Abilities for Magic Weapons"]
[spoiler="The Skeleton Key"]
[center][img]http://i.imgur.com/4oD5QtJ.jpg[/img][/center]
[b]Name:[/b] Skeleton Key
[b]Tier:[/b] B
[b]Type:[/b] Magic Tool
[b]Magic Type:[/b] Illusion (Light + Sound)
[b]Appearance:[/b] A small, brass key that is useless as an actual key except for the most basic of locks. A length of 15CM, and a small flourish at the head and a single square tooth of 2CM. The magic circle is located on the tooth.
[b]Function:[/b]
[list]
[*][b]Fit Any Hand[/b] - By infusing magoi into the tool, it can create an illusory weapon or mundane object up to 2M long, with the key as its handle. This created weapon can interact with material objects, the weapon deal up to B-tier damage.  10 Magoi to activate | 5 Magoi to sustain.
[/list]
[/spoiler]

[center][b]Feint Out[/b][/center]
[b]Tier:[/b] B
[b]Type:[/b] Offensive
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] The Skeleton Key must be in the user's hand, and the magic function must be active.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 15 Magoi
[b]Description:[/b]
[list]
The user has the Magic Function activated, transforming the Skeleton Key into a weapon of their choice (restricted to swords, spear, or hammer for Feint Out). The user lunges forwards a meter and appears as if they are about to perform a slash attack with the Skeleton Key. At the last possible moment, they turn the blade of their weapon illusionary, allowing it to pass harmlessly. During the feint, the user then positions themselves behind their enemy and returns the Skeleton Key to a form of tangibility and stabs their opponent. The attack deals B-tier damage if connected.[/list]
[/spoiler]


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3 Re: Even More Abilities for Jingyi on 15/07/17, 09:49 pm


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4 Re: Even More Abilities for Jingyi on 15/07/17, 10:26 pm

have fun~

Code:
[center][b]Feint Out[/b][/center]
[b]Tier:[/b] B
[b]Type:[/b] Offensive
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] The Skeleton Key must be in the user's hand, and the magic function must be active.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 15 Magoi
[b]Description:[/b]
[list]
The user has the Magic Function activated, transforming the Skeleton Key into a weapon of their choice (restricted to swords, spear, or hammer for Feint Out). The user lunges forwards a meter and appears as if they are about to perform a slash attack with the Skeleton Key. At the last possible moment, they turn the blade of their weapon illusionary, allowing it to pass harmlessly. During the feint, the user then positions themselves behind their enemy and returns the Skeleton Key to a form of tangibility and stabs their opponent. The attack deals B-tier damage if connected.[/list]
[/spoiler]


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5 Re: Even More Abilities for Jingyi on 20/07/17, 10:07 pm

Rima Fahim

avatar
β-Tier
β-Tier
Due to the fact Skeleton Key is supposed to be a Magic Item and not a weapon, we're unfortunately going to have to un-approve Feint Out. As a sort of compensation for the trouble, here is 15,000 huang.

Also, I fixed the Skeleton Key code, so if you would kindly place this version in your vault, that'd be great!

Code:
[center][img]http://i.imgur.com/4oD5QtJ.jpg[/img][/center]
[b]Name:[/b] Skeleton Key
[b]Tier:[/b] B
[b]Type:[/b] Magic Item - Key
[b]Magic Type:[/b] Illusion (Light + Sound)
[b]Appearance:[/b] A small, brass key that is useless as an actual key except for the most basic of locks. A length of 15CM, and a small flourish at the head and a single square tooth of 2CM. The magic circle is located on the tooth.
[b]Function:[/b]
[list]
[*][b]Fit Any Hand[/b] - By infusing magoi into the tool, it can create an illusory weapon or mundane object up to 2M long, with the key as its handle. This created weapon can interact with material objects, the weapon deal up to B-tier damage.  10 Magoi to activate | 5 Magoi to sustain.
[/list]


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6 Re: Even More Abilities for Jingyi on 20/07/17, 10:58 pm

Fixed and thank you!


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