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Endolf Starting Abilities

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1Endolf Starting Abilities Empty Endolf Starting Abilities 17/05/15, 12:32 am

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D Tier
Spoiler:

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C Tier
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Last edited by Endolf on 17/05/15, 12:24 pm; edited 1 time in total

2Endolf Starting Abilities Empty Re: Endolf Starting Abilities 17/05/15, 07:42 am

Ariella Negri

Ariella Negri
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For all abilities C-tier or lower, please add "or Sustain+1" on to the cool-down.

Wall of Thorns: Offensive/Defensive abilities are never allowed, so you may either deflect up to C-tier damage or deal D-tier damage, not both.

Delta Strike: Abilities may only do the total tier of damage of the ability itself, meaning a D-tier ability can never cause more than D-tier damage.

Pommel Strike: At D-tier, you may only do either Offensive or Supplementary, not a combination of the two. This ability can either be listed as Offensive to deal damage or Supplementary to inflict paralysis.

Slice: This may be offensive and deal damage or supplementary and cause the bleeding status effect, not both.

Strike Wave: Your attacks may not extend beyond the direct range of your blade. You may choose to THROW your blade to deal damage at a distance, otherwise you are limited to how far your blade extends.

3Endolf Starting Abilities Empty Re: Endolf Starting Abilities 17/05/15, 12:24 pm

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Corrected

4Endolf Starting Abilities Empty Re: Endolf Starting Abilities 17/05/15, 12:57 pm

Ariella Negri

Ariella Negri
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reworking these to fit stealth instead of strength. If you approve of the changes, bump the thread~

Code:
[b]Name:[/b] Wall of Blades
[b]Tier:[/b] D
[b]Cost:[/b] 10 Magoi/Stamina
[b]Weapon Type:[/b] Sword
[b]Class:[/b] Defensive
[b]Range:[/b] Close
[b]Cool-Down:[/b] 2 posts or Sustain+1
[b]Description:[/b] Endolf uses the leather straps attached to his sword to swing it around at 15 m/s to create a defensive dome around him to knock away oncoming attacks of C-tier or lower.

Code:
[b]Name:[/b] Delta Strike
[b]Tier:[/b] D
[b]Cost:[/b] 10 Magoi/Stamina
[b]Weapon Type:[/b] Sword
[b]Class:[/b] Offensive
[b]Range:[/b] 3 meters
[b]Cool-Down:[/b] 2 Posts or Sustain+1
[b]Description:[/b] Endolf grips the leather strap on his blade, extending it out to 3 meters, and swings it around at 15m/s dealing D-tier damage to any within a 3m diameter.

Code:
[b]Name:[/b] Pommel Strike
[b]Tier:[/b] D
[b]Cost:[/b] 10 Magoi/Stamina
[b]Weapon Type:[/b] Sword
[b]Class:[/b] Supplimentary
[b]Range:[/b] Close
[b]Cool-Down:[/b] 2 posts or Sustain+1
[b]Description:[/b] Endolf uses the pommel of his sword's hilt to strike his opponent's limb at 15 m/s, paralyzing it for 2 posts.

Code:
[b]Name:[/b] Slice
[b]Tier:[/b] D
[b]Cost:[/b] 10 Magoi/Stamina
[b]Weapon Type:[/b] Sword
[b]Class:[/b] Supplimentary
[b]Range:[/b] Close
[b]Cool-Down:[/b] 2 posts or Sustain+1
[b]Description:[/b] Endolf slices at his opponent at a speed of 15 m/s and attempts to cut his opponent in order to deal D-tier bleeding damage for 1 post.

Code:
[b]Name:[/b] Sphere of Swords
[b]Tier:[/b] C
[b]Cost:[/b] 20 magoi/stamina
[b]Weapon Type:[/b] Sword
[b]Class:[/b] Offensive
[b]Range:[/b] 5 meters
[b]Cool-Down:[/b] 3 posts or Sustain+1
[b]Description:[/b] Endolf uses the leather strap on his sword to swing it around at speed of 20 m/s to create a sort of dome around him, dealing C-tier damage to any opponent within 5 meters.

5Endolf Starting Abilities Empty Re: Endolf Starting Abilities 17/05/15, 12:58 pm

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I accept

6Endolf Starting Abilities Empty Re: Endolf Starting Abilities 17/05/15, 01:10 pm

Ariella Negri

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approved to add to your vault as I posted them, then ~

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