D-tier Abilities
- Spoiler:
Name: Lazy Shot
Tier: D-Tier
Cost: 10|5
Class Offensive
Range: 30 meters
Cool-Down: 2 posts|+1
Description: Diego fires an arrow at 15 meters per second, dealing D-Tier damage, that travels over 30 meters.
C-tier Abilities
- C-Tier Abilities:
- Mini-Boom
- Code:
[b]Name:[/b] Mini-Boom
[b]Tier:[/b] C-Tier
[b]Cost:[/b] 20|10
[b]Weapon Type:[/b] Bow
[b]Class[/b] Offensive
[b]Range:[/b] 30 meters
[b]Cool-Down:[/b] 3 posts or sustain+1
[b]Description:[/b] The user fires a specially crafted arrow that explodes on impact. The arrow travels at 20 m/s within 30 meters of the user. The explosion hits everyone within a 10m diameter. If sustained, the user may use this ability again once per turn.
B-tier Abilities
- B-Tier Abilities:
- Bodda-Boom
- Code:
[b]Name:[/b]Bodda-Boom
[b]Tier:[/b] B-Tier
[b]Cost:[/b] 30|15
[b]Weapon Type:[/b] Bow
[b]Class[/b] Offensive
[b]Range:[/b] 40 meters
[b]Cool-Down:[/b] 5 Posts
[b]Description:[/b] The user fires a specially crafted arrow that explodes on impact. The arrow travels at 25 m/s within 40 meters of the user. The explosion hits everyone within a 15m diameter. If sustained, the user may use this ability again once per turn.
Micro Boom- Code:
[b]Name:[/b] Micro Boom
[b]Tier:[/b] B-Tier
[b]Cost:[/b] 30|15
[b]Weapon Type:[/b] Bow
[b]Class[/b] Offensive
[b]Range:[/b] 40 meters
[b]Cool-Down:[/b] 5 Posts
[b]Description:[/b] The user fires four specially crafted arrows that explodes on impact. The arrows travels at 25 m/s within 40 meters of the user. Each arrow creates an explosion that affects a 1.5m diameter and can be aimed to different targets, dealing D-tier damage each.
Name: Bonecrusher Arrow
Tier: B-Tier
Cost: 30|15
Weapon Type: Bow
Class Offensive
Range: 40 meters
Cool-Down: 5 posts
Description: Diego fires off a specially crafted arrow that travels at 25 m/s over forty meters. On impact, the arrow deals B-Tier damage. This ability may be sustained to deal damage once more.
Name: Double-Shot
Tier: B-Tier
Cost: 30|15
Weapon Type: Bow
Class Sustained
Range: 40 meters
Cool-Down: 5 posts
Description: Diego fires off two arrows that travels at 25 m/s over forty meters. On impact, each arrow deals C-Tier damage. This ability may be sustained to deal damage once more.
Name: Trap-Net Arrow
Tier: B-Tier
Cost: 30|15
Weapon Type: Bow
Class Sustained
Range: 40 meters
Cool-Down: 5 posts
Description: Diego fires off an arrow at 25 m/s over forty meters that releases a small(1.5m) net on impact and inflicts B-Tier immobilization. This ability may be sustained to be used on a following post.
Name: Trick Shot
Tier: B-Tier
Cost: 30|15
Weapon Type: Bow
Class Sustained
Range: 40 meters
Cool-Down: 5 posts
Description: Diego fires off an arrow at 25 m/s in a direction within fifteen meters to bounce off something in a controlled fashion, making it travel on a new path within forty meters of him. The arrow deals B-Tier damage on impact. This ability may be sustained to be used on a following post.
Name: Vector Trick
Tier: B-Tier
Cost: 30|15
Weapon Type: Bow
Class Sustained
Range: 40 meters
Cool-Down: 5 posts
Description: Diego shoots off four trick arrows at 25 m/s. Each one can be sent in a direction within fifteen meters to bounce off something in a controlled fashion, making it travel on a new path within forty meters of him. Each arrow deals D-Tier damage. This ability may be sustained to be used on a following post.
A-tier Abilities
Omega-tier Abilities
Beast Abilities
Trixie
- Half-Cost:
- Code:
[b]Name:[/b] Iron Tiger Claw I|(Neko Tate Arts)|Half-Cost
[b]Tier:[/b] C-Tier
[b]Cost:[/b] 10 stamina
[b]Role:[/b] Defender
[b]Range:[/b] Close
[b]Cool-Down:[/b] 5 + Sustained
[b]Description:[/b] The user deflects up to B-Tier damage at 15m/s away from them using either their claws on either fore- or hind-leg. It can be sustained to use the ability again on the next two subsequent posts.
- Code:
[b]Name:[/b] Lightning Tiger Claw I|(Neko Tate Arts)|Half-Cost
[b]Tier:[/b] B-Tier
[b]Cost:[/b] 15 stamina
[b]Role:[/b] Brute
[b]Range:[/b] Close
[b]Cool-Down:[/b] 5 + Sustained
[b]Description:[/b] The user swipes a lightning fast claw at a target at 20 m/s to deal B-Tier damage. This ability can be sustained to use the ability again on the next two subsequent posts.
- B-Tier:
- Code:
[b]Name:[/b] Lightning Fury|(Neko Take Arts)
[b]Tier:[/b] B-Tier
[b]Cost:[/b] 30|15
[b]Beast Role:[/b] Defender
[b]Range:[/b] Close
[b]Cool-Down:[/b] 5 Posts
[b]Description:[/b] The user strikes a target and upon impact discharges a wave of bioelectricity, to deal B-Tier damage in a fifteen meter wide arc away from the user. The attack moves at 20m/s. If sustained, this ability may be used again on the next post.
- Code:
[b]Name:[/b] Iron Parry|(Neko Tate Arts)
[b]Tier:[/b] B-Tier
[b]Cost:[/b] 30|15
[b]Beast Type:[/b] Defender
[b]Class:[/b] Defensive
[b]Range:[/b] Close
[b]Cool-Down:[/b] 5 Posts
[b]Description:[/b] Trixie uses her limbs to deflect up to A-Tier damage at 20 m/s. This ability may be sustained to be used again.
- Code:
[b]Name:[/b] Lightning Cannon|(Neko Take Arts)
[b]Tier:[/b] B-Tier
[b]Cost:[/b] 30|15
[b]Beast Type:[/b] Assassin
[b]Class:[/b] Offensive
[b]Range:[/b] 20 meters
[b]Cool-Down:[/b] 5 posts
[b]Description:[/b] Trixie launches a seven meter long, one meter wide arc of electricity at 25 m/s at a target over twenty meters. The arc deals B-Tier damage to all who are touched by it. This ability may be sustained to be used again.
- C-Tier:
- Code:
[b]Name:[/b] Mangle|(Neko Take Arts)
[b]Tier:[/b] C-Tier
[b]Cost:[/b] 20|10
[b]Beast Role:[/b] Brute
[b]Range:[/b] Close
[b]Cool-Down:[/b] 3 posts; sustained +1
[b]Description:[/b] The user attacks with a single slash at 15m/s to deal C-Tier damage. If sustained, this ability may be used again on the next post.
- D-Tier:
- Code:
[b]Name:[/b] Stunning strike|(Neko Take Arts)
[b]Tier:[/b] D-Tier
[b]Cost:[/b] 10|5
[b]Beast Role:[/b] Brute
[b]Range:[/b] Close
[b]Cool-Down:[/b] 2 posts; sustained +1
[b]Description:[/b] After deflecting an attack, the user follows up with a strike at 10 m/s to deal D-tier damage. If sustained, this ability may be used again on the next post.
- Code:
[b]Name:[/b] Little Iron Claw|(Neko Take Arts)
[b]Tier:[/b] D-Tier
[b]Cost:[/b] 10|5
[b]Beast Role:[/b] Defender
[b]Range:[/b] Close
[b]Cool-Down:[/b] 2 posts; sustained+1
[b]Description:[/b] The user parries up to C-Tier damage at 10m/s away from them using either their claws on either fore- or hind-leg. If sustained, this ability may be used again on the next post.
- Code:
[b]Name:[/b] Quick-Attack|(Neko Take Arts)
[b]Tier:[/b] D-Tier
[b]Cost:[/b] 10|5
[b]Beast Role:[/b] Brute
[b]Range:[/b] Close
[b]Cool-Down:[/b] 2 posts; sustained +1
[b]Description:[/b] The user bites or slashes at 10m/s dealing D-Tier damage.
- Code:
[b]Name:[/b] Tail-Whip|(Neko Take Arts)
[b]Tier:[/b] D-Tier
[b]Cost:[/b] 10|5
[b]Beast Role:[/b] Brute
[b]Range:[/b] Close
[b]Cool-Down:[/b] 2 posts; sustained +1
[b]Description:[/b] The user whips a target with their tail at 10m/s to deal D-Tier damage.
Zanzibar
- Half-Cost:
- Code:
[b]Name:[/b] Healing Wish I|(Kumo Koroshiya Arts)|Half-Cost
[b]Tier:[/b] C-Tier
[b]Cost:[/b] 10 stamina
[b]Role:[/b] Support
[b]Range:[/b] 15 meters
[b]Cool-Down:[/b] 5 + Sustained
[b]Description:[/b] The user launches a 20 cm to 3 meter wide diameter spitball, filled with healing fluids, up to 15 meters away. Anything touched by the spitball is healed for up to B-Tier damage over three posts. This ability can be sustained to use the ability again on the next two subsequent posts.
- B-Tier:
- Code:
[b]Name:[/b] Gunk Shot|(Kumo Koroshiya Arts)
[b]Tier:[/b] B-Tier
[b]Cost:[/b] 30|15
[b]Beast Type:[/b] Assassin
[b]Class:[/b] Supplementary
[b]Range:[/b] 20 meters
[b]Cool-Down:[/b] 5 Posts
[b]Description:[/b] Zanzibar shoots a glob(5-7m) in size at 25 m/s over twenty meters to inflict B-Tier poison on contact. This ability may be sustained to use again and "reset" the poison counter.
- Code:
[b]Name:[/b] Skittering Dodge|(Kumo Koroshiya Arts)
[b]Tier:[/b] B-Tier
[b]Cost:[/b] 30|15
[b]Beast Type:[/b] Assassin
[b]Class:[/b] Supplementary
[b]Range:[/b] 20 meters
[b]Cool-Down:[/b] 5 posts
[b]Description:[/b] Zanzibar leaps in a direction seven meters away at 25 m/s. This ability may be sustained to use again.
- Code:
[b]Name:[/b] Ball O' Web|(Kumo Koroshiya Arts)
[b]Tier:[/b] B-Tier
[b]Cost:[/b] 30|15
[b]Beast Type:[/b] Assassin
[b]Class:[/b] Offensive
[b]Range:[/b] 20 meters
[b]Cool-Down:[/b] 5 posts
[b]Description:[/b] Zanzibar launches a one-meter wide ball of web at a target up to twenty meters away at 25 m/s to deal B-Tier damage. This ability may be sustained to use again.
- C-Tier:
- Code:
[b]Name:[/b] Webbed Bandage|(Kuro Koroshiya Arts)
[b]Tier:[/b] C-Tier
[b]Cost:[/b] 20|10
[b]Beast Role:[/b] Support
[b]Range:[/b] 15 meters
[b]Cool-Down:[/b] 3 posts; sustained+1
[b]Description:[/b] The user projects a wad of webbing from its spinnerets that is between 0.1-3 meters in scale. The wad travels at 20 m/s and heals C-tier damage over two posts on contact. If sustained, this ability may be used again on the next post.
- D-Tier:
- Code:
[b]Name:[/b] Paralytic Loogie|(Kumo Koroshiya Arts)
[b]Tier:[/b] D-Tier
[b]Cost:[/b] 10|5
[b]Beast Role:[/b] Support
[b]Range:[/b] 7 meters
[b]Cool-Down:[/b] 2 posts; sustained +1
[b]Description:[/b] The user spits a three meter wide ball of paralytic poison that travels at 15m/s over seven meters. Anything hit will suffer D-Tier Paralysis, which can numb 1 limb for 2 Posts and reduce movement speed by 5m/s. If sustained, this ability may be used again on the next post.
Djinn Related Abilities
- Marax Household Abilities:
- Name: Marx' Shimmercloak
Djinn: Marax
Cost: 30|15 magoi
Type: Perfect Illusions
Class: Supplementary
Range: 30 meters
Cool-Down: 5 posts
Description: Creates a bola-shaped field of soundless invisibility with Marax' perfect illusions, with the invisible 'orb' fields being between two and four meters in size and connected by a 2 cm wide 'string' of invisibility that measures to 15 meters in length adding the length of the orb fields. Everything within this space is invisible.
'A Ranger's Shimmercloak is his first line of defense against detection.'