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Bahir/Shadow

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1Bahir/Shadow Empty Bahir/Shadow on 24/02/15, 04:05 am

Bahir

Bahir
β-Tier
β-Tier



Last edited by Bahir on 09/03/15, 07:16 pm; edited 6 times in total


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Bahir/Shadow XhmcID2Bahir/Shadow ZvsP1Sc

2Bahir/Shadow Empty Character Sheet on 24/02/15, 04:06 am

Bahir

Bahir
β-Tier
β-Tier
Bahir/Shadow Egp9tt
Original:

Name: Bahir, work name: Shadow
Country Affiliation: Balbadd
Race: Fanalis
Tier: D-Tier
Specialization: Stealth
Age + Birthdate: 17, January 3rd
Gender: Male
Sexuality: Heterosexual
Personality: Bahir isn't that complex of an individual... on the surface. The young Fanalis is a rather social person. Upon meeting new people, Bahir would do his best to keep a conversation going, unless he has a good reason to not like a person. He has been taught proper manners and tries his best to use them when dealing with most people. His social air is rather forced, in all honesty. While he does talk to people, he would much rather listen. If he would have to start a conversation, it would be a truly awkward situation.

When Bahir is dealing with attractive members of the opposite sex, his awkwardness multiplies. He fumbles over his words and often times doesn't make coherent sense. He tends to become more blunt with them, even if what he is saying is hardly recognizable.

However, when Bahir is on a "job," he is a completely different person. He is cold and distant to people that he comes in contact with. His ideas of mercy and manners disappear and he is completely goal oriented. If there are obstacles in his way, he will do what he has to do to complete his mission. This makes him seem like an asshole to most people. Interestingly enough, most people do not know Bahir as "Bahir" when he gets like this. He goes by his alias "Shadow" to try and keep his business and social lives different.

No matter if Bahir is on business, enjoying casual small talk, or conversing with attractive women, he shares the Fenalis trait of having a short temper. Granted, he has tried to work up his tolerance with people. Unfortunately, the results of his efforts have, so far, been barely recognizable.

Likes:
Reading: Bahir is a quiet man, essentially. So most of the things he learns are either from listening to others or reading. He has a large number of books in his small home and spends the majority of his free time with them.
Training: Despite his quiet nature, Bahir is a fighter, and a fighter has to train to be successful. He also happens to just love pushing himself to the physical limit. These combined are the excuse he gives for training. He treats it as seriously as any of his jobs.
Exploring: Everyone has that adventurous tingle at some point in his or her life. Bahir happens to feel this tingle a lot. Ever since he traveled to Reim with his father and returned to Balbadd, Bahir tends to have strong desires to just pack up and leave, at random times, to different countries. The main one being the Kou Empire.
Dislikes:
Lazy people: A strong work ethic had been ingrained in Bahir's mind. It is almost inconceivable that some people wouldn't have that, at least to him. When he meets people who are outright lazy, he can't help but to become aggravated.
Rudeness: Who likes it when people are rude to you? Not many people can enjoy that. Bahir isn't one of those people. He has almost a zero tolerance with rude people, but he is a Fanalis... what doesn't he have a zero tolerance for?
Aspirations: What does Bahir desire? What drives him to live? Life itself. The only thing that Bahir could ever want to accomplish is to live a happy life. The way he sees it: he has a good "job" that he is good at, he's not hurting for money, and he can keep a roof over his head. Why would he ask for more? However, Bahir is also inexperienced in this world. All he knows, is what he has done. Who is to say that his dreams may not become larger? Anything can happen...

Phobias/fears: Bahir's main fear is being in tightly enclosed space. Bedrooms and bathrooms are fine, but anything similar to a cage breaks him down. This also extends to extremely narrow hallways. The small handful of people who know this about Bahir, like to attribute the phobia to be due to him not wanting to be enslaved. Bahir doesn't agree with them. He's not sure himself why he has this fear. All he knows is that he doesn't like them.

Face-Claim: Jaffar from Fire Emblem
Hair Color: Red
Eye Color: Amber
Height: 189cm (6'2")
Weight: 86kg (189lb)
Appearance: Bahir's appearance is nothing too special. Aside from his red hair and eyes, people would be hard pressed to point him out in a crowd. His hair is rather short and usually spiked straight up. He is a muscled man, but it doesn't overtake his frame. His arms and legs do not bulge to the extreme. Instead, his body is quite lean and finely toned, making his strength a little unnoticed.

Concerning Bahir's attire, he is usually seen wearing a dark purple, sleeveless midriff top and matching baggy pants. Halfway down his calves, his pants are bound to his legs with cloth wrapping (though not to the point of strangulation). On his feet, Bahir wears a standard pair of brown closed toe sandals. On his head, there is a black cloth tied like a headband, only revealing the top strands of his hair. The rest of the cloth flows down the back of his neck and wraps around the cover the front, leaving only his face exposed. Bahir also wears a black cape and keeps a scabbard on his right hip for his dagger.

Rukh Alignment: White
Special Traits:
History:To say that Bahir was born in Balbadd would be a lie. The Fanalis boy had no idea where he was born, in all honesty. The most sensible explanation would be that he was born on some road. While he is a full blooded Fanalis, he was not born in the dark country. He was given birth somewhere between Magnostadt and Balbadd, in a wagon. Before long, the family had set up in Balbadd. They found a place to live, and his father found stable work. Everything was fine!

When Bahir was around the age of ten, his father started to teach him how to fight like a Fanalis. Of course, Bahir noticed his innate differences from other people immediately, but his father went a step beyond and taught him how to control himself. "Being strong is pointless if you smash everything in sight." was a saying that his father would always tell him. It never made sense to Bahir. As far as he was concerned, you got strong TO smash things. Either way, Bahir was a good child and obeyed his father. It was around this same time, that Bahir's mother started to teach him the basics of reading and writing.

Bahir's teenage years were the most interesting. His mother died of natural causes when he was thirteen and his father became a much bigger part of his life. His training became more intense and he almost couldn't handle it. Within two weeks of him becoming fourteen, he and his father relocated. They moved to the Reim empire and attempted to make a living there. Along with his father, Bahir fought to make money. It went well for the longest time, and eventually, they were called upon for some more devious jobs. Assassinations.

The assassin duo had a successful run throughout Reim and Heliohapt. On one of the missions, however, Bahir was wounded and his father did what he had to do to let him escape. He pushed his son off of the coast and was left to the mercy of their pursuers. Bahir was pulled aboard a trade ship and when he came to, he was back in Balbadd. He found his way to the home of a close friend of the family's and started taking up jobs around the city. They weren't as extreme as the assassinations from Reim, but they were just as sneaky: spying, stealing, scouting... with the occasional assassination. It wasn't long before the Fanalis started to go by the name "Shadow" to keep himself separated from his jobs.

Despite what happened to his father in Reim, Bahir tries to continue on like nothing is wrong. Living with his "uncle," has let him do a bit of reading and still keep up in the fun stuff.

Role-Play Sample:
Another day, another Huang.

When it is dark outside, questionable figure roam and fill the streets of the Balbadd capital. It had been a while since the city had seen any actual problems, but who's to say that it doesn't happen? Tonight, a particular questionable figure moved swiftly and quietly from building to building. The figure jumped from rooftop to rooftop until he landed on one of the larger, more ornamented buildings.

The figure's face was covered by a black cloth and he started to peer into one of the windows of the building. His red eyes slowly scanning the interior of the building. With one sturdy leap, the young man jumped into the window, landing softly and immediately looked for any alarmed individuals. He stayed low to the ground and made his way towards one of the large doors. As he passed a column, the large door started to open, and he jumped back behind the pillar.

There were four guards that walked out of the door and into the lobby area. Two guards went into a different door and the other two stood outside of the door. The figure narrowed his eyes as he peeked around the column and sighed to himself. Drawing his knife, the figure leaped towards them. He drove the butt of his knife into one of the guards forehead and pivoted on his right foot and spun around, sending his left heel into the other guard's chest. The guard hit against the door and the figure without another thought opened it and stepped through, closing it behind him.

As the door closed behind him, the figure pulled down the cloth covering his nose and mouth. The face of the figure resembled a recognized face among the citizens: Bahir. He was known around town as the young man who would speak to, and help, anyone. His eyes darted back and forth around the room as he heard the other guards yell about the two unconscious guards in the lobby. Fuck. the Fanalis thought. He ran over to the corner of the room and grabbed something off of a night stand. He turned towards the door and leaped, just as the doors opened. The guards rushed in, but unfortunately for them, before they could realize what was heading their way, they were knocked back by Bahir's rush. Seizing his opportunity, Bahir leaped once more out of the window that he entered through. Never to be seen by those guards again.

Updated

Name: Bahir, work name: Shadow
Country Affiliation: Balbadd
Race: Fanalis
Tier: C-Tier
Specialization: Stealth
Age + Birthdate: 17, January 3rd
Gender: Male
Sexuality: Heterosexual
Personality: Bahir isn't that complex of an individual... on the surface. The young Fanalis is a rather social person. Upon meeting new people, Bahir would do his best to keep a conversation going, unless he has a good reason to not like a person. He has been taught proper manners and tries his best to use them when dealing with most people. His social air is rather forced, in all honesty. While he does talk to people, he would much rather listen. If he would have to start a conversation, it would be a truly awkward situation.

When Bahir is dealing with attractive members of the opposite sex, his awkwardness multiplies. He fumbles over his words and often times doesn't make coherent sense. He tends to become more blunt with them, even if what he is saying is hardly recognizable.

However, when Bahir is on a "job," he is a completely different person. He is cold and distant to people that he comes in contact with. His ideas of mercy and manners disappear and he is completely goal oriented. If there are obstacles in his way, he will do what he has to do to complete his mission. This makes him seem like an asshole to most people. Interestingly enough, most people do not know Bahir as "Bahir" when he gets like this. He goes by his alias "Shadow" to try and keep his business and social lives different.

No matter if Bahir is on business, enjoying casual small talk, or conversing with attractive women, he shares the Fenalis trait of having a short temper. Granted, he has tried to work up his tolerance with people. Unfortunately, the results of his efforts have, so far, been barely recognizable.

Likes:
Reading: Bahir is a quiet man, essentially. So most of the things he learns are either from listening to others or reading. He has a large number of books in his small home and spends the majority of his free time with them.
Training: Despite his quiet nature, Bahir is a fighter, and a fighter has to train to be successful. He also happens to just love pushing himself to the physical limit. These combined are the excuse he gives for training. He treats it as seriously as any of his jobs.
Exploring: Everyone has that adventurous tingle at some point in his or her life. Bahir happens to feel this tingle a lot. Ever since he traveled to Reim with his father and returned to Balbadd, Bahir tends to have strong desires to just pack up and leave, at random times, to different countries. The main one being the Kou Empire.
*Combat Prowess: Bahir, being of Fanalis descent, has developed a strong respect for those who are able to hold their own in battle. Whether it be in one-on-one combat or on the field of battle, if you can handle yourself, Bahir respects you.
Dislikes:
Lazy people: A strong work ethic had been ingrained in Bahir's mind. It is almost inconceivable that some people wouldn't have that, at least to him. When he meets people who are outright lazy, he can't help but to become aggravated.
Rudeness: Who likes it when people are rude to you? Not many people can enjoy that. Bahir isn't one of those people. He has almost a zero tolerance with rude people, but he is a Fanalis... what doesn't he have a zero tolerance for?
Aspirations: What does Bahir desire? What drives him to live? Life itself. The only thing that Bahir could ever want to accomplish is to live a happy life. The way he sees it: he has a good "job" that he is good at, he's not hurting for money, and he can keep a roof over his head. Why would he ask for more? However, Bahir is also inexperienced in this world. All he knows, is what he has done. Who is to say that his dreams may not become larger? Anything can happen...

Phobias/fears: Bahir's main fear is being in tightly enclosed space. Bedrooms and bathrooms are fine, but anything similar to a cage breaks him down. This also extends to extremely narrow hallways. The small handful of people who know this about Bahir, like to attribute the phobia to be due to him not wanting to be enslaved. Bahir doesn't agree with them. He's not sure himself why he has this fear. All he knows is that he doesn't like them.

Face-Claim: Jaffar from Fire Emblem
Hair Color: Red
Eye Color: Crimson
Height: 189cm (6'2")
Weight: 86kg (189lb)
Appearance: Bahir's appearance is nothing too special. Aside from his red hair and eyes, people would be hard pressed to point him out in a crowd. His hair is rather short and usually spiked straight up. He is a muscled man, but it doesn't overtake his frame. His arms and legs do not bulge to the extreme. Instead, his body is quite lean and finely toned, making his strength a little unnoticed.

Concerning Bahir's attire, he is usually seen wearing a dark purple, sleeveless midriff top and matching baggy pants. Halfway down his calves, his pants are bound to his legs with cloth wrapping (though not to the point of strangulation). On his feet, Bahir wears a standard pair of brown closed toe sandals. On his head, there is a black cloth tied like a headband, only revealing the top strands of his hair. The rest of the cloth flows down the back of his neck and wraps around the cover the front, leaving only his face exposed. Bahir also wears a black cape and keeps a scabbard on his right hip for his dagger.

Rukh Alignment: White
Special Traits:
History:To say that Bahir was born in Balbadd would be a lie. The Fanalis boy had no idea where he was born, in all honesty. The most sensible explanation would be that he was born on some road. While he is a full blooded Fanalis, he was not born in the dark country. He was given birth somewhere between Magnostadt and Balbadd, in a wagon. Before long, the family had set up in Balbadd. They found a place to live, and his father found stable work. Everything was fine!

When Bahir was around the age of ten, his father started to teach him how to fight like a Fanalis. Of course, Bahir noticed his innate differences from other people immediately, but his father went a step beyond and taught him how to control himself. "Being strong is pointless if you smash everything in sight." was a saying that his father would always tell him. It never made sense to Bahir. As far as he was concerned, you got strong TO smash things. Either way, Bahir was a good child and obeyed his father. It was around this same time, that Bahir's mother started to teach him the basics of reading and writing.

Bahir's teenage years were the most interesting. His mother died of natural causes when he was thirteen and his father became a much bigger part of his life. His training became more intense and he almost couldn't handle it. Within two weeks of him becoming fourteen, he and his father relocated. They moved to the Reim empire and attempted to make a living there. Along with his father, Bahir fought to make money. It went well for the longest time, and eventually, they were called upon for some more devious jobs. Assassinations.

The assassin duo had a successful run throughout Reim and Heliohapt. On one of the missions, however, Bahir was wounded and his father did what he had to do to let him escape. He pushed his son off of the coast and was left to the mercy of their pursuers. Bahir was pulled aboard a trade ship and when he came to, he was back in Balbadd. He found his way to the home of a close friend of the family's and started taking up jobs around the city. They weren't as extreme as the assassinations from Reim, but they were just as sneaky: spying, stealing, scouting... with the occasional assassination. It wasn't long before the Fanalis started to go by the name "Shadow" to keep himself separated from his jobs.

Despite what happened to his father in Reim, Bahir tries to continue on like nothing is wrong. Living with his "uncle," has let him do a bit of reading and still keep up in the fun stuff.


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Bahir/Shadow XhmcID2Bahir/Shadow ZvsP1Sc

3Bahir/Shadow Empty Specializations/Professions on 24/02/15, 04:13 am

Bahir

Bahir
β-Tier
β-Tier
Specializations


  • Primary - Stealth
  • Secondary -
  • Tertiary -


Professions

Primary Profession
Related Specialization: Stealth
Profession Title: The King's Shadow
Description: The King's shadow is the last line of defense for the King and the first option in war time. He serves as the personal spy and assassin of his King's Candidate and answers to no other, unless specified by the King. In dire times, he can act as the King's double.
Profession Perks:

  • King's Stand-in - The King's Shadow spends a lot of time with his King. In doing so, he learns the mannerisms of his king and is even able to mimic the King's speech patterns. While as the King's double, only the closest of those to the King would be able to tell the differences between the two. He disguises himself as his King, changing his hair color and applying a special gel to change his eye color.
  • Counterintelligence - Being trained in assassination and information gathering, The King's Shadow is able to detect assassination attempts and individuals trying to spy on the King, due to his training and his naturally enhanced hearing and seeing (due to his Fanalis blood). He can either alert his King, intercept the assassination attempt, or pursue the spy before he is able to get away.
  • Shadowy Figure - The King's Shadow is a silent, nigh unnoticeable, figure. When in the King's office or throne room, he is often hidden to the normal eye. When asked to scout an area or assassinate an enemy, he is adept at finding areas where he would be barely visible to others, or blend in with the people around.


Secondary Profession
Profession Title: Apothecary
Description: Bahir, having spent a good chunk of his life dealing with poisons, has taken a study to medicinal herbs and elixirs of various results, in order to have appropriate antidotes incase a poisoning situation goes wrong.
Profession Perks:

  • Diagnosis and Treatment - Bahir is able to examine an afflicted patient, and diagnose which ingredient he was poisoned with quickly. With the appropriate ingredients, he is able to devise and concoct an antidote within three to four posts.
  • Semichemist - Bahir, having a knack for mixing different chemicals and herbs, has found a liking in combining different compounds for various, sometimes explosive, results.



Last edited by Bahir on 09/03/15, 07:15 pm; edited 2 times in total


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Bahir/Shadow XhmcID2Bahir/Shadow ZvsP1Sc

4Bahir/Shadow Empty Abilities on 24/02/15, 04:16 am

Bahir

Bahir
β-Tier
β-Tier
D-tier Abilities

Stealth:

Code:

[b]Name:[/b] Explosive first step
[b]Tier:[/b] D-Tier
[b]Cost:[/b] 10 Stamina
[b]Weapon Type:[/b] None
[b]Class:[/b] Supplementary
[b]Range:[/b] Self
[b]Duration:[/b] Instant
[b]Cool-Down:[/b] 2 posts
[b]Description:[/b] This is one of the things Bahir is most proud of, having an explosive first step. With it, he can break into his sprint much sooner than other people. This ability allows for Bahir to skip pass the jogging phase and enter immediately into a run and reduces the phasing from run to sprint by .5 seconds.

Code:

[b]Name:[/b] Feather Foot
[b]Tier:[/b] D-Tier
[b]Cost:[/b] 10 Stamina
[b]Weapon Type:[/b] None
[b]Class:[/b] Supplementary
[b]Range:[/b] self
[b]Duration:[/b] 2 posts or Sustain +1
[b]Cool-Down:[/b] 3 posts
[b]Description:[/b] When using Feather Foot, the user becomes extremely light on his/her feet, nullifying most revealing sounds that may be made on floors, leaves, and/or twigs. This is effective despite what level of speed the user decides to move at, and it is effective for up to 3m.

Code:

[b]Name:[/b] Downed Prey
[b]Tier:[/b] D-Tier
[b]Cost:[/b] 10 Stamina
[b]Weapon Type:[/b] Body
[b]Class:[/b] Offensive
[b]Range:[/b] 2m
[b]Duration:[/b] 1 Post
[b]Cool-Down:[/b] 2 posts
[b]Description:[/b] This is one of the few ways that Bahir has learned to immobilize his prey, and is usually the second half to a combo (the first being his hunter's lunge). Bahir brings one of his limbs crashing down into the ground within 2m of his "prey" and causes the earth to crack and shake, creating a fissure to envelop one of his prey's legs, immobilizing it for 2 posts.

Code:

[b]Name:[/b] Crippling Dagger
[b]Tier:[/b] D-Tier
[b]Cost:[/b] 10 Stamina
[b]Weapon Type:[/b] Dagger
[b]Class:[/b] Supplementary
[b]Range:[/b] 1m
[b]Duration:[/b] 1 posts
[b]Cool-Down:[/b] 2 posts
[b]Description:[/b] On the interior lining of Bahir's dagger scabbard, there is a device that coats the sharp edge of his dagger with a light layer of poison. There is only enough on the blade to infect after one cut, unfortunately. So if he wants to poison another person, or the same person a second time, he would have to re-sheath his dagger. The side effects of the poison are sharp, stinging pains, reduced ability speed, and it takes the prey longer to react to things. The poison's affects only last for 2 posts.

Code:
[b]Name:[/b] Shadow Blend
[b]Tier:[/b] D-Tier
[b]Cost:[/b] 10/5 stamina
[b]Weapon Type:[/b] N/A
[b]Class:[/b] Supplementary
[b]Range:[/b] Self
[b]Duration:[/b] Sustained
[b]Cool-Down:[/b] 2 posts or sustain + 1
[b]Description:[/b] This is one of Bahir's pride and joy camo techniques. Due to his already dark clothing (black accessories and dark purple clothes), the young man blends in with shadowy areas at 15m/s. He blends in better than most who attempt to by readjusting his cape to where it covers most of his body like a cloak. He also uses the extra material around his neck to cover the bottom half of his face.

Strength:



C-tier Abilities

Stealth:

Code:

[b]Name:[/b] Hunter's Lunge
[b]Tier:[/b] C - Tier
[b]Cost:[/b] 20 Stamina
[b]Weapon Type:[/b] None
[b]Class:[/b] Supplementary
[b]Range:[/b] Self
[b]Duration:[/b] Instant
[b]Cool-Down:[/b] 2 posts
[b]Description:[/b] This ability can't be used while standing normally. In order for this to work, Bahir should have one leg behind the other and knees bent. By pushing off of his hind leg, Bahir lunges forward 5m at 20m/s. This ability is usually used as an introduction to his other techniques.

Code:
[b]Name:[/b] Confusing blow
[b]Tier:[/b] C-Tier
[b]Cost:[/b] 20 Stamina
[b]Weapon Type:[/b] Fists
[b]Class:[/b] Supplementary
[b]Range:[/b] Close
[b]Duration:[/b] Instant
[b]Cool-Down:[/b] 2 Posts
[b]Description:[/b] The confusing blow is a simple punch. However, due to Bahir being a fanalis it packs a bit of extra punch. If hit, his target would be dazed from the blow, reducing it's movement speed by 5m/s for two posts.

Code:
[b]Name:[/b] Stick spin!
[b]Tier:[/b] C - Tier
[b]Cost:[/b] 20 Stamina
[b]Weapon Type:[/b] Triple Stick
[b]Class:[/b] Defensive
[b]Range:[/b] Close
[b]Duration:[/b] Sustained
[b]Cool-Down:[/b] 3 Posts or Sustained + 1
[b]Description:[/b] Bahir grips the middle section of his sanjiegun and spins it rapidly at 20 m/s to parry projectiles or weapons strikes that would equal up to B-tier damage. If wanted, Bahir can sustain the ability to continue his defense.

Code:
[b]Name:[/b] Sting
[b]Tier:[/b] C-Tier
[b]Cost:[/b] 20 | 10
[b]Weapon Type:[/b] Throwing Spikes
[b]Class:[/b] Offensive
[b]Range:[/b] 15 meters
[b]Duration:[/b] Sustained
[b]Cool-Down:[/b] 3 Posts; Sustained +1
[b]Description:[/b] Bahir draws two of his spikes from the handle of his knife and throws it at 20m/s at his targets. If one were to hit, it would do D-Tier damage. If both hit the target, they deal C-Tier damage.

Strength:



B-tier Abilities

Stealth:

Code:
[b]Name:[/b] Shadow's Strike Mk. I
[b]Tier:[/b] B- Tier
[b]Cost:[/b] 30 Stamina
[b]Weapon Type:[/b] Dagger
[b]Class:[/b] Offensive
[b]Scale:[/b] 5 meters
[b]Duration:[/b] 1 Post
[b]Cool-Down:[/b] 5 Posts
[b]Description:[/b] Bahir uses a burst of speed to rush towards a target within 5 meters of himself at 25 m/s and strike them, dealing C-tier damage.

Code:
[b]Name:[/b] Sickly Sting
[b]Tier:[/b] B-Tier
[b]Cost:[/b] 30 | 15
[b]Weapon Type:[/b] Throwing Spikes
[b]Class:[/b] Supplementary
[b]Range:[/b] 15 meters
[b]Duration:[/b] Instant
[b]Cool-Down:[/b] 3 posts; Sustain + 1
[b]Description:[/b] Bahir draws four of his spikes from the handle of his knife and throws it at 25m/s at his targets. Each spike deals D-Tier poisoning, allowing up to B-Tier poison status on a target hit with all four of the spikes.

Code:
[b]Name:[/b] Round-about Bop!
[b]Tier:[/b] B-Tier
[b]Cost:[/b] 30
[b]Weapon Type:[/b] Sanjiegun
[b]Class:[/b] Offensive
[b]Range:[/b] 2 meters
[b]Cool-Down:[/b] 5 Posts
[b]Description:[/b] By holding his triple stick by one end, Bahir swings his weapon at his opponent at 25m/s, aiming for the target to be hit by the middle section of the staff and the far end coming around for an extra hit. After the swing, Bahir withdraws his sanjiegun at 25m/s. The first strike does C-Tier damage and the second adds an additional C-Tier damage.

Strength:



A-tier Abilities

Omega-tier Abilities

Beast Abilities

Djinn Related Abilities

Unity Corps Abilities
Colonel:

Code:
[b]Name:[/b] Bonded Union
[b]Tier:[/b] C
[b]Cost:[/b] 20 stamina
[b]Class:[/b] Supplementary
[b]Range:[/b] Self
[b]Cool-Down:[/b] Once per thread
[b]Description:[/b] Through the extensive training with a large variety of races, the user is temporarily able to channel a single racial trait (either speed, strength, or extended breathing) of another race for a single post.

Code:
[b]Name:[/b] Blending In
[b]Tier:[/b] B
[b]Cost:[/b] 20 stamina
[b]Class:[/b] Supplementary
[b]Range:[/b] Self
[b]Cool-Down:[/b] Once per thread
[b]Description:[/b] Through highly specialized training, the user is able to camouflage themselves completely for two posts, allowing them to blend in seamlessly with those around them.

Code:
[b]Name:[/b] Deadly Strike
[b]Tier:[/b] A
[b]Cost:[/b] 30 stamina
[b]Class:[/b] Supplementary
[b]Range:[/b] Close
[b]Cool-Down:[/b] Once per thread
[b]Description:[/b] Through highly specialized training, the user is able to deal a strike that will paralyze an opponent’s full body for two posts.



Last edited by Bahir on 05/06/15, 03:04 am; edited 4 times in total


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Bahir/Shadow XhmcID2Bahir/Shadow ZvsP1Sc

5Bahir/Shadow Empty Weapons/Items/Beasts on 24/02/15, 04:18 am

Bahir

Bahir
β-Tier
β-Tier
Weapons
Shadow's Fang:

Bahir/Shadow 33oma2u
Code:
[center][img]http://i59.tinypic.com/33oma2u.jpg[/img][/center]
[b]Name:[/b] Shadow's Fang
[b]Tier:[/b] C-Tier
[b]Type:[/b] Trench Knife
[b]Material:[/b] The blade and knuckle guard are made out of black steel.
[b]Appearance:[/b] The Shadow's Fang is a trench knife whose knuckle guards are rigid instead of curved. This allows for him to parry or block another weapon. The handle is ten centimeters (10cm) long, while the blade is eighteen centimeters (18cm) long with a curved blade. The handle also seems to have pouches for smaller, throwing weapons to be drawn and used.
Triple Stick:

Bahir/Shadow Rjgtc2

Code:
[center][img]http://i61.tinypic.com/rjgtc2.jpg[/img][/center]
[b]Name:[/b] Triple Stick!
[b]Tier:[/b] C-Tier
[b]Type:[/b] Sanjiegun
[b]Material:[/b] Each section of the staff is made of ebony tree wood, while the chain links connecting them are made of steel.
[b]Appearance:[/b] The "Triple Stick" is a made of three pieces of ebony wood. The sections are 63cm long with a diameter of 3cm. The chains between the sections are each 13cm long. The sanjiegun, from end-to-end, is 215cm long. However, the weapon has been crafted in a way where the ends of each section is able to connect to each other in order to form a regular staff, or wrap around the owner's body and connect at the ends for travelling. When the two end pieces connect to the middle piece, the staff created is only 189cm long.
Poke Poke:

Bahir/Shadow 29b0ti8
Code:
[center][img]http://i61.tinypic.com/29b0ti8.jpg[/img][/center]
[b]Name:[/b] Poke poke
[b]Tier:[/b] D-Tier
[b]Type:[/b] Throwing Spike
[b]Material:[/b] Black Steel
[b]Appearance:[/b] Poke Poke is nothing more than black steel, fifteen centimeter (15cm) rods sharpened to a point. They are concealed in the pouches of the Shadow's Fang usually and are balanced to be used as medium range projectiles.

Serpent's Kiss:

Bahir/Shadow OCbYgFw
Code:
[b]Name:[/b] Serpent’s Kiss
[b]Tier:[/b] B
[b]Type:[/b] Stealth Weapon
[b]Magic Type:[/b] Poison
[b]Appearance:[/b] The sword blade is 60 cm long with a 20 cm hilt. The chain is approximately 3 meters long with a small blade on the end that is approximately 20 cm long. At the widest point, the blade is 15 cm wide.
[b]Function:[/b]
[list]
[*]By paying 10 magoi, the sword becomes imbued with a poison that makes all basic attacks for the remainder of this post to inflict a movement speed reduction to 5 m/s for a single post, if the basic attack is successful. This ability may be sustained up to 2 posts.
[*]The user may register up to 2 B-tier or lower Poison abilities to the weapon.
[/list]

[b]*This does not take up any of your item/weapon slots[/b]

Tenebris:
Bahir/Shadow PhbFseh
Code:

[b]Name:[/b] Tenebris
[b]Tier:[/b] C
[b]Type:[/b] Shield
[b]Material:[/b] Wood and Steel
[b]Appearance:[/b] The Tenebris is a rectangular shield that is rather massive in size. The shield is 12 mm thick, 41 cm across, 106 cm tall, and is curved so that it is 30 cm deep. The face of the shield is red with the etchings of a black lion on the front.
Items

Coupon Booklet:


Bahir/Shadow Gs8PicE

Bahir/Shadow SrLIKQq

Bahir/Shadow IoCAodW


The Blessing:

Bahir/Shadow White_vs_Dark

Item Name:
Blessing of the Rukh
Type:
Permanent Boost
Description:
The Old Wizard taps into a person's inner magoi flow performs a small ritual. This increases their magoi and stamina capacities by 50 points permanently!

*Can only be purchased once per person. Those of the human race cannot purchase this blessing.

Beasts



Last edited by Bahir on 15/12/15, 12:56 am; edited 6 times in total

6Bahir/Shadow Empty Re: Bahir/Shadow on 09/03/15, 07:21 pm

Bahir

Bahir
β-Tier
β-Tier
Updated
3/9/2015

  • Added Profession to Vault
  • Added Sting to Abilities
  • Changed "Specializations" to "Specializations/Professions"


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Bahir/Shadow XhmcID2Bahir/Shadow ZvsP1Sc

7Bahir/Shadow Empty Re: Bahir/Shadow on 04/04/15, 10:22 pm

Bahir

Bahir
β-Tier
β-Tier
Updated

4/4/2015

  • Removed Holiday Voucher from Coupon Booklet


──────────────────────────────────────────────

Bahir/Shadow XhmcID2Bahir/Shadow ZvsP1Sc

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