FYI: As the guidelines are guidelines mine are balanced mostly for less range by priority of speed or disable and effects (I would like to request the ability to have increased ability speeds above my +5 m/s from Dex as it would balance my tech's vs players whom are using more range)
Name: Sonic Bolt
Tier: B
Cost: 30 Stamina
Weapon Type: Shortbow
Class Supplementary
Range: 10 metres shot, 5 metre forward arc sonic wave
Duration: 1 turn sonic wave
Effects: Possible Knock Back, 1 Turn Deafen, Deflection (Counter A Tier attacks which are airborn, arrows, waves etc (Lightning is via electrons so can't be reflected whereas a fireball could be))
Cool-Down: 5 posts
Scale: 5 MIS
Speed: 25 m/s
Description: This concoction of chemicals from a Southern Creatures stomach when ignited sets off a sonic explosion, the force can physically cause ripples in the air, It can easily throw up clouds of dust and reflect things of light mass, stop things dead of similar power, and slow things of higher power.
Name: Harpoon
Tier: B Tier
Cost: 30 Stamina
Weapon Type: Shortbow
Class Supplementary/Offensive
Range: 15 Metres
Duration: Must be cut (C) or removed once latched
Effects: If hits embeds in a surface or body
Cool-Down: 5 posts
Scale: N/A
Speed: 25 m/s
Description: A Locked Head Arrow with an extremely thick shaft, attached to it is 15 metres of Rampaging Unicorn Hair rope which is extremely strong. It can penetrate most surfaces but the arrow head isn't designed to cause damage unless vital organs are struck.
Name: Serpent's Fang
Tier: C
Cost: 20 Stamina
Weapon Type: Short Bow
Class: Supplementary
Range: 15 metres
Duration: 2 turn
Effects: Rank C Paralysis (2 Limbs effected)
Cool-Down: 3 posts
Scale: N/A
Speed: 20 m/s
Description: A fang from the rampaging unicorn, the fang has engraved marking on it at the end of the shaft inside the engagement is what is like a green sticky liquid, this is poison which can cause paralysis if it enters the blood stream.
Name: Sonic Bolt
Tier: B
Cost: 30 Stamina
Weapon Type: Shortbow
Class Supplementary
Range: 10 metres shot, 5 metre forward arc sonic wave
Duration: 1 turn sonic wave
Effects: Possible Knock Back, 1 Turn Deafen, Deflection (Counter A Tier attacks which are airborn, arrows, waves etc (Lightning is via electrons so can't be reflected whereas a fireball could be))
Cool-Down: 5 posts
Scale: 5 MIS
Speed: 25 m/s
Description: This concoction of chemicals from a Southern Creatures stomach when ignited sets off a sonic explosion, the force can physically cause ripples in the air, It can easily throw up clouds of dust and reflect things of light mass, stop things dead of similar power, and slow things of higher power.
Name: Harpoon
Tier: B Tier
Cost: 30 Stamina
Weapon Type: Shortbow
Class Supplementary/Offensive
Range: 15 Metres
Duration: Must be cut (C) or removed once latched
Effects: If hits embeds in a surface or body
Cool-Down: 5 posts
Scale: N/A
Speed: 25 m/s
Description: A Locked Head Arrow with an extremely thick shaft, attached to it is 15 metres of Rampaging Unicorn Hair rope which is extremely strong. It can penetrate most surfaces but the arrow head isn't designed to cause damage unless vital organs are struck.
Name: Serpent's Fang
Tier: C
Cost: 20 Stamina
Weapon Type: Short Bow
Class: Supplementary
Range: 15 metres
Duration: 2 turn
Effects: Rank C Paralysis (2 Limbs effected)
Cool-Down: 3 posts
Scale: N/A
Speed: 20 m/s
Description: A fang from the rampaging unicorn, the fang has engraved marking on it at the end of the shaft inside the engagement is what is like a green sticky liquid, this is poison which can cause paralysis if it enters the blood stream.
Last edited by Warden on 12/03/14, 06:36 pm; edited 1 time in total