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Altair's Mind Magic

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1Altair's Mind Magic Empty Altair's Mind Magic 08/12/14, 12:49 am

Altair Loros

Altair Loros
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Mind Magic: Mind magic is a combination of Life and Clairvoyance magic.  It allows one to see into and manipulate the minds of others.  Mind Magic has three components, the Sleep, Dreams, and Nightmares.  The Sleep is in reference to the connection one makes to the subject of further spells, and is necessary for any Mind magic spell to be successful.  Dreams are any spell that works on this connection with the recipient being voluntary.  Nightmares are any spell that works on this connection, and seeks to cause harm to an involuntary recipient.  One can defend against Nightmares just like any other kind of spell, as a nightmare works on the belief that one has been hurt.  So, if they believe they have successfully defended against the spell, it becomes useless.  Mind magic spells are invisible to all but the caster and the recipient, but other mages can see the Rukh fluttering, even if they cannot decipher their pattern.

Name: Tag
Tier: D
Cost: 10 Magoi, 5 Sustain
Element: Mind
Class: Supplementary
Range: 10 meters
Duration: Sustain
Cool-Down: 2 + Sustain
Description: The Sleep.  This is simply the connecting force that allows for future Mind spells to be cast on an individual.  The tag travels in the form of 5, 1 meter rays of purple light, that travels at 10 m/s.  When it strikes the opponent, it forms a small rune on the forehead.  It can be removed early by a targeted healing spell, but decays over time.  Up to 5 targets can be tagged at a time. Lasts for 2 posts after Sustain ends.

Name: Relive
Tier: B
Cost: N/A
Element: Mind
Class: Social
Range: Touch
Duration: 1 post
Cool-Down: 5 posts
Description: This Dream allows the caster to live through a memory through the eyes of the person that lived it, while also experiencing the same thoughts and emotions of the individual that occurred during the event.  The past is through the memory of the individual, so it is under the lens of bias and time.  The target must be willing for this to work.

Name: Alice
Tier: C
Cost: 20 Magoi
Element: Mind
Class: Offensive
Range: 5 Meters
Duration: 1 Post
Cool-Down: 3 Posts
Description: This Nightmare conjures an image of a 1 meter tall girl.  The girl forms at a rate of 10 m/s.  The girl then releases a horrifying scream that immobilizes the legs of anyone standing within 10 meters of her for 3 rounds.  As she screams, she appears to melt away, leaving behind only an oily puddle, with 1 meter diameter, that soon evaporates.

Name: Tweedles
Tier: C
Cost: 20 Magoi, 10 Sustain
Element: Mind
Class: Offensive
Range: 10 meters
Duration: Sustain
Cool-Down: 3 + Sustain
Description: This Nightmare summons the image of two grotesque fat boys each 1 meter tall.  They form at 15 m/s.  They actively chase the tagged individual, and deal D tier Psychic damage when they bite.  They move at 15 m/s, and need no direction. They move within a 10 meter radius of the caster.



Last edited by Altair Loros on 08/12/14, 11:04 pm; edited 4 times in total

2Altair's Mind Magic Empty Re: Altair's Mind Magic 08/12/14, 07:49 am

Ariella Negri

Ariella Negri
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Tag: The duration would be instant or one post, as the duration is not how long the effect lasts. The post duration of the effect needs to go in the description and 5 posts would be entirely too long for a D-tier spell. No effects at D-tier last more than 2 posts. You also need to include something that states something about the travel of the spell, so that it can be clashed with. Consider the following:
Altair casts a .5m ball of magoi that travels at 10m/s to up to 5 targets within 10 meters.

Relive:This would be clairvoyance magic alone. Also, the memories would replay as the person REMEMBERED them, not 'exactly as they happened.' You need to include in the description that the effect is triggered by Altair touching someone.

Alice:This needs to include the size of the girl, the speed at which she is conjured and the fact that only those 'tagged' would be effected. Also include how long a person is immobilized for.

Tweedles:Please word this as 'summons the image of' as they are not physical constructs. You need to add in how far they can move from the caster. Also, if one is clashed with, both would be effected, as they are part of the same spell. Please also indicate it is D-tier 'mind' damage, for clarification purposes, as this would not generate physical wounds.

3Altair's Mind Magic Empty Re: Altair's Mind Magic 08/12/14, 10:52 am

Vardreth

Vardreth
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I'm of a slightly different mind of the clashing thing, but that'll be discussed later. My main thing with Tweedles was that one cannot teleport and take the position of the other. Teleportation/time magic are both banned powers.

I didn't see anything that Ari hasn't already covered for the other abilities, but I only glanced over them briefly.

4Altair's Mind Magic Empty Re: Altair's Mind Magic 08/12/14, 06:43 pm

Altair Loros

Altair Loros
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ok, changed the Tag to sustain so it lasts longer.  made the other changes as suggested, and added the ability to relive the thoughts and emotions of the individual in the Relive spell to make it more Mind Magicy.

5Altair's Mind Magic Empty Re: Altair's Mind Magic 08/12/14, 08:38 pm

Ariella Negri

Ariella Negri
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Tag: This still has a duration of instant, instead of sustain. It also does not include that, once the spell is no longer sustained, it is only active for 2 posts. A sustain would allow you to reapply the spell to the same individuals or pick new targets for the spell, but the spell must still have a definitive time of 'expiration' not simply "degrades over time."

Alice: Still need the size of the girl and the size of the puddle left behind.

Tweedles: You still did not include how far from the caster they could move.

6Altair's Mind Magic Empty Re: Altair's Mind Magic 08/12/14, 11:04 pm

Altair Loros

Altair Loros
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ok. i think i got it all. i have to stop doing these things while watching criminal minds...

7Altair's Mind Magic Empty Re: Altair's Mind Magic 09/12/14, 12:16 am

Vardreth

Vardreth
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Magic type approved, restricted as per your request.

Code:
[b]Mind Magic:[/b] Mind magic is a combination of Life and Clairvoyance magic. It allows one to see into and manipulate the minds of others. Mind Magic has three components, the Sleep, Dreams, and Nightmares. The Sleep is in reference to the connection one makes to the subject of further spells, and is necessary for any Mind magic spell to be successful. Dreams are any spell that works on this connection with the recipient being voluntary. Nightmares are any spell that works on this connection, and seeks to cause harm to an involuntary recipient. One can defend against Nightmares just like any other kind of spell, as a nightmare works on the belief that one has been hurt. So, if they believe they have successfully defended against the spell, it becomes useless. Mind magic spells are invisible to all but the caster and the recipient, but other mages can see the Rukh fluttering, even if they cannot decipher their pattern.


Approved for training, unless Ari catches something I somehow missed XD. Mind you, I did edit the wordiness of Tag a bit to cut down how much it said. Since the last ability is a social one, I'll add that to your vault right away.


Code:

[b]Name:[/b] Tag
[b]Tier:[/b] D
[b]Cost:[/b] 10 Magoi, 5 Sustain
[b]Element:[/b] Mind
[b]Class:[/b] Supplementary
[b]Range:[/b] 10 meters
[b]Duration:[/b] Sustain
[b]Cool-Down:[/b] 2 or Sustain+1
[b]Description:[/b] The Sleep.  This is the connecting force that allows for future Mind spells to be cast on an individual.  The tag travels in the form of 5, 1 meter rays of purple light at 10 m/s.  When it strikes the opponent, it forms a small rune on the forehead.  It can be removed early by a targeted healing spell.  Up to 5 targets can be tagged at a time.  Lasts for 2 posts after Sustain ends.


[b]Name:[/b] Alice
[b]Tier:[/b] C
[b]Cost:[/b] 20 Magoi
[b]Element:[/b] Mind
[b]Class:[/b] Offensive
[b]Range:[/b] 5 Meters
[b]Duration:[/b] 1 Post
[b]Cool-Down:[/b] 3 Posts
[b]Description:[/b] This Nightmare conjures an image of a 1 meter tall girl.  The girl forms at a rate of 10 m/s.  The girl then releases a horrifying scream that immobilizes the legs of anyone standing within 10 meters of her for 3 rounds.  As she screams, she appears to melt away, leaving behind only an oily puddle, with 1 meter diameter, that soon evaporates.


[b]Name:[/b] Tweedles
[b]Tier:[/b] C
[b]Cost:[/b] 20 Magoi, 10 Sustain
[b]Element:[/b] Mind
[b]Class:[/b] Offensive
[b]Range:[/b] 10 meters
[b]Duration:[/b] Sustain
[b]Cool-Down:[/b] 3 + Sustain
[b]Description:[/b] This Nightmare summons the image of two grotesque fat boys each 1 meter tall.  They form at 15 m/s.  They actively chase the tagged individual, and deal D tier Psychic damage when they bite.  They move at 15 m/s, and need no direction.  They move within a 10 meter radius of the caster.


[b]Name:[/b] Relive
[b]Tier:[/b] B
[b]Cost:[/b] N/A
[b]Element:[/b] Mind
[b]Class:[/b] Social
[b]Range:[/b] Touch
[b]Duration:[/b] 1 post
[b]Cool-Down:[/b] 5 posts
[b]Description:[/b] This Dream allows the caster to live through a memory through the eyes of the person that lived it, while also experiencing the same thoughts and emotions of the individual that occurred during the event.  The past is through the memory of the individual, so it is under the lens of bias and time.  The target must be willing for this to work.

8Altair's Mind Magic Empty Re: Altair's Mind Magic 12/12/14, 05:52 pm

Altair Loros

Altair Loros
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9Altair's Mind Magic Empty Re: Altair's Mind Magic 12/12/14, 09:15 pm

Vardreth

Vardreth
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Tag's training: Approved ^_^

10Altair's Mind Magic Empty Re: Altair's Mind Magic 15/12/14, 01:47 pm

Altair Loros

Altair Loros
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11Altair's Mind Magic Empty Re: Altair's Mind Magic 15/12/14, 02:33 pm

Ariella Negri

Ariella Negri
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approved and added to vault~

Code:

[b]Name:[/b] Alice
[b]Tier:[/b] C
[b]Cost:[/b] 20 Magoi
[b]Element:[/b] Mind
[b]Class:[/b] Offensive
[b]Range:[/b] 5 Meters
[b]Duration:[/b] 1 Post
[b]Cool-Down:[/b] 3 Posts
[b]Description:[/b] This Nightmare conjures an image of a 1 meter tall girl.  The girl forms at a rate of 10 m/s.  The girl then releases a horrifying scream that immobilizes the legs of anyone standing within 10 meters of her for 3 rounds.  As she screams, she appears to melt away, leaving behind only an oily puddle, with 1 meter diameter, that soon evaporates.


[b]Name:[/b] Tweedles
[b]Tier:[/b] C
[b]Cost:[/b] 20 Magoi, 10 Sustain
[b]Element:[/b] Mind
[b]Class:[/b] Offensive
[b]Range:[/b] 10 meters
[b]Duration:[/b] Sustain
[b]Cool-Down:[/b] 3 + Sustain
[b]Description:[/b] This Nightmare summons the image of two grotesque fat boys each 1 meter tall.  They form at 15 m/s.  They actively chase the tagged individual, and deal D tier Psychic damage when they bite.  They move at 15 m/s, and need no direction.  They move within a 10 meter radius of the caster.

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