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Azix Niraj Ability Edits

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1Azix Niraj Ability Edits Empty Azix Niraj Ability Edits 25/09/14, 08:12 pm

Azix Niraj

Azix Niraj
Ω-Tier
Ω-Tier

Name: Azix's Disguise
Tier: D -Tier
Cost: 10 Magoi (5 sustained)
Element: Light
Class: Supplementary
Range: Close
Duration: 1-5 posts
Cool-Down: 2-6 posts
Description: Azix focuses Magoi around his body which allows him to create an illusion over himself. This allows him to alter his appearance from his facial features, his hair, and his clothes. Azix can drop the illusion at will and be broken if hit by a higher Tier ability.
To:
Name: Azix's Disguise
Tier: D -Tier
Cost: 10 Magoi (5 sustained)
Element: Light
Class: Supplementary
Range: Close
Duration: Sustained
Cool-Down: 2 posts or Sustained +1
Description: Azix focuses Magoi around his body which allows him to create an illusion over himself. This allows him to alter his appearance from his facial features, his hair, and his clothes. If sustained, Azix can reform the illusion.


Name: Cloak of Shadows
Tier: D-Tier
Cost: 10 Magoi (5 Sustained)
Element: Light
Class: Supplementary
Range: Close
Duration: 1 - 5 Posts
Cool-Down: 2 - 6 Posts
Description: Azix issues commands to the Ruhk, using magoi to bend the light around him and reflect it back, rendering him somewhat camouflaged. He can still be seen especially when he's in front of a complex background. Azix can drop the cloak at will.
To:
Name: Cloak of Shadows
Tier: D-Tier
Cost: 10 Magoi (5 Sustained)
Element: Light
Class: Supplementary
Range: Close
Duration: Sustained
Cool-Down: 2 - Sustained +1
Description: Azix issues commands to the Ruhk, using magoi to bend the light around him and reflect it back, rendering him somewhat camouflaged. He can still be seen especially when he's in front of a complex background. If sustained, Azix can reform the camoflage.


Name: Fragments of Light
Tier: D -Tier
Cost: 10 Magoi
Element: Light
Class: Offensive
Range: 10 Meters
Duration: 1 post
Cool-Down: 2 posts
Description: Azix issues commands to the ruhk, creating five 1 meter by 2 meter long jagged fragments of light that travel towards an enemy at 10 m/s, causing D-Tier damage if struck.
To:
Name: Fragments of Light
Tier: D -Tier
Cost: 10 Magoi (5 Sustained)
Element: Light
Class: Offensive
Range: 10 Meters
Duration: Sustained
Cool-Down: 2 posts - Sustained +1
Description: Azix issues commands to the ruhk, creating five 1 meter by 2 meter long jagged fragments of light that travel towards an enemy at 10 m/s, causing D-Tier damage if struck. If sustained, can reform the Fragments of Light and deal another round of D-Tier damage.


Name: Distortion
Tier: D-Tier
Cost: 10 Magoi
Element: Light
Class: Supplementary
Range: 10 meters
Duration: 3 posts
Cool-Down: 4 posts
Description: Azix commands the ruhk to form a prism, void of color, that absorbs the light within a ten meter radius. Light is sucked at 10 m/s^2 toward the prism. This causes the area to be immersed in shadows, making it hard to see and can be used for stealth maneuvers.
To:
Name: Distortion
Tier: D-Tier
Cost: 10 Magoi (5 Sustained)
Element: Light
Class: Supplementary
Range: 10 meters
Duration: Sustained
Cool-Down: 2 - Sustained +1
Description: The caster creates a 10 cm cube of black light that absorbs light within a five meter x five meter x five meter cube. The cube can travel within 10 meters of the caster, making anything inside of it hard to see. If sustained, can be reformed.


Name: Force Cubes
Tier: D-Tier
Cost: 10 magoi/ 5 Sustained
Element: Strenth
Class: Offensive
Range: 10 meters
Duration: 1-2 posts
Cool-Down: 2 - 3 posts
Description: The caster creates five 0.25 x 0.25 x 0.25 meter cubes of force that can travel within ten meters of them. The cubes deal D-tier blunt damage when they strike a target. They can hit individual or multiple targets but the damage can not exceed D-Tier. The cubes travel at ten meters per second. If sustained, the caster may reform the cubes and they can deal damage again.
To:
Name: Force Cubes
Tier: D-Tier
Cost: 10 magoi/ 5 Sustained
Element: Strenth
Class: Offensive
Range: 10 meters
Duration: Sustained
Cool-Down: 2 - Sustained +1
Description: The caster creates five 0.25 x 0.25 x 0.25 meter cubes of force that can travel within ten meters of them. The cubes deal D-tier blunt damage when they strike a target. They can hit individual or multiple targets but the damage can not exceed D-Tier. The cubes travel at ten meters per second. If sustained, the caster may reform the cubes and they can deal damage again.


Name: Piercing Light
Tier: C -Tier
Cost: 20 Magoi
Element: Light
Class: Offensive
Range: 20 Meters
Duration: 1 post
Cool-Down: 3 Posts
Description: Azix issues commands to the ruhk to create a narrow 1 meter diameter and 10 meter long beam of light that travels 15 m/s for 20 meters before dispersing. A direct hit from the beam causes C-Tier damage.
To:
Name: Piercing Light
Tier: C -Tier
Cost: 20 Magoi (10 sustained)
Element: Light
Class: Offensive
Range: 20 Meters
Duration: Sustained
Cool-Down: 3 - Sustained +1
Description: Azix issues commands to the ruhk to create a narrow 1 meter diameter and 10 meter long beam of light that travels 15 m/s for 20 meters before dispersing. A direct hit from the beam causes C-Tier damage. If sustained, can reform and deal damage again.


Name: Flicker
Tier: C-Tier
Cost: 20 Magoi [10 sustained]
Element: Light
Class: Supplementary
Range: 20 meters
Duration: 1-4 posts
Cool-Down: 3-5 posts after sustained
Description: Azix whispers a string of commands to the ruhk and creates form magoi into a ball of light. He can control the intesity of the light, ranging in brightness from a candle to a blinding light that can impair vision for two turns with a C-Tier effect, leaving a faint after image when the light turns off. Azix can alter the size of the ball, ranging in diameters of 10 cm to five meters. He can form the ball within a twenty meter range and using his staff to direct it, move it within that range at 15 m/s^2. He can also change the color of the light if he chooses. Azix can dissipate the ability at will and it is ended when hit with a higher tier ability or the sphere moves out of range of Azix.
To:
Name: Flicker
Tier: C-Tier
Cost: 20 Magoi [10 sustained]
Element: Light
Class: Supplementary
Range: 20 meters
Duration: Sustained
Cool-Down: 3 - Sustained +1
Description: The caster creates a ball of light that's intensity and color can be controlled. It can be used to simply light a 10 meter area within 20 meters of the caster or it can be used to blind an opponent within a five meter radius of the ball, while still in the caster's range. The ball can move at 15 m/s and if sustained can be reformed, the intensity can be changed, and/or the color can change. The ball of light can be 5-10 meters in scale.


Name: Light Vision
Tier: C-Tier
Cost: 20 Magoi (10 sustained)
Element: Light
Class: Supplementary
Range: 20 meters
Duration:1-4 posts
Cool-Down: 3-5 posts
Description: Azix uses magoi to form lenses of light over his eyes, and can filter out varying percents of light and color. The effect is that he could see in the dark with a night-vision of sorts or prevent from being blinded. If he pours some magoi into them, he can also bend the lenses to see up to 20 meters away. Azix can end the effect at will or when hit with a higher-tiered ability.
To:
Name: Light Vision
Tier: C-Tier
Cost: 20 Magoi (10 sustained)
Element: Light
Class: Supplementary
Range: 20 meters
Duration:Sustained
Cool-Down: 3 - Sustained +1
Description: Azix uses magoi to form lenses of light over his eyes, and can filter out varying percents of light and color. The effect is that he could see in the dark with a night-vision of sorts or prevent from being blinded. If he pours some magoi into them, he can also bend the lenses to see up to 20 meters away. If sustained, can be reformed again.


Name: Bright Beam
Tier: C-Tier
Cost: 20 Magoi
Element: Light
Class: Offensive/Supplementary
Range: 20 Meters
Duration: 1 post
Cool-Down: 3 posts
Description: Azix gives a series of commands to the Ruhk, forming a large 10 meter wide beam of bright light that causes second degree burns. The beam travels at 15 meters per second over 20 meters. Directly looking at the bright beam will cause after images that blur the vision slightly for two posts.
To:
Name: Light Sphere
Tier: C-Tier
Cost: 20 Magoi (10 sustained)
Element: Light
Class: Offensive
Range: 20 Meters
Duration: Sustained
Cool-Down: 3 - Sustained +1
Description: The caster creates a 5-10 meter diameter ball of light that travels at 15 m/s over 20 meters. The beam can cause second degree burns upon contact. If sustained, the beam of light can be reformed and do damage again.


Name: Phantasm's Redirection
Tier: C - Tier
Cost: 20 Magoi (10 Sustained)
Element: Light + Strength (Solid Illusions)
Class: Offensive/Supplementary
Range: 20 Meters
Duration: 1-5 Posts
Cool-Down: 3-6 Posts
Description: Azix creates an illusion by issuing commands to the Ruhk. The magoi streams from the caster's staff within 20 meters at 15 m/s² to form the illusions.The illusion is solid and can take any form up to 10³ meters, but creates no sounds and moves up to 15 m/s². Azix uses this ability for misdirection and deception. The illusion will be shattered if hit with a higher Tier ability. If sustained, the caster can reshape the illusion once per post. The illusion can deal C-Tier damage once per post.
To:
Name: Phantasm's Redirection
Tier: C - Tier
Cost: 20 Magoi (10 Sustained)
Element: Light + Strength (Solid Illusions)
Class: Offensive/Supplementary
Range: 20 Meters
Duration: Sustained
Cool-Down: 3 - Sustained +1
Description: Azix creates an illusion by issuing commands to the Ruhk. The magoi streams from the caster's staff within 20 meters at 15 m/s² to form the illusions. The illusion can deal C-Tier damage once per post. The illusion is solid and can take any form up to 10 meters in scale, but creates no sounds and moves up to 15 m/s². Azix uses this ability for misdirection and deception. If sustained, the caster can reshape the illusion once per post and deal damage again.


Name: Gravity Lift, Stage 1
Tier: C
Cost: 20 on cast; 10 sustain
Element: Gravity
Class: Supplementary
Range: Self
Duration: Sustained
Cool-Down: 3 posts
Description: A magician lowers the influence of gravity around their body. This gives them the ability to lift off, hover, and soar through the sky at a maximum speed of 5m/s. They can control the force of gravity around their body at any given moment, able to slow down, speed up, or stop flying completely.
To:
Name: Gravity Lift, Stage 1
Tier: C
Cost: 20 on cast; 10 sustain
Element: Gravity
Class: Supplementary
Range: Self
Duration: Sustained
Cool-Down: 3 posts - Sustained +1
Description: A magician lowers the influence of gravity around their body. This gives them the ability to lift off, hover, and soar through the sky at a maximum speed of 5m/s. They can control the force of gravity around their body at any given moment, able to slow down, speed up, or stop flying completely.


Name: Kage Youshiki
Tier: B-Tier
Cost: 30 magoi (15 sustained)
Element: Light + Strength (Shadow Combination)
Class: Offensive/Supplementary
Range: 30 meters
Duration: 1-4 posts
Cool-Down: 5 posts
Description: Azix bends the light to form a mass of shadows in a 30 meter radius. The mass travels at 20 m/s per second and forms a 15 meter wide magical seal, illuminated in dark violet hues, upon detonation or impact. Utilizing strength magic, Azix can create forms out of the seal (Hands, tendrils, etc.) to attack fifteen times per post. If all the attacks land then B-Tier damage is dealt. If at least seven land C-tier damage is dealt. But each individual blow only deals D-tier damage. The shadow constructs move at 20 m/s and can paralyze the target's whole body for up to 3 posts.
To:
Name: Kage Youshiki
Tier: B-Tier
Cost: 30 magoi (15 sustained)
Element: Light + Strength (Shadow Combination)
Class: Offensive/Supplementary
Range: 30 meters
Duration: Sustained
Cool-Down: 5 - Sustained +1
Description: The caster creates a 36cm mass of shadows that can travel within a 30 meter radius of the caster at 20 m/s. Two 6.9m long shadow constructs (tendrils, pincers, hands, etc.) stretch from the mass. Each construct can deal C-Tier damage in the form of the construct (crushing, blunt, etc.) or immobilize two limbs for 3 posts. If sustained, the caster may reform the spell and choose between dealing damage, continue the immobilization, or attempt to change target for the immobilization.


Name: Vanish
Tier: B-Tier
Cost: 30 magoi (15 sustained)
Element: Light
Class: Supplementary
Range: 30 meters
Duration: 3 posts
Cool-Down: 5 posts
Description:  Provides Full invisibility by manipulating the light around an object. Azix can use this spell to hide himself, objects or people for up to three turns. Azix can hide up to fifteen people or a mass volume of 15 meters within a thirty meter range.
To:
Name: Vanish
Tier: B-Tier
Cost: 30 magoi (15 sustained)
Element: Light
Class: Supplementary
Range: 30 meters
Duration: Sustained
Cool-Down: 5 - Sustained +1
Description:  Provides Full invisibility by manipulating the light around an object. Azix can use this spell to hide himself, objects or people for up to three turns. Azix can hide up to fifteen people or a mass volume of 15 meters within a thirty meter range. If sustained, caster can reform the spell.


Name: Makihige
Tier: B-Tier
Cost: 30 magoi (15 sustained)
Element: Light + Strength (Shadow Magic)
Class: Offensive
Range: 5 meters
Duration: 4 posts
Cool-Down: 5 posts
Description: The caster uses his staff to create two seven meter shadow constructs around him. The constructs deal C-Tier damage each per post, and can deflect up to one C-Tier attack or two D-Tier attacks before being destroyed. If sustained, the shadow constructs will reform. The constructs move at twenty meters per second.
To:
Name: Makihige
Tier: B-Tier
Cost: 30 magoi (15 sustained)
Element: Light + Strength (Shadow Magic)
Class: Offensive
Range: 5 meters
Duration: Sustained
Cool-Down: 5 - Sustained +1
Description: The caster uses his staff to create two seven meter shadow constructs around him. The constructs deal C-Tier damage each per post and move at 15 m/s. If sustained, the shadow constructs will reform and can deal damage again.


Name: Twist Reality
Tier: B - Tier
Cost: 30 magoi (15 sustained)
Element: (Strength and Light) Solid Illusions
Class: Offensive/Supplementary
Range: 30 meters
Duration: 1-5 posts
Cool-Down: 5-6 posts
Description: Manipulates Light and Strength Magic to create Solid Illusions with a thirty meter range from the caster. The caster can use this to create up to five solid illusions within the range. The combined illusions can not be greater than fifteen meters in scale. The illusions can cover up to five people to disguise them. The illusions can move up to 20 m/s and can deal up to B-Tier damage  once per post, if all of them hit the same target. They deal D-Tier damage by themselves. If a person is disguised, they move normally with the illusion, but the caster can move the illusion from them at 20 m/s. If an illusion is struck with D-Tier damage, that illusion is shattered. Streams of magoi float to a location at 20 m/s to form the illusions. If sustained, the caster can reform the illusions once per post.
To:
Name: Twist Reality
Tier: B - Tier
Cost: 30 magoi (15 sustained)
Element: (Strength and Light) Solid Illusions
Class: Supplementary
Range: 30 meters
Duration: Sustained
Cool-Down: 5 - Sustained +1
Description: The caster uses strength and light magoi to create solid illusions that can be fit around up to five people or up to a mass of 15 meter scale. Magoi streams at 20 m/s to form the illusions in a thirty meter range. If sustained, the caster can reform the illusions.


Name: Clear
Tier: B-Tier
Cost: 30 magoi
Element: Strength
Class: Offensive
Range: 30 meters
Duration: 1-4 post
Cool-Down: 5 posts
Description: The caster creates a film of force around themselves that pulsates outwards in the shape of a dome at 20 m/s.  This pushes anything around the caster back up to 15 meters away. When the force hits something it deals B-tier damage or reaches 15 meters it comes back to cover the caster once again. If sustained, once per post another pulsation from the filmy substance will expand outward again.
To:
Name: Clear
Tier: B-Tier
Cost: 30 magoi (15 sustained)
Element: Strength
Class: Offensive
Range: 30 meters
Duration: Sustained
Cool-Down: 5 - Sustained +1
Description: The caster creates a film of force around themselves that pulsates outwards in the shape of a dome at 20 m/s.  This pushes anything around the caster back up to 15 meters away. When the force hits something it deals B-tier damage or reaches 15 meters it comes back to cover the caster once again. If sustained, once per post another pulsation from the filmy substance will expand outward again.



Last edited by Azix Niraj on 25/09/14, 08:49 pm; edited 1 time in total

2Azix Niraj Ability Edits Empty Re: Azix Niraj Ability Edits 25/09/14, 08:46 pm

Ariella Negri

Ariella Negri
Ω-Tier
Ω-Tier

Fragments of Light: add in sustain cost
Distortion: add in sustain cost
Piercing Light: sustain cost
Light Sphere: sustain cost
Clear: sustain cost

3Azix Niraj Ability Edits Empty Re: Azix Niraj Ability Edits 25/09/14, 08:49 pm

Azix Niraj

Azix Niraj
Ω-Tier
Ω-Tier

edit bump

4Azix Niraj Ability Edits Empty Re: Azix Niraj Ability Edits 25/09/14, 09:09 pm

Ariella Negri

Ariella Negri
Ω-Tier
Ω-Tier

Approved~ Add to your vault!

Code:

[b]Name:[/b] Azix's Disguise
[b]Tier:[/b] D -Tier
[b]Cost:[/b] 10 Magoi (5 sustained)
[b]Element:[/b] Light
[b]Class:[/b] Supplementary
[b]Range:[/b] Close
[b]Duration:[/b] Sustained
[b]Cool-Down:[/b] 2 posts or Sustained +1
[b]Description:[/b] Azix focuses Magoi around his body which allows him to create an illusion over himself. This allows him to alter his appearance from his facial features, his hair, and his clothes. If sustained, Azix can reform the illusion.

[b]Name:[/b] Cloak of Shadows
[b]Tier:[/b] D-Tier
[b]Cost:[/b] 10 Magoi (5 Sustained)
[b]Element:[/b] Light
[b]Class:[/b] Supplementary
[b]Range:[/b] Close
[b]Duration:[/b] Sustained
[b]Cool-Down:[/b] 2 - Sustained +1
[b]Description:[/b] Azix issues commands to the Ruhk, using magoi to bend the light around him and reflect it back, rendering him somewhat camouflaged. He can still be seen especially when he's in front of a complex background. If sustained, Azix can reform the camoflage.

[b]Name:[/b] Fragments of Light
[b]Tier:[/b] D -Tier
[b]Cost:[/b] 10 Magoi (5 Sustained)
[b]Element:[/b] Light
[b]Class:[/b] Offensive
[b]Range:[/b] 10 Meters
[b]Duration:[/b] Sustained
[b]Cool-Down:[/b] 2 posts - Sustained +1
[b]Description:[/b] Azix issues commands to the ruhk, creating five 1 meter by 2 meter long jagged fragments of light that travel towards an enemy at 10 m/s, causing D-Tier damage if struck. If sustained, can reform the Fragments of Light and deal another round of D-Tier damage.

[b]Name:[/b] Distortion
[b]Tier:[/b] D-Tier
[b]Cost:[/b] 10 Magoi (5 Sustained)
[b]Element:[/b] Light
[b]Class:[/b] Supplementary
[b]Range:[/b] 10 meters
[b]Duration:[/b] Sustained
[b]Cool-Down:[/b] 2 - Sustained +1
[b]Description:[/b] The caster creates a 10 cm cube of black light that absorbs light within a five meter x five meter x five meter cube. The cube can travel within 10 meters of the caster, making anything inside of it hard to see. If sustained, can be reformed.

[b]Name:[/b] Force Cubes
[b]Tier:[/b] D-Tier
[b]Cost:[/b] 10 magoi/ 5 Sustained
[b]Element:[/b] Strenth
[b]Class:[/b] Offensive
[b]Range:[/b] 10 meters
[b]Duration:[/b] Sustained
[b]Cool-Down:[/b] 2 - Sustained +1
[b]Description:[/b] The caster creates five 0.25 x 0.25 x 0.25 meter cubes of force that can travel within ten meters of them. The cubes deal D-tier blunt damage when they strike a target. They can hit individual or multiple targets but the damage can not exceed D-Tier. The cubes travel at ten meters per second. If sustained, the caster may reform the cubes and they can deal damage again.

[b]Name:[/b] Piercing Light
[b]Tier:[/b] C -Tier
[b]Cost:[/b] 20 Magoi (10 sustained)
[b]Element:[/b] Light
[b]Class:[/b] Offensive
[b]Range:[/b] 20 Meters
[b]Duration:[/b] Sustained
[b]Cool-Down:[/b] 3 - Sustained +1
[b]Description:[/b] Azix issues commands to the ruhk to create a narrow 1 meter diameter and 10 meter long beam of light that travels 15 m/s for 20 meters before dispersing. A direct hit from the beam causes C-Tier damage. If sustained, can reform and deal damage again.

[b]Name:[/b] Flicker
[b]Tier:[/b] C-Tier
[b]Cost:[/b] 20 Magoi [10 sustained]
[b]Element:[/b] Light
[b]Class:[/b] Supplementary
[b]Range:[/b] 20 meters
[b]Duration:[/b] Sustained
[b]Cool-Down:[/b] 3 - Sustained +1
[b]Description:[/b] The caster creates a ball of light that's intensity and color can be controlled. It can be used to simply light a 10 meter area within 20 meters of the caster or it can be used to blind an opponent within a five meter radius of the ball, while still in the caster's range. The ball can move at 15 m/s and if sustained can be reformed, the intensity can be changed, and/or the color can change. The ball of light can be 5-10 meters in scale.

[b]Name:[/b] Light Vision
[b]Tier:[/b] C-Tier
[b]Cost:[/b] 20 Magoi (10 sustained)
[b]Element:[/b] Light
[b]Class:[/b] Supplementary
[b]Range:[/b] 20 meters
[b]Duration:[/b]Sustained
[b]Cool-Down:[/b] 3 - Sustained +1
[b]Description:[/b] Azix uses magoi to form lenses of light over his eyes, and can filter out varying percents of light and color. The effect is that he could see in the dark with a night-vision of sorts or prevent from being blinded. If he pours some magoi into them, he can also bend the lenses to see up to 20 meters away. If sustained, can be reformed again.

[b]Name:[/b] Light Sphere
[b]Tier:[/b] C-Tier
[b]Cost:[/b] 20 Magoi (10 sustained)
[b]Element:[/b] Light
[b]Class:[/b] Offensive
[b]Range:[/b] 20 Meters
[b]Duration:[/b] Sustained
[b]Cool-Down:[/b] 3 - Sustained +1
[b]Description:[/b] The caster creates a 5-10 meter diameter ball of light that travels at 15 m/s over 20 meters. The beam can cause second degree burns upon contact. If sustained, the beam of light can be reformed and do damage again.

[b]Name:[/b] Phantasm's Redirection
[b]Tier:[/b] C - Tier
[b]Cost:[/b] 20 Magoi (10 Sustained)
[b]Element:[/b] Light + Strength (Solid Illusions)
[b]Class:[/b] Offensive/Supplementary
[b]Range:[/b] 20 Meters
[b]Duration:[/b] Sustained
[b]Cool-Down:[/b] 3 - Sustained +1
[b]Description: Azix creates an illusion by issuing commands to the Ruhk. The magoi streams from the caster's staff within 20 meters at 15 m/s² to form the illusions. The illusion can deal C-Tier damage once per post. The illusion is solid and can take any form up to 10 meters in scale, but creates no sounds and moves up to 15 m/s². Azix uses this ability for misdirection and deception. If sustained, the caster can reshape the illusion once per post and deal damage again.

[b]Name:[/b] Gravity Lift, Stage 1
[b]Tier:[/b] C
[b]Cost:[/b] 20 on cast; 10 sustain
[b]Element:[/b] Gravity
[b]Class:[/b] Supplementary
[b]Range:[/b] Self
[b]Duration:[/b] Sustained
[b]Cool-Down:[/b] 3 posts - Sustained +1
[b]Description:[/b] A magician lowers the influence of gravity around their body. This gives them the ability to lift off, hover, and soar through the sky at a maximum speed of 5m/s. They can control the force of gravity around their body at any given moment, able to slow down, speed up, or stop flying completely.

[b]Name:[/b] Kage Youshiki
[b]Tier:[/b] B-Tier
[b]Cost:[/b] 30 magoi (15 sustained)
[b]Element:[/b] Light + Strength (Shadow Combination)
[b]Class:[/b] Offensive/Supplementary
[b]Range:[/b] 30 meters
[b]Duration:[/b] Sustained
[b]Cool-Down:[/b] 5 - Sustained +1
[b]Description:[/b] The caster creates a 36cm mass of shadows that can travel within a 30 meter radius of the caster at 20 m/s. Two 6.9m long shadow constructs (tendrils, pincers, hands, etc.) stretch from the mass. Each construct can deal C-Tier damage in the form of the construct (crushing, blunt, etc.) or immobilize two limbs for 3 posts. If sustained, the caster may reform the spell and choose between dealing damage, continue the immobilization, or attempt to change target for the immobilization.

[b]Name:[/b] Vanish
[b]Tier:[/b] B-Tier
[b]Cost:[/b] 30 magoi (15 sustained)
[b]Element:[/b] Light
[b]Class:[/b] Supplementary
[b]Range:[/b] 30 meters
[b]Duration:[/b] Sustained
[b]Cool-Down:[/b] 5 - Sustained +1
[b]Description:[/b]  Provides Full invisibility by manipulating the light around an object. Azix can use this spell to hide himself, objects or people for up to three turns. Azix can hide up to fifteen people or a mass volume of 15 meters within a thirty meter range. If sustained, caster can reform the spell.

[b]Name:[/b] Makihige
[b]Tier:[/b] B-Tier
[b]Cost:[/b] 30 magoi (15 sustained)
[b]Element:[/b] Light + Strength (Shadow Magic)
[b]Class:[/b] Offensive
[b]Range:[/b] 5 meters
[b]Duration:[/b] Sustained
[b]Cool-Down:[/b] 5 - Sustained +1
[b]Description:[/b] The caster uses his staff to create two seven meter shadow constructs around him. The constructs deal C-Tier damage each per post and move at 15 m/s. If sustained, the shadow constructs will reform and can deal damage again.

[b]Name:[/b] Twist Reality
[b]Tier:[/b] B - Tier
[b]Cost:[/b] 30 magoi (15 sustained)
[b]Element:[/b] (Strength and Light) Solid Illusions
[b]Class:[/b] Supplementary
[b]Range:[/b] 30 meters
[b]Duration:[/b] Sustained
[b]Cool-Down:[/b] 5 - Sustained +1
[b]Description:[/b] The caster uses strength and light magoi to create solid illusions that can be fit around up to five people or up to a mass of 15 meter scale. Magoi streams at 20 m/s to form the illusions in a thirty meter range. If sustained, the caster can reform the illusions.

[b]Name:[/b] Clear
[b]Tier:[/b] B-Tier
[b]Cost:[/b] 30 magoi (15 sustained)
[b]Element:[/b] Strength
[b]Class:[/b] Offensive
[b]Range:[/b] 30 meters
[b]Duration:[/b] Sustained
[b]Cool-Down:[/b] 5 - Sustained +1
[b]Description:[/b] The caster creates a film of force around themselves that pulsates outwards in the shape of a dome at 20 m/s.  This pushes anything around the caster back up to 15 meters away. When the force hits something it deals B-tier damage or reaches 15 meters it comes back to cover the caster once again. If sustained, once per post another pulsation from the filmy substance will expand outward again.

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