Someone brought up a great point that in canon, Half-Fanalis are still wicked strong. Our current halfling system doesn't account for that but if we were to give them their strength then nothing would set them apart from their full blooded counterparts. So I came up with a scaling system that works somewhat similar to beasts to be applied to Fanalis and Imuchakk and their halfling counterparts.
Fanalis
Fanalis - Human
Imuchakk
Imuchakk - Human
Post your opinions and cast your votes!
Fanalis
- D-Tier: Capable of dealing C-Tier damage with bare hands allowing them to fracture bones with a single blow.
- C-Tier: No change
- B-Tier: Capable of dealing B-tier damage with bare hands allowing them to break bones with a single blow.
- A-Tier: No change
- Ω-Tier: Capable of dealing A-tier damage with bare hands allowing them to shatter bones with a single blow. (At the cost of 10 stamina per each attack.)
Fanalis - Human
- D-Tier: No bonus
- C-Tier: Capable of dealing C-Tier damage with bare hands allowing them to fracture bones with a single blow.
- B-Tier: No change
- A-Tier: Capable of dealing B-tier damage with bare hands allowing them to break bones with a single blow.
- Ω-Tier: No change
Imuchakk
- D-Tier: Capable of dealing B-tier damage with bare hands allowing them to break bones with a single blow.
- C-Tier: No change
- B-Tier: Capable of dealing A-tier damage with bare hands allowing them to shatter bones with a single blow.
- A-Tier: No change
- Ω-Tier: No change
Imuchakk - Human
- D-Tier: Capable of dealing C-Tier damage with bare hands allowing them to fracture bones with a single blow.
- C-Tier: No change
- B-Tier: Capable of dealing B-tier damage with bare hands allowing them to break bones with a single blow.
- A-Tier: No change
- Ω-Tier: Capable of dealing A-tier damage with bare hands allowing them to shatter bones with a single blow.
Post your opinions and cast your votes!
Last edited by Yakuroro on 08/07/14, 03:45 pm; edited 2 times in total