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The Broken Chariot [NPC Auction] [WIP]

+8
Ani
Diligence
Ghost
Gilles
Menat
Zuzu Mansur
Zion
Solomon's Proxy
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Zion's NPC


The Broken Chariot [NPC Auction] [WIP] 7inexna5se921

Name: Old Turtle Sage Bi Xi Long
Gender: Male
Personality: Bi's experiences have made him patient and ponderous. It is rare to ever see the elder turtle rush or hurry if the situation does not demand it. He likes to think carefully and will always urge others to do the same before making important decisions. The turtle sage dislikes violence and waste most of all. He has been known to stick his nose into the fights of others attempting to end the conflict and offering to play the role of mediator to resolve things with words. Bi Xi Long is no pacifist however and seems to become much more ruthless and cold when pushed into fighting.

This calculating and emotionless side of Bi resembles the appearance of an animal operating on instincts. Though he does not take on an aggressive demeanor, Bi will not hesitate to cripple or kill those who cross his bottom line and approach with malicious intent. As long as the other party is willing to back down however, Bi will return to his amicable old man expression in an instant and offer his former opponent a cup of tea to discuss their differences over.

In almost any given situation Bi's primary goal and focus is to maintain a peaceful and carefree life without worries, but he has a secondary purpose that flares up from time to time. The turtle sage very much admires talented youth's and enjoys dedicating himself to patiently guiding members of the next generation into helping them meet their full potential.
Hair Color: N/A
Eye Color:  Purple
Height: 4'10" | 147cm
Weight: 246lbs | 112kg
Appearance: The Old Turtle Sage is short and stocky with dark gray scales covering most of his body. The scales differ in shade depending on hardness, the lighter scales being softer and more vulnerable. The brighter scales span from his jaw down to his torso and the inside half of his limbs. The torso portion is usually covered however by his large natural shell. Bi doesn't just walk around naked, thankfully. A blue cloth waits wrap and a similarly blue scarf adorn the elder turtle giving him some modesty. He also wears a satchel openly  that has three bottles attached to its strap.
Rukh Alignment: White
Special Traits: Scales, Shell, Tail
History:
Spoiler:







Damage Required to Defeat: A
Weapons:
Oldwood Club:

Traits:
The player who owns Bi Xi Long may choose his traits. The racial trait does not count towards his Trait limit.
Racial Traits:
Abilities:
The first two abilities are free and do not count towards this NPC's total, or against the water magic slots. In order to fill out the rest of his ability slots, the owner of Bi Xi must complete a thread with him for each new ability obtained.
Breath of Mist ~ While on land Bi Xi inhales deeply and consumes a charge of water in order to release a heavy mist into the surrounding area. The mist expands to form a 40m dome centered on Bi Xi which reduces visibility down to 5m for those within.
Numbroot Brew ~ Bi Xi pops open one of the bottles of green liquid on his strap. Instead of drinking the anesthetic directly, he siphons it off into his organ for storing water for respiration while on land.  The concoction applies its effects to the mist Bi Xi breaths and into any mist based abilities he uses for 4 posts. Bi Xi is immune to the effects of his own concoctions but may only use one at a time and using another overwrites it. Numbroot Brew applies a C-tier numbing effect which reduces movement speed for 2 posts. Each post spent inside the mist adds a C-tier stack to potency and resets the effect duration capping at A-tier numbing.


Gilles' NPCs

The Broken Chariot [NPC Auction] [WIP] 5d978810

Name:Archbishop De rais
Gender:male
Personality: De Rais is a manipulative personality, using honeyed words to always get what he desires. He will play friendly and tell people only what they want to hear hoping to win their favor. He has an offputting presence but tries to counter that with a sunny disposition.

In Combat He tends to serve the role of support, relying on others to attack while he was at a distance not wanting to put himself in danger while he can just have others die for him
Hair Color: silver
Eye Color: red
Height: 1.75m
Weight:79kg
Appearance: He wears clothes of a sassan clergyman similar to that of a certain Priestess. He wears a gold skull mask along with a crown of thorns on his head digging into his skull as a sort of sign of pennance.
Rukh Alignment: Black

History:De rais was a former Sassan Knight that focused on spreading the word of their lord but as a branch of their religion similar to the Flames Reach off shoot. However, his goal is not to worship some sort of god he does not believe in but instead to manipulate the masses solely for his own benefit. He would be the one that was their god, not some fictitious being that Sassan had made.

He has since left Sassan to spread his word but has not been as successful as others have been so he requires assistance in spreading his belief




Tier:A
Damage Required to Defeat: A
Traits:
Abilities:

  • Strings of blood:De Rais cuts himself as well as pulling out some strands of hair. He infuses the blood and hair to create 15m long whips that deal A tier damage and last 3 rounds
  • Cartilage bullet: He shoots a projectile made of his own cartilage that goes out to 15m dealing A tier damage.
  • Blood Mist: De Rais creates a 1om diameter of pink blood mist that deals A tier damage to any that inhale it



The Broken Chariot [NPC Auction] [WIP] C5e12710

Name:Apicius
Tier: C
Damage Required to Defeat: C
Gender: man
Personality: A form that bests suits to epitome of gluttony goes by the name of Apicius. Apicius is a man whose sole interest is food and the consumption of it. He will do anything if it means he gets to eat food, the more exquisite and bountiful something is the more willing he is to do something. It is not far fetch to say that Gluttony is his whole personality, being a slave to his stomach in all forms of the word. If you keep him fed he is happy and loyal but turns nasty and vicious to those that stand between him and food.

He is mostly the temper of that of someone who was not used to being told no. Despite losing his wealth and status he still acts as a noble. He has a haughty attitude and a great sense of self and ego.

Hair Color: Black
Eye Color: Purple
Height: 4m long and 2m when standing
Weight: 240kg
Appearance: Apicius is a large, grotesque caterpillar man that is green in color. He has 4 legs instead of the dozens that a caterpillar have that are closer to stumps than real legs. Probably his most noticeable feature is the worm like tail he has as well as the extremely thick arms that he has. He is often seen wearing fine garments and jewelry which upon close inspection are all fake.
Rukh Alignment: black
Traits: Food Glorious Food: Experience of the World: This NPC will upgrade to B tier after being taken into 5 C tier or greater jobs or events. These threads must be connected to gathering food for the glutton in any form you can think of.
History: Apicius is a noble of Riem, or at least he was. In his previous life he was a normal albeit rotund man who loved food more than anything else, including his 6 ex wives. However, his stomach turned out to be more than what his purses could support. He ended up running out of money due to buying food and hosting large banquets.

Now he is a faux nobleman, trying to chase the magnificent food that he once was graced with daily. He has now resorted to being a sort of beggar, doing odd jobs or experiments for the offering of food. This lead to him becoming a dungeon beast in the form of a large Caterpillar. He was focused on food so it is a bit fuzzy as to what the details to his transformation are. His new transformation comes with a price though, a new unsatiable hunger greater than anything he felt prior.

Chasing this hunger he joined the massive feasts of the Revelers becoming one of their numbers mostly due to his vice of massive hunger. He still chases the urge for food wherever he goes still taking odd tasks and jobs.





Abilities:

  • Silk thread: Apicius shoots a sticky thread from the tip of his tail up to 15m to the ground before pulling himself in that direction to avoid an attack.
  • Silken Weave: Apicius shoots his thead up to 15 meters covering a target in the sticky substance requiring C tier damage to break or wait 2 threads till it dissolves.
  • This insect is Poisonous: He breaths of a dark pruple mist in  5m diameter that deal C tier damage to anyone caught in it.



The Broken Chariot [NPC Auction] [WIP] D310b510

Name: Wu Cheng
Tier: D
Damage Required to Defeat: D
Gender: Male
Personality: Wu Cheng is a loud boisterous man that believes only he has the right to be the main character of the story despite not having the skills to back it up. He will interrupt conversations to put in his know how or knowledge which he claims is top notch but clear to see is full of holes. However, at times he does prove to be quite knowledgeable due to his years of research for his books and plays having a wealthy knowledge of various cultures or legends but doesnt often share this information freely without being asked.

WHile he is loud and quick to anger he is usually a very cheerful man. Due to his age he tends to act like a grandfather like figure, making jokes or trying to keep the mood up in a good standing. Sometimes this is hidden underneath the persona of thee author and celebrity that he has made for himself.

He will charge into battle headfirst before anyone else believing to be the brave warrior that he is not. As soon as he gets hurt no matter how much he will go and cower behind the strongest person on his side. He is also known to have feinted at the sight of his own blood at times
Hair Color: White
Eye Color: Black
Height: 2.5m
Weight: 96kg
Appearance: He is a very large and imposing figure, often wearing armor that he purchased from a Kina merchant who said it could only be warn by a true warrior of pure heart. This armor is in the style of a samurai but stands out with a great massive white mantle from some unknown creature. He also has a great white beard and a stare that comes from that of a battle harden warrior. Everything about Wu Cheng screams intimidation and certain death to those who would cross his path.
Rukh Alignment: white
Traits: Experience of the World: This NPC will upgrade to C tier after being taken into 5 D tier or greater jobs or events. Due to hiring the owner of this NPC, Wu pays his escort giving an extra 3k huang per job
History: Probably one of the greatest actors, authors and playwrights of Kou is the man Wu cheng. He is known for such works as the play "Loves Toil Gone", the book "A Snail Mail Lung", as well as playing in countless roles. Through all of this he has gained a massive fortune as well as notable fame in parts of the world.

However, this all took a turn as it was revealed that the author was running out of ideas so he ended up stealing a play from a small time playwright that turned out to be one of Wu's most popular plays. When this came to the light he lost favor with his audience and more of his recent plays and books had proven to be plagiarized.

While he still has the money he has lost the love of the audience that he craved for. Now he is set on reinvented himself and becoming the great playwright that he originally was. This is what causes him to become an adventuring using his wealth and items he had gathered over the years to head out to the world to discover new stories that he experiences himself that he can use for his writing.





Weapons: Wu Cheng wields a fan that deals D tier damage as well as a sword in a sheath on his right side that deals D tier damage the fan is ,5 meters long as the sword is a whopping 2 meters long. He also wears a suit of Armor that has C tier durability and requires to be broken before hurting any part of his body excluding any gaps in the armor.
Abilities:

  • World Slicing Wind!: Wu Cheng tries to draw his his sword, the World Cleaver, but It ends up being too unwieldy for the novice warrior and what happens is he pulls with too much force and the blade flings out and flies in an arc 5m high before falling 5 meters away dealing d tier slicing damage.
  • Demon Rendering Descent: He goes to pull his sword out but trips and falls back avoiding an attack
  • Screenwriter's anger: He will slam his head down with great force dealing d tier damage to his opponent.



The Broken Chariot [NPC Auction] [WIP] D5616810

Name: Gel Malan
Tier: D
Gender: male
Personality: Gel Malan is a skeleton of mystique and intrigue. Being a skeleton it is hard to read his emotions so he makes sure to reveal his emotions through his movements. When he is cheerful or just generally in a good mood he has a bit of a skip to his saunter or will be particularly chatty. When he is upset or angry he tends to make as little noise as possible and just stares at the subject of his scorn.

He talks not through speaking but a series of clicks or chattering of his teeth and bones as well as making signs or gestures with his limbs which ends to take a while to understand and be capable of interpreting. He tends to not talk about himself but about nature, animals and people that he meets being someone who is quite sociable despite being a skeleton. He is also fueled by the desire to find out who he once was and become a being who is not reliant on having a master to be "alive".

When there is danger he will make sure that he is the type to stay away mostly due to not having any memories of combat experience and having no way to defend himself.
Hair Color: fell out ages ago due to balding
Eye Color: missing
Height: 2m
Weight: 9kg
Appearance: He is a spooky scary skeleton! Gel Malan is a hunched over skeleton from years of carrying heavy packs and developing poor posture. He is not one that is cherished for his looks sadly. Despite his undead appearance Gel Malan wears pristine clothes of red and blues, clothes of a explorer and merchant. He wears gold rimmed spectacles and white gloves as further accessories. He is often seen with a wardrobe like object with a chest on it as well as a pipe in his hand that is always lit despite not having lungs to smoke from it.
Rukh Alignment: white
Traits: Explorer's Wardrobe: Gel Malan is known most specifically for the 2x1 meter wardrobe that he carries on his back with a .5x.5meter chest on top. This allows the leader of Gel Malan to store two weapons or magic items in the containers one for the wardrobe that cannot exceed the wardrobes dimensions as well as one for the chest with the same limitation. The items stored this way can only be accessed if replaced with a current item in the leader's possession.
History: Gel Malan was an ancient explorer who existed during the times of the 5 Kings of the ancients. He was quite well known but records of his exploits are limited as most have been erased or forgotten, who knows where the existing records are now. Yet there is still some mentions of him in various books of exploration. Supposedly He went on an expedition to the Dark Continent just to never be seen again, one of history's well known mysteries.

Now there is a skeleton that appeared a few decades back where clothes of an a bygone era as well as lugging around a large wardrobe. No one knows quite for certain who this skeleton is who where it came from but those who had initially found him named him after the ancient explorer based solely for humor. Since then Gel Malan the Skeleton has been following those he considers to be the leader of his exploration party till they die or abandon him. Some have seen him as a trusting companion while others saw him as a wonder that they quickly grew tired of. He can often be found on the side of a road with plants growing on him or just walking in circles if no one is the leader.

It is uncertain how this skeleton is alive and able to move but the popular theory is that he is a reanimated skeleton with someone's rukh implanted. THe other being that he is a dungeon beast but do to how long ago he was found that is unlikely. He has no memories of his past or even if he is the man the named him after or not. He has always wanted to pursue his history but none have bothered to pay much attention to what his clicks and gestures meant so he was forced to keep serving unable to wade through the murky waters of his past.


Merrze's NPCs

The Broken Chariot [NPC Auction] [WIP] 08df65c8e8df290859cbe041f6f0f64d

Name: Ariana Gui, The Ruby Rose Knight
Tier: C-tier
Damage Required to Defeat: C-tier
Description: The youngest daughter of the Major Knight Aryan Gui, General of the wall, Ariana has always been filled with ambition. Since she was a young squire, she had desired to be as influential as her father. She saw both her older brother and sister join the crusades when they had started, she had seen her brother fail to return and heard her sister had gone missing. From this circumstance and ambition, she found her resolve to explore the world and to understand what had taken her family.

Fighting against the wishes of her father, she is more than anything eager to prove herself. With a slender frame, light blue hair, and a dreary expression she was considered a beauty by many of the people of Sasan. While against their wishes she had trained in the arts of warrior, for she was not blessed by the rukh like most of her family.  Turning her back home she has left Sasan, and for the past two years she has gone to try and find her own way. While she plans to return, for now she explores to find both strength and meaning. She did not leave empty-handed, however, for her father crafted her a special sword and armor to keep her protected.

Now with a ruby blade, this mysterious but ambitious woman moves with a cool head. Who knows where she may end up next in her life? The only morals she knows are those of Sasan, with a mind fresh and open to the world, alone looking for a companion to provide proper guidance. She may find someone to serve, or maybe someone to prop her up to a higher position. More than anything, she is loyal, ruthless and dying to learn.
Weapons:
[spoiler]Name: Brightmother
Tier: C-tier
Type: Magic Long Sword
Magic Type: Crystal Magic [Heat+Strength]
Appearance: A long sword exactly 1.3m long made of fine ruby crystal. The weapon itself was forged by her father Aryan. Using his magic he made something similar to his own staff but to better compliment the martial stylings of his daughter. The magic symbol is located on the hilt of the blade.
Function:

  • Resplendent Thorns- Filling the sword with magoi causes the weapon to grow crystal thorns on the edge of the weapon for 2 posts. These shards cause the weapon to do an additional C-tier worth of damage.

  • Passive: Pure Crystal- The weapon itself is made of pure crystal making it immune to light magic and a conduit for crystal magic spells.




Spoiler:

Traits:
Spoiler:

2 Remaining Trait Points
Abilities:

  • Slash of Shards- Ariana swings her blade, activating the crystal magic from within to send out an arc of shards 3m wide traveling 40m forward dealing B-tier damage to the first target hit.

  • Rose Shield- A very specific technique developed on her travels against light-oriented magics. Using crystal's immunity to light might the user creates a 2m in diameter rose-shaped shield which redirects any light magic straight forward from the front of the shield.

  • Radiant Fortress- Ari rolls forward 5m before activating a spell from her armor causing ruby crystals to form around her into a model castle 4m tall and 6m wide that blocks up to B-tier damage.

  • Petal Mine- Using the magic of her weapon Ariana stabs her sword into the ground creating a crystal rose 2m in diameter. If someone jumps on or steps on it with force the rose will break into shards dealing C-tier damage to the person that steps on it.





The Broken Chariot [NPC Auction] [WIP] 9958eb102b2fbb20f9750247656e9675

Name: Mjonskirn, Last of the Rune Writers
Tier: B-tier
Damage Required to Defeat: 1 B-tier for Health | 1 B-tier for Borg
Description: Some people are shrouded in mysteries, others in lies. Myth was always a little bit of both and for those that crossed the path of Mjonskirn. A slender man, with skin of white peach and hair of pale blonde. A playful trickster in the eyes of some, or a wise men to others. Only few things stand fact to the man. He was born to a tribe of people in the northern plains, said to have been descendants of Immuchakan shamans and magicians of the old kingdoms. He is according to most a man in his early to mid-thirties despite looking youthful enough to be a teen.  No matter where he goes, how far he travels his black parrot Mikael. And Finally, he claims to be the last master of an ancient practice known as rune writing. He says he can put magic into any object, and while many doubt it, he is a wonderful craftsman.

This magician tends to dress in a blue tunic with a gold belt, with a larger sleeveless black cloak with floral trim. His trousers seemed to show shifty patterns or flowers as if he cast an illusion over the clothing. Atop his face, he wears a large pointed cap he had acquired from Magnostadt and a golden visor to protect his eyes from the sun. For Mjonskirn was mostly blind, but the object on his face gave him only greater sight. Even without it he was a man to be wary of, for he's quick to cast spells for a prank or find out more about others. His true goals are something much deeper than that.

He wishes to find more than anything, a companion. Not someone to lead, or for someone to follow but a true companion. Some people are lonely by their actions, and some are lonely by the lives they're forced to live. For him it was always hard to figure out which was the case for his life. Yet, the mage holds no regret for his life. He simply yearns, to share in life with a true partner, someone his talents can complement and also bring out his vibrancy. For some, it may seem like he is insincere in the way in which he is quick to laugh, blow of people's interests, and show interest in random things. In reality, he deeply listens, truly showing his dedication when people properly invest in him as well.

He can use Water, Lightning, Light and Strength Magic, he is also capable of moving with B-tier flight.
Weapons: Golden Staff
Traits:
Spoiler:
Abilities:

  • Crackle!- Mjonskirner points his staff at a point up to 60m away, sings in a sort of chat, calling forth storm clouds to gather 50m above a target, creating a bolt of lightning which drops down 50m to strike a target for B-tier damage.

  • Field of Silver Reeds- Using control over metal magic to plate all the nearby ground in a 50m diameter to create a field of silver wheat that stands 2m tall. The field carries all lightning-related spells across the field spreading their effect or damage. It has A-tier durability, and as a silver construct of metal magic it is treated as tier higher against lightning damage and a tier lower against wind magic from oxygenation. The field requires A-tier damage to destroy

  • Alfleikr- Using manipulation over solid Illusion magic,  he creates 4 clones of himself that are D-tier in durability, these clones fly around with him following his movements and circling around as him and the clones alternate places in order hide which is the real one.

  • Rune of Breakfrost- The only rune he himself uses, filling the small rock with magoi he activates the magic symbol he has placed upon it to crystalize all the water form a sheet of ice from the rock in a 15m x 15m x 15m cube that forms a prison around a person that has C-tier durability and freezes two limbs touching the prison.




The Broken Chariot [NPC Auction] [WIP] 66104879390bd50b7f8a68a446ee18f9

Name: Ilerioluwa, The Promised King
Tier: A-tier
Damage Required to Defeat: A-tier
Description: Illeri was one of the few cursed by fate's blessings. Not once in his life had he turned his back on the path laid before him. From birth, the young fanalis was met with prophecy, while many would discredit such ravings, the word of his tribe's seer of its priestess had said the rukh blessed him to be a king. To lead the people of Carthago, and other fanalis to a higher calling. They saw him, amongst three other read heads, with sigils of gold. Each another fabled ruler, one to rise with him in a Tetrarchy over the dark continent. He believed these claims, but not without foolish warning. So for twenty-six years, he has spent his time in his hometown Obe, stretching connections and training his body. Now, having secured his say over his own land, he has begun to wander in order to find more supporters.

Illerio is a stubborn man, set in his ways from years of having to be strong. With the praises, he was lauded came a heap of expectations. Demands of him to be better than the rest, a shining example for what his people could be. He needed to be assertive, to be firm in his ways for his people to be respected. Now seeing the world he sees how flexibility may be necessary as well. While he keeps his stoic nature firm, he is inquisitive about the workings of those he meets. The only one that can fully sway him is himself, and if there is a desirable trait in another he does his best to emulate it. He is a man of honor, even if he hasn't always been treated with it. Such as when he spared the life of a man who had disfigured his face when he was a boy. A red magician who crossed their lands had left burns across his face and upper torso.

The scars on his body are covered by a trademark scarlet robe with more saturated shoulder and head wrap. With his face completely sealed away from prying eyes by a mask of red stone, gold, and clay. Even atop his wrap and mask is a large, drooping red hat that acts as a sort of a ceremonial crown. His form is rather small with all of his clothing, and the fact that he stands only stands at 152cm. Despite a pint-size, this fanalis is resolute, hardened by his struggle and fight. Still, he considers himself a good man, for while he follows fate the only faith he holds is in the desire to create a more peaceful world. For the fanalis to have a home as brilliant as they all could be.

He is capable of running at A-tier speeds and has A-tier strength as racial benefits from being a fanalis.
Weapons: His Body
Traits:

Code:
[b]Trait Name:[/b] Heavy is the head
[b]Trait Tier:[/b] A-tier
[b]Trait Requirement:[/b] Have Connections, Diplomatic relations
[b]Trait Description:[/b] While his authority and reign have not yet been recognized there any many perks to being a wealthy leader having risen his people from the ground to higher living. This has lead to him talking and conversing with people he may never have expected.
[b]Trait Effect:[/b] This NPC grants the players with it a chance to meet important nation NPCS through a diplomatic request within in reason. In turn as a consequence that these interactions could have more negative than good.  In order to rank up this trait you must be recognized by two A-tier players of importance in a nation or by two important NPCs of A-tier or higher, or one of each but they must be separate nations. This will also initiate the Tetrarchy Epic plot Chain.

[b]Trait Name:[/b] Regal Demeanor
[b]Trait Tier:[/b] B-tier
[b]Trait Requirement:[/b] Dedication, resolute mind and body
[b]Trait Description:[/b] Through years of training, and an unbreakable will this person can push through even fatal injuries to keep on fighting. For them, their goal is more important than their breath.
[b]Trait Effect:[/b] Upon taking fatal damage the Ilerio can manipulate his body to close blood vessels and have his muscles keep moving in his steed to continue fighting for three posts or until he cannot reasonably move. If he loses his head he would be akin to a headless chicken


Abilities:

  • Dance of the Serpent- Illerio manipulates his arm to stretch up to 50m toward an opponent to deal A-tier damage. The arm can be bent, changing direction up to a total of 8 times.

  • Lion's Decree- Using his natural fanalis strength and body manipulation abilties he fills his lungs with a large amount of air before letting out a massive shout in a 30m diameter that disorients all those that hear it for four posts.

  • Tree-Frog's Kiss- The user coats their skin with thick mucus that is a natural poison from their gut bacteria. If the user touches another living creature it will be absorbed by their body, causing the bacteria to attack the body and do C-tier damage to internal organs per post for four posts fr a total of A-tier damage.

  • Carapace of the King- Through manipulation  Ilerio sheds skin rapidly after hardening until it builds into a thick skin of callouses to form a natural body armor that has A-tier armor durability.

  • Fire Breather- Ilerio takes a big swig from his gourd, containing highly flammable alcohol, after expanding his lungs with body manipulation he strikes a match, spraying fire in a 10m long cone that is 3m wide at the end and 16cm at the point of origin. The flame applies a burn doing C-tier damage each post for four posts.




Ani's NPCs

Dasom, The Wandering Tatooist:
Saira, The Trick weaponsmith:
Genkei, The Pathless:



Last edited by Solomon's Proxy on 01/12/22, 01:48 pm; edited 2 times in total

Zion

Zion
A-Tier
A-Tier

One bid on Ariana Gui

Zuzu Mansur

Zuzu Mansur
A-Tier
A-Tier

One bid on Gel!

Menat

Menat
β-Tier
β-Tier

2 bids on Ariana

Zion

Zion
A-Tier
A-Tier

Menat wrote:2 bids on Ariana

I raise to 3 bids

Gilles

Gilles
A-Tier
A-Tier

one bid on Ilerioluwa

Menat

Menat
β-Tier
β-Tier

Zion wrote:
Menat wrote:2 bids on Ariana

I raise to 3 bids

I'll go up to 4 bids

Ghost

Ghost
A-Tier
A-Tier

1 bid on Archbishop De rais

Menat

Menat
β-Tier
β-Tier

Menat wrote:
Zion wrote:
Menat wrote:2 bids on Ariana

I raise to 3 bids

I'll go up to 4 bids

Retracting my bids on Ariana.


If I'm understanding the rules since I wasn't outbid I still have my bids for later use.

Menat

Menat
β-Tier
β-Tier

1 bid on Saira

Diligence

Diligence
A-Tier
A-Tier

1 bid on Turtle Sage

Zion

Zion
A-Tier
A-Tier

Cleaning Ariana Gui after a successful bid of 3

Gilles

Gilles
A-Tier
A-Tier

1 bid on genkei since my bid on the ilerio is done

Zuzu Mansur

Zuzu Mansur
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A-Tier

Claiming Gel and placing one bid on Mjorn.

Ghost

Ghost
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A-Tier

Claiming Archbishop De rais

Ani

Ani
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A-Tier

Bidding two on Mjorn

Menat

Menat
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β-Tier

Claiming Saira with 1 bid

Zuzu Mansur

Zuzu Mansur
A-Tier
A-Tier

One bid on Genkei.

Gilles

Gilles
A-Tier
A-Tier

Since zub has decided to bid for genkei as well I am dropping my bid and going to dasom

Diligence

Diligence
A-Tier
A-Tier

Claiming Turtle Sage

Zion

Zion
A-Tier
A-Tier

Congratulations to the following winners!

Zion -3 Bids for Ariana:
Code:
[center][img]https://i.pinimg.com/564x/08/df/65/08df65c8e8df290859cbe041f6f0f64d.jpg[/img][/center]
[b]Name:[/b] Ariana Gui, The Ruby Rose Knight
[b]Tier:[/b] C-tier
[b]Damage Required to Defeat:[/b] C-tier
[b]Description:[/b] The youngest daughter of the Major Knight Aryan Gui, General of the wall, Ariana has always been filled with ambition. Since she was a young squire, she had desired to be as influential as her father. She saw both her older brother and sister join the crusades when they had started, she had seen her brother fail to return and heard her sister had gone missing. From this circumstance and ambition, she found her resolve to explore the world and to understand what had taken her family.

Fighting against the wishes of her father, she is more than anything eager to prove herself. With a slender frame, light blue hair, and a dreary expression she was considered a beauty by many of the people of Sasan. While against their wishes she had trained in the arts of warrior, for she was not blessed by the rukh like most of her family.  Turning her back home she has left Sasan, and for the past two years she has gone to try and find her own way. While she plans to return, for now she explores to find both strength and meaning. She did not leave empty-handed, however, for her father crafted her a special sword and armor to keep her protected.

Now with a ruby blade, this mysterious but ambitious woman moves with a cool head. Who knows where she may end up next in her life? The only morals she knows are those of Sasan, with a mind fresh and open to the world, alone looking for a companion to provide proper guidance. She may find someone to serve, or maybe someone to prop her up to a higher position. More than anything, she is loyal, ruthless and dying to learn.
[b]Weapons:[/b]
[spoiler][b]Name:[/b] Brightmother
[b]Tier:[/b] C-tier
[b]Type:[/b] Magic Long Sword
[b]Magic Type:[/b] Crystal Magic [Heat+Strength]
[b]Appearance:[/b] A long sword exactly 1.3m long made of fine ruby crystal. The weapon itself was forged by her father Aryan. Using his magic he made something similar to his own staff but to better compliment the martial stylings of his daughter. The magic symbol is located on the hilt of the blade.
[b]Function:[/b]
[list][*]Resplendent Thorns- Filling the sword with magoi causes the weapon to grow crystal thorns on the edge of the weapon for 2 posts. These shards cause the weapon to do an additional C-tier worth of damage.

[*]Passive: Pure Crystal- The weapon itself is made of pure crystal making it immune to light magic and a conduit for crystal magic spells.
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[spoiler][b]Name:[/b] Rose Knight Full Plate
[b]Tier:[/b] C-tier
[b]Type:[/b] Magic Armor
[b]Magic Type:[/b] Crystal Magic [Heat+Strength]
[b]Appearance:[/b] A full plate armor of crystal, shaped by the magic of the major knight Aryan it is also a magic weapon meant to keep its user protected. It has a beautiful pink sheen to the ruby with roses patterned across the armor. Mainly on the joins, the shoulder guards, the chest pattern, and atop the cone bascinet.
[b]Function:[/b]
[list][*]Gem Juggernaut- Filling the armor with magoi causes it to create crystal around the user expanding the body's armor and adding additional C-tier armor durability to it while increasing its size to 4m tall. If used with the crystal sword it grows as well to be 2.5m long.

[*]Passive: Pure Crystal- The weapon itself is made of pure crystal making it immune to light magic and a conduit for crystal magic spells.
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[/spoiler]

[b]Traits:[/b] [spoiler][b]Trait Name:[/b] The Rose's Honor
[b]Trait Tier:[/b] C-tier
[b]Trait Requirement:[/b] Years of training, dedication to a player.
[b]Trait Description:[/b] Honor is a powerful thing, for many it will drive them to be braver, to stand for things they thought they may never have before. This honor compels her always assist those she is indebted to.
[b]Trait Effect:[/b] This NPC may show as an emergency ally as an exception to the two NPC rules as long as the player has taken C-tier damage. They take two posts to arrive after taking damage. This NPC and trait will rank up after this NPC has done 3 B-tier jobs with its player.

[b]Trait Name:[/b] Superior Swordmanship
[b]Trait Tier:[/b] C-tier
[b]Trait Requirement:[/b] Years of practice, training with a blade.
[b]Trait Description:[/b] When clashing with other swordsmen, this user has learned to use their control to get an edge slightly knick an opponent.
[b]Trait Effect:[/b]When meeting in a perfect melee clash the user is able to slide their blade away, using better control to get a chance to strike and deal D-tier damage in a minor cut.[/spoiler]
2 Remaining Trait Points
[b]Abilities:[/b]
[list][*]Slash of Shards- Ariana swings her blade, activating the crystal magic from within to send out an arc of shards 3m wide traveling 40m forward dealing B-tier damage to the first target hit.

[*]Rose Shield- A very specific technique developed on her travels against light-oriented magics. Using crystal's immunity to light might the user creates a 2m in diameter rose-shaped shield which redirects any light magic straight forward from the front of the shield.

[*]Radiant Fortress- Ari rolls forward 5m before activating a spell from her armor causing ruby crystals to form around her into a model castle 4m tall and 6m wide that blocks up to B-tier damage.

[*]Petal Mine- Using the magic of her weapon Ariana stabs her sword into the ground creating a crystal rose 2m in diameter. If someone jumps on or steps on it with force the rose will break into shards dealing C-tier damage to the person that steps on it.


[/list]


Gilles -1 bid on Illerioluwa
Code:
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[b]Name:[/b] Ilerioluwa, The Promised King
[b]Tier:[/b] A-tier
[b]Damage Required to Defeat:[/b] A-tier
[b]Description:[/b] Illeri was one of the few cursed by fate's blessings. Not once in his life had he turned his back on the path laid before him. From birth, the young fanalis was met with prophecy, while many would discredit such ravings, the word of his tribe's seer of its priestess had said the rukh blessed him to be a king. To lead the people of Carthago, and other fanalis to a higher calling. They saw him, amongst three other read heads, with sigils of gold. Each another fabled ruler, one to rise with him in a Tetrarchy over the dark continent. He believed these claims, but not without foolish warning. So for twenty-six years, he has spent his time in his hometown Obe, stretching connections and training his body. Now, having secured his say over his own land, he has begun to wander in order to find more supporters.

Illerio is a stubborn man, set in his ways from years of having to be strong. With the praises, he was lauded came a heap of expectations. Demands of him to be better than the rest, a shining example for what his people could be. He needed to be assertive, to be firm in his ways for his people to be respected. Now seeing the world he sees how flexibility may be necessary as well. While he keeps his stoic nature firm, he is inquisitive about the workings of those he meets. The only one that can fully sway him is himself, and if there is a desirable trait in another he does his best to emulate it. He is a man of honor, even if he hasn't always been treated with it. Such as when he spared the life of a man who had disfigured his face when he was a boy. A red magician who crossed their lands had left burns across his face and upper torso.

The scars on his body are covered by a trademark scarlet robe with more saturated shoulder and head wrap. With his face completely sealed away from prying eyes by a mask of red stone, gold, and clay. Even atop his wrap and mask is a large, drooping red hat that acts as a sort of a ceremonial crown. His form is rather small with all of his clothing, and the fact that he stands only stands at 152cm. Despite a pint-size, this fanalis is resolute, hardened by his struggle and fight. Still, he considers himself a good man, for while he follows fate the only faith he holds is in the desire to create a more peaceful world. For the fanalis to have a home as brilliant as they all could be.

He is capable of running at A-tier speeds and has A-tier strength as racial benefits from being a fanalis.
[b]Weapons:[/b] His Body
[b]Traits:[/b]
[code][b]Trait Name:[/b] Heavy is the head
[b]Trait Tier:[/b] A-tier
[b]Trait Requirement:[/b] Have Connections, Diplomatic relations
[b]Trait Description:[/b] While his authority and reign have not yet been recognized there any many perks to being a wealthy leader having risen his people from the ground to higher living. This has lead to him talking and conversing with people he may never have expected.
[b]Trait Effect:[/b] This NPC grants the players with it a chance to meet important nation NPCS through a diplomatic request within in reason. In turn as a consequence that these interactions could have more negative than good.  In order to rank up this trait you must be recognized by two A-tier players of importance in a nation or by two important NPCs of A-tier or higher, or one of each but they must be separate nations. This will also initiate the Tetrarchy Epic plot Chain.

[b]Trait Name:[/b] Regal Demeanor
[b]Trait Tier:[/b] B-tier
[b]Trait Requirement:[/b] Dedication, resolute mind and body
[b]Trait Description:[/b] Through years of training, and an unbreakable will this person can push through even fatal injuries to keep on fighting. For them, their goal is more important than their breath.
[b]Trait Effect:[/b] Upon taking fatal damage the Ilerio can manipulate his body to close blood vessels and have his muscles keep moving in his steed to continue fighting for three posts or until he cannot reasonably move. If he loses his head he would be akin to a headless chicken

[/code]
[b]Abilities:[/b]
[list][*]Dance of the Serpent- Illerio manipulates his arm to stretch up to 50m toward an opponent to deal A-tier damage. The arm can be bent, changing direction up to a total of 8 times.

[*]Lion's Decree- Using his natural fanalis strength and body manipulation abilties he fills his lungs with a large amount of air before letting out a massive shout in a 30m diameter that disorients all those that hear it for four posts.

[*]Tree-Frog's Kiss- The user coats their skin with thick mucus that is a natural poison from their gut bacteria. If the user touches another living creature it will be absorbed by their body, causing the bacteria to attack the body and do C-tier damage to internal organs per post for four posts fr a total of A-tier damage.

[*]Carapace of the King- Through manipulation  Ilerio sheds skin rapidly after hardening until it builds into a thick skin of callouses to form a natural body armor that has A-tier armor durability.

[*]Fire Breather- Ilerio takes a big swig from his gourd, containing highly flammable alcohol, after expanding his lungs with body manipulation he strikes a match, spraying fire in a 10m long cone that is 3m wide at the end and 16cm at the point of origin. The flame applies a burn doing C-tier damage each post for four posts.
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Zubaidah - 1 bid on Gel Malan
Code:
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[b]Name:[/b] Gel Malan
[b]Tier:[/b] D
[b]Gender:[/b] male
[b]Personality:[/b] Gel Malan is a skeleton of mystique and intrigue. Being a skeleton it is hard to read his emotions so he makes sure to reveal his emotions through his movements. When he is cheerful or just generally in a good mood he has a bit of a skip to his saunter or will be particularly chatty. When he is upset or angry he tends to make as little noise as possible and just stares at the subject of his scorn.

He talks not through speaking but a series of clicks or chattering of his teeth and bones as well as making signs or gestures with his limbs which ends to take a while to understand and be capable of interpreting. He tends to not talk about himself but about nature, animals and people that he meets being someone who is quite sociable despite being a skeleton. He is also fueled by the desire to find out who he once was and become a being who is not reliant on having a master to be "alive".

When there is danger he will make sure that he is the type to stay away mostly due to not having any memories of combat experience and having no way to defend himself.
[b]Hair Color:[/b] fell out ages ago due to balding
[b]Eye Color:[/b] missing
[b]Height:[/b] 2m
[b]Weight:[/b] 9kg
[b]Appearance:[/b] He is a spooky scary skeleton! Gel Malan is a hunched over skeleton from years of carrying heavy packs and developing poor posture. He is not one that is cherished for his looks sadly. Despite his undead appearance Gel Malan wears pristine clothes of red and blues, clothes of a explorer and merchant. He wears gold rimmed spectacles and white gloves as further accessories. He is often seen with a wardrobe like object with a chest on it as well as a pipe in his hand that is always lit despite not having lungs to smoke from it.
[b]Rukh Alignment:[/b] white
[b]Traits:[/b] [i]Explorer's Wardrobe:[/i] Gel Malan is known most specifically for the 2x1 meter wardrobe that he carries on his back with a .5x.5meter chest on top. This allows the leader of Gel Malan to store two weapons or magic items in the containers one for the wardrobe that cannot exceed the wardrobes dimensions as well as one for the chest with the same limitation. The items stored this way can only be accessed if replaced with a current item in the leader's possession.
[b]History:[/b] Gel Malan was an ancient explorer who existed during the times of the 5 Kings of the ancients. He was quite well known but records of his exploits are limited as most have been erased or forgotten, who knows where the existing records are now. Yet there is still some mentions of him in various books of exploration. Supposedly He went on an expedition to the Dark Continent just to never be seen again, one of history's well known mysteries.

Now there is a skeleton that appeared a few decades back where clothes of an a bygone era as well as lugging around a large wardrobe. No one knows quite for certain who this skeleton is who where it came from but those who had initially found him named him after the ancient explorer based solely for humor. Since then Gel Malan the Skeleton has been following those he considers to be the leader of his exploration party till they die or abandon him. Some have seen him as a trusting companion while others saw him as a wonder that they quickly grew tired of. He can often be found on the side of a road with plants growing on him or just walking in circles if no one is the leader.

It is uncertain how this skeleton is alive and able to move but the popular theory is that he is a reanimated skeleton with someone's rukh implanted. THe other being that he is a dungeon beast but do to how long ago he was found that is unlikely. He has no memories of his past or even if he is the man the named him after or not. He has always wanted to pursue his history but none have bothered to pay much attention to what his clicks and gestures meant so he was forced to keep serving unable to wade through the murky waters of his past.


Ghost -1 bid on Archbishop De rais
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[b]Name:[/b]Archbishop De rais
[b]Gender:[/b]male
[b]Personality:[/b] De Rais is a manipulative personality, using honeyed words to always get what he desires. He will play friendly and tell people only what they want to hear hoping to win their favor. He has an offputting presence but tries to counter that with a sunny disposition.

In Combat He tends to serve the role of support, relying on others to attack while he was at a distance not wanting to put himself in danger while he can just have others die for him
[b]Hair Color:[/b] silver
[b]Eye Color:[/b] red
[b]Height:[/b] 1.75m
[b]Weight:[/b]79kg
[b]Appearance:[/b] He wears clothes of a sassan clergyman similar to that of a certain Priestess. He wears a gold skull mask along with a crown of thorns on his head digging into his skull as a sort of sign of pennance.
[b]Rukh Alignment:[/b] Black

[b]History:[/b]De rais was a former Sassan Knight that focused on spreading the word of their lord but as a branch of their religion similar to the Flames Reach off shoot. However, his goal is not to worship some sort of god he does not believe in but instead to manipulate the masses solely for his own benefit. He would be the one that was their god, not some fictitious being that Sassan had made.

He has since left Sassan to spread his word but has not been as successful as others have been so he requires assistance in spreading his belief
[hr]
[b]Tier:[/b]A
[b]Damage Required to Defeat:[/b] A
[b]Traits:[/b]
[b]Abilities:[/b]
[list][*]Strings of blood:De Rais cuts himself as well as pulling out some strands of hair. He infuses the blood and hair to create 15m long whips that deal A tier damage and last 3 rounds
[*]Cartilage bullet: He shoots a projectile made of his own cartilage that goes out to 15m dealing A tier damage.
[*]Blood Mist: De Rais creates a 1om diameter of pink blood mist that deals A tier damage to any that inhale it
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Menat -1 bid on Saira
Code:
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[b]Name:[/b] Saira
[b]Tier:[/b] B-tier
[b]Damage Required to Defeat:[/b] B-tier
[b]Description:[/b] A young girl from Meridia Saira is the apprentice of a weapon maker who has decided to travel the world to see the other styles and techniques of other crafters and nations to try and get herself to grow.
[b]Weapons:[/b] Comes with a free trick weapon after purchase. (owed a debt from a weapon maker)
[b]Traits:[/b] [spoiler="The Apprentice"]
[b]Trait Name:[/b] The Apprentice
[b]Trait Tier:[/b] B-tier
[b]Trait Requirement:[/b] Be an apprentice
[b]Trait Description:[/b] Saira is the apprentice to a weapons maker who makes Mastercraft works of engineering and forging, she herself is only competent but is still learning
[b]Trait Effect:[/b] Saira works like a pc with a crafting profession, currently this just lets her make trick weapons with special tricks related to plot. Players can write these threads either continuing off jobs, events, or even personal threads but will be taken into consideration. After four items have been made from this trait it will upgrade. [/spoiler]
[b]Abilities:[/b]
[list][*][b]Nesting Bomb-[/b]A set of smoke balls set within other smoke bombs are thrown out creating a smoke field that obscures vision in 10 meter diameter for three posts as they go off in timed rows.
[*][b]False Dagger-[/b]Saira pulls out a dagger before suddenly blowing into the handle, shooting a blowdart  from the tip of the false dagger that deals B-tier damage over two posts.
[/list]


Theos -1 bid on Bi Xi Long
Code:
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[b]Name:[/b] Old Turtle Sage Bi Xi Long
[b]Gender:[/b] Male
[b]Personality:[/b] Bi's experiences have made him patient and ponderous. It is rare to ever see the elder turtle rush or hurry if the situation does not demand it. He likes to think carefully and will always urge others to do the same before making important decisions. The turtle sage dislikes violence and waste most of all. He has been known to stick his nose into the fights of others attempting to end the conflict and offering to play the role of mediator to resolve things with words. Bi Xi Long is no pacifist however and seems to become much more ruthless and cold when pushed into fighting.

This calculating and emotionless side of Bi resembles the appearance of an animal operating on instincts. Though he does not take on an aggressive demeanor, Bi will not hesitate to cripple or kill those who cross his bottom line and approach with malicious intent. As long as the other party is willing to back down however, Bi will return to his amicable old man expression in an instant and offer his former opponent a cup of tea to discuss their differences over.

In almost any given situation Bi's primary goal and focus is to maintain a peaceful and carefree life without worries, but he has a secondary purpose that flares up from time to time. The turtle sage very much admires talented youth's and enjoys dedicating himself to patiently guiding members of the next generation into helping them meet their full potential.
[b]Hair Color:[/b] N/A
[b]Eye Color:[/b]  Purple
[b]Height:[/b] 4'10" | 147cm
[b]Weight:[/b] 246lbs | 112kg
[b]Appearance:[/b] The Old Turtle Sage is short and stocky with dark gray scales covering most of his body. The scales differ in shade depending on hardness, the lighter scales being softer and more vulnerable. The brighter scales span from his jaw down to his torso and the inside half of his limbs. The torso portion is usually covered however by his large natural shell. Bi doesn't just walk around naked, thankfully. A blue cloth waits wrap and a similarly blue scarf adorn the elder turtle giving him some modesty. He also wears a satchel openly  that has three bottles attached to its strap.
[b]Rukh Alignment:[/b] White
[b]Special Traits:[/b] Scales, Shell, Tail
[b]History:[/b]
[spoiler]Bi Xi Long was born to a family of plainsfolk who were forced to flee their homeland when the Kou empire first began to expand its borders. The couple brought their newborn son to Balbadd where they hoped to find a better life. The couple struggled at first, their nomadic way of life and the skills suited for it being at odds with the ways of the city. But in time they managed to establish themselves as a reliable sailor in Bi's father and a skilled seamstress in his mother. As the young Bi grew, it became clear that he was an energetic and curious child. He was always running into the slums and stirring up trouble with the local orphans and poking around the marketplace annoying the stall owners with all sorts of questions about the exotic goods they had for sale.

Bi's parents were at a loss for what to do until one day his father brought home a thick book. It was an expensive thing for a mere sailor, an encyclopedia of various plants and animals from around the world. But when he brought it home for Bi the child became glued to it as if he'd just found a long lost bosom buddy. Bi read the book inside out and ten times over with great interest. Seeing that the rambunctious boy finally calmed down, his parents begin bringing Bi more books and soon his life was immersed in texts.

At age 10 he was sent to apprentice with a merchant known for having an extensive library and spent seven years spending half the year abroad on trade expeditions helping out around a ship and the other half back in balbadd where he spent his days learning about managing business and stealing time for himself in the library indulging his love of books. The apprenticeship came to an end however and with some help from the merchant, Bi got his own ship and set out to lead his own trade expedition. He led an exciting life making risky voyages and fighting off pirates. Once a year he would return home and regale his parents with eager retellings of his adventures. It was a good time for him but nothing can last forever.

When Bi returned home one year he found that his familiar home had been taken by unfamiliar people. His dear parents were no where to be found. He used his old friendships from the slums to get some information and found out that life his parent's had built for him was built on debts and promises that couldn't be kept. Bi's parents were captured and taken as slaves in the middle of the night by unsavory people a few months ago. Bi was already too late, but he still gave chance anyways.

Out of a deep sense of duty to his parents, Bi liquidated all of his wealth and set out to find his parents. His travels took him all across the world chasing down the trail of the slavers. Bi fought against many evil men and saved many innocents but the location of his parent's always seemed to elude him. As the years went on he became impatient and agitated. He stopped being careful and started to just kill his way into the slaver dens, high on the adrenaline and confidence of a young man in the prime of his youth. If only he had been more careful that night. If only he noticed that he had gone too far with his slaughter. If only he realized that the room full of dead slaves he'd stumbled across at the last den wasn't just some weird act of brutality by the slavers.

Another night, another den of scum. Bi charged in alerting the slavers of his presence with an vengeful howl. He killed his way in through a flurry of flesh and bone. It was all a blind blur of movement and mass. Before he knew it, the last slaver was dead under his sword. Bi then swept the rooms as he always had. Another room full of dead slaves. Were were the live ones? He didn't think to ask. He was only looking for his parents. That's when he saw her. There among the bodies. He hadn't recognized her with her throat split open. His mother.

Bi cried that night for the first time in many years. He blamed himself, of course. Got lost in drinking, squandered his wealth, and threw everything away hoping that at the bottom of each bottle he'd find a forgetfulness which could wash away what had happened. All he ever found there was a numbness that was good enough until he was sober. Bi became a wandering drunkard unsure of where he was going or why. Bi lost sight of himself and became a cruel hired arm, bruising up people who couldn't pay their debts or in some cases dragging them off to pay with their bodies. Some part of him knew that he was doing the same thing some bastard probably did to his parents. But Bi didn't let himself think about it, retreating to the wine whenever possible.

One day Bi was invited to one of his employer's estates. A Reiman Nobleman that managed illicit gambling as well as a thriving slave business as it was still many years before Reim's reforms. Bi accepted only to maintain his business relationship and because there would be free drinks. He sat off to the side by himself looking as approachable as a porcupine. An elderly slave walked up to pour him his cup of wine and froze. Bi got impatient and tapped the table. The slave was still standing there, now shivering. Bi got angry. He raised a foot and kicked the old man down causing the pitcher of wine to spill all over him.

Bi stood up and was about to go complain about the service when he heard a voice. It was raspy and worn by time, but it was familiar. "L-Little Bi? Is it really you?" His father asked weakly from the floor. Bi was stunned. He looked down at the white haired bearded man and in each passing moment  found more and more of his father there in that aged face. Bi had hardly realized his own age, let alone that so many years had swept by. The two men embraced and shed tears causing a scene. Bi bought his father from the Reiman noble and left.

As the two men told each other about what they'd been through Bi felt a rising guilt. He put off telling his father about his mother for as long as he could. But eventually he could no longer hide it. His father deflated, the lingering hope that his wife was still out there snuffed out. But there was no blame in his eyes when he looked at Bi. This was not salvation, but it was the beginning of Bi starting to fogive himself. After a night of drinks with his father, he swore off alcohol and set out on a journey back to where it all began. Back to the land where he was born. Though Kou now claimed sovereignty there, his father's memories still reigned supreme across the plains. Bi accompanied his father there to live out his final years.

Alas, those final years were not peaceful. His father developed an new illness. They called it Firelung because it made its victims feel like they were breathing flames. Bi was heart enough to survive the sickness but his father was not. Once Bi's father passed on it was time for Bi to move on as well. He honored his ancestors one last time before leaving for the Kou capitol where he established a new reputation as a worldly scholar. Bi returned to his love of books and expanded his knowledge. but this time it was with a purpose. He focused his research on herbs and medicines, hoping to find a cure for Firelung.

He spent two years studying the limits of Kou medicine before moving on to Heliohapt, and then to Reim, and even Imuchakk. Each time he arrived he would repeat the process of perusing their records and learning their myths, his eyes ever searching for new leads on a cure. In time, Bi became world renowned as a doctor of great healing prowess. Some even claimed he performed miracles or knew magic, but Bi would always insist that it was simply herbs and oils, nothing special. Decades passed and Bi found his life nearing its natural end. As an old man he tired greatly of conflict and war having seen it play out over an over all across the globe. No matter how many he could heal with his medicine, a single politician or lord with ambitions could set into motion events that claimed countless more.

Since he was soon to die anyways, Bi meandered into a dungeon out of curiosity, fully expecting to die. But instead he was fortunate enough to be offered a dungeon beast transformation that could greatly extend his lifespan. Bi was hesitant to accept. He had been everywhere and read from the worlds greatest libraries. There seemed to be little left to life for. Bi thought back on his life at that moment and in the end he gave out a bit sigh. Such a waste his youth had been. All fire and rush. No good sense at all. If only he had someone there to guide him all those years ago.

It was in that moment Bi realized his new purpose. He accepted the djinn's offer and became a Deepscale Tortoise in order to extend his lifespan and left the dungeon in high spirits. Now, at age 96, he travels the world in search of promising young saplings to mentor, his heart set on peace and living a carefree existence.
[/spoiler]

[hr]


[b]Damage Required to Defeat:[/b] A
[b]Weapons:[/b]
[spoiler=Oldwood Club]
[b]Name:[/b] Oldwood Club
[b]Tier:[/b] A
[b]Type:[/b] Club
[b]Appearance:[/b] A 2m long club fashioned out of an old piece of felled lumber. The club is 40cm in diameter at its thickest and tapers down to a smaller diameter shaft to be gripped. The club deals A-tier damage.[/spoiler]

[b]Traits:[/b]
[color=red][b]The player who owns Bi Xi Long may choose his traits. The racial trait does not count towards his Trait limit.[/b][/color]
[spoiler=Racial Traits][b]Trait Name:[/b] Deepscale Tortoise Physiology
[b]Trait Tier:[/b] A
[b]Trait Requirement:[/b] Deepscale Tortoise Racial
[b]Trait Description:[/b] A creature known to live off the coasts of volcanic islands with deep surrounding waters. Despite being a tortoise, it is semi-aquatic and spends almost two thirds of its life underwater. Thanks to water magic it is able to move around swiftly underwater but on land it is a slow creature. Thus the Deepscale Tortoise has adapted to store water in its belly while on land and then convert it into mist when exhaling thanks to several pressure controlling valves in its throat. This produces a thick mist that can help hide the Deepscale Tortoise from predators. They also have a special diet that is heavy in minerals, obsidian being a favorite of the species.
[b]Trait Effect:[/b]
-D-tier speed on land, A-tier speed underwater through water magic.
-Natural shell protecting the torso provides A-tier armor. Every limb can retract into the shell to hide, but only three limbs at once.
-Darker scales covering the top of the head, outer half of the arms, front half of the legs, and the entirety of the tail are hardened. These darker scales provide an additional B-tier armor against physical damage. However, the lighter scales are especially soft and fragile taking double damage from physical damage. The scales provide no benefit against heat, cold, or other non physical means of damage.
-While on land a passive cloud of mist 10m in diameter will surround the Deepscale Tortoise for up to 4 posts. Drinking fluids will add one post to the duration of the mist for every D-tier serving ingested.
-Able to register 3 Water Magic abilities.
[/spoiler]
[b]Abilities:[/b]
[color=red][b]The first two abilities are free and do not count towards this NPC's total, or against the water magic slots. In order to fill out the rest of his ability slots, the owner of Bi Xi must complete a thread with him for each new ability obtained.[/b][/color]
[i]Breath of Mist[/i] ~ While on land Bi Xi inhales deeply and consumes a charge of water in order to release a heavy mist into the surrounding area. The mist expands to form a 40m dome centered on Bi Xi which reduces visibility down to 5m for those within.
[i]Numbroot Brew[/i] ~ Bi Xi pops open one of the bottles of green liquid on his strap. Instead of drinking the anesthetic directly, he siphons it off into his organ for storing water for respiration while on land.  The concoction applies its effects to the mist Bi Xi breaths and into any mist based abilities he uses for 4 posts. Bi Xi is immune to the effects of his own concoctions but may only use one at a time and using another overwrites it. Numbroot Brew applies a C-tier numbing effect which reduces movement speed for 2 posts. Each post spent inside the mist adds a C-tier stack to potency and resets the effect duration capping at A-tier numbing.

Lagi

Lagi
Ω-Tier
Ω-Tier

1 bid on genki

Ustad

Ustad
C-Tier
C-Tier

one bid on Wu

Zuzu Mansur

Zuzu Mansur
A-Tier
A-Tier

Bidding two for Genkei.

Lagi

Lagi
Ω-Tier
Ω-Tier

ill tie with zub, 2 bids

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