Magic Tools linked to crafting profession jobs
https://magiworld.forumotion.com/t12872-personal-crafting-jobs#69906
Name: Magic Smith's Hammer
Tier: B
Type: Magic Weapon - Hammer
Magic Type: Molding Magic | Strength Magic
Appearance: A metal hammer which carries a dull luster and dark red coloring. The face of the hammer is a crystalline face formed from hardened resin. There is a clear bell-like melodious sound made whenever this hammer strikes a target. It has a 38cm long handle and a hammer face 20cm in diameter. The hammer is capable of dealing B-tier blunt damage with the face of the hammer or B-tier puncturing damage by using the sharp back end. The magic circle is carved into the face of the hammer's metal body and is covered by the resin crystalline face but remains visible through its clear translucent nature.
Function:
Name: Confounding Gate
Tier: B
Type: Magic Weapon - Shield
Magic Type: Nightmare
Appearance: A shield that was once merely bronze, now fused with glass and silver in order to give it a new reflective chrome color. The surface case been given a intricate engraving around three bossed knobs. The shield itself is 90cm long after all the added materials and has two concentric magic circles carved into the backside of the shield where its handle is located.
Function:
https://magiworld.forumotion.com/t12872-personal-crafting-jobs#69906
Name: Magic Smith's Hammer
Tier: B
Type: Magic Weapon - Hammer
Magic Type: Molding Magic | Strength Magic
Appearance: A metal hammer which carries a dull luster and dark red coloring. The face of the hammer is a crystalline face formed from hardened resin. There is a clear bell-like melodious sound made whenever this hammer strikes a target. It has a 38cm long handle and a hammer face 20cm in diameter. The hammer is capable of dealing B-tier blunt damage with the face of the hammer or B-tier puncturing damage by using the sharp back end. The magic circle is carved into the face of the hammer's metal body and is covered by the resin crystalline face but remains visible through its clear translucent nature.
Function:
- Molding Strike - Feeding magoi into the hammer causes it to send a wave of Molding magic into whatever the hammer strikes. The molding magic will cause the struck object to become soft like clay for a moment and change shape swiftly before returning to its normal consistency. The magic can affect an object or amount of material up to 20m in size in any dimensions and reshape it freely. Enemy equipment affected by this magic type is repaired to its normal shape for free at the end of the thread. All equipment altered by this spell receives an additional C-tier's worth of item durability. 10 Magoi to activate | 5 Magoi to sustain
- Calamity Seal - Feeding magoi into the hammer causes it to swell with Strength Magic causing the hammer to grow without restraint. The hand remains wieldable by the wielder's hands, but the rest of it grows up to 10m long with a head up to 15m in diameter. Despite its massive size, the hammer feels light as a feather to the user as gravity does the lifting for them. A swing from the hammer in this state causes a strength magic projection of the force with a japanses character for "calamity" 禍 embossed on the cylinder of force unleashed. The projection can travel up to 20m away and deals B-tier damage. 10 Magoi to activate | 5 Magoi to sustain
Name: Confounding Gate
Tier: B
Type: Magic Weapon - Shield
Magic Type: Nightmare
Appearance: A shield that was once merely bronze, now fused with glass and silver in order to give it a new reflective chrome color. The surface case been given a intricate engraving around three bossed knobs. The shield itself is 90cm long after all the added materials and has two concentric magic circles carved into the backside of the shield where its handle is located.
Function:
- Mirror Blinding - When the user infuses their magoi into the shield it produces a 15m diameter cone of nightmare magic that travels forward up to 30m away. The face of the cone acts as a mirror reflecting any attackers and produces twisted nightmare versions of them based on their own personal fears and insecurities unleashing copy attacks to intercept them. The reflections deal B-tier impact damage. 10 Magoi to activate | 5 Magoi to sustain
- Labyrinth of Self Reflection - Feeding magoi into the shield causes it to shine brightly casting a silver light that shines up to 50m away. The light turns solid and forms a 30m diameter sphere that is filled with maze-like hollow chambers that lead all throughout its interior volume. However, unlike a true maze, this narrow 3mx3m path has no dead ends or turns and is simply a complex straight line from start to finish with a single larger 5x5m diameter circular room at the center.. All the surfaces of the interior are mirror-like and reflect those trapped within. Entering the room at the center, it reflects a nightmarish setting created from the target's own fears and insecurities. The structure of the labyrinth requires B-tier damage to break through. 10 Magoi to activate | 5 Magoi to sustain