- DawnII:
Name:DawnII
Tier:A
Damage Required to Defeat: A
Description: Dawn the Second is more or less the leader of the smallest branch of SOFR, specifically the village for scorned veterans who fought on the losing side of the Kou war. Dawn is a old swordsman that fought dutifully for Gou and after being forsaken by his country he has become loyal to Gilles serving as her new voice.
Weapons: A 1 meter long crimson katana with a shorter .5m blade that deals A tier damage
Traits:
Abilities:- Fix Bayonet: DawnII charges forward 5 meters thrusting his katana blade straight out to deal A tier piercing damage.
Bothersome Gnat: He uses his shorter blade with swift movement to parry A tier damage
Swallowtail: He brings down his longsword straight down on the enemy as a feint while the true attack is a sweeping upward slice from the short blade to deal A tier damage.
Bullfrog: After missing an attack from Fix Bayonet he wil exert further force to throw his blade straight forward 5 m to deal A tier damage.
- Fix Bayonet: DawnII charges forward 5 meters thrusting his katana blade straight out to deal A tier piercing damage.
- DuskIII:
Name:DuskIII
Tier:A
Damage Required to Defeat: A
Description: Dusk the Third is a former bandit that had joined gilles after meeting in the desrts of Helio. They are trained in using assassin tools and well as poisons.
Weapons: They use a pair of iron claw gauntlets that deal a tier slicing damage and the bladed fingers are .5 meters long each that deal A tier damage.
Traits: (Must be approved with NPC, No Magoi or Stamina traits.)
Abilities:- Feline's play: DuskIII moves in a quick movements to dodge up to A tier damage.
Hairball: They throws up to 10meters a vial that releases a green gas that fills a 5meter diameter area of toxic fumes that deal A tier poison damage.
Feline's Dance: Dusk slashes one of his clawed gauntlets to deal A tier damage.
- Feline's play: DuskIII moves in a quick movements to dodge up to A tier damage.