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Arik's Starter Spells

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1Arik's Starter Spells Empty Arik's Starter Spells 16/05/14, 08:21 am

Arik

Arik
D-Tier
D-Tier

Name: Böllr abr Gargzla
Tier: C
Cost: 20
Element: Light
Class: Offensive
Range: 20 Meters
Duration: 3 Posts
Cool-Down: 3 Posts
Description: This spell creates a brilliant globe of light, five meters in diameter, at a point of Arik's choosing within 20 meters. Anyone within the spell's range who looks directly at it is blinded for a post; avoiding this face would mean shielding one's eyes directly or indirectly. The ball cannot move, but anyone touching it would sustain C-tier burning damage from the intensity of the light. Arik can materialize the globe anywhere, including on or near another person, but the air will shimmer with radiance for a second before the spell completes. The spell takes a good two seconds for him to cast, but it's a powerful and versatile one, well worth the time and effort.

Name: Haina medh Aiedail
Tier: D
Cost: 10
Element: Light
Class: Offensive
Range: 10 Meters
Duration: Instant
Cool-Down: 2 Posts
Description: This is a quick and dirty incantation that focuses light into a sphere 1 foot in diameter and sends the radiant orb hurtling at an opponent at 10 m/s to smack them, causing D-tier burns. It takes hardly any time to cast, so Arik uses it as a basic combat spell.

Name: Naina abr Fethrblakas
Tier: D
Cost: 10
Element: Light
Class: Supplementary
Range: 10 Meters
Duration: 2 Posts
Cool-Down: 2 Posts
Description: Arik uses this spell to bend light into the shape of a flock of radiant birds. The creatures cannot be mistaken for a natural bird; they shimmer with every color of the rainbow and their hues change at a moment's notice. Each bird is the size and shape of a large crow, and there are five of them. They tend to fly with two in front, one in the middle, and two in the back, unless instructed otherwise. Arik doesn't have to keep the flock together, but he has to concentrate on this spell more if he decides to split the illusory birds up. The birds can be directed as a whole to swarm around one person for the duration of the spell, interfering with them by flitting around in their vision, leaving streaks of light everywhere. They also have use as a signal or a distraction. The birds fly at 10m/s.

Name: Dras-Hvitir
Tier: D
Cost: 10
Element: Light
Class: Supplementary
Range: 10 meters
Duration: 5 Posts
Cool-Down: 2 Posts
Description: This spell is simple enough; it creates light enough to see by, emanating from Arik's staff and illuminating the surrounding 10 feet as bright as day. The light does not stop there, but the spell is less effective at lighting the dark past that sphere. It wouldn't dispel the deep gloom of a starless, moonless night much farther than that, though a dim room in an otherwise-bright city might be completely lit. In other words, the spell is much less effective if put under stress from another magician or a Dungeon, but absent that, it's easy for Arik to light a decently large space.

Name: Bjart-Dramur
Tier: D
Cost: 10
Element: Light
Class: Offensive
Range: 10 Meters
Duration: 1 Post
Cool-Down: 2 Posts
Description: Arik gathers a ball of light one foot in diameter on the end of his staff and sends it toward an opponent at a speed of 10m/s. If it hits, the light travels to the opponent's eyes and forms a scene or picture of Arik's choosing. Arik can create most anything he can picture in his mind, but it always takes on the quality of a watercolor painting. It's easily possible to distinguish the scenery from reality, but it still obscures vision, effectively blinding the target for the duration.



Last edited by Arik on 16/05/14, 04:15 pm; edited 6 times in total

2Arik's Starter Spells Empty Re: Arik's Starter Spells 16/05/14, 01:05 pm

Duquin

Duquin
A-Tier
A-Tier

Arik's Starter Spells Tumblr_n2wpcil4gm1tvwd8co1_400

Böllr abr Gargzla:
-Please specify the type of damage as burning damage.
-The spell is missing it's movement speed.
-What is the size/scale of the globe?

Haina abr Aiedail:
-Light magic burns or pierces if used in laser form. That being said, please change this spells damage from brusing to D-tier burns.
-The spell is missing it's movement speed.
-How big is the orb?

Naina abr Fethrblakas:
-Light magic cannot be solid so you'll need to save this spell until you can create strength magic combinations to add physical force to your spells.
-The spell is missing it's movement speed.
-How big are the birds?
-How many birds are there?

Bjart-Dramur:
-What is the size of the ball?
-What is the limitations on the scenery you can create?

3Arik's Starter Spells Empty Re: Arik's Starter Spells 16/05/14, 04:16 pm

Arik

Arik
D-Tier
D-Tier

Added the sizes. The movement speeds were already there, but I bolded them. Böllr abr Garjzla can't move after it's made. It sits there and shines all pretty like, being an obstacle. Also reworked the birds so that they weren't solid. Finally, fixed a grammatical error in one of the spell titles.

4Arik's Starter Spells Empty Re: Arik's Starter Spells 16/05/14, 05:47 pm

Duquin

Duquin
A-Tier
A-Tier

Arik's Starter Spells Sinbad-magi-the-labyrinth-of-magic-31063086-482-651_zpsc2530e1f

Code:
[b]Name:[/b] Böllr abr Gargzla
[b]Tier:[/b] C
[b]Cost:[/b] 20
[b]Element:[/b] Light
[b]Class:[/b] Offensive
[b]Range:[/b] 20 Meters
[b]Duration:[/b] 3 Posts
[b]Cool-Down:[/b] 3 Posts
[b]Description:[/b] This spell creates a brilliant globe of light, five meters in diameter, at a point of Arik's choosing within 20 meters. Anyone within the spell's range who looks directly at it is blinded for a post; avoiding this face would mean shielding one's eyes directly or indirectly. [b]The ball cannot move[/b], but anyone touching it would sustain C-tier burning damage from the intensity of the light. Arik can materialize the globe anywhere, including on or near another person, but the air will shimmer with radiance for a second before the spell completes. The spell takes a good two seconds for him to cast, but it's a powerful and versatile one, well worth the time and effort.

[b]Name:[/b] Haina medh Aiedail
[b]Tier:[/b] D
[b]Cost:[/b] 10
[b]Element:[/b] Light
[b]Class:[/b] Offensive
[b]Range:[/b] 10 Meters
[b]Duration:[/b] Instant
[b]Cool-Down:[/b] 2 Posts
[b]Description:[/b] This is a quick and dirty incantation that focuses light into a sphere 1 foot in diameter and sends the radiant orb hurtling at an opponent at [b]10 m/s[/b] to smack them, causing D-tier burns. It takes hardly any time to cast, so Arik uses it as a basic combat spell.

[b]Name:[/b] Naina abr Fethrblakas
[b]Tier:[/b] D
[b]Cost:[/b] 10
[b]Element:[/b] Light
[b]Class:[/b] Supplementary
[b]Range:[/b] 10 Meters
[b]Duration:[/b] 2 Posts
[b]Cool-Down:[/b] 2 Posts
[b]Description:[/b] Arik uses this spell to bend light into the shape of a flock of radiant birds. The creatures cannot be mistaken for a natural bird; they shimmer with every color of the rainbow and their hues change at a moment's notice. Each bird is the size and shape of a large crow, and there are five of them. They tend to fly with two in front, one in the middle, and two in the back, unless instructed otherwise. Arik doesn't have to keep the flock together, but he has to concentrate on this spell more if he decides to split the illusory birds up. The birds can be directed as a whole to swarm around one person for the duration of the spell, interfering with them by flitting around in their vision, leaving streaks of light everywhere. They also have use as a signal or a distraction. [b]The birds fly at 10m/s.[/b]

[b]Name:[/b] Dras-Hvitir
[b]Tier:[/b] D
[b]Cost:[/b] 10
[b]Element:[/b] Light
[b]Class:[/b] Supplementary
[b]Range:[/b] 10 meters
[b]Duration:[/b] 5 Posts
[b]Cool-Down:[/b] 2 Posts
[b]Description:[/b] This spell is simple enough; it creates light enough to see by, emanating from Arik's staff and illuminating the surrounding 10 feet as bright as day. The light does not stop there, but the spell is less effective at lighting the dark past that sphere. It wouldn't dispel the deep gloom of a starless, moonless night much farther than that, though a dim room in an otherwise-bright city might be completely lit. In other words, the spell is much less effective if put under stress from another magician or a Dungeon, but absent that, it's easy for Arik to light a decently large space.

[b]Name:[/b] Bjart-Dramur
[b]Tier:[/b] D
[b]Cost:[/b] 10
[b]Element:[/b] Light
[b]Class:[/b] Offensive
[b]Range:[/b] 10 Meters
[b]Duration:[/b] 1 Post
[b]Cool-Down:[/b] 2 Posts
[b]Description:[/b] Arik gathers a ball of light one foot in diameter on the end of his staff and sends it toward an opponent at a speed of [b]10m/s[/b]. If it hits, the light travels to the opponent's eyes and forms a scene or picture of Arik's choosing. Arik can create most anything he can picture in his mind, but it always takes on the quality of a watercolor painting. It's easily possible to distinguish the scenery from reality, but it still obscures vision, effectively blinding the target for the duration.

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