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Azula Starter Abilities

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1Azula Starter Abilities Empty Azula Starter Abilities 14/08/20, 02:51 am

Azula Falcoth

Azula Falcoth
D-Tier
D-Tier

Ziggy Come
Tier: D Tier
Class: Magician.
Type: Supplementary
Range: Long
Requirements/Drawbacks: Azula wave her wand then pat her leg with her free hand
Scaling: Scales for an additional round of another non combative action.
Sustain: --
Cool Down: 1 Post
Cost: 10 Magoi | 5
Description:

    Once cast the form of her imaginary friend Ziggy will  form out of bacteria in the air using the rukh about to do so.  Once he arrives he can perform a Non combative action with maximum of D Tier strength and  runs at that speed of a wild dog. Ziggy will stick around for a single post following the orders Azula requires him to do. He can pick things up with his paws but not as well as hands with thumbs. If Ziggy leaves 15 m from her current location before doing an action he will vanish into thin air and the spell ended automatically he can be summoned up to 10 meters away from Azula’s current location to start.
    ”Ziggy”:





Ziggy Sick ‘em
Tier: C Tier
Class: Magician
Type: Offensive
Range: Long
Requirements/Drawbacks: Azula must wave her wand, snap her free hands fingers then point to where/who she wants Ziggy to attack
Scaling: Scales for one higher tier Damage for every 10 Magoi I=invested.
Sustain: --
Cool Down: 2 Posts
Cost: 20 Magoi | 10
Description:

    Once cast the form of her imaginary friend Ziggy will form out of bacteria in the air using the rukh about to do so.  Once he arrives he runs at all fours towards the target growing out his jaw showing off his uneven needle like teeth. He then will attack either with a bite or a tackle for C Tier Damage before vanishing as the spell ends with him roaring into the sky. He can be summoned up to 10 meters away from Azula and run to reach his target up to an additional 5 m.
    ”Ziggy”:





An Apple A Day
Tier: D Tier
Class: Magician
Type: Supplementary
Range: Close
Requirements/Drawbacks: Azula must be in a location that can naturally grow trees, then wait a post for the tree to grow fully.
Scaling: Scales For an Additional Healing Fruit
Sustain: --
Cool Down: 1 Post
Cost: 10 Magoi | 5
Description:

    Upon casting this a tree of a random fruit that can naturally grow will sprout and grow over the course of one post round in the immediate area of Azula (Within 5 m of her location). When It becomes Azula’s post next the tree will sprout countless fruits. The closest fruit to Azula will grow extra large weighing down the branch to lower it, and will hold the wrong color of the fruit that it naturally grows with. Once bitten into the first bite of this fruit will heal up to one D Tier Damage. Any additional fruits formed through scaling will grow in a random location but look the same and will also function in the same way. The rest of the fruit is just a normal fruit that can be eaten, all the other fruits are normal as well and the tree will remain  after this along with its fruit, but only the first bite of each odd colored fruit will heal damage.





Lifting Nature
Tier: D
Class: Magician
Type: Supplementary
Range: Medium
Requirements/Drawbacks: Azula must point her wand at the location she wishes to go.
Scaling: Scales for an additional round of movement.
Sustain: --
Cool Down: 1 Post
Cost: 10 Magoi | 5
Description:

    Azula once she points to where she wishes to go with her wand and using the bacteria coming off of the near by plant life she will form a vine from the tip  of her wand. It will then shoot out to the location she is pointing at and moves her to the said location moving at a relatively fast pace to said location. It can move her up to 7 m away. In addition while the vine is at mid grab if it is angled right and something above her she can swig from the vine for up to 4 additional meters.





Wonder Grow
Tier: D Tier
Class: Magician
Type: Supplementary
Range: Close
Requirements/Drawbacks: Azula must plant the seed of the plant then point her wand t the planted seed
Scaling: Scales to grow one additional plant per 10 magoi
Sustain: --
Cool Down: 1 Post
Cost: 10 Magoi | 5
Description:

    Once the seed of the required plant is planted Azula staying within 5 m of the target plant points her wand at it making it fully grow to perfect health. This will grow a plant that will then be counted as a mundane item, and or the items it grows (Such as fruits from a tree being the mundane item.) would become the mundane item it produces. It takes the post that this is cast to grow and can not be harvested until after the post passes.



Last edited by Azula Falcoth on 16/08/20, 02:11 am; edited 4 times in total

2Azula Starter Abilities Empty Re: Azula Starter Abilities 14/08/20, 09:39 pm

Merrze

Merrze
Ω-Tier
Ω-Tier

Ziggy Come: If i'm correct you had life magic so he wouldn't just fade into existence you'd command the rukh to form him from nearby life or bacteria in the air to form him. He could have D-tier strength and last a single post but you don't need the non-combat action as it's a construct. However, D-tier speed is not a thing you would compare it to the speed of a wild dog at full speed.

Ziggy Sick ‘em: Same comment about how the beast is formed

An Apple A Day: IS the immediate area just right next to you or did you wanna make it a short distance? The ability is fine I just wanted to ask.

Lifting Nature: Are you saying a plant from 7m away can grab you and move after you command it it? You could also grow a plant from your wand using bacteria or wood if its in your wand and have it grow it to swing or grab onto things so you can move.

Wonder Grow: I'm little confused by if this works with mundane items or not. You could just say it grows a plant that is a mundane item with a certain effect and as it gets higher tier or you make a higher tier version you could add different plants. Then if you wanted to expand that function you could register seed mundane items to go with it to get that initial idea it seems that you're implying.

3Azula Starter Abilities Empty Re: Azula Starter Abilities 16/08/20, 02:14 am

Azula Falcoth

Azula Falcoth
D-Tier
D-Tier

Edited, for the apple a day one it would be relatively right next to her I added in a note saying it would be within 5 m of her. I wanted ti to be pretty close to her so she wouldn't have to try to cast another spell just to get to the tree if she was in dire need of healing just to get to the tree.

4Azula Starter Abilities Empty Re: Azula Starter Abilities 17/08/20, 11:56 am

Merrze

Merrze
Ω-Tier
Ω-Tier

Starters approved

Code:
[center][b]Ziggy Come[/b][/center]
[b]Tier:[/b] D Tier
[b]Class:[/b] Magician.
[b]Type:[/b] Supplementary
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Azula wave her wand then pat her leg with her free hand
[b]Scaling:[/b] Scales for an additional round of another non combative action.
[b]Sustain:[/b] --
[b]Cool Down:[/b] 1 Post
[b]Cost:[/b] 10 Magoi | 5
[b]Description:[/b]
[list]
Once cast the form of her imaginary friend Ziggy will  form out of bacteria in the air using the rukh about to do so.  Once he arrives he can perform a Non combative action with maximum of D Tier strength and  runs at that speed of a wild dog. Ziggy will stick around for a single post following the orders Azula requires him to do. He can pick things up with his paws but not as well as hands with thumbs. If Ziggy leaves 15 m from her current location before doing an action he will vanish into thin air and the spell ended automatically he can be summoned up to 10 meters away from Azula’s current location to start.[spoiler=”Ziggy”]Ziggy stands at 244 cm tall when on his hind legs, and 122 cm when on all 4s[/spoiler][/list]

[hr]

[center][b]Ziggy Sick ‘em[/b][/center]
[b]Tier:[/b] C Tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Azula must wave her wand, snap her free hands fingers then point to where/who she wants Ziggy to attack
[b]Scaling:[/b] Scales for one higher tier Damage for every 10 Magoi I=invested.
[b]Sustain:[/b] --
[b]Cool Down:[/b] 2 Posts
[b]Cost:[/b] 20 Magoi | 10
[b]Description:[/b]
[list]
Once cast the form of her imaginary friend Ziggy will form out of bacteria in the air using the rukh about to do so.  Once he arrives he runs at all fours towards the target growing out his jaw showing off his uneven needle like teeth. He then will attack either with a bite or a tackle for C Tier Damage before vanishing as the spell ends with him roaring into the sky. He can be summoned up to 10 meters away from Azula and run to reach his target up to an additional 5 m.[spoiler=”Ziggy”]Ziggy stands at 244 cm tall when on his hind legs, and 122 cm when on all 4s[/spoiler][/list]

[hr]

[center][b]An Apple A Day[/b][/center]
[b]Tier:[/b] D Tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Azula must be in a location that can naturally grow trees, then wait a post for the tree to grow fully.
[b]Scaling:[/b] Scales For an Additional Healing Fruit
[b]Sustain:[/b] --
[b]Cool Down:[/b] 1 Post
[b]Cost:[/b] 10 Magoi | 5
[b]Description:[/b]
[list]
Upon casting this a tree of a random fruit that can naturally grow will sprout and grow over the course of one post round in the immediate area of Azula (Within 5 m of her location). When It becomes Azula’s post next the tree will sprout countless fruits. The closest fruit to Azula will grow extra large weighing down the branch to lower it, and will hold the wrong color of the fruit that it naturally grows with. Once bitten into the first bite of this fruit will heal up to one D Tier Damage. Any additional fruits formed through scaling will grow in a random location but look the same and will also function in the same way. The rest of the fruit is just a normal fruit that can be eaten, all the other fruits are normal as well and the tree will remain  after this along with its fruit, but only the first bite of each odd colored fruit will heal damage.[/list]

[hr]

[center][b]Lifting Nature[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Azula must point her wand at the location she wishes to go.
[b]Scaling:[/b] Scales for an additional round of movement.
[b]Sustain:[/b] --
[b]Cool Down:[/b] 1 Post
[b]Cost:[/b] 10 Magoi | 5
[b]Description:[/b]
[list]
Azula once she points to where she wishes to go with her wand and using the bacteria coming off of the near by plant life she will form a vine from the tip  of her wand. It will then shoot out to the location she is pointing at and moves her to the said location moving at a relatively fast pace to said location. It can move her up to 7 m away. In addition while the vine is at mid grab if it is angled right and something above her she can swig from the vine for up to 4 additional meters. [/list]

[hr]

[center][b]Wonder Grow[/b][/center]
[b]Tier:[/b] D Tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Azula must plant the seed of the plant then point her wand t the planted seed
[b]Scaling:[/b] Scales to grow one additional plant per 10 magoi
[b]Sustain:[/b] --
[b]Cool Down:[/b] 1 Post
[b]Cost:[/b] 10 Magoi | 5
[b]Description:[/b]
[list]
Once the seed of the required plant is planted Azula staying within 5 m of the target plant points her wand at it making it fully grow to perfect health. This will grow a plant that will then be counted as a mundane item, and or the items it grows (Such as fruits from a tree being the mundane item.) would become the mundane item it produces. It takes the post that this is cast to grow and can not be harvested until after the post passes.[/list]

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