D -> B
Class: Magician
Type: Offensive
Range: Medium
Requirements/Drawbacks: The caster must chant before performing this spell.
Sustain: --
Cool Down: 3 post
Cost: 30 Magoi | 15
Description: The caster controls the rukh around the target within 10 meters from her and produces high pitched screeches that will get louder the longer for as long as the spell is active. The target will progressively feel more pain on their ears and eardrums, dealing B Tier damage. This spell uses sound magic.
D -> B
Class: Magician
Type: Offensive
Range: Medium
Requirements/Drawbacks: The caster must be focused and aim the spell with their staff.
Scaling: The tier of damage dealt will increase by one for every 10 magoi/stamina that is invested.
Sustain: --
Cool Down: 3 post
Cost: 30 Magoi | 15
Description: The caster creates a sound wave that is shaped like a tunnel that has 2 meters as its width, and 2 meters as its height. This tunnel moves towards the target and deals a sharp pain on the target's ear and eardrums by giving out a loud piercing sound, dealing B Tier damage to the target(s). This spell uses sound magic.
C -> A
Class: Magician
Type: Offensive
Range: Long
Requirements/Drawbacks: The caster must aim their staff and wait for the orb to form and fully grow to its proper size.
Scaling: The caster can form an extra Orb of D Tier Damage for every 10 extra Magoi Invested.
Sustain: --
Cool Down: 2 posts
Cost: 40 Magoi | 20
Description: The caster casts a sound orb with 2 meters in diameter that will travel up to 20 meters away and will explode once it touches its target. It then lets off a loud screech as it tears at whatever it can reach dealing A Tier damage. The loud screech will disappear at the end of the spell.This spell uses sound magic.
C -> B
Class: Magician
Type: Social
Range: Long
Requirements/Drawbacks: The caster must focus on the music playing and what should be played next.
Scaling: The area of effect may increase by 10 m for every 10 magoi/stamina that is invested.
Sustain: 0
Cool Down: 4 posts
Cost: 40 Magoi | 20
Description: The caster can focus on the Rukh around them and manipulate them to give off different sounds. The caster then sets them off in different sequences, speeds, and patterns in order to create various different songs that could be summed up to the caster using the Rukh to act like an instrument. All who are within range and are able to hear will hear whatever the caster tries to perform. The caster must tell the Ruhk what to perform to play the song. Each song will last for 2 posts, and the user can release the staff after sticking to a ground or propping it up to allow the music to play on its own though she at that point must still focus on the music as it plays, and pre plan the entire song as she's casting the spell. The spells base distance goes to 15 m in any direction away from Jumanah.
Ear Pound
Tier: B TierClass: Magician
Type: Offensive
Range: Medium
Requirements/Drawbacks: The caster must chant before performing this spell.
- The Chant:
- May the rukh carry my staffs shout, and gift my target with pain.
Sustain: --
Cool Down: 3 post
Cost: 30 Magoi | 15
Description: The caster controls the rukh around the target within 10 meters from her and produces high pitched screeches that will get louder the longer for as long as the spell is active. The target will progressively feel more pain on their ears and eardrums, dealing B Tier damage. This spell uses sound magic.
D -> B
Roaring Wave
Tier: B TierClass: Magician
Type: Offensive
Range: Medium
Requirements/Drawbacks: The caster must be focused and aim the spell with their staff.
Scaling: The tier of damage dealt will increase by one for every 10 magoi/stamina that is invested.
Sustain: --
Cool Down: 3 post
Cost: 30 Magoi | 15
Description: The caster creates a sound wave that is shaped like a tunnel that has 2 meters as its width, and 2 meters as its height. This tunnel moves towards the target and deals a sharp pain on the target's ear and eardrums by giving out a loud piercing sound, dealing B Tier damage to the target(s). This spell uses sound magic.
C -> A
Sound Breaker
Tier: A TierClass: Magician
Type: Offensive
Range: Long
Requirements/Drawbacks: The caster must aim their staff and wait for the orb to form and fully grow to its proper size.
Scaling: The caster can form an extra Orb of D Tier Damage for every 10 extra Magoi Invested.
Sustain: --
Cool Down: 2 posts
Cost: 40 Magoi | 20
Description: The caster casts a sound orb with 2 meters in diameter that will travel up to 20 meters away and will explode once it touches its target. It then lets off a loud screech as it tears at whatever it can reach dealing A Tier damage. The loud screech will disappear at the end of the spell.This spell uses sound magic.
C -> B
The Music Of The Rukh
Tier: B TierClass: Magician
Type: Social
Range: Long
Requirements/Drawbacks: The caster must focus on the music playing and what should be played next.
Scaling: The area of effect may increase by 10 m for every 10 magoi/stamina that is invested.
Sustain: 0
Cool Down: 4 posts
Cost: 40 Magoi | 20
Description: The caster can focus on the Rukh around them and manipulate them to give off different sounds. The caster then sets them off in different sequences, speeds, and patterns in order to create various different songs that could be summed up to the caster using the Rukh to act like an instrument. All who are within range and are able to hear will hear whatever the caster tries to perform. The caster must tell the Ruhk what to perform to play the song. Each song will last for 2 posts, and the user can release the staff after sticking to a ground or propping it up to allow the music to play on its own though she at that point must still focus on the music as it plays, and pre plan the entire song as she's casting the spell. The spells base distance goes to 15 m in any direction away from Jumanah.
Last edited by Jumanah Necowl on 12/07/20, 12:48 am; edited 2 times in total