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Standing Mirror Abilities

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1Standing Mirror Abilities Empty Standing Mirror Abilities 24/03/17, 08:38 pm

Zadi

Zadi
A-Tier
A-Tier

The Magic Weapon:

Blinding Sheen: Seeking Swords
Tier: B
Type: Offensive
Range: Long
Requirements/Drawbacks: Must have an instance of the magic function Blinding Sheen active. Also, the user must be able to see a target.
Scaling: Damage of projectiles doubles for every 10 magoi added.
Sustain: -
Cool Down: 3 posts
Cost: 15 | 15 magoi
Description:

    The user activates the magic function Blinding Sheen and fires out four of the countless source points as projectile beams, each capable of dealing D-tier piercing damage. These projectile beams seek a target as long as the user sees the target. If the user loses sight of a target, the beams take a gradual nosedive towards the ground. Each projectile beam has a range of 20 meters from the user, length of 5 meters, and diameter of 10 mm.





Blinding Sheen: The Sun
Tier: B
Type: Supplementary
Range: Long
Requirements/Drawbacks: Must have an instance of the magic function Blinding Sheen active.
Scaling: For every 10 magoi added, the radii increases by 5 meters.
Sustain: -
Cool Down: 3 posts
Cost: 15 | 15 magoi
Description:

    The user adds more magoi to the magic function, Blinding Sheen, subsequently increasing the intensity of the magic function in order to blind for 1 more post (2 blinding posts total, blurry vision duration unchanged) and to disorient for 2 posts while blinded. The radii is also increased by 10 meters (15 meters total) and can be scaled further.



Last edited by Zadi on 29/03/17, 10:23 pm; edited 3 times in total

2Standing Mirror Abilities Empty Re: Standing Mirror Abilities 25/03/17, 01:51 pm

Zadi

Zadi
A-Tier
A-Tier

good enough bump

3Standing Mirror Abilities Empty Re: Standing Mirror Abilities 27/03/17, 03:34 pm

Merrze

Merrze
Ω-Tier
Ω-Tier

Approved for training

Code:
[spoiler="The Magic Weapon"][spoiler="Standing Mirror"]
[center][img]http://i.imgur.com/u5y5f0E.png[/img][/center]
[/spoiler]
[b]Name:[/b] Standing Mirror
[b]Tier:[/b] B
[b]Type:[/b] Tower Shield
[b]Magic Type:[/b] Light
[b]Material:[/b] Polished Steel
[b]Appearance:[/b] A massive wall of metal backed by wood and tall enough to easily shield the whole body of a common man. This tower shield was custom made for an Imuchakk by Reim craftsmen. The tower shield stands 2m tall and 0.6m wide capable of covering a full grown Imuchakk if they crouch their profile behind it. The surface of the shield has been polished to a reflective sheen and the back is socketed with leather forearm straps allowing the wielder's hands to remain free.

Crimson cloth hangs over the front of the shield covering up a socket where an orange gem has been fitted. The gem has been cut into a perfect circle and possesses and engraving of the eight pointed star.
[b]Function:[/b]
[list]
[*][b]Blinding Sheen[/b] - Feeding magoi into the magic tool causes the entire front surface of the shield glows with a bright orange light. When the caster wishes, this glow bursts into a bright flash spreading in a semicircle in front of the shield. The radii of this semicircle 5m. Those caught inside the circle will be blinded for 1 post and suffer blurry vision for 2 posts. The light spreads to fill the area of effect creating countless source points for the light as opposed to releasing it in a single direction. This causes the effect to be omnidirectional so simply looking away from the shield is not enough to avoid this effect if you are inside its range. 10 Magoi to activate | 5 to sustain.
[/list]
[/spoiler]

[center][b]Blinding Sheen: Seeking Swords[/b][/center]
[b]Tier:[/b] B
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Must have an instance of the magic function [i]Blinding Sheen[/i] active. Also, the user must be able to see a target.
[b]Scaling:[/b] Damage of projectiles doubles for every 10 magoi added.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 15 | 15 magoi
[b]Description:[/b]
[list]
The user activates the magic function Blinding Sheen and fires out four of the countless source points as projectile beams, each capable of dealing D-tier piercing damage. These projectile beams seek a target as long as the user sees the target. If the user loses sight of a target, the beams take a gradual nosedive towards the ground. Each projectile beam has a range of 20 meters from the user, length of 5 meters, and diameter of 10 mm.[/list]

[hr]

[center][b]Blinding Sheen: The Sun[/b][/center]
[b]Tier:[/b] B
[b]Type:[/b] Supplementary
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Must have an instance of the magic function [i]Blinding Sheen[/i] active.
[b]Scaling:[/b] For every 10 magoi added, the radii increases by 5 meters.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 15 | 15 magoi
[b]Description:[/b]
[list]
The user adds more magoi to the magic function, Blinding Sheen, subsequently increasing the intensity of the magic function in order to blind for 3 more posts (blurry vision duration unchanged). The radii is also increased by 10 meters (15 meters total) and can be scaled further.[/list]

4Standing Mirror Abilities Empty Re: Standing Mirror Abilities 29/03/17, 10:25 pm

Zadi

Zadi
A-Tier
A-Tier

Good thing my training wasn't approved yet xD

Anyway, I changed my mind about The Sun; I lowered the blinding added to 1 post (2 posts total, clarified in description) and added 2 posts of disorientation while being blinded, just in case anybody gets any funny ideas about retaliation >.>

So yeah, edit bump

5Standing Mirror Abilities Empty Re: Standing Mirror Abilities 30/03/17, 08:34 am

Ariel

Ariel
A-Tier
A-Tier

Approved
Code:
[center][b]Blinding Sheen: The Sun[/b][/center]
[b]Tier:[/b] B
[b]Type:[/b] Supplementary
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Must have an instance of the magic function [i]Blinding Sheen[/i] active.
[b]Scaling:[/b] For every 10 magoi added, the radii increases by 5 meters.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 15 | 15 magoi
[b]Description:[/b]
[list]
The user adds more magoi to the magic function, Blinding Sheen, subsequently increasing the intensity of the magic function in order to blind for 1 more post (2 blinding posts total, blurry vision duration unchanged) and to disorient for 2 posts while blinded. The radii is also increased by 10 meters (15 meters total) and can be scaled further.[/list]

6Standing Mirror Abilities Empty Re: Standing Mirror Abilities 30/03/17, 12:13 pm

Zadi

Zadi
A-Tier
A-Tier

7Standing Mirror Abilities Empty Re: Standing Mirror Abilities 30/03/17, 12:39 pm

Rima Fahim

Rima Fahim
A-Tier
A-Tier

Standing Mirror Abilities HVhvTYv

Code:
[center][b]Blinding Sheen: The Sun[/b][/center]
[b]Tier:[/b] B
[b]Type:[/b] Supplementary
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Must have an instance of the magic function [i]Blinding Sheen[/i] active.
[b]Scaling:[/b] For every 10 magoi added, the radii increases by 5 meters.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 15 | 15 magoi
[b]Description:[/b]
[list]
The user adds more magoi to the magic function, Blinding Sheen, subsequently increasing the intensity of the magic function in order to blind for 1 more post (2 blinding posts total, blurry vision duration unchanged) and to disorient for 2 posts while blinded. The radii is also increased by 10 meters (15 meters total) and can be scaled further.[/list]

Code:
[center][b]Blinding Sheen: Seeking Swords[/b][/center]
[b]Tier:[/b] B
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Must have an instance of the magic function [i]Blinding Sheen[/i] active. Also, the user must be able to see a target.
[b]Scaling:[/b] Damage of projectiles doubles for every 10 magoi added.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 15 | 15 magoi
[b]Description:[/b]
[list]
The user activates the magic function Blinding Sheen and fires out four of the countless source points as projectile beams, each capable of dealing D-tier piercing damage. These projectile beams seek a target as long as the user sees the target. If the user loses sight of a target, the beams take a gradual nosedive towards the ground. Each projectile beam has a range of 20 meters from the user, length of 5 meters, and diameter of 10 mm.[/list]

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