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NPC System

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1NPC System Empty NPC System on 16/04/18, 10:41 am

Solomon's Proxy

Solomon's Proxy
There are currently three types of NPC. There are regular NPCs, Combat NPCs, and special plot NPCs. Players will be able to acquire NPCs or categorize NPCs for better player access and use. Currently, all NPC's besides regular ones are made with the assistance of the staff team. A player may attempt to make a combat NPC on their own but will still be reviewed upon purchase.

Regular NPCs:
These types of NPCs are the normal ones you register for your plot. They have no direct capabilities. A player can have an unlimited amount of these NPCs so long as they can keep track of them. These types of NPCs can be made into Combat NPCs or Plot NPCs.

Combat NPCs:
Combat NPCs are NPCs that you purchase or regular NPCs that are made into them by purchase. Combat NPCs get access to a certain amount of traits depending on their rank. Combat NPCs can be brought with you in threads in order to help with combat. A player can only bring a total of two combat NPCs with them in a thread unless it is a substantial plot thread. NPC’s can be upgraded by paying the difference and doing a small 500-word training thread.

In order to purchase an NPC, the players must get an NPC approved, in the approval process the player will work with staff in order to make the NPC. For combat purposes, they will use the same template as enemies for jobs.

NPC Tier stats:

D-tier- Cost: 5,000 Huang
Health: D-tier
Amount of Abilities: 3
Amount of Trait points: 2
Amount of Weapons: 1

C-tier- Cost: 15,000 Huang
Health: C-tier
Amount of Abilities: 4
Amount of Trait points:  6
Amount of Weapons: 1

B-tier- Cost: 30,000 Huang
Health: B-tier
Amount of Abilities: 4
Amount of Trait points: 6
Amount of Weapons: 2

A-tier- Cost: 50,000 Huang
Health: A-tier
Amount of Abilities: 5
Amount of Trait points: 10
Amount of Weapons: 2

Ω-tier- Cost: Plot Only (Reference Plot NPCS)
Health: Ω-tier
Amount of Abilities: 5
Amount of Trait points: 12
Amount of Weapons: 2
Free magic weapon or too

Plot NPCs:

This group of NPCs is the most unique. Any NPC is capable of becoming a plot NPC. Some NPCs, like Omega-Tier NPCs, are always plot NPCs. What makes them different is they all get a free plot trait which capable of benefitting their allies plot, faction or whatever they swear loyalty to. The only way to earn these special NPCs is through events, extensive plotting with a specific NPC or unique job chains. Earning one of these will most likely have a significant impact on your characters story.

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