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Peak Starters

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1Peak Starters Empty Peak Starters 26/02/17, 12:42 pm

Dylan Peak

Dylan Peak
C-Tier
C-Tier

Ascension
Tier: D
Class: Magician
Type: Supplementary
Range: Medium
Requirements/Drawbacks: Dylan must point his scythe at his target(s), then chant 3 syllables.
Scaling: Amount of Targets (Hits)
Sustain: 0
Cool Down: 1
Cost: 10 Magoi
Description:

    Dylan Peak points at his target with his scythe, able to do a swinging motion that points to all of his targets if casting upon multiple people. After chanting, all of his targets rise up 10m at a rate of a meter per second, able to travel only at walking pace, otherwise they break the spell.


Grasp
Tier: D
Class: Magician
Type: Supplementary
Range: Medium
Requirements/Drawbacks: Dylan must aim his fist at the object and chant 4 syllables.
Scaling: Strength (Damage)
Sustain: 0
Cool Down: 1
Cost: 10 Magoi
Description:

    Dylan creates an extension of his grasp, that is manifested in strength magic. The fist is transparent but clearly distorts the vision through it. It can lift things up with up to D-tier strength moving them up to 10 meters. Any resistance breaks the grasp.


Fist
Tier: D
Class: Magician
Type: Offensive
Range: Medium
Requirements/Drawbacks: Must hold his fist up, keeping the scythe off the floor, and chant 2 syllables. Must utilize his other hand to control the magic.
Scaling: Damage
Sustain: 0
Cool Down: 1
Cost: 10 Magoi
Description:

    Dylan creates an image of the hand opposite of the one holding his scythe in strength magic. The hand is transparent but clearly distorts the vision through it. Each action the copied hand makes, is mirrored by the spell, capable of dealing D-tier damage.


Wall
Tier: D
Class: Magician
Type: Defensive
Range: Medium
Requirements/Drawbacks: Must hold the scythe parallel to the floor
Scaling: Length and width are increased by 2M every 10 magoi infused (AoE)
Sustain: 0
Cool Down: 1
Cost: 10 Magoi
Description:

    Dylan creates a wall of strength magic 5M away from his scythe, parallel to it. The wall is transparent, but everything seen through it is distorted. The wall measure 5M long by 5M wide. It is capable of blocking up to D-tier damage.


Reaping
Tier: C
Class: Magician
Type: Offensive
Range: Long Range
Requirements/Drawbacks: Dylan must raise his scythe above his head, perpendicular to the floor, then speak a 3 syllable chant. Then swing his scythe
Scaling: Hits
Sustain: 0
Cool Down: 2
Cost: 20 Magoi
Description:

    After Dylan swings his scythe, a blast of magoi in the shape of his scythe's blade, shoots out in the same angle as the casting slash. They are transparent, but they distort the images seen through them. If more than one, they run parallel to each other. Each is capable of dealing C-tier damage.

2Peak Starters Empty Re: Peak Starters 26/02/17, 03:08 pm

Ariel

Ariel
A-Tier
A-Tier

Approved

Code:
[center][b]Grasp[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Dylan must aim his fist at the object and chant 4 syllables.
[b]Scaling:[/b] Strength (Damage)
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Magoi
[b]Description:[/b]
[list]
Dylan creates an extension of his grasp, that is manifested in strength magic. The fist is transparent but clearly distorts the vision through it. It can lift things up with up to D-tier strength moving them up to 10 meters. Any resistance breaks the grasp.[/list]

Code:
[center][b]Fist[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Must hold his fist up, keeping the scythe off the floor, and chant 2 syllables. Must utilize his other hand to control the magic.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Magoi
[b]Description:[/b]
[list]
Dylan creates an image of the hand opposite of the one holding his scythe in strength magic. The hand is transparent but clearly distorts the vision through it. Each action the copied hand makes, is mirrored by the spell, capable of dealing D-tier damage. [/list]



Ascension

  • Make sure you specify the syllables.
  • Meters per second isn't used in the new system.
  • The spell can't give them free will over their actions. They're puppets, basically.
  • The spell will need to be sustained after one post.


Wall

  • The wall should be 3 x 3 meters.


Reaping

  • Make sure you specify how far the magoi goes in meters.


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3Peak Starters Empty Re: Peak Starters 26/02/17, 06:04 pm

Dylan Peak

Dylan Peak
C-Tier
C-Tier

Love you Ariel. Thank you for the sustain tidbit, I'll just take that as implicit.

Ascension
Tier: D
Class: Magician
Type: Supplementary
Range: Medium
Requirements/Drawbacks: Dylan must point his scythe at his target(s), then chant 3 syllables.
Scaling: Amount of Targets (Hits)
Sustain: 0
Cool Down: 1
Cost: 10 Magoi
Description:

    Dylan Peak points at his target with his scythe, able to do a swinging motion that points to all of his targets if casting upon multiple people. After chanting, all of his targets rise up 10m. Any actions will break the spell.


Wall
Tier: D
Class: Magician
Type: Defensive
Range: Medium
Requirements/Drawbacks: Must hold the scythe parallel to the floor
Scaling: Length and width are increased by 2M every 10 magoi infused (AoE)
Sustain: 0
Cool Down: 1
Cost: 10 Magoi
Description:

    Dylan creates a wall of strength magic 5M away from his scythe, parallel to it. The wall is transparent, but everything seen through it is distorted. The wall measure 3M long by 3M wide. It is capable of blocking up to D-tier damage.


Reaping
Tier: C
Class: Magician
Type: Offensive
Range: Long Range
Requirements/Drawbacks: Dylan must raise his scythe above his head, perpendicular to the floor, then speak a 3 syllable chant. Then swing his scythe
Scaling: Hits
Sustain: 0
Cool Down: 2
Cost: 20 Magoi
Description:

    After Dylan swings his scythe, a blast of magoi in the shape of his scythe's blade, shoots out in the same angle as the casting slash. They are transparent, but they distort the images seen through them. If more than one, they run parallel to each other, 1M apart. They travel up to 15M away. Each is capable of dealing C-tier damage.


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Peak Starters YCMlGbV

4Peak Starters Empty Re: Peak Starters 26/02/17, 06:24 pm

Ariel

Ariel
A-Tier
A-Tier

Approved

Code:
[center][b]Ascension[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Dylan must point his scythe at his target(s), then chant 3 syllables.
[b]Scaling:[/b] Amount of Targets (Hits)
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Magoi
[b]Description:[/b]
[list]
Dylan Peak points at his target with his scythe, able to do a swinging motion that points to all of his targets if casting upon multiple people. After chanting, all of his targets rise up 10m. Any actions will break the spell. [/list]

Code:
[center][b]Wall [/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Magician
[b]Type:[/b] Defensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Must hold the scythe parallel to the floor
[b]Scaling:[/b] Length and width are increased by 2M every 10 magoi infused (AoE)
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Magoi
[b]Description:[/b]
[list]
Dylan creates a wall of strength magic 5M away from his scythe, parallel to it. The wall is transparent, but everything seen through it is distorted. The wall measure 3M long by 3M wide. It is capable of blocking up to D-tier damage.[/list]

Code:
[center][b]Reaping[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Long Range
[b]Requirements/Drawbacks:[/b] Dylan must raise his scythe above his head, perpendicular to the floor, then speak a 3 syllable chant. Then swing his scythe
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 Magoi
[b]Description:[/b]
[list]
After Dylan swings his scythe, a blast of magoi in the shape of his scythe's blade, shoots out in the same angle as the casting slash. They are transparent, but they distort the images seen through them. If more than one, they run parallel to each other, 1M apart. They travel up to 15M away. Each is capable of dealing C-tier damage.[/list]


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