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Kokogarah Ability Update

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1Kokogarah Ability Update  Empty Kokogarah Ability Update 05/09/16, 03:06 pm

Kokogarah Letushraray

Kokogarah Letushraray
D-Tier
D-Tier

D Tier Abilities

Spoiler:

C Tier Abilities

Spoiler:

2Kokogarah Ability Update  Empty Re: Kokogarah Ability Update 05/09/16, 05:49 pm

Duquin

Duquin
A-Tier
A-Tier

A Fork In It:

Ability tiers now determine complexity and "skill" involved in a technique. This ability is a bit "advanced" for an ability that should only reflect a beginner's level of mastery as the bare minimum required to perform. Accurately catching an incoming attack like this should be at least C or B tier.


Around The Clock:

Same issue as the previous ability.


Bounce Back:

Please be a bit more detailed in the description. You can no longer vaguely state that you perform a block or an attack. How do you perform this block? It should be a clear and deliberate method such as holding your weapon up horizontally and using a hand on the flat of the blade to brace for impact.


Cutting You Down:

What do you mean by "swaps hand holding techniques"? Switching from a normal grip to a reverse grip? If so, please word it a bit more clearly.

You have needing your feet planted as the requirement. But I don't see how that would be required for an ability like this. Having the different holding technique sounds more like an appropriate requirement.




You seem to be using planted feet as a catchall for most of the abilities. Please take the last edit I mentioned in mind and rework the other ability requirements to be more fitting for the abilities. What physical and environmental NEEDS are there in order for the actions that make up your ability to be performed?


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Thank you all, for everything.

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