Earthquake
Tier: CClass: Warrior
Type: Supplementary
Range: Close
Requirements: Heavy Weapon. Weapon must be overhead.
Scaling: Every 10 stamina, increases range by 5M.
Sustain: 0
Cool Down: 2
Cost: 20 Stamina
Description: By striking the ground with a near parralel strike, the ability induces vibrations within 3M, stopping all those within those 3 meters from moving their legs for one post, unless moving with an ability higher than C-tier.
Earthbreak
Tier: DClass: Warrior
Type: Supplementary
Range: Close
Requirements Heavy Weapon. Weapon must be overhead
Scaling: Every 10 stamina, increases range by 5M.
Sustain: 0
Cool Down: 1
Cost: 10 Stamina
Description: By striking the ground with a near perpendicular strike, the force of the strike, causes the ground to essentially 'shatter' around the strike for 1M, making anyone who runs on the hazardous terrain, fall, unless traveling through with an ability higher than D-tier.
Pushback
Tier: DClass: Warrior
Type: Supplementary
Range: Close
Requirements Feet must be planted on the floor. Enemy must be within Close range.
Scaling: Every 10 stamina, increases range by 5M.
Sustain: 0
Cool Down: 1
Cost: 10 Stamina
Description: Pushing a target back 2M using both hands against their body.
Pushdown
Tier: DClass: Warrior
Type: Offensive.
Range: Close
Requirements: Target must be moving towards Farid.
Scaling: Damage
Sustain: 0
Cool Down: 1
Cost: 10 Stamina
Description: Puts a hand behind the neck of a charging target and redirects their momentum to the floor, unless charging with an ability higher than D-tier, dealing D-tier damage upon impact.
Brutal Swing
Tier: DClass: Warrior
Type: Supplementary
Range: Close
Requirements: Heavy Weapon. Must wind-up. Must take a step.
Scaling: Every 10 stamina, double the hits.
Sustain: 0
Cool Down: 1
Cost: 10 Stamina
Description: Farid takes a step with his leading leg, and takes a horizontal baseball-like swing at his target, dealing D-tier damage.
Last edited by Farid Issah on 18/08/16, 11:05 am; edited 5 times in total