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STARTERS

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1STARTERS Empty STARTERS 13/08/16, 11:29 am

Farid Issah

Farid Issah
β-Tier
β-Tier

Earthquake
Tier: C
Class: Warrior
Type: Supplementary
Range: Close
Requirements: Heavy Weapon. Weapon must be overhead.
Scaling: Every 10 stamina, increases range by 5M.
Sustain: 0
Cool Down: 2
Cost: 20 Stamina
Description: By striking the ground with a near parralel strike, the ability induces vibrations within 3M, stopping all those within those 3 meters from moving their legs for one post, unless moving with an ability higher than C-tier.


Earthbreak
Tier: D
Class: Warrior
Type: Supplementary
Range: Close
Requirements Heavy Weapon. Weapon must be overhead
Scaling: Every 10 stamina, increases range by 5M.
Sustain: 0
Cool Down: 1
Cost: 10 Stamina
Description: By striking the ground with a near perpendicular strike, the force of the strike, causes the ground to essentially 'shatter' around the strike for 1M, making anyone who runs on the hazardous terrain, fall, unless traveling through with an ability higher than D-tier.



Pushback
Tier: D
Class: Warrior
Type: Supplementary
Range: Close
Requirements Feet must be planted on the floor. Enemy must be within Close range.
Scaling: Every 10 stamina, increases range by 5M.
Sustain: 0
Cool Down: 1
Cost: 10 Stamina
Description: Pushing a target back 2M using both hands against their body.



Pushdown
Tier: D
Class: Warrior
Type: Offensive.
Range: Close
Requirements: Target must be moving towards Farid.
Scaling: Damage
Sustain: 0
Cool Down: 1
Cost: 10 Stamina
Description: Puts a hand behind the neck of a charging target and redirects their momentum to the floor, unless charging with an ability higher than D-tier, dealing D-tier damage upon impact.



Brutal Swing
Tier: D
Class: Warrior
Type: Supplementary
Range: Close
Requirements: Heavy Weapon. Must wind-up. Must take a step.
Scaling:  Every 10 stamina, double the hits.
Sustain: 0
Cool Down: 1
Cost: 10 Stamina
Description: Farid takes a step with his leading leg, and takes a horizontal baseball-like swing at his target, dealing D-tier damage.



Last edited by Farid Issah on 18/08/16, 11:05 am; edited 5 times in total


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STARTERS DWxhOIG

2STARTERS Empty Re: STARTERS 14/08/16, 12:31 pm

Farid Issah

Farid Issah
β-Tier
β-Tier

Bump. No longer WIP.


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STARTERS DWxhOIG

3STARTERS Empty Re: STARTERS 14/08/16, 12:45 pm

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier

Earthquake: It is more like C or B-tier ability

Earthbreak: Shatter area should be reduced to 1 meters and the requirements should include some kind of physical action, such as raising weapon over head and preparation for the ability.

Pushback: Describe how you are pushing your target, and reduce the initial distance to 2 meters

Pushdown: I would recommend damage scaling for this ability

Change Momentum: This wouldn't work, please rework it

Note: There is a generic range scaling but you might prefer over you current range scaling


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STARTERS G5OZoqx

4STARTERS Empty Re: STARTERS 16/08/16, 12:16 am

Farid Issah

Farid Issah
β-Tier
β-Tier

Bump! Thanks for your reviews.


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STARTERS DWxhOIG

5STARTERS Empty Re: STARTERS 18/08/16, 10:22 am

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier

Earthquake:
For scaling, put for every 10 stamina, increases range by 5m

Earthbreak:
Scaling: for every 10 stamina, increases range by 5m
Cool down 1

Pushback:
Scaling: for every 10 stamina, increases range by 5m
Cool down 1
Need more detail for the requirement, for example: you need to plant you feet on the floor/ground and need to have the enemy close to you

Brutal Swing:
Cool down 1
Need just a little bit physical movement detail for the requirement.




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STARTERS G5OZoqx

6STARTERS Empty Re: STARTERS 18/08/16, 10:48 am

Farid Issah

Farid Issah
β-Tier
β-Tier

Complete-o!


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STARTERS DWxhOIG

7STARTERS Empty Re: STARTERS 18/08/16, 11:08 am

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier

STARTERS Approval_zpsoloj6ntd

Approved, add to vault~

Code:
[center][b]Earthquake[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Warrior
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements:[/b] Heavy Weapon. Weapon must be overhead.
[b]Scaling:[/b] Every 10 stamina, increases range by 5M.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 Stamina
[b]Description:[/b] By striking the ground with a near parralel strike, the ability induces vibrations within 3M, stopping all those within those 3 meters from moving their legs for one post, unless moving with an ability higher than C-tier.


[center][b]Earthbreak[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Warrior
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements[/b] Heavy Weapon. Weapon must be overhead
[b]Scaling:[/b] Every 10 stamina, increases range by 5M.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Stamina
[b]Description:[/b] By striking the ground with a near perpendicular strike, the force of the strike, causes the ground to essentially 'shatter' around the strike for 1M, making anyone who runs on the hazardous terrain, fall, unless traveling through with an ability higher than D-tier.



[center][b]Pushback[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Warrior
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements[/b] Feet must be planted on the floor. Enemy must be within Close range.
[b]Scaling:[/b] Every 10 stamina, increases range by 5M.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Stamina
[b]Description:[/b] Pushing a target back 2M using both hands against their body.



[center][b]Pushdown[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive.
[b]Range:[/b] Close
[b]Requirements:[/b] Target must be moving towards Farid.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Stamina
[b]Description:[/b] Puts a hand behind the neck of a charging target and redirects their momentum to the floor, unless charging with an ability higher than D-tier, dealing D-tier damage upon impact.



[center][b]Brutal Swing[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Warrior
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements:[/b] Heavy Weapon. Must wind-up. Must take a step.
[b]Scaling:[/b]  Every 10 stamina, double the hits.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Stamina
[b]Description:[/b] Farid takes a step with his leading leg, and takes a horizontal baseball-like swing at his target, dealing D-tier damage.


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STARTERS G5OZoqx

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