Last edited by Altan Bey on 10/06/16, 11:48 am; edited 1 time in total
Last edited by Altan Bey on 10/06/16, 11:48 am; edited 1 time in total
[b]Trait Name:[/b] Fanalis Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Fanalis Race
[b]Trait Description:[/b] Members of this fearsome race possess strength and speed beyond compare.
[b]Trait Effect:[/b]
[list]
[*]Physical Strength is above the average human's and increases with each rank up.
[list]
[*]D-tier: The character can now lift large boulders twice their size with ease and deal C-tier damage with their physical strength alone.
[*]C-tier: The character can now perform feats just as breaking down walls and large stone structures with their bare hands and deal B-tier damage with their physical strength alone.
[*]B-tier: The character can now bend steel and shatter iron with their bare hands and deal A-tier damage with their physical strength alone.
[*]A-tier: The character can now fell a castle wall with a single punch. Lifting up giant creatures or structures is child's play. The still deal A-tier damage with their physical strength alone.
[/list]
[*]Movement speed is above the average human's and increases with each rank up.
[list]
[*]D-tier: The character can now sprint as fast as a horse and can maintain these speeds for several minutes.
[*]C-tier: The character can now outrun most mounts and maintain their speed for an hour.
[*]B-tier: The character can now move like a blur across short distances and move fast enough to run along walls.
[*]A-tier: The character can now cover short gaps in an instant with a single step.(Costs 10 stamina)
[/list]
[*]Access to the "Fanalis Roar" racial ability.[/list]
[center][b]Basic Shot[/b][/center]
[b]Tier:[/b] D-tier
[b]Class:[/b] Ranger
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Altan need to lift her arrow and aim it to the target before pulling the string to shot an arrow
[b]Scaling:[/b] Hits
[b]Sustain:[/b] -
[b]Cool Down:[/b] 1 post
[b]Cost:[/b] 10 Stamina
[b]Description:[/b] An arrow would be shot towards the target who would be in 40 meters away from her spot, the shoot would deal D-tier damage.
[center][b]Explosive Arrow[/b][/center]
[b]Tier:[/b] D-tier
[b]Class:[/b] Ranger
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Altan would need to fire up the explosive that will be attached to her arrow before she can shoot it.
[b]Scaling:[/b] AOE
[b]Sustain:[/b] -
[b]Cool Down:[/b] 1 post
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
Explosive needs to be attached to the arrow first before she can ignite it and readies it on her bow, she could shoot the explosive arrow to multiple target who would be in 15 meters area away from her. The explosion would be 1 meter large and would inflict D-tier damage to those who would be in the area of effect and would be wider if Altan use the scaling.
[center][b]Arrow Shot[/b][/center]
[b]Tier:[/b] D-tier
[b]Class:[/b] Ranger
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Altan needs to draw the string of her bow and shoot an arrow
[b]Scaling:[/b] Damage
[b]Sustain:[/b] -
[b]Cool Down:[/b] 1 post
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
An arrow would be shot towards the target who would be in 20 meters away from her spot, the shoot would deal D-tier damage unless the scaling is used.
[center][b]Clashing Arrow[/b][/center]
[b]Tier:[/b] D-tier
[b]Class:[/b] Ranger
[b]Type:[/b] Defensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Altan need to aim her arrow to the incoming attack, wouldn't work for intangible type of attack.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] -
[b]Cool Down:[/b] 1 post
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
Altan will shot the arrow to the incoming attack and redirect the attack so it won’t hit her. She could only redirect D-tier ability unless she use the scaling to increase her defensive skill durability.
[center][b]Double Shots[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Ranger
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Altan needs to draw the string of her bow and shoot two arrows one by one with only 2-3 seconds interval between the arrows
[b]Scaling:[/b] Damage
[b]Sustain:[/b] -
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 Stamina
[b]Description:[/b]
Altan would shot 2 arrows one by one towards her target who is 15 meters away from her, each arrow would normally deal D-tier damage unless the Scaling effect is used.
[center][b]Fanalis Roar[/b][/center]
[b]Tier:[/b] C
[b]Specialization:[/b] Fanalis Racial
[b]Type:[/b] Supplementary
[b]Range:[/b] Short(3m)
[b]Requirements/Drawbacks:[/b] User must inhale a deep breath before roaring.
[b]Scaling:[/b] AoE
[b]Sustain:[/b] -
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] -
[b]Description:[/b]
[list]
After taking a deep breath, the fanalis lets out a mighty roar to stun and intimidate enemies. The enemy does not suffer any actual paralysis, however, the noise is loud enough to cause pain and will stagger foes using basic actions or lower ranked abilities.[/list]
Last edited by Altan Bey on 04/06/22, 09:44 am; edited 2 times in total
[spoiler="Madoka"]
[center][img]https://lh3.googleusercontent.com/proxy/gQZM8KO3IFcfSLmCSu7JgwRMY_bdjPofYQ_GUs-wj0l2mINODVd6ynxbwdORO7frA4KTDXlkxVGo9MF4cyxRJ53yMg[/img][/center]
[b]Name:[/b] Madoka
[b]Tier:[/b] C-tier
[b]Damage Required to Defeat:[/b] C-tier
[b]Description:[/b] A young girl with blossoming potential and weak arms. Born with snow-white hair the young girl carries herself with a somewhat confident demeanor. With it showing in her face while her posture was lacking and reclusive. The ambitious but shy girl wishes to have more power in order to help her siblings. Her keen eye being her best skill Madoka aims to be the best Hunter she can be.
[b]Weapons:[/b] A C-tier Japanese Long Bow
[b]Traits:[/b] [spoiler]
[b]Trait Name:[/b] Archers Eye
[b]Trait Tier:[/b] C-tier
[b]Trait Requirement:[/b] Must have practice with bow and keen eyesight
[b]Trait Description:[/b] Through birth and honing of a natural skill the user has developed a keen sense of sight which lets them make things out better over a far distance.
[b]Trait Effect:[/b] This NPC can make sight of movements or small actions normal incapable of sight.
[b]Trait Name:[/b] Guardian's Eye
[b]Trait Tier:[/b] C-tier
[b]Trait Requirement:[/b] Plot Trait
[b]Trait Description:[/b] Through years of overwatching family and practicing to keep sight of their goals and what matters most this person has an attention to detail uncovering hidden things further growing with their skills with the bow. An expert hunter can notice all movements and that's where this eye leads.
[b]Trait Effect:[/b] This NPC in threads DM'd or not can be used to discover hidden secrets or request to search for potential information in situations where applicable. In order to upgrade this NPC you must do three threads in which the NPC uses their observational skills at least once.
[/spoiler]
[b]Abilities:[/b]
[list]
[*]Weak Shot- The user fires an arrow 50m weakly which does C-tier damage upon impact.
[*]Fall Shot- The user fires an arrow upward in arc 50m falling only 3m in front of them, using the bizarre angle to hide the arrow it does C-tier damage if it hits a target.
[*]Full-on Retreat- Performing a short roll 5m to the side and then dashing 10m in a direction the user avoids incoming damage and retreats from the enemy to gain a better point.
[*]Sap shot- User fires an arrow coated with a thick sap which manage to glue three limbs together limiting movement for three posts.
[/list]
[/spoiler]
[center][img]https://i.imgur.com/hREQtj1.png?1[/img][/center]
[b]Description:[/b] A shard of crystallized fate. When broken, it allows the will of the user to somehow influence their fate. Please see the [url=https://magiworld.forumotion.com/t6475-shards-of-solomon-systems][b]Shard Systems Page[/b][/url] for more information.
[b]Amount:[/b] 1
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