Spriggan's Call's power is not yet full unlocked. Zadi could feel the flow of rukh from the ring being less than what Zadi expected of such a wonderful magic tool. Therefore Zadi decided to dedicate a whole day, or more if necessary, to unlock the full potential of the ring named Spriggan's Call! So far Zadi has unlocked three of the four abilities that the magic ring is capable of using. One of the three abilities seemed to mesh with Zadi's own magoi and create a Holy Magic spell capable of above average healing. Quite something so far, so Zadi was exhilarated when he learned of the capability of using yet another ability that may or may not mesh with Zadi once again.
Zadi sat down and meditated as best he could. It would take some time to figure out the locked potential of such a powerful magic tool. Two of the abilities have already been unlocked once Zadi obtained the ring within the depths of Buer after defeating a mighty wooden creature dubbed a Spriggan in some texts. Zadi could heal at most two different targets using one of the two unlocked abilities while the other, though unused, could create a Life Magic construct capable of doing a servant's work, oddly enough. The latest ability that Zadi unlocked was used during a dire need of healing against Mardowlin, a best tamer with a large canine under his command. The battle was intense to the point where Zadi was forced to use magic to heal himself, twice. Once with the previously mentioned healing ability and a second time with the mesh ability, the Holy Magic spell dubbed Fake-Vassago's Lesser Cherub. The combination ability was named such for its likeness to Zadi's favorite ability linked to Vassago's Fullbody Djinn Equip. So far, Spriggan's Call did not disappoint.
"Alright, now I just gotta keep meditating and find the ability, use it perhaps, and become even stronger in the process. Simple enough, right? Ha! Never have I had a simple training session, much less a simple meditation session. It is always difficult to figure out what a magic tool is capable of dishing out. Spriggan's Call will likely be the same, at least in terms of this final ability. Maybe I've got the hang of this and am able to figure this out quicker than usual? I'm a bit rusty, so most likely not. I haven't legitimately learned the use of an ability for the longest time now. Fake-Vassago's Lesser Cherub was a stroke of luck at just the right point in time, too. Oh well, better stop thinking to much about it and just focus on the training, After all, the training won't meditate itself."
Zadi focused on the ring placed on the floor in front of him. He did not wear the ring for the other abilities within the ring may interrupt his focus and cause the ability to be less powerful or even a different ability entirely. Wearing the might also cause a mesh that Zadi actually does not want. If a mesh were to occur, then it may be weaker for reasons that Zadi is unable to explain.
WC 529/1,500 - Training Spriggan's Aura (A-tier)
Zadi sat down and meditated as best he could. It would take some time to figure out the locked potential of such a powerful magic tool. Two of the abilities have already been unlocked once Zadi obtained the ring within the depths of Buer after defeating a mighty wooden creature dubbed a Spriggan in some texts. Zadi could heal at most two different targets using one of the two unlocked abilities while the other, though unused, could create a Life Magic construct capable of doing a servant's work, oddly enough. The latest ability that Zadi unlocked was used during a dire need of healing against Mardowlin, a best tamer with a large canine under his command. The battle was intense to the point where Zadi was forced to use magic to heal himself, twice. Once with the previously mentioned healing ability and a second time with the mesh ability, the Holy Magic spell dubbed Fake-Vassago's Lesser Cherub. The combination ability was named such for its likeness to Zadi's favorite ability linked to Vassago's Fullbody Djinn Equip. So far, Spriggan's Call did not disappoint.
"Alright, now I just gotta keep meditating and find the ability, use it perhaps, and become even stronger in the process. Simple enough, right? Ha! Never have I had a simple training session, much less a simple meditation session. It is always difficult to figure out what a magic tool is capable of dishing out. Spriggan's Call will likely be the same, at least in terms of this final ability. Maybe I've got the hang of this and am able to figure this out quicker than usual? I'm a bit rusty, so most likely not. I haven't legitimately learned the use of an ability for the longest time now. Fake-Vassago's Lesser Cherub was a stroke of luck at just the right point in time, too. Oh well, better stop thinking to much about it and just focus on the training, After all, the training won't meditate itself."
Zadi focused on the ring placed on the floor in front of him. He did not wear the ring for the other abilities within the ring may interrupt his focus and cause the ability to be less powerful or even a different ability entirely. Wearing the might also cause a mesh that Zadi actually does not want. If a mesh were to occur, then it may be weaker for reasons that Zadi is unable to explain.
WC 529/1,500 - Training Spriggan's Aura (A-tier)