You are not connected. Please login or register

Meditraining [Private/Training]

Go down  Message [Page 1 of 1]

1Meditraining [Private/Training] Empty Meditraining [Private/Training] on 17/12/15, 06:37 pm

Zadi

Zadi
A-Tier
A-Tier
Spriggan's Call's power is not yet full unlocked. Zadi could feel the flow of rukh from the ring being less than what Zadi expected of such a wonderful magic tool. Therefore Zadi decided to dedicate a whole day, or more if necessary, to unlock the full potential of the ring named Spriggan's Call! So far Zadi has unlocked three of the four abilities that the magic ring is capable of using. One of the three abilities seemed to mesh with Zadi's own magoi and create a Holy Magic spell capable of above average healing. Quite something so far, so Zadi was exhilarated when he learned of the capability of using yet another ability that may or may not mesh with Zadi once again.

Zadi sat down and meditated as best he could. It would take some time to figure out the locked potential of such a powerful magic tool. Two of the abilities have already been unlocked once Zadi obtained the ring within the depths of Buer after defeating a mighty wooden creature dubbed a Spriggan in some texts. Zadi could heal at most two different targets using one of the two unlocked abilities while the other, though unused, could create a Life Magic construct capable of doing a servant's work, oddly enough. The latest ability that Zadi unlocked was used during a dire need of healing against Mardowlin, a best tamer with a large canine under his command. The battle was intense to the point where Zadi was forced to use magic to heal himself, twice. Once with the previously mentioned healing ability and a second time with the mesh ability, the Holy Magic spell dubbed Fake-Vassago's Lesser Cherub. The combination ability was named such for its likeness to Zadi's favorite ability linked to Vassago's Fullbody Djinn Equip. So far, Spriggan's Call did not disappoint.

"Alright, now I just gotta keep meditating and find the ability, use it perhaps, and become even stronger in the process. Simple enough, right? Ha! Never have I had a simple training session, much less a simple meditation session. It is always difficult to figure out what a magic tool is capable of dishing out. Spriggan's Call will likely be the same, at least in terms of this final ability. Maybe I've got the hang of this and am able to figure this out quicker than usual? I'm a bit rusty, so most likely not. I haven't legitimately learned the use of an ability for the longest time now. Fake-Vassago's Lesser Cherub was a stroke of luck at just the right point in time, too. Oh well, better stop thinking to much about it and just focus on the training, After all, the training won't meditate itself."

Zadi focused on the ring placed on the floor in front of him. He did not wear the ring for the other abilities within the ring may interrupt his focus and cause the ability to be less powerful or even a different ability entirely. Wearing the might also cause a mesh that Zadi actually does not want. If a mesh were to occur, then it may be weaker for reasons that Zadi is unable to explain.

WC 529/1,500 - Training Spriggan's Aura (A-tier)


──────────────────────────────────────────────

2Meditraining [Private/Training] Empty Re: Meditraining [Private/Training] on 18/12/15, 03:31 pm

Zadi

Zadi
A-Tier
A-Tier
The meditating didn't do much for the time being. Zadi wasn't getting anywhere with his usual routine training session. It was quite something that he already had three abilities on one ring, so Zadi felt like giving up. However, Zadi knew deep down that this next ability would be helpful, if nothing else. It may even lead to another set of abilities outside the ring that could help Zadi's magic fighting style, not his warrior fighting style, obviously. In order to fight, Zadi must distinguish himself from both parts of himself. Strange as it sounds, he must either use one side of his skills or the other. Not both like he's been doing up to this point in time, including against Mardowlin, Zai, and Polliver. Difficult as it sounds for someone as undisciplined as Zadi, it is something that he must do in order to get stronger and have a greater chance at winning battles. With all this motivation building up, Zadi simply continued to mediate around the ring and try his greatest in order to figure out what this final ability was. Thinking and feeling about the ring is what it takes for Zadi to learn magic spells from items, and generally anything else relating to magic. His physical skills where actually better than his magical skills. Zadi didn't know the reason, but he just felt like a warrior more so than a magician, so learning this ring ability would make Zadi feel more like a magician, at least until he learns another physical ability. That's just how life is for the relatively young mage. Funny thing is, Zadi hasn't been paying attention to his age. Ever since meeting Yakuroro, he'd lost track of time and space, simply skipping around the world in search for adventure and possibly more information on black rukh. Not much else to Zadi, so his age didn't really matter.

Anyway, Zadi continued to mediate in hopes of retrieving the hidden, final ability of the ring named Spriggan's Call. Zadi was getting a vauge sense of what the ability could end up being, something like an aura resonated from the ring. Perhaps it was just a precursor to identifying the magic type, Life int his case. Magic types aren't always obvious though, so Zadi had to be careful not to mix things together. Zadi wants a pure, Life magic spell instead of a complex mix of magic types for a single spell. Zadi felt he only needed a single magic type in this case, so that's what he strove for this time around. Zadi's continued meditating yeilded very little, but that didn't demotivate Zadi. Instead, such difficulty to cultivate a spell from the ring motivated Zadi more so than demotivated. The tougher a spell is to create of uncover, the more useful or simply powerful it may be. Hopefully this new ability would be both powerful and helpful. Zadi knew that he needed a powerful new spell that could be used in multiple situations. So many strange events in Heliohapt somewhat scared Zadi for the coming future. The reconstruction of the Black Pyramid being something that irked Zadi more so that angered him, but the vents surrounding the Black Pyramid interested him the most.

WC 1,068/1,500


──────────────────────────────────────────────

3Meditraining [Private/Training] Empty Re: Meditraining [Private/Training] on 18/12/15, 06:07 pm

Zadi

Zadi
A-Tier
A-Tier
Zadi's continued meditation began to bear a rather plump fruit. The ability that Zadi had been looking for within Spriggan's Call, the ring being meditated around, was starting to look fuller and quite high in power, considering its range and speed. However, Zadi did not know the exact purpose of this ability. Perhaps it was meant for use with other spells because this spell was a supplementary spell. In a more specific manner, this hidden ability allowed the caster to expel an aura which would allow the integration and use of biological data. This wouldn't allow the seeing of invisible or hidden foes, but rather just have possession of the biological data for later use, as long as the life form or forms stayed within the influence of the aura expelled by the ability. Strange spell, but what it useful aside from strange? Zadi couldn't think of anything at the moment so he continued to meditate, but not about the ability. He already knew everything he needed in order to cast the spell. What he needed now was a purpose for using the spell, the most difficult task in this situation.

Zadi was able to attain the final ability within the ring, Spriggan's Call, and dubbed it Spriggan's Aura. The name stuck for the sole reason of being similar in name to the ring it came from. Zadi started to use the spell in order to figure out the usefulness, the purpose of this strange spell. Though strange, it was also straight forward in terms of function. After casting the spell, Zadi could feel the biological tag of nearby creatures flood into his possession, as if the data was already within his physical grasp. With that knowledge, Zadi finally understood what the spell could be used in conjunction with! Zadi activated a spell that he rarely has to use, Decipher, and looked onto a mirror within his room at the inn he was staying. With Spriggan's Aura in effect, Zadi didn't need the physical biological tag on the mirror in order to activate Decipher and simply looked into the past of all the rats and mice scurrying around his room. Nothing Zadi cared about, but this made a great breakthrough for his magical prowess! With the use of Spriggan's Aura, though costly in terms of magoi and stamina, Zadi would be able to cast spells like Decipher and Fear without having to come in physical contact with a target, much less steal some biological data. This proved that all four abilities of Spriggan's Call were powerful and useful at the same time! Four great abilities within one small magic tool! Quite unheard of, for Zadi at least.

Tech(s):

Name: Decipher
Tier: B
Cost: 30 | 15
Element: Clairvoyance
Class: Supplementary
Range: Self
Cool-Down: 5 posts
Description: Through the use of this spell, the caster is able to see a desired short portion of the target's past through their rukh by deciphering the patterns the rukh create. Seeing the rukh flow requires a small portion of the target whether it be a drop of blood or a finger nail or the like. The small portion of the target is then put on a reflective surface which transmits the target's history. The act of seeing the history is near instantaneous as the information is "downloaded" into the caster's head similar to memory.

Name: Spriggan's Aura
Tier: A
Cost: 40 | 20
Element: Life
Class: Supplementary
Range: 12.5 meters radius
Cool-Down: 7 posts
Description: The caster emits an aura 25 meters in diameter at 25m/s. When a life form is within the aura, the caster is able to make use of a portion of that person's life force - a nail, blood, hair or the like. This brings that person's life force and works as if the user has ingested it or as if the user has that portion in their hand. The aura moves with the caster.

WC 1,500+/1,500 - Spriggan's Aura (A-tier) Trained


──────────────────────────────────────────────

Sponsored content


Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum