Job Name: Crazed Culmination of Cultists
Job Rank: C
Job Location: Heliohapt
Job Rewards: 100 XP, 7,000 Huang
Job Special: Once two people have obtained a reward from this job, a second job will be posted as a chain.
Job Overview:
Rumor has it that a group of cultists have begun to kidnap the citizens of Heliohapt. Those who have been kidnapped had not been seen nor heard from again. There is a bounty for information on these Cultists, any of which is to be brought to the central Temple of Ra and given to one of the priests for further investigation. Shortly after hearing of this bounty, you notice a man cloaked in white grab a child from the streets and into an alleyway.
Follow the cultist and root out its den, where you will discover eight other kidnapped individuals; with the rumors out there, all you know is that this cannot be the only convergence of Cultists out there...
Enemy Name: Cultist (x2)
Rank: D
Needed damage to take down: D
Description: The Cultist wears two layers of clothing, with the cloth being completely white. They may occasionally speak aloud beseeching their cult deity, Apep.
Abilities:
The Cultist can sprint at up to 9 m/s.
The cultist uses a 1 meter club that can deal D-Tier damage.
Enemy Name: Crazed Cultist
Rank: C
Needed damage to take down: C
Description: The Crazed Cultist also wears two layers of clothing, with the cloth being completely white. They lead the Cultists with a fervor, and wear a necklace that holds a symbol of a snake that has made three figure eights with its body.
Abilities:
The Crazed Cultist can sprint at up to 10 m/s.
The cultist uses a .5 meter knife that can deal C-Tier damage.
Slice: Swinging the blade at 15 m/s, the Crazed Cultist deals C-Tier damage to an opponent.
Deflect: Angling the blade and pushing an attack away from their body at 10 m/s, the Crazed Cultist defends against an attack that would deal C-Tier damage or less.
Job Rank: C
Job Location: Heliohapt
Job Rewards: 100 XP, 7,000 Huang
Job Special: Once two people have obtained a reward from this job, a second job will be posted as a chain.
Job Overview:
Rumor has it that a group of cultists have begun to kidnap the citizens of Heliohapt. Those who have been kidnapped had not been seen nor heard from again. There is a bounty for information on these Cultists, any of which is to be brought to the central Temple of Ra and given to one of the priests for further investigation. Shortly after hearing of this bounty, you notice a man cloaked in white grab a child from the streets and into an alleyway.
Follow the cultist and root out its den, where you will discover eight other kidnapped individuals; with the rumors out there, all you know is that this cannot be the only convergence of Cultists out there...
Enemy Name: Cultist (x2)
Rank: D
Needed damage to take down: D
Description: The Cultist wears two layers of clothing, with the cloth being completely white. They may occasionally speak aloud beseeching their cult deity, Apep.
Abilities:
The Cultist can sprint at up to 9 m/s.
The cultist uses a 1 meter club that can deal D-Tier damage.
Enemy Name: Crazed Cultist
Rank: C
Needed damage to take down: C
Description: The Crazed Cultist also wears two layers of clothing, with the cloth being completely white. They lead the Cultists with a fervor, and wear a necklace that holds a symbol of a snake that has made three figure eights with its body.
Abilities:
The Crazed Cultist can sprint at up to 10 m/s.
The cultist uses a .5 meter knife that can deal C-Tier damage.
Slice: Swinging the blade at 15 m/s, the Crazed Cultist deals C-Tier damage to an opponent.
Deflect: Angling the blade and pushing an attack away from their body at 10 m/s, the Crazed Cultist defends against an attack that would deal C-Tier damage or less.