D-tier Abilities
Name: Barrel Roll
Tier: D
Cost: 10 Stamina
Weapon Type: Head
Class: Supplementary
Range: 5 meters
Duration: 1 post
Cool-Down: 2 posts
Description: Moving at 10m/s, Tahl attempts to dodge his opponents attack by rolling 5 meters in a chosen direction.
Name: Blind Strike
Tier: C
Cost: 20 Stamina
Weapon Type: Fist
Class: Offensive
Range: Close
Duration: Instant
Cool-Down: 3 posts
Description: Moving at 15m/s, Tahl moves to an opponent up to 2 meters away and swings his fist to strike their side at 15m/s causing C-Tier damage.
Name: Ram Strike
Tier: D
Cost: 10 Stamina
Weapon Type: Head
Class: Offensive
Range: Close
Duration: Instant
Cool-Down: 2 posts
Description: Slamming his forehead forward at 10 m/s, he knocks it into his opponents, dealing D-Tier damage.
Name: Eagle Ascension
Tier: D
Cost: 10 Stamina
Weapon Type: Fist
Class: Offensive
Range: Close
Duration: 1 post
Cool-Down: 2 posts
Description: Swinging his fist upward 10/ms, Tahl strikes his opponent in the chin, dealing D-Tier damage to them.
Name: Gazelle Punch
Tier: D
Cost: 10 Stamina
Weapon Type: Fist
Class: Offensive
Range: Close
Duration: Instant
Cool-Down: 2 posts
Description: Crouching down and quickly raising his fist 10 m/s, Tahl strikes at his opponents center to deal D-Tier damage.
Name: Flash Guard
Tier: D
Cost: 10 Stamina
Weapon Type: Body
Class: Defensive
Range: Close
Duration: Instant
Cool-Down: 2 posts
Description: Raising one of his arms up at the speed of 10 m/s, Tahl attempts to intercept an incoming attack and direct it safely away from himself. This ability is capable of defending against 1 C-tier worth of damage.
C-tier Abilities
B-tier Abilities
Name: Dempsey Roll
Tier: B
Cost: 30 Stamina
Weapon Type: Body
Class: Offensive
Range: Close
Duration: Sustain
Cool-Down: 5 posts
Description: Tahl bobs and weaves his upper body to the left and right. Obtaining its speed from the movement of his body, Tahl positions his arms and fists in such a way that they end up delivering 2 'punches' at 20 m/s, each of which deal C-Tier damage. He may start with either his left fist while weaving to the right, or his right fist while weaving to the left, and follows up with the other fist. If both strikes land, it deals a combined B-Tier worth of damage. This ability may be sustained in the next post to continue the weaving and bobbing of his upper body while allowing 2 more punches to be used.
A-tier Abilities
Omega-tier Abilities
Beast Abilities
Djinn Related Abilities