If it is determined that this NPC costs more than base prices due to the Imuchakk racial and having a secondary class(Ranger) then I pre-acknowledge I am willing to pay extra.
Name: Cornelia "Aisnunu" Fortuna
Gender: Fenale
Personality:
Cornelia is inquisitive and curious to the extent of getting herself in trouble, a trait from her father. But she possesses a stubborn temperament and a strong will to get her way which was inherited from her mother. Cornelia has become bored with her life of researching old tomes and burns with a desire for adventure. To seek out histories and ruins yet unknown to the wider world with her own eyes.
The woman usually acts selfishly and without much regard for those around her. This can manifest in acts others might perceive as rude or sending seductive signals depending on the situation but in truth it is simply that she lives without concern for what others think. To make matters worse she usually remains jovial about things even when the subject of conversation has taken a dark turn.
Perhaps the most surprising thing bout Cornelia is that underneath her difficult exterior lies a damaged soul that is afraid of trusting others. There are few people whom she things wont try to take advantage of her and fewer still that she cares for. To threaten one of those treasured few is one of only two ways to enrage the young woman. Destroying and defacing historical artifacts is the other.
Hair Color: Blue
Eye Color: Purple
Height: 240cm
Weight: 113kg
Appearance:
Cornelia has long dark blue hair and a pair of charming purple eyes that are often accompanied by a sultry smile. Her skin is milky white making the cherry red lipstick she usually wears pop out all the more. Her body is tall and fairly muscular due to her Imuchakk blood and yet she remains beautiful attracting the allure of many unwanted suitors. She is most often known to wear simple garb while she spent her time in Reim's Archeological Society. A button up white shirt and professional black pants with a bunny pin worn for fun. But as she travels the world she looks forward to trying on new garments.
Rukh Alignment: White
Special Traits: -
History:
Cornelia was born to the union of a Human man and an Imuchakk woman. Her father was an aristocrat from Reim and her mother a member of the Imuchakk tribes that moved to Reim in order to join the Unity Corps. Unfortunately, her mother died soon after she was born leaving the Reiman aristocrat to care for Cornelia. He sunk his fortune into the child, feeding her curious mind and thirst for knowledge with the best education money could buy.
But her father could not buy her love and in time a rift grew between them as Cornelia began to act more and more entitled. The father's love soured into resentment and one day he decided to use his daughter to recoup the costs he had sunken into her development. Sold by her own kin, Cornelia was taken to an underground brothel where she was kept against her will until another slave present, a fanalis, killed the proprietress and escaped causing chaos. The event brought the brothel's presence to light and as slaver had been outlawed in Reim she regained her freedom once the authorities arrived. Members of the Unity Corps.
Among those who rescued Cornelia was one who recognized her for how much she took after her mother. He had served with her in the Corps. With nowhere else to go, Cornelia was taken in by the man who gave her a safe place and shared with Cornelia something her father never had. The name her mother had wanted for her once she came of age. Aisnunu. Cornelia treasured this new knowledge but it was overshadowed with anger towards her father. Cornelia was supposed to be in hiding but she publicized her freedom by storming to her old home in a fit of rage only to find that her father had taken the money from selling her and left Reim long ago. The young woman was left with nowhere to vent her anger.
Her new mentor was angry at the rash action, but still began to train Cornelia under the name, Aisnunu. Aisnunu was taught the basics of her mother's fighting style which involved body manipulation of the hair, but she took to the sling as a favored weapon having talent for its use. By combining the two styles together she formed a system of fighting that was unique to herself. This spread her name even further until eventually her father received word. Two months later and assassins made an attempt on Aisnunu's life. Perhaps to spite his daughter the leader of the troupe of killers was an Imuchakk.
Thankfully, her guardian at the time was a proud member of the Unity Corps who fought bravely to protect the teenage girl. During the conflict, Cornelia learned from her attempted killer what significance "coming of age" had for the Imuchakk tribes and that she had not yet earned her name as Aisnunu. This news rocked her identity and caused her to hesitate in the heat of battle. Her guardian covered for this mistake with his life and died right in front of the young Cornelia. In her fury, the girl manage to fight off the remaining assassins. But again, she was left with no where to go.
Cornelia knew she had to take on a more low profile existence. Her guardian had often spoke about a group an old drinking buddy of theirs had started. The Reim Archeological Society. Cornelia joined the group under the table after striking a deal with the chairman to shelter her. She spent three years there not having anywhere else to go. But it was clear from the first day that she did not fit in. Given her extensive education she was sometimes more knowledgeable about subjects than even her senior researchers and refused to do work typically given to new members.
Her abrasive personality didn't help things much. But the chairman looked the other way giving her assignments that let her work on her own just to avoid conflicts with the peers without actually kicking her out. But in truth it was to keep her sequestered away and on her own where the outside world would fail to notice her. The man feared an attack on the young woman almost as much as he feared his group being implicated in one. Lately, Cornelia has been under a lot of pressure from him to leave the Society. But despite her own desire to adventure, she makes endless excuses. Deep down, she is afraid to leave Reim and to face her heritage having doubts she could ever slay a Rampaging Unicorn or find and take revenge on her father.
Name: Cornelia "Aisnunu" Fortuna
Tier: A
Damage Required to Defeat: A
Description: A large woman with hair that moves as if it were alive and a sling wrapped around her arm.
Weapons:
Tempest Harpoon ~ Cornelia's version of First Harpoon. She loads ammunition into her sling and spins it overhead. Magoi then flows through the sling pouring into the ammunition before launching it 80m away dealing A-tier magoi manipulation damage on impact.
Tempest Volley ~ Cornelia slaps her ammunition pouch knocking four stones up into the air to be caught by her sling. She then accurately fires them at up to four marked targets 60m away with each stone dealing D-tier damage.
Tempest Crash ~ Cornelia loads ammunition into the sling and uses it to cudgel foes who get too close. Strikes a target up to 2m away with blunt force dealing A-tier damage.
Rampaging Mane ~ The non-feeler hair around Cornelia grows up to 30m away and forms the rough shape of a rampaging unicorn with a sharp horn. The hair unicorn attempts to gore the target dealing A-tier damage.
Knotted Defense ~ Cornelia manipulates her non-feeler hair to grow up to 10m away where it will bundle and knot up. The hair forms a 1m thick barrier up to 5mx5m in size to block up to A-tier damage.
Name: Cornelia "Aisnunu" Fortuna
Gender: Fenale
Personality:
Cornelia is inquisitive and curious to the extent of getting herself in trouble, a trait from her father. But she possesses a stubborn temperament and a strong will to get her way which was inherited from her mother. Cornelia has become bored with her life of researching old tomes and burns with a desire for adventure. To seek out histories and ruins yet unknown to the wider world with her own eyes.
The woman usually acts selfishly and without much regard for those around her. This can manifest in acts others might perceive as rude or sending seductive signals depending on the situation but in truth it is simply that she lives without concern for what others think. To make matters worse she usually remains jovial about things even when the subject of conversation has taken a dark turn.
Perhaps the most surprising thing bout Cornelia is that underneath her difficult exterior lies a damaged soul that is afraid of trusting others. There are few people whom she things wont try to take advantage of her and fewer still that she cares for. To threaten one of those treasured few is one of only two ways to enrage the young woman. Destroying and defacing historical artifacts is the other.
Hair Color: Blue
Eye Color: Purple
Height: 240cm
Weight: 113kg
Appearance:
Cornelia has long dark blue hair and a pair of charming purple eyes that are often accompanied by a sultry smile. Her skin is milky white making the cherry red lipstick she usually wears pop out all the more. Her body is tall and fairly muscular due to her Imuchakk blood and yet she remains beautiful attracting the allure of many unwanted suitors. She is most often known to wear simple garb while she spent her time in Reim's Archeological Society. A button up white shirt and professional black pants with a bunny pin worn for fun. But as she travels the world she looks forward to trying on new garments.
Rukh Alignment: White
Special Traits: -
History:
Cornelia was born to the union of a Human man and an Imuchakk woman. Her father was an aristocrat from Reim and her mother a member of the Imuchakk tribes that moved to Reim in order to join the Unity Corps. Unfortunately, her mother died soon after she was born leaving the Reiman aristocrat to care for Cornelia. He sunk his fortune into the child, feeding her curious mind and thirst for knowledge with the best education money could buy.
But her father could not buy her love and in time a rift grew between them as Cornelia began to act more and more entitled. The father's love soured into resentment and one day he decided to use his daughter to recoup the costs he had sunken into her development. Sold by her own kin, Cornelia was taken to an underground brothel where she was kept against her will until another slave present, a fanalis, killed the proprietress and escaped causing chaos. The event brought the brothel's presence to light and as slaver had been outlawed in Reim she regained her freedom once the authorities arrived. Members of the Unity Corps.
Among those who rescued Cornelia was one who recognized her for how much she took after her mother. He had served with her in the Corps. With nowhere else to go, Cornelia was taken in by the man who gave her a safe place and shared with Cornelia something her father never had. The name her mother had wanted for her once she came of age. Aisnunu. Cornelia treasured this new knowledge but it was overshadowed with anger towards her father. Cornelia was supposed to be in hiding but she publicized her freedom by storming to her old home in a fit of rage only to find that her father had taken the money from selling her and left Reim long ago. The young woman was left with nowhere to vent her anger.
Her new mentor was angry at the rash action, but still began to train Cornelia under the name, Aisnunu. Aisnunu was taught the basics of her mother's fighting style which involved body manipulation of the hair, but she took to the sling as a favored weapon having talent for its use. By combining the two styles together she formed a system of fighting that was unique to herself. This spread her name even further until eventually her father received word. Two months later and assassins made an attempt on Aisnunu's life. Perhaps to spite his daughter the leader of the troupe of killers was an Imuchakk.
Thankfully, her guardian at the time was a proud member of the Unity Corps who fought bravely to protect the teenage girl. During the conflict, Cornelia learned from her attempted killer what significance "coming of age" had for the Imuchakk tribes and that she had not yet earned her name as Aisnunu. This news rocked her identity and caused her to hesitate in the heat of battle. Her guardian covered for this mistake with his life and died right in front of the young Cornelia. In her fury, the girl manage to fight off the remaining assassins. But again, she was left with no where to go.
Cornelia knew she had to take on a more low profile existence. Her guardian had often spoke about a group an old drinking buddy of theirs had started. The Reim Archeological Society. Cornelia joined the group under the table after striking a deal with the chairman to shelter her. She spent three years there not having anywhere else to go. But it was clear from the first day that she did not fit in. Given her extensive education she was sometimes more knowledgeable about subjects than even her senior researchers and refused to do work typically given to new members.
Her abrasive personality didn't help things much. But the chairman looked the other way giving her assignments that let her work on her own just to avoid conflicts with the peers without actually kicking her out. But in truth it was to keep her sequestered away and on her own where the outside world would fail to notice her. The man feared an attack on the young woman almost as much as he feared his group being implicated in one. Lately, Cornelia has been under a lot of pressure from him to leave the Society. But despite her own desire to adventure, she makes endless excuses. Deep down, she is afraid to leave Reim and to face her heritage having doubts she could ever slay a Rampaging Unicorn or find and take revenge on her father.
Name: Cornelia "Aisnunu" Fortuna
Tier: A
Damage Required to Defeat: A
Description: A large woman with hair that moves as if it were alive and a sling wrapped around her arm.
Weapons:
- Spoiler:
Name: Tempest
Tier: A
Type: Sling
Material: Rampaging Unicorn Tendons | Strengthened Hair
Appearance: A sling 1.5m long made of woven Rampaging Unicorn tendons treated in special oils bound in a layer of unicorn hair. The end product was then dyed in heavy ink causing it to darken and take on the appearance of leathery rope. A leather pouch for holding ammunition is included and worn on the wielder's belt.
Ammunition Material: Smooth stones
Ammunition Appearance: 30cm
- Spoiler:
- Trait Name: Imuchakk Physiology
Trait Tier: -
Trait Requirement: Imuchakk Race
Trait Description: Imuchakk are a strong, hearty people. Their physique makes them natural born swimmers and resistant against the cold. While their strength does not match the power of a full grown Fanalis, they mature to their maximum potential much faster.
Trait Effect:- They are able to deal B Tier damage with their physical strength. Upon reaching A Tier, this is enhanced to A Tier damage.
- Their large bodies and thick skin make them capable of taking more damage. A Tier damage and under received is reduced in severity by a single tier. They are unable to acquire other damage reduction traits.
- All cold related attacks are reduced in damage by an additional tier (stacks with above). Any non-damaging effects of this kind are reduced in duration by one post.
- Their smooth whale-like skin allows them to gain better traction underwater. While underwater their speed equals that of a Fanalis of the same tier. At A Tier, the character can cover short gaps in the water in an instant with a single kick. This costs 10 stamina per use.
- Due to the extra oxygen in their muscles, they can hold their breath for longer than others. They are able to hold their breath for 8 posts. (The average character with no related traits can only hold their breath for 2 posts.)
- They are able to access the "First Harpoon" racial ability upon reaching C Tier.
Trait Name: Master Hair Manipulator
Trait Tier: A
Trait Requirement: Body Manipulation | Only hair-based Manip. allowed
Trait Description: The user has pushed their hair body manipulation to its limits in exchange for focusing all their efforts in training on the hair.
Trait Effect: Allows for registration of hair based abilities and grants the user the ability to freely alter the color and opacity of hair that is being manipulated by adjusting pigment distribution.
Trait Name: Feeler Strands
Trait Tier: A
Trait Requirement: Master Hair Manipulator | Ranger
Trait Description: An aspect born of distrust and paranoia manifesting itself through the user's abilities. The user can control strands of hair to grow and spread out over great distances to probe their surroundings. To avoid detection the hairs will adjust their color and opacity to blend in with surroundings and can move around to avoid obstacles. The hairs make effective information gathering tools and keep the user aware of their surroundings at all times. Through subtle vibrations through the hair the user can even listen in on distant conversations. But its primary use is to mark the location of enemies.
Trait Effect: Cornelia is surrounded by a field of feeler hairs which extend out around her in a 30m diameter or, if focused in one direction, 80m total. The hairs can send back conversations and the locations of targets within the effective range of the hair. A maximum of four targets can be marked by the hairs to be followed at once and only marked targets can be listened in on. These hairs are unable to approach and mark targets that are able to burn or otherwise destroy the hairs before they can make contact. Requires sensory trait/ability or plot circumstances to detect the hairs.
Trait Name: Nimble Fingers
Trait Tier: D
Trait Requirement: -
Trait Description: Through years of training, the character has obtained deft hand and finger work allowing them a speed and accuracy with fine motor skills a cut above the average person.
Trait Effect: Can swiftly tie knots or retrieve items on your person in an instant.
Trait Name: Aquatic Shooter
Trait Tier: D
Trait Requirement: Imuchakk | Ranger
Trait Description: By combining their racial talents and skill with a sling, the user has mastered the art of using a sling underwater.
Trait Effect: Being submerged in water or shooting into/through water to hit a target has no negative effects on the range or speed of the user's sling-based attacks. - They are able to deal B Tier damage with their physical strength. Upon reaching A Tier, this is enhanced to A Tier damage.
Tempest Harpoon ~ Cornelia's version of First Harpoon. She loads ammunition into her sling and spins it overhead. Magoi then flows through the sling pouring into the ammunition before launching it 80m away dealing A-tier magoi manipulation damage on impact.
Tempest Volley ~ Cornelia slaps her ammunition pouch knocking four stones up into the air to be caught by her sling. She then accurately fires them at up to four marked targets 60m away with each stone dealing D-tier damage.
Tempest Crash ~ Cornelia loads ammunition into the sling and uses it to cudgel foes who get too close. Strikes a target up to 2m away with blunt force dealing A-tier damage.
Rampaging Mane ~ The non-feeler hair around Cornelia grows up to 30m away and forms the rough shape of a rampaging unicorn with a sharp horn. The hair unicorn attempts to gore the target dealing A-tier damage.
Knotted Defense ~ Cornelia manipulates her non-feeler hair to grow up to 10m away where it will bundle and knot up. The hair forms a 1m thick barrier up to 5mx5m in size to block up to A-tier damage.