Job Name: Birth of Blight
Job Rank: B-tier
Job Location: Sasan
Job Reward: 15k Huang | 200 Xp
Job Prerequisites: Be Casrare
Job Overview: The training with the Fallen Hashashin has helped them regain some glory, but they are becoming a group under the Sasanid's name in order to spread the belief of Sin's liberation. Casrare while touching bases with Sasan must let them know of his plans and how the group will act in Sasan's name. He must touch bases with his future mentor of his Aunt Neda and then set out on establishing his base. Before he leaves however, Neda wishes to have her Nephew pit his strength against her.
Job Name: Testing the New Guard
Job Rank: B-tier
Job Location: Sasan
Job Reward: 15k Huang | 200 Xp
Job Prerequisites: Birth of Blight
Job Overview: Before Casrare can leave Sasan fully he is stopped by a group of Paladins who wish to test him in order to see if his rash ideals hold any merit in growth. Defeat these paladins and their test.
Job Name: A Shiny New Church
Job Rank: B-tier
Job Location: Parthevian Pennisula
Job Reward: 15k Huang | 200 Xp
Job Prerequisites: Testing the New Guard
Job Overview: Casrare has converted the old mountain fortress into a church. Slowly it turns into a place of prayer. While it will be a labor of love to grow with time he must get the pews ready for his first sermon. Cardinal Casrare prepares for his first Sermon. While setting up a group of disgruntled citizens have come to air their grievances. Don't just beat them, use the chance to enlighten them
Job Name: Embracing Sin
Job Rank: B-tier
Job Location: Parthevian Pennisula
Job Reward: 15k Huang | 200 Xp
Chain Reward: NoM Chain 20%
Job Prerequisites: A Shiny New Church
Job Overview: The first day of Mass has brought its own troubles. Casrare must do his best to show people that embracing sin, embracing depravity against fate was the only true to find their own peace. Some dissenters from the crowd have appeared to take him down, beat them not in just combat but will.
Job Rank: B-tier
Job Location: Sasan
Job Reward: 15k Huang | 200 Xp
Job Prerequisites: Be Casrare
Job Overview: The training with the Fallen Hashashin has helped them regain some glory, but they are becoming a group under the Sasanid's name in order to spread the belief of Sin's liberation. Casrare while touching bases with Sasan must let them know of his plans and how the group will act in Sasan's name. He must touch bases with his future mentor of his Aunt Neda and then set out on establishing his base. Before he leaves however, Neda wishes to have her Nephew pit his strength against her.
- Spoiler:
- Name: Neda Zargar, The Slime Veiled Shifter
Tier: A-tier
Damage Required to Defeat: A-tier
Description: To the people who first see Neda shock spreads on their face, as no one has seen their true face. Appearing in the shape of armor 200cm tall, with a lean but fortified build this warrior hides their true appearance. Speaking with a booming voice and stoic stride Neda is a master of deception. Underneath the armor, Neda is a woman in her mid 30’s with a young and sharp shape. With piercing jasper eyes and short messy black hair, she keeps a stern gaze. Actually only being 165cm tall she wears a long smoky grey coat with black lining. Keeping up the pattern of men's clothing she has deep fuschia pants with a black sash. Her accessories consist of a pair of ebony black arm and leg bracers so as to keep her hands and legs free.
With her older brother being too weak to be a night the Zargar family hoped their second child would be a boy, but as it suggests their dreams were shattered. Neda saw her older brother work in the mines as he was too weak to fight, but he could work with gold. She wanted to fulfill her parent's dreams, there were no rules against female knights, but there were prejudices. She had to work hard while her brother raised a family of his own, finding the path too rough, she eventually learned to change her looks slightly and to crossdress to appear as one of the men. She worked her way up, only keeping her secret in solace with the king who acknowledged her worth. From his kindness he forever gained her loyalty, she would be an ever-changing obstacle for those who came after her king.
Weapons:- Spoiler:
Name: Major Knight Lance
Tier: A-tier
Type: Lance
Material: Titanium
Appearance: A long cone-shaped lance made from black-tinted titanium with a blue handle. The overall weapon is about 30cm wide at the base coming up to a fine point with the overall weapon being 1.8m long with the handle itself only being 34cm of that length.
Name: Ooze Belt Implant
Tier: A-tier
Type: Magic Weapon Augment
Magic Type: Slime [ Water + Life ]
Appearance:
Function:
Passive: Double-Edged Living Weapon- The user has the item implanted in their waste, permanently removing 20m magoi from their pool and requiring 5 magoi to activate in a thread the user produces an armor of slime magic that is treated like ones body, creating slime from pores and water in their body in can stretch up 15m, stick to substances and has the durability of an A-tier weapon while doing the same damage.
Goopleganer- By spending 20 magoi the user creates a clone of themselves made of slime magic, capable of doing A-tier damage, mimicking their physical speed and stays within 20m of the user, can mimic abilities as well. Lasts 4 turns
Traits: Trait Name: Herculean Endurance
Trait Tier: A-tier
Trait Requirement: Intense training, years of enduring physical pain.
Trait Description: The Major Knights of Sasan through years and dedication of strength, and endurance training have gained resilience to the finest degree. Being able to fight until their very last breath.
Trait Effect:Upon taking A-tier this character can perform one last action as long as they are not decapitated or completely obliterated (Along with other reasonable cases) upon taking the required damage to defeat.
Trait Name: Unnatural Vitality
Trait Tier: A-tier
Trait Requirement: Training, years of building energy and dealing with it being drained.
Trait Description: Through building up a tolerance from energy-draining techniques and items the user as pushed themself to the limits time and time again, allowing them to go further and ignore the effects of exertion as it ruins their body.
Trait Effect: Can push through the effects of any and all forms of physical exhaustion, while not immune from the effects they can act until they are incapacitated or dead.
Trait Name: Second Skin
Trait Tier: A-tier
Trait Requirement: Manipulation training and gradual DNA alteration
Trait Description: By slowly manipulating their skin cell production the user has created a thicker, secondary skin layered over their body capable of taking severe blows before receiving fatal damage.
Trait Effect: The user has a secondary Skin layer that is capable of taking A-tier damage before fatal damage can reach the user.
Abilities:
Snaking Stab- The user extends one of their slime appendages out holding their lance, up to 30m at quick speeds in order to deal A-tier damage, they can however change the direction of it up to 4 times.
Acid Burrow- By creating an intense acidic slime barrier spinning at immense speeds the user digs underground, burrowing up to 40m of total travel distance, melting whatever they dig through.
Slimic Slam- The user leaps forwards, growing into a ball of slime 5m in diameter, going up to 15m the user slams into the target dealing A-tier damage upon impact.
Oozing Flurry- The user sends forth an appendage of slime out up to 30m at high speed, faster than any other blow in order to appear faster than a blink and deal A-tier damage split between the form of blunt damage and slime damage.
The Dancing Gorgon, Mucneda- Growing their body, and shaping their form into the visage in that of a 3m tall humanoid with an androgynous face, hair of Snakes, and a body with 4 Arms of Slime which can perform all of their abilities and each deal A-tier damage. Lasts 4 turns
Job Name: Testing the New Guard
Job Rank: B-tier
Job Location: Sasan
Job Reward: 15k Huang | 200 Xp
Job Prerequisites: Birth of Blight
Job Overview: Before Casrare can leave Sasan fully he is stopped by a group of Paladins who wish to test him in order to see if his rash ideals hold any merit in growth. Defeat these paladins and their test.
- Spoiler:
- Enemy Name: Sasan Paladin x2
Enemy Tier: A-tier
Damage Required to Defeat:
Description: Sasan Knights who were once minor knights but moved up without earning the rank of major. They wear steel armor in the shape of an animal with a checkered sash around their waists. Each of them holds a blue steel lance 2m long in length with A-tier damage. They move with A-tier speeds and carry a holy magic dagger.
Abilities:- Honorable Stampede- The user runs forward 20m with their lance to run over or stab an enemy to deal A-tier damage.
- Blessed Blade- The user throws the dagger filling it with magic creating an angel which carries it 40m to stab a target for A-tier damage, they then fly it back to the owner.
- Rapid Response- The knight performs a backhand spring 15m to avoid incoming damage.
- Healing Spite- The Paladin activates the holy magic in their dagger creating a small bird that can fly up to 50m away to heal a target for A-tier damage.
- Honorable Stampede- The user runs forward 20m with their lance to run over or stab an enemy to deal A-tier damage.
Job Name: A Shiny New Church
Job Rank: B-tier
Job Location: Parthevian Pennisula
Job Reward: 15k Huang | 200 Xp
Job Prerequisites: Testing the New Guard
Job Overview: Casrare has converted the old mountain fortress into a church. Slowly it turns into a place of prayer. While it will be a labor of love to grow with time he must get the pews ready for his first sermon. Cardinal Casrare prepares for his first Sermon. While setting up a group of disgruntled citizens have come to air their grievances. Don't just beat them, use the chance to enlighten them
- Spoiler:
- Enemy Name: Misguided Folks x6
Enemy Tier: B-tier
Damage Required to Defeat: B-tier
Description: A group of angered citizens, most of them are carrying their personal knives or rocks. They are capable of doing B-tier damage by stabbing or tossing the rocks up to 15m.
Abilities:- Hefty Toss- The user throws a stone with extra force tossing it 30m to deal A-tier damage to those struck.
- Panicked Stab- A quick and rapid stab with a dagger to deal B-tier damage.
- PANIC!- The user runs around in a wild pattern for a total of 30m in order to cause confusion.
- Hefty Toss- The user throws a stone with extra force tossing it 30m to deal A-tier damage to those struck.
Job Name: Embracing Sin
Job Rank: B-tier
Job Location: Parthevian Pennisula
Job Reward: 15k Huang | 200 Xp
Chain Reward: NoM Chain 20%
Job Prerequisites: A Shiny New Church
Job Overview: The first day of Mass has brought its own troubles. Casrare must do his best to show people that embracing sin, embracing depravity against fate was the only true to find their own peace. Some dissenters from the crowd have appeared to take him down, beat them not in just combat but will.
- Spoiler:
- Enemy Name: Misguided Folks x4
Enemy Tier: B-tier
Damage Required to Defeat: B-tier
Description: A group of angered citizens, most of them are carrying their personal knives or rocks. They are capable of doing B-tier damage by stabbing or tossing the rocks up to 15m.
Abilities:- Hefty Toss- The user throws a stone with extra force tossing it 30m to deal A-tier damage to those struck.
- Panicked Stab- A quick and rapid stab with a dagger to deal B-tier damage.
- PANIC!- The user runs around in a wild pattern for a total of 30m in order to cause confusion.
Enemy Name: Mordecai
Enemy Tier: A-tier
Damage Required to Defeat: A-tier X A-tier Borg
Description: A magician, a rare blessing in his family but alas Mordecai is but the younger brother of a prodigal son. His older brother was a great warrior and a prodigy in magoi manipulation. While Joachim travels to find a dungeon he sits at home trying to protect his people. He tries his best to protect their way of life with his use of Sound Magic. His Staff is a lyre.
Abilities:- Sorrowful Dischord- Mordecai strums his layer while commanding the rukh to make the notes shake violently out in a 20m diameter causing those struck to become disoriented for four posts
- Strum Away- With a command of the rukh from his staff Mordecai sends a ball of sound 2m in diameter at a target up to 50m away knocking them back with A-tier force.
- Righteous Song- Strumming his staff Mordecai creates a sphere 10m in diameter around him that does A-tier damage to those caught inside.
- Borg Harmoi- Mordecai controls his borg, using sound magic through it to create a vibration that matches the frequency of whatever it touches neutralizing the attack.
- Hefty Toss- The user throws a stone with extra force tossing it 30m to deal A-tier damage to those struck.