- job:
- Job Name: Rooting a deeper mystery
Job Rank: C-tier
Job Location:
Job Reward: 7,000 Huang | 100 XP
Job Prerequisites: Finished following the shadows in the sand
Job Overview: Having followed the mysterious figure you've found what seems to be a meeting of sorts, but before you can even question it two of them attack you while the others run away and the mysterious figure disappears into a room, take out the two fighters and go after the mysterious figure.
Enemy Name: The Venom-cloaks x2
Enemy Tier: C-tier
Damage Required to Defeat: C-tier
Description: People dressed in normal clothing, the only thing they share being dark green robes that seem to be coated in something as they shimmer.
Abilities:
Double Dash- The two-run in a dizzying pattern next to each other, dodging up to B-tier damage each before stopping after moving 10 meters.
Venomous Veil- Swinging their cloak they reveal razor edges which help deliver poison coated on their cloaks, dealing d-tier damage initially it does d-tier poison damage for three more posts for a total of B-tier damage
Escape-If subdued they will bite down hard destroying a false tooth releasing a toxin into their system that kills them.
Gilles and the magician bandit, Dawn, would approach from either side of the building since they were they stealthiest of the group. Husk, with DuskII cowering behind him would go into the front door since Husk was the sturdiest of the lot. Dusk would go through a door that with in the side on the back corner of the building while Gilles, the high priestess, would go through a window that was open on the opposite side. They would both hide in the shadows of the unlit rooms waiting for a distraction which followed shortly after. Husk would kick the door down creating a loud clattering noise as it smashes into the ground. He would take a fighting stance with his arms raised in order to guard and protect his face. The other two would wait and watch, hearing footsteps as two cloaked figures were running towards the front door. Gilles would attempt to trip the duo while Dawn would attempt to clothesline them with his staff. They would dash together side by side, dodging both attacks with ease as they rush towards what they perceived as the biggest threat, Husk the pit fighter bandit.
As they near dusk one of the members would turn to protect the other and face the two cultists that were approaching from the rear. While this is happening the other cloaked member would throw their cloak just to swing a poison coated dagger towards the unprotected flesh of the pit fighter. Dusk would block the attack by throwing his two tiered punch at the arm of the bandit, making them drop the blade as it slides across the floor. The Viper would his at the man and attempt to claw at the face of the muscular man who would use a cross guard with his arms to block the oncoming attack. Dusk would then straighten out his right and into a blade shape as he sends out a piercing jab, using pure brute force to stab his hand straight through the cloaked Viper’s throat making him collapse to the ground while making gasping noises as their lungs filled with blood.
Gilles would charge at the other cloaked fighter. She would keep her body low to the ground as she ran, closing the distance between the two of them rather quickly. The viper would throw their cloak in an attempt to blind and distract their oncoming attacker. Gilles would activate her wings of crimson flames, her wings would move in front of the high priestess, setting the cloak up in flames which blows back, burning the viper that casted the cloak in the first place. The viper would leap backwards into Husk who would hook his arms around her, holding her in place just long enough for Gilles to light their body in flames. Husk would let them go as they scream and crash through the window as they tried to put out the flames. Once the two fighters had been disposed of the quad would turn around and start to search the building.
They would begin searching in the two unlit rooms first, using gilles wings to light up the impeding darkness. The first room seemed to be a kitchen of sorts as well as some kind of meeting area for whatever group resided here. Clearly this group was not the blood camels as their garments were different and they did not have the same insignia of a camel on them. The other rooms all appeared to just be your basic rooms that you would expect in such a type of building. There did not seem to anything mysterious or even special at all about this building, it probably just served as a sort of rest stop for the mysterious group that used this building in the middle of nowhere. They would keep looking till they came upon the last room in the very back of the wayward building. In the back room was a third robed figure that would look at them before turning around and running out through a door that was in the back of the room.
Gilles would curse at this under her breath, she was getting quite tired of all of this running about. First she was chasing someone in the dark from the camp and now she would be chasing someone else from this second location. Just what was it that this group wanted from them? They apparently went to their base and several camps of various bandits and other independent groups. What was the purpose behind that? Were they spying on the factions? Or perhaps attempting to try to steal something from the factions. She would use her wings to fly forward and chase after the culprit that was running away from the group. She would cut of the attacker prepared for whatever would come next. She was getting annoyed with the events of tonight and was eager to finish this and figure out what was going on. This was all just some big plan that she did not understand nor did she care to understand. All she wanted to do was burn, burn the person that was running away from her. She would Grin as she looked at the person ready to burn them to ash.
WC 1000+/1000
Magoi 170/180
- NPCs:
- Name:Dawn
Tier:C
Damage Required to Defeat: C
Description: Dawn is a magician formerly of magnostadt who had become a priest going around helping out the tribes that Lived in the plains. Eventually he was tasked by the order of priests with torturing tribesmen and others for information and to force people to join their religion. He found that he enjoyed this and would keep torturing people for fun after he left the priesthood to go on a killing spree with the former pit fighter known has Husk. He focuses on using razor magic.
Weapons: A cane that is 1.5 meters tall and is mahagoney and used as a staff for the magician.
Traits:
Abilities:
wall of a thousand blades: The user casts the spell by shouting the name and forms a 5 by 5 meter wall consisting of razor magic. Anyone that comes in contact with this magic will receive c tier cutting damage in the form of several small cuts.
Cheese Grater: The user makes a cutting motion two times with their staff sending two jets of razor sharp wind up to 10 meters that will slice off small pieces of flesh for 1 d tier each for a total of 1 c tier.
Guillotine cutter: The caster makes a cutting motion with the staff sending a meter long slice of razor magic up to 5 meters aiming for a target's limbs or head dealing c tier cutting damage.
One thousand Cuts: The user create a 10 meter tall twister of razor magic around themselves dealing c tier cutting damage to those that come in contact with it
Name:Husk
Tier:C
Damage Required to Defeat: C
Description: Husk was a former pit fighter in the plains near magno. He was a personal fighter for a leader of a group of bandits that was trained as his person war dog. A war dog is a fighter that is the top of the groups fighting slaves. normally they fight for the entertainment of income of the bandits but they are also used to fight other bandit groups by having the war dogs fight eachother. War dogs can win their freedom if they win 100 of these battles against other war dogs. It took 10 years but he eventually won his freedom and decided to leave the group. After a couple of years of traveling he found he still craved fighting and when he met Dawn they formed a quick friendship finding a common interest in killing.
Weapons:
Traits: Hardened muscles(c): After years of fighting most of his life his muscles have harden to where d tier physical damage such as weapons or fists bounces off of his body.
Abilities:
Piercing jab:The user forms their hand into a blade like shape with they fingers together and hand straight. They thrust their hand out to plunge it into the target for c tier damage.
Suplex:The user grabs their target then bends back wards while holding onto the target to slam their head into the ground for c tier damage.
2 tiered punch:The user punched with the top knuckles of their hand followed by quickly closing their fist completely to form 2 hits in 1 punch dealing 2 d tier damage.
Guard:The user flexes their muscles and forms a cross guard with their arms to block up to c tier damage
- Items used:
- Name: Wings of Internal Flame
Tier: B-tier
Type: Magic Weapon implant
Magic Type: Living Flame [Life + Heat]
Appearance: Taking the form of a spinal implant, made of silver and ruby, with a magic circle on it. This 30cm in diameter object is afixed in the middle of one's vertebrae, being unable to be used as a weapon until it's function is active.
Function:
Burning Grace- For 10 magoi to activate | 5 magoi to sustain the user harnesses the power of living flame, creating burning wings melded with their body. These flames are capable of being used like a limb for combat purposes, the flames being as intense as the persons current strength and their movement being equivalent to tier, capping at B-tier