- Job Details:
- Job Name: Riding on Laurels of Victory
Job Rank: B
Job Location: Jade Dragon Mountains
Job Reward: 15,000 Huang | 200 XP
Job Prerequisites: Completed return to little stone tribe, has at least 5 of her Shadowglass squad with her
Job Overview: After the raids on The Little Stone tribe Ani has decided to use these victories as a springboard into larger-scale raids. With the people, she has recruited and the spoils of her raids she and her raiders make a display outside another larger nomadic tribe offering them the same choice as before, before Recruited or Raided, Ani and her raiders will make a more elegant display to cause terror and try to convince others to join her and use the expert skills of the Shadowglass warriors to show off.
After the raid on the Little stone tribe, Ani had taken time to consider her next plans as she took what recruits she could with her and escorted them back to her base. Though along the way Ani had learned more about the tribe they had been previously subjugated to. The Kreshyll Tribe as they were known among the plains were a clan that specialized in shock warfare with their weapon of choice being clubs made from bones of plains animals and gems from the mountain mines that they occupied with their prisoners of war and raiding. They seemed tough enough with the size of their raiding parties but there was also the added benefit of the chance to liberate the prisoners and rally them underneath her banner.
With the information that she had on them now, Ani felt quite confident in the plans she had been weaving for quite some time now. Dropping off the refugees back at the fortress in the Jade Dragon mountains she had already sent a letter ahead for the rest of her Shadow Glass Squadron to get their gear and selves ready for travel. Liqin and Niu had been excited about rejoining with the squad and talked about it even before they were ready to meet up.
"Ah Father, we all trained together and now we all get to go on our first large scale mission together!" Liqin had adjusted the saddle of his Wyvern as he remounted it having only got off moments ago to restock his food and water supplies. "Though the camping was fun with just us three, with all of us it will feel like Bootcamp again." His words trailing off in a chuckle he found himself smiling.
"Indeed Li, though while it's all fine and well for us to enjoy time with our allies and commander we mustn't forget the importance of these next raids." He was standing next to his wyvern as he loaded supplies into its satchel and continued to speak. "This is our launching point towards expanding throughout the plains."
"I didn't forget, I'm excited about that part too. We can really show how strong the Azure Raiders are." He said with a small fist pump as his dad let out a soft sigh, but then laughed as he mounted his own Wyvern.
Within moments of their conversation ending a loud series of cheers came roaring from the halls of the castle as the rest of the Shadowglass Squadron had revealed themselves with their supplies and mounts in tow. It would be brief but all of them, including Ani, would greet one another. With Ani having spent time with Kor and taking care of him while she was here she was glad to see her child who was all too excited to share his stories with her just as much as he wanted to hear what she had been up to.
After she had put her child to bed and said goodnight and goodbye until her trip was finally over she would prepare to head out soon after. Her own supplies had been resupplied and triple checked by herself and her assistant with the rest of her team already mounted and ready to leave. With very little effort Ani had leaped into the air landing with a front flip to remount her beast. Dragot let out a soft cry but ultimately was unfazed as within moments they had taken flight. With their trip beginning, they would have to travel less time than they had to get to Little Stone tribe, but they had to camp earlier due to the weather.
For the first few days, they were able to travel about a quarter of the distance before they were suddenly halted by rainstorms that had started to disrupt their flying path. It had been nice to camp with all of them and gave them plenty of time to plan and review their intel. They knew that none of the real fighters would be there when they would arrive since it was raiding season and the weather would also delay their own return home. As they listened to their commander and her drills they learned that Ani mostly wanted to find and try to recruit early defectors but would play up the opportunity to shake the enemy tribe. If their morale was down before the real battle began then she would start off with one advantage, though she would exploit that she could get.
Once the weather had finally begun to clear it didn't take long for Ani and her men to get into position and take flight once again towards their target. Within a few days, they had located were Kreshyll Tribe had been trying to hide while they wait for their army to return. After they had confirmed that the army was still a few days away they decided to go forward with their plan for them to go in and give their message just as they had done before. With more of them on the take this time around however it did mean they had to explain the gritty details to the rest of the squad.
At the dawn of morning, they were up and already starting to get armored and their weapons sharpened for the worst-case scenario, as well as maximum intimidation. Ani had been up earlier than the rest and they had even wondered if she slept at all, but she stood infront of them petting her wyvern and asking them all about the details of the plan before asking. "Are y'all ready to show them what it means to be an Azure Raider?"
In a matter of seconds as if they had it beaten and drilled into them they responded in unison even giving Ani a bit of a surprise as she chuckled as they said. "Yes, Commander, M'am!"
With a grin gracing her face Ani had turned her head towards the hill line they would be flying over soon enough, and while she couldn't see it regardless she closed her eyes and took a deep breath. "I guess this will be as good as a test as any." Ani had told herself knowing that it would be even more difficult doing a performance in front of a large group when she will have to make sure she is facing the right way based solely on what she hears. "Now, let's head out!"
Following her words, they all took flight and started soaring towards the hills and the horizon. With the travel speed of the Wyverns, they weren't long before they were over the hills, and below them laid the Kreshyll tribe. Circling above them from higher in the sky as not to raise suspicion they looked for where there would be a decent gathering in their territory that they could crash and make a show. With Ani listening in down below the rest of them scanned with their eyes and the aid of their mount.
"Commander, it looks like there's some sort of tribal meeting going on, I think we should land there." Niu had called as he flew over towards Ani who had nodded in response despite not knowing if it had been seen.
Ani let out a loud whistle and all the wyverns had circled Ani with their riders and listened for what was coming next. "Alright, Niu instruct Dragotsennyy where she needs to take me and as I go to land the rest of your mounts should follow me."
Without much wait, they had followed her plans and suddenly all nine of them were landing in the middle of a meeting of hundreds and hundreds of villagers. A lot of them had let out a few gasps and as a few cries of worry and some of awe fell on Ani's ears she would stand atop Dragotsennyy before whistling as she had before but this time with the intention to gather the attention of the villagers.
"You may not know me, and you may notice that I am blind, but don't let that give you any impressions," Ani spoke clearly and loudly as she heard a few people mumbling, and others shutting up as she spoke but either way she knew that their attention was on her. "I've come here to free those who desire it, not only you but those who have been sent to the mines without regard for who they are or what they may or may not have done. I will wait here and give you a chance to surrender or leave but once your tyrant chief returns I will put him back in his place."
With eight different men in obsidian armor with obsidian weapons mounted atop wyverns with a blind Imuchakk woman imposing her dominance, it was obvious that some of the villagers would start to get easy. However, they were not prepared for what Ani said next as she continued to prove her point. "You may have heard what has happened to Little Stone tribe and their leader Baulin, but let me show you what speaks louder than words."
Without having to reach around Ani had pulled Baulin's helmet from her satchel and dropped it from atop her wyvern. As it clanged on the ground it could be seen that not only was it dented but it was also frozen over and singed from multiple burns. With some of them having known Baulin before he was assigned to that tribe they started to gulp looking at Ani.
"Now, while we all wait over these few days think it over, you know what your choices are." Ani smiled as she would get down from standing sitting firmly atop her mount as she listened to their words and got ready to wait for their armies to return. "Make sure to choose wisely."
WC: 1,640/1,500
- Item's brought:
- Ku:
Name: Ku
Tier: A-Tier
Type: Magic Polearm
Magic Type: Meteor Magic
Appearance: A golden lance that’s 1.5m long. It has a wide bottom fans out 1m to protect the user’s fist and sharpens to a point. A third of the way up the blade is stylized to reveal a glowing red crystal. The handle is another 2 meters long and thin, extremely light when compared to the rest of the weapon. It ends in a diamond butt that’s 3x2 inches big; as for the magic circle, it’s located on a small red gem above the red crystal.
Function:- Upon activation of the Magic Circle, rock and heat begin to gather around the tip of the lance. It solidifies into a brutal comet powerful enough to leave A-tier wounds. However, the user can instead choose for the comet to be launched in one direction as an A-tier projectile. Costs 10 magoi to cast | 5 magoi to sustain.
- Upon activation of the Magic Circle, rock and heat begin to gather around the tip of the lance. It solidifies into a brutal comet powerful enough to leave A-tier wounds. However, the user can instead choose for the comet to be launched in one direction as an A-tier projectile. Costs 10 magoi to cast | 5 magoi to sustain.
- Metal Vessel:
[b][b]
[b]Djinn: Gamigan
Theme: Asura
Type: A Bell Earring.
Appearance: a 7 cm long bell made of bronze covered in an ornate design of flowing curls with imagery of proud warriors possibly from life framed in metal outlines of their shape and form, with a diameter of 5 cm, inside is a metal clapper that looks like a closed fist with silver nails.Gamigan Weapon Equip
Djinn: Gamigan
Form: Levitating Arms
Theme: Asura
Chant: "Brandish, Gamigan!"
Cost: 10 magoi to cast | 5 magoi to sustain
Cool-Down: 5 posts
Appearance: A large set of golden arms that from the tip of the middle finger to the silver scarfing back that lines the floating end is 3.6 meters long with a general arm thickness of 30 cms with .5 meter long palms and 12-centimeter nails made of ebony metal.
Passive:- Gamigan's Touch - When the user attacks with their Djinn weapon they can choose to before they attack to turn it into heat damage or cold damage, which is equivalent to the equips current damage. If they choose to use cold or heat damage instead of a normal attack the damage spreads outward 3m from the impact point.
- Gamigan's Touch - When the user attacks with their Djinn weapon they can choose to before they attack to turn it into heat damage or cold damage, which is equivalent to the equips current damage. If they choose to use cold or heat damage instead of a normal attack the damage spreads outward 3m from the impact point.
[b][b][b]
[b]Djinn: Gamigan
Form: Full equip. Floating metal arms for the weapon
Theme: Asura Magic
Chant: "O' Djinn of Heroics and the Damned, take my magoi and my conviction as material. Forge me into the great weapon of destruction, Brandish, Gamigan!"
Flight: Grants A-tier flight magic.
Cost: 20 on cast | 10 per post
Cool-Down: 8 posts
Appearance: Transforming into an avatar of destruction Ani wields a weapon that is a large set of golden arms that from the tip of the middle finger to the silver scarfing back that lines the floating end is 3.6 meters long with a general arm thickness of 30 cms with .5 meter long palms and 12-centimeter nails made of ebony metal. To match her weapons her entire body has become like an asura. With an extra set of blue arms each a meter long, and Gamigan's tattoos along her body she seems to wear his visage like robing. The top of her head seemingly cold to the touch as the roots are frosted from the influence of the djinn. Dressed in a combination of wraps, shorts, leggings and minimal armor plating it is a form that seems to rely completely on the body, where the bands of jewelry are meant to accentuate the bulging muscles of Ani who has become seemingly even more muscular in this form.
Passive:- Gamigan's Touch - When the user attacks with their Djinn weapon they can choose to before they attack to turn it into heat damage or cold damage, which is equivalent to the equips current damage. If they choose to use cold or heat damage instead of a normal attack the damage spreads outward 3m from the impact point.
- Beasts:
- Dragotsennyy:
[/b][/b][/b]
Name: Dragotsennyy
Tier: A-tier
Type:Legend beast
Species: Harpy-Wyvern
Appearance: The harpy-wyvern is bigger slightly bigger than a horse with the intent to be an agile partner and mount good for most situations. From its head to its bird tail it's 2.5 meters in size with a longer tail behind it at 3 meters used for balancing during flight. With a wing span of 7 meters, it can create an impressive sight in the air as the partial bird, partial reptile has a fierce snout with sharp fangs lining the insides of it. The only thing being more intimidating than its teeth are its 35 cm talons.
Beast Traits:- Trait Name: Eusocial Queen
Trait Tier: Omega
Trait Requirement: Legend beast | Harpy-wyvern | Wyvern queen
Trait Description: Eusocial creatures are creatures that live in a societal structure in which there are many infertile females and one larger child producing queen who holds complete control over their colony allowing them to have many workers and soldiers. Though in the case of needing to start a new colony a queen can choose to create a new queen whether it before colonization or in the case that she would die.
Trait Effect: Allows the queen to bring two A-tier Harpy wyvern soldiers with her into threads. Harpy wyvern Soldiers are exactly half the size of the queen and browner in color. They have all the same traits as the harpy queen at one tier lower except for the trait Eusocial queen. In the result of fatal damage the beast may expel a queen egg which will hatch after three posts, if fed b-tier food for two posts it will rapidly grow to a full size queen and if not it will stay a baby for the remainder of the thread. The replacement queen cannot control wyverns brought into the thread by the previous queen and the replacement queen is to young to expell a queen egg should she take fatal damage. - Trait Name: Avian apex
Trait Tier: A
Trait Requirement: Legend beast | Harpy-wyvern
Trait Description: Due to the selective breeding involved with the species it's wings and body are perfectly suited for all forms of flight.
Trait Effect: The wyvern is able to fly at high speeds with great maneuverability, it can fly longer than most speed fliers but it still likes to take rests during long trips - Trait Name: Land Tyrant
Trait Tier: A
Trait Requirement: Legend beast | Harpy-wyvern
Trait Description: It's body while perfectly suited towards flight is also a monster on the ground, the partly reptilian creature seems to move and hunt just as well on the ground as it does in the air like a bird.
Trait Effect: The wyvern is able to move around on the ground with great speed and control moving at speeds comparable to that of an A-tier fanalis. - Trait Name: Relentless Tracker
Trait Tier: B
Trait Requirement: Legend beast | Harpy-wyvern
Trait Description: The nasal cavity of this wyvern is perfectly suited towards finding prey and never losing track of them.
Trait Effect: Allows the beast to pick up and discern scents from miles away, it becoming easier to seperate other scents from another the closer the wyvern gets to the source. Can be thrown off by scent hiding abilities of the same tier or higher. - Trait Name: Complex vocal chamber
Trait Tier: C
Trait Requirement: Legend beast | Harpy-wyvern
Trait Description: The wyvern's vocal system contains a complex organ allowing it to make complicated calls varying in tone, pitch, and even capable of making it sound like multiple birds calling at once.
Trait Effect: The beast is able to register sound-based abilities. - Trait Name: Oral Bacterium
Trait Tier: C
Trait Requirement: Legend beast | Harpy-wyvern
Trait Description: The inside of the beasts mouth is almost like a pitri dish as the symbiotic relationship of them allows the beast to utilize various bacteria for Offensive, Defensive, or even healing capabilities.
Trait Effect: Allows the beast to register Bacteria based abilties.
- Trait Name: Eusocial Queen
- Glass Soldiers:
- Shadowglass Squadron:
- [/center]
Name: Shadowglass Squad x8
Tier: A
Damage Required to Defeat: A (Each)
Description: Obsidian is usually too brittle and heavy to be practical as a material for weapons or armor. However, some skilled smiths found a way to work with the material and through advanced metallurgy, Shadowglass was born. This team of elite heavy infantry soldiers are fully equipped with shadowglass weapons and armor.
Weapons:- Weapons:
- Name: Shadowglass Sword
Tier: A
Type: Greatsword
Material: Shadowglass(Obsidian infused steel)
Appearance: 1.8m long greatsword made from Shadowglass.
Traits:- Traits:
- Trait Name: Exceptional Speed
Trait Tier: B
Trait Requirement: Must be Human or a Magician with a secondary combat class.
Trait Description: Through excessive training, the character has reached a level of speed that exceeds the average human.
Trait Effect: The character can now outrun most mounts and maintain their speed for an hour. At this level they are equal to a C-tier fanalis in speed.
Trait Name: Exceptional Strength
Trait Tier: B
Trait Requirement: Must be Human or a Magician with a secondary combat class.
Trait Description: Through extensive training, the character has exceeded the traditional limits of strength for their race.
Trait Effect: The character can now perform feats just as breaking down walls and large stone structures with their bare hands and deal B-tier damage with their physical strength alone. This level is equal to a C-tier fanalis.
Trait Name: Shadowglass Relief
Trait Tier: A
Trait Requirement: -
Trait Description: The special armor these troops wear boasts extreme resistance to heat and flames.
Trait Effect: Immunity to heat damage below B-tier. A-tier heat damage is halved.
Abilities:
Cleave - The user raises their greatsword overhead and then chops downward with B-tier force to cleave a target in two.
Bulwark - Using their large greatsword as a wall between themselves and an incoming attack, the user stabs their weapon into the ground and braces its backside with one hand. Defends up to B-tier damage.
Charge - A vicious rush crossing 5m during which the user swings their greatsword horizontally. Deals A-tier damage and smashes apart most front lines not specialized toward defense.
Volcanic Formation - Requires at least 5 of the 8 squad members working together in unison. The five or more soldiers must surround the target first. Once in position, all of the soldiers simultaneously thrust their Greatswords towards the enemy, but none of these are meant to land. The point is to create an shell of blades surrounding the opponent to prevent them from moving. The swords will deal A-tier damage if the target is knocked into them, but the main method of dealing damage is meant to come from their King Candidate by taking advantage of the target's halt in movement.