Name: Essence of Ares
Tier: D
Type: Symbiote
Species: Proelium Ostium: Ares
Appearance: The mysterious being takes no direct form once it is fully assimilated with it's host. It takes on the many different appearances in the psyche. This typically manifests as a large armored humanoid. It has it's own sentience, influenced by the host's brain, often giving advice or speaking in their mind at times.
It's effects on the body are rather constant. It causes the hair and eyes to take on a golden color, fighting against the hosts natural hue. During times when it is active, the disease causes the skin to glisten with small golden flecks of light.
Beast Traits:
Trait Name: God of War
Trait Tier: D
Trait Requirement: Proelium Ostium: Ares
Trait Description: The symbiote is capable of causing the body to emit pheromones that influence the emotional states of the host and those around them.
Trait Effect: Allows the symbiote to register abilities based around emotion manipulation. The user is not immune to these pheromones. Any released by the symbiote will effect the user at the same effectiveness.
Trait Name: Hypersensitivity
Trait Tier: D
Trait Requirement: Proelium Ostium: Ares
Trait Description: The symbiote alters and heightens the senses of the host to above their typical capabilities at all times, unable to dull them despite any desires of the host to do so.
Trait Effect: As the symbiote mutates and strengthens within the host, an additional sense of the user is permanently enhanced:
- D Tier: The user is able to track down and identify the scents of any specific persons, objects, substances or even places. So long as these factors are within 3 kilometers of the user. The user must be familiar with their scent and it must be focused upon. They may not pinpoint the exact location of the scent, only the general direction and strength. A scent may not be picked up if it is submerged in water.
Trait Name: Contaminant Immunity
Trait Tier: D
Trait Requirement: Proelium Ostium: Ares
Trait Description: As it was created in a lab and placed under harsh conditions, the symbiote is very hardy against foreign substances that enter the body that may harm it or the user.
Trait Effect: The symbiote enables the host and itself to be immune to any D Tier poisons/toxins/venom that affect their body. However, due to being averse to all foreign substances, any non-magic healing through medicine is recognized by the symbiote as a contaminant and rejected.
Note: The sense trait is a copy of an approved D Tier trait I have on Diana. Just for reference.
- Enhanced Smell:
- Trait Name: Enhanced Smell
Trait Tier: D
Trait Requirement: Fanalis
Trait Description: A strong link to their Fanalis ancestry allows the user to smell scents more intensely and pick up scents unable to be smelled by a normal human.
Trait Effect: The user is able to track down and identify the scents of any specific persons, objects, substances or even places. So long as these factors are within 3 kilometers of the user. The user must be familiar with their scent and it must be focused upon. They may not pinpoint the exact location of the scent, only the general direction and strength. A scent may not be picked up if it is submerged in water.