You are not connected. Please login or register

The Bloody Tyrants Siege [Job/Raid/Plot]

Go to page : 1, 2  Next

Go down  Message [Page 1 of 2]

Solomon's Proxy

Solomon's Proxy
Ω-Tier
Ω-Tier
Code:
[b]Job Name:[/b] Battle Against a Bloody Tyrant
[b]Job Rank:[/b] A-tier
[b]Job Location:[/b] The Plains
[b]Job Reward:[/b] Armor of the Last Tyrant | Plot | 30,000 Huang | 500 XP
[b]Job Prerequisites:[/b] Anyone can join, once the thread starts its an open free for all once someone posts to challenge.
[b]Job Overview:[/b] In the northeastern plains, where tribes and lands saw fear as raiders began to rise in frequency once again. With these, a man who claimed spoils from the wars still fresh in the memory who now blazes across the lands with his crimson army. As they march across trying to claim all they touch terrorizing the land, they massacre, leading a bloody "masterpiece" in the wake. Stop the madman Tenza, meet him in crusades, for each failure, and each week that passes he shall grow stronger.

[b]Name:[/b] Tenza Bo
[b]Tier:[/b] Omega
[b]Damage Required to Defeat:[/b] Omega
[b]Description:[/b] Tenza Bo, the only thing known about them is their name. From a tribe somewhere in the northern plains, near kou is where they came from. Wielding a special brooch, transformed into bloody armor anytime anyone had seen the mighty warrior. Standing at 2m tall exactly, with a powering figure Tenza's voice bellows with shaking distortion from the army. Commanding a horde of conquered tribespeople this warrior moves forth with ferocious strength. Wielding a double-blade poleaxe and magic throwing chakram
[b]Weapons:[/b] Besides the armor this NPC has double-bladed pole axe that is 3m long with the blades on both ends facing the same way, with blood magic. He also carry's chakram's with strength magic.[spoiler]
[center][img]https://i.pinimg.com/originals/2b/42/0d/2b420d083366fbf41c6ad52e829b5f76.jpg[/img][img]https://i.pinimg.com/originals/b6/40/6b/b6406b0d0ee5ea2c1ec4729c13000ecf.jpg<br />[/img]
[img]https://cdna.artstation.com/p/assets/images/images/000/238/934/large/chenthooran-nambiarooran-blood-armour.jpg?1412694305[/img][/center]
[b]Name:[/b] Armor of the Last Tyrant
[b]Tier:[/b] A-tier
[b]Type:[/b] Magic Armor
[b]Magic Type:[/b] Blood Magic [Life + Water]
[b]Appearance:[/b] Taking the form of a golden brooch, with heart shaped patterns leading towards the oval garnets in the center, and the bottom of the accessory. The Magic symbol is located on the top garnet, when acivated it forms a bloody, jagged armor around the individual hiding their identity.  
[b]Function:[/b]
[list]
[*]Tyrant's Mind- The user activates the brooch creating an armor of blood around the user with A-tier item durability with the ability for the user to create a bloody construct with a method of attacking of your choice, with speeds comparable to falcon up to 2m tall with an attack range of up to 30m. For every target killed it's size increases by 5m and every 4 kills it's range doubles. 10 magoi to cast | 5 magoi to sustain

[*]Tyrant's Will- The user fills the armor with magoi creating a solider made of blood which can mimic the users attacks, move within 80m of the user with quick speeds. For each target killed or each instance of A-tier damage caused within 5m of it causes blood to pool and create another one. Lasts 4 posts and does damage equivalent to the player.

[*]Tyrant's Wrath- Calls all of the blood constructs to the field, adding their size, forming a construct of their choice with size equal to all the blood added. This lasts for 1 post, but the users attacks are equivalent to A-tier abilities in terms of clashing during this time. Does B-tier damage to the user as well.
[/list]
[/spoiler]
[b]Traits:[/b][spoiler] [b]Trait Name:[/b] Master Combatant
[b]Trait Tier:[/b] A-tier
[b]Trait Requirement:[/b] Training, mastery in two classes
[b]Trait Description:[/b] This user has spent so much time utilizing their skills, weapons, and abilities as both a warrior and assassin that they can capably use basic attacks of different weapons and abilities simultaneously with ease.
[b]Trait Effect:[/b]The user can use multiple abilities or basic attacks simultaneously using the multitasking skills between classes.

[b]Trait Name:[/b]Inhuman regeneration
[b]Trait Tier:[/b] Omega
[b]Trait Requirement:[/b] Shard
[b]Trait Description:[/b] Through the desire to keep living, to get back up after each challenge, to have the ability to keep ones body fighting until their energy was gone they've now developed a regeneration beyond that of what anyone has seen through normal magic conventions.
[b]Trait Effect:[/b] For the cost of 10 stamina or 10 magoi which cannot be regenerated at all in the thread the user can regenerate up to D-tier damage with up to B-tier for 30 of either stamina or magoi.
[/spoiler]
[b]Abilities:[/b]
[list]
[*]Hemorrhaging Phalanx- The use stabs forward with their weapon dealing A-tier damage if they do this with their magical weapon active it creates a bloody shield 3m in diameter, upon making an impact it creates a bloody spear 4m long which carries forth the A-tier damage.

[*]Bleeding Bull Charge- The user charges forth with their weapon 15m doing a horizontal slash that does A-tier damage if done with the magic weapon active the user creates a blade of blood in the shape of a bullhead and horns 4m wide and 1m thick.

[*]Grasping Eagle Gank- Throwing the magic chakram and activating it's magic to create a strength magic eagle as it attracts everything within 20m holding it tight, as the eagle flys in a 60m arc, flying back to it's user as it's immobilizing whatever it's grasped fully requiring A-tier strength or damage from the outside to break free.

[*]Eagle Drop Bomb- Throwing the chakram in an arc Outward 60m it grabs dirt, rock, shrapnel or anything within 20m of bird around the chakram, after reaching the peak of its arc 50m into the air 60m out from its throwing point its drops a bomb of everything picked up being 20m in diameter doing A-tier damage.

[*]Bleeding Steed Charge- Around the weapon the user creates a horse of blood activating it's magic, the blood steed is 4m tall and 7m long, last one post the user can run with it around them with the weapon them holding like a chariot up to 50m. ANything they run into will take A-tier damage.

[*]The Tyrannical Hemo-Wyrm The User creates a giant blood Wyrm 30m long and 5m thick which moves at lightning speeds. Ot fires a cone of blood breath hardening  into shards, 5m long 4m thick at it's widest and .5m at it's thinnest starting from the mouth of the beast which does A-tier damage. Lasts 4 posts and can move 50m with the user, its blood can be used for abilities.
[/list]

[b]Enemy Name:[/b] Bo Clan Elites x50
[b]Enemy Tier:[/b] B-tier
[b]Damage Required to Defeat:[/b] B-tier
[b]Description:[/b] Soldiers clad in fur shoulder guards, girdles, metal skirts with sandals and boots. These warriors with clad in signifying black wolf belts they carry dual cleaver swords and stand in the front lines, filled with a battle rage to carry them forth with furry.
[b]Abilities:[/b]
[list]
[*]Frenzied Slash- These units run forth, swinging their blades around in a figure-eight motion doing damage to anything within their reach with B-tier damage.

[*]Fang Guard- The soldiers interlock their sword to create a defensive guard to normally only capable of blocking B-tier damage linking with another elite creates a bond capable of blocking A-tier damage, adding with each blade locking into the barrier.

[*]Ferocious Step- The user steps forth, flip leap upward and forward in an arch,  diagonally 15m away from where they were.

[*]Fang Tornado- The elite spins around with both of their blades out doing B-tier damage, can hook on fellow soldiers to throw them forth 5m at a target.
[/list]

[b]Enemy Name:[/b] Bo Clan Savage x150
[b]Enemy Tier:[/b] C-tier
[b]Damage Required to Defeat:[/b] C-tier
[b]Description:[/b] These warriors with no shoes, animals furs and leather belts keeping whatever pants they have up. Each keeping their faces hidden with an animal head and pelt over their mug these crazed warriors fight with crude bone axes. Running at speeds comparable to a dog they do C-tier damage with their attacks.
[b]Abilities:[/b]
[list]
[*]Rattle Rattle- The user vertically slashes upward with the axe while jumping and shaking like a dance to do C-tier damage to whatever is struck.

[*]Shuffle Slash- Side stepping up to 10m the user moves with ferocious speed to perform a quick slash doing c-tier damage.

[*]Fodder Flee- Using one of the fellow troops as a springboard the leap in a direction up to 20m.

[/list]

The Bloody Tyrants Siege [Job/Raid/Plot] N-2759-00-000012-hd.jpg?center=0.76139410187667556,0

White rolled over into myriads of gray from the lightest ash to almost charcoal in the clouds. The sky churned as its power built rumbling the sky and the earth with lightning that crackled above waiting to meet the earth down below. It's almost as if the storm was conjured up to herald what was coming forth upon its' land. Summer storms in the plains brought all sorts of troubles. There were the shifting temperatures that brought the risk of a tornado, but more than that could stir up trouble.

Crackle, crackle, crackle boom!

As the first bolt would crash on the ground, singeing an olive tree. Smoke as dark as the clouds would waft with the odor of burnt olives across the plains. The yellow-green grass swayed violently as the tree that peppered the area began to lean, dancing back and forth. It was a cold wind on a warm day, cutting through most of the pleasantries that a summer storm could bring if it were just light rain. Over the edge in the grey atmosphere of the hazy afternoon something crept over there bunny hills, roughly, but with great organization, stomped through.

Men and women from the plains lined most of his forces, they were they gathered slaves that lived, that had been captured at the beginning of the campaigns only weeks ago. We each passing day just like the crunch crunch crunch of each leaf they stepped on, briefly and barely noticeable after a swift end. I mean after all, each conflict felt like a giant stepping on a leaf. The bloody imprint of the lead had left tracks all the way across their march through the plains and complaints

Maintaining, and helping capture smaller tribes in the northeast the Bo Clan forces managed to hold a small train of about 300 plains clans members of assorted clans as they began their conquest which to make a strong proof of this conflict. This however was a credit that all belonged to Tenza however. With the Armor of the Last Tyrant Active the forceful warrior was already prepared to push down whoever got in their way, and the horde leader fully expected people to show up, but they felt prepared to put down anyone who came to oppose them.

The blooded warrior would look ahead, scanning around. Tenza hoped to see who or what would show up in order to attack or challenge this bloody campaign. It seemed cheesy to play into the troupes, yet there was a certain theme to fulfill when being a bloody tyrant. With a job requirement to fulfill he would lead the Bo clan Elites and Soldiers, his personal army farther over the bend of the mountains, towards a clan settlement only 1 kilometer away. More people to add to their ranks, more power, and more weight to the name Tenza Bo would be added with each conquered tribe.

It didn't matter who came to oppose, they'd simply win or lose. The stronger, smarter, or sharper forces would be the one that would turn the tides of most battles, but the ferocity, the undying perseverance of a blood-lusting tribe had it's own fun perks. Chatter could be heard amongst the forces, as they welcomed conflict, hoping for the first challengers they would see as weeks had passed since their last conflict. that's how their tribe was taught, the Bo Tribe became a clan upon unifying other regions under their banner but their ferocity seemed unparalleled.

The Bloody Tyrants Siege [Job/Raid/Plot] 1a5dd77b2b66514f14d0938ce5606287

Krakakoooooooooooooom!!!! Now the entire earth really quivered with natures force as bolt struck not far from their force. The sparks dancing of the image of the horned, bloody visage that was the magically armored Tenza Bo, proud of their name but never once had their face been shown to their troops. Only the visage of the bloody Khan, with the dark empty eyes of the armor staring at its' prize this conquest needed to end.

There had been plenty of please from tribes to put an end, as most of their forces couldn't gather, Kou had retreated too far, the protective forces of Meridia would be meeting them at their own borders by the time they got there with speed this army moved with, Those who did rise quickly fell, now challengers were coming to rise. If they failed to show or end the siege their power would grow. Villages would fall one by one as the bloody ranks of the army would increase.

Players involved will have 48 hours to respond resetting with every player post with those posting first setting the order. Players joining after this post most wait till the last player in the next cycle starting after this one to join in.



Last edited by Merrze on 24/06/20, 10:38 pm; edited 1 time in total (Reason for editing : Grammar for abitlies)

Jumanah Necowl likes this post

Jumanah Necowl

Jumanah Necowl
β-Tier
β-Tier
Jumanah watched the sky with uncertain eyes gently gripping her staff a bit tighter. Was this a mistake? She honestly was uncertain if this was truly a good idea. Heck she wasn’t even certain traveling this far was a good idea. She had some issue on the way here but nothing major. Did she use up all her good luck just to get here? As the first bolt of lightning struck the ground she closed her eyes as she felt her nerves flush from out of her. It was too late. And if she didn’t stand against something like this…? How could she live with herself? She had to help even if it cost her everything… even if she didn't really have anything left to lose. She could smell the burnt smell in the air and opened her eyes looking forward and onward silently letting her hair violently blow in the air.

She reached up to her mask making sure it was well secured on her face one last time. She used to be afraid of storms like this growing up… and now that she was grown up it almost set her at ease reminding her of a time where she thought a bad storm was going to be the worst of her issues. But now she knew there were far worse things out there. She flinched as one more bolt came, her eyes setting on the overwhelming forces. This… was this what her tribe had to face? No… it was far worse. Far bigger. She shed a single tear as she took a deep breath. Her parents always told her not to curse but as much as she hates to admit it she was an adult now and if she was going to die… she was going to finally curse for the first time ever.

”Fuck it.” She said with a bit of a shaky voice shaking her head moving her staff into a fighting position and cleared her throat. ”Time to go down swinging.” She said with a bit more confidence gripping her staff tightly running over her spells a very more times in her head.

( 358 / 2,000 Words )

(OOC: Secondary Edit For Adding Brought Item )

Weapon Brought:

The Bloody Tyrants Siege [Job/Raid/Plot] Recowl-staff-update

Name: Staff Of The Reclow Tribe
Tier: C
Material: It's outer parts are made of simple metals while the inside core is now a reinforced metal. The colors on it are painted on.
Appearance:  The staff is a total of  154.94 cm (5'1”) in length, in width it is about 2.54 cm (1 in) it has been resized to better fit the height standards of Jumanah Necowl. It’s base of the staff is 2 separate kinds of metals mended together the inner more reinforced then the outer, it also has several stripes painted on it. Towards the bottom and the top are 2 thick blue stripes with a normal metal non colored one between them on both ends. Between these near the center where one would hold there are 2 yellow stripes that are significantly bigger. Then the space between those ones is just normal metal.

At the top of the staff there is a strange looking ornament that comes off the top and sides of the staff. It has been damaged from its mirrored like design and has been roughly reformed and had its edges cleaned up leaving just one side full of what it used to look like with slightly sharpened edgings that have been painted over with blue and a hint of yellow on one side.



Last edited by Jumanah Necowl on 26/06/20, 02:52 pm; edited 1 time in total


──────────────────────────────────────────────

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier
"Well, it seems your decision to come to this country is right after all." Shousui chuckled before putting her pipe in between her lips, closing her eyes in content. Noir looked up, gazing towards the stormy sky before responding to her companion, "I can't tell whether you are excited or upset sometimes..." She would return her gaze to Shousui only to find the older magician let out another chuckle, seemed amused by Noir's words. "It's as if fate has led us here... I wonder though, what is inside that mad man's head for doing something like this..." The raven haired girl knitted her eyebrows, already feeling the rage filling her heart although it wouldn't be visible through her expression. The color of the death was painting the scenery in front of Noir's eyes at the moment, something that probaly was too cruel to be described and it had similar feeling just like how she felt in the Kou's Civil War, although it was this single madman who... as much as Noir didn't want to admit, was very clever to be able to do something like this, although she never saw this man before and it was of course based on the information she got from a trusted friend of her. But the scenery in front of her had made it clear to what kind of things this madman would be capable of doing.

"Some people just couldn't get enough, huh...? Such a natural instinct to desire more than what they deserved... Shall we get going then, Noir?" Shousui flicked her pipe before dropping the ashes into the darkened ground, waiting for her companion's answer. The magician nodded as she gripped her staff tight, she wouldnt lie but she felt a little bit nervous... she didn't know if she would be capable to put an end on this bloody tyranny. With a sigh, Noir began to take a step alongside Shousui and her liger, "Let's go then."


Weapon brought:


The Bloody Tyrants Siege [Job/Raid/Plot] FFX_Seymour_Staff
Name: Staff of Storms
Tier: A
Tier: A
Type: Advance Staff
Magic Type: Storm | Lightning + Wind
Appearance: A gray staff will small bits purple of electricity running through it.
Function:

  • By feeding the staff magoi magoi the wielder can cause a massive amount of wind to build up in a 5 meter radius around them leaving an eye of the storm at the center that is 1 meter wide. A tornado will form that will have bits of electricity running through it causing all those in it to receive B tier lightning damage across their body resulting in several 2nd degree burns. The wind will sweep anything that is below 500 pounds off their feet and thrown 10 meters back once the attack is done. 10 magoi to activate | 5 Magoi to sustain.



The Bloody Tyrants Siege [Job/Raid/Plot] Preview_ArtefactMagicShield
Name:Shield of the Red Star
Tier: A-tier
Type: Magic Shield
Magic Type: Strength
Appearance: A shield 1m in height and and .25m wide. It’s made of wood with metal trimming and a crystal star across the front of the object. The bright red crystal emanates with power. A powerful object protects its user with great force.
Function:

  • Glaring red gaze- When the user fills the shield with magoi it gives a strong glow, surround the object in an aura of magic. Each time the shield blocks damage it builds it up, storing energy. After taking up to A-tiers worth of damage the next time the shield is struck the red star will let out a strong beam of strength magic 20m long and 10m wide. 10 magoi to cast | 5 magoi to sustain


The Bloody Tyrants Siege [Job/Raid/Plot] D93842bb8e8c38b51a9b75fa3fa2c9fb
Name: Frostfyre Axe
Tier: A-tier
Type:  Magic Axe
Magic Type: Asura [Life+Heat+Ice]
Appearance: The frost and fire axe is a small black hand axe which is 30cm long, with each blade being around 13com long, with the back blade being slightly higher than the front. The weapon has a distorted and bent look to it as if it had been curled and twisted in the forging process, being reheated and cooled constantly. A magic circle glows between the two blade when in function.
Function:

  • Clear the Way- The user pays 10 magoi | 5 to sustain and while swinging the axe may overload it with Asura magic causing an explosive wave 1m wide and only 6cm thick. The wave can go 20m exploding out 10m from impact point in all directions doing A-tier damage.

  • Destructive Empowerment- The user pays 10 magoi, 5 magoi to sustain, this causes the front blade to imbue with fire and the back side to imbue with ice. It converts the damage done by the axe to elemental and adds D-tier damage onto the weapons from the Asura magic passive in place of the construct bleed damage.


The Bloody Tyrants Siege [Job/Raid/Plot] 8HD0wOU
Name: Dream Catching Bangle
Tier: A
Type: Item [Bangle]
Magic Type: Nightmare Magic[Light+Strength+Clairvoyance]
Appearance: Carved from the fang of a terrifying creature and well polished, this simple bangle looks like it is made of metal at first glance. Inscribed into the design is a magic circle which shines with a dark orange light once activated.
Function:

  • Longing Fear - Feeding magoi into the bangle causes it to emit up to 8 D-tier beams of light orange black light which can turn and twist their trajectories outwards in a wild spiky movement. The beams seek out nearby targets up to 10m away and brand them with a symbol resembling the designs on the bangle. The brands are like black tattoos that can't be scrubbed off unless magoi manipulation is used and they can be spread across targets or focused on less. Those marked with the symbols will experience physical manifestations of their own nightmares emerge for each brand received. These nightmares are of the target's own creation and possess D-tier durability. The nightmares do not attack or deal damage, but will cling onto the target and drag them down with D-tier strength stacking up to A-tier strength if focused. The symbols will continue to spawn a new nightmare each turn, fading after three turns. 10 magoi to activate | 5 magoi to sustain.


The Bloody Tyrants Siege [Job/Raid/Plot] Delicate%20Oval%20Diamond%20Bangle%20With%20Swarovski%20Blue%20Crystal
Name: Healing Bracelet
Tier: B
Type: Magic Tool
Magic Type: Life
Appearance: The delicate silver bracelet is approximately 15 cm around and contains a blue gem. The magic circle for the item can be found hidden on the inside of the silver surface.
Function:

  • Heal All – Feeding magoi into the item causes a pulse of purple light to spread from the user in a 3m sphere. Anyone inside the sphere experiences B-tier healing. 10 magoi to activate | 5 magoi to sustain.


The Bloody Tyrants Siege [Job/Raid/Plot] Webmaster-MagicFlyingCarpet_Ilustracije_full_2251_19259

Item Name: Flying Carpet
Tier: A
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:

  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


The Bloody Tyrants Siege [Job/Raid/Plot] 4zzMg8F
Name: Cat-Shifter’s Amulet
Tier: B
Type: Necklace [Magic Tool]
Magic Type: Life
Appearance: This 20 cm pendant hangs from a golden chain and is in the image of a cat with glowing green eyes. The magic circle is located on the back.
Function:

  • Feeding magoi into the tool causes purple light to shroud the users hands and mouth. In a short time, the flesh is altered temporarily to mimic a cat. The hands become clawed and the teeth become fangs. The new "weapons" are capable of dealing B-tier damage. 10 Magoi to activate | 5 Magoi to sustain.


The Bloody Tyrants Siege [Job/Raid/Plot] HIPDb4z
Name: Ring of Mauna Loa
Tier: C
Type: Magic Tool - Ring
Magic Type: Lava (Heat + Strength)
Appearance: The ring is made of obsidian and the gems that adorn it resemble the lava that once flowed inside a volcano. The magic circle is embedded inside the band.
Function:

  • Circle of Lava -The magic tool is activated whenever the user feeds magoi into it. The user is then able to create a lava pool 2m away from all sides of the user and 3m thick which encircles the user. Anything that touches the pool of lava is set on fire for 2 posts, dealing D-Tier burns. 10 Magoi to activate | 5 Magoi to sustain.




MV, Shard & Meat Brought:

The Bloody Tyrants Siege [Job/Raid/Plot] BiyEqKw
Djinn: Dantalion
Theme: Dehydration Magic (Heat + Wind)
Type: Metal Arm Cuff Bracelet
Appearance: Dantalion Metal Vessel is a metal snake arm cuff bracelet with Garnet orb embedded on the middle. The arm cuff is 15cm long from the upper head to the lower head, 10cm across and 5mm thick.

The Bloody Tyrants Siege [Job/Raid/Plot] 8eWfuJ5
Name: Juicy Sirloin
Tier: B
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.

The Bloody Tyrants Siege [Job/Raid/Plot] HREQtj1
Description: A shard of crystallized fate. When broken, it allows the will of the user to somehow influence their fate.
Amount: 1


NPC & Beast brought:


Name: Soushui
Tier: A-tier
Damage Required to Defeat: A-tier Health. A-tier Borg
Description: Shoushui is a an Assassin who used to work for the royal family. She specializes in the use of water light and life magic. She carries around a knife and her wand which she uses for combat.
Weapons: She carries a small steel wand 3cm thick and 36cm long, it’s durability is A-tier. She also carries a standard knife, 45cm long and 8cm wide, the knife is capable of doing A-tier damage.
Traits:
  • Assassins Contract~ This is a free trait that Soushui gets access to as a plot NPC. By roleplaying a thread of 1000 words with their ally they can put out a hit allowing the NPC to attack or invade a players open thread in their masters stead.

  • Graceful Movement~ The user can effortlessly move through the air, leaping in great bounds higher than a house. These leaping movements can be done at speeds of equivalent to a C-tier fanalis. This is a B-tier trait.

  • Master Precision~ The user has trained their eyes and such in order to look indepthly at vitals, weak points locks and other things. They have an eye for detail better than most living things. This is a B-tier trait.

  • Tandem Magic~ This NPC can register one ability with their user, it takes up one of their slots but allows for the use of magics or weapons presented in the characters info. This is an A-tier trait.



Abilities:

  • Illusion of the lost~ Shousui creates 4 butterflies of light which she sends outwards towards her targets. If it touches them it creates illusions altering their sense of time, feeling as if everything had slowed to a near stop. These illusions last for 4 posts.

  • Now You See me~ Shosui Creates an illusion that looks like her, it can travel 20m within her and lasts for three posts.

  • Now You Don’t~Shousui makes herself invisible to the human eye, blending in completely with her background for three posts.

  • Snaking Stab~ Shosui drives her knife into her target dealing A-tier damage. She can choose to withdraw her attack as a feint choosing to switch her blades angel and quickly attack from it’s new position changing the angle of attack.

  • A game of chance~ Ther user uses magic to create four illusionary knives similar to one they are holding. They mix up the knives throwing them in order, choosing which one is the real one. The knife travels up 20m and deals B-tier damage to whatever it strikes


The Bloody Tyrants Siege [Job/Raid/Plot] Tumblr_inline_mto2i02XWK1roj9wu
Name: Haku
Tier: B-tier
Type: Normal
Species: Thermal Liger
Appearance: Haku is a ruby-eyed Liger who has tiger-like black strips and white colored mane that is similar like a lion's. He is 3 meter long and 2 meter tall while standing on all fours.

Beast Traits:

Trait Name: Hypirus Gland
Trait Tier: C
Trait Requirement: Needs to be this specific kind of beast.
Trait Description: Haku has an extra organ within its body which gives him a control over its body temperature, allowing him to produce heat/fire from his entire body parts.
Trait Effect: Gives Haku ability to produce heat/fire from his entire body parts

Trait Name: Fur of steel
Trait Tier: B
Trait Requirement: Needs to be this specific kind of beast.
Trait Description: Haku could harden its fur, making it as hard as steel
Trait Effect: Haku's fur can protect against up to B-tier physical damage. It will follow item durability rules and once the steel fur "armor" is broken, Haku takes damage normally. (Defensive power (B-tier shield) | 300) Unfortunately, this makes his body act like a lightning rod making lightning based attacks within 1m of him attract dealing direct damage into his body through the steel fur.

Trait Name: Quiver Feet
Trait Tier: B
Trait Requirement: Needs to be this specific kind of beast.
Trait Description: Haku has a faster movement speed and can run as fast as a B-tier Fanalis in speed
Trait Effect: Movement speed is the same like like B-tier Fanalis speed


──────────────────────────────────────────────

The Bloody Tyrants Siege [Job/Raid/Plot] GONhvwv

Jumanah Necowl likes this post

Lagi

Lagi
Ω-Tier
Ω-Tier
It took a while, but Lagi finally made it to the plains. While preparing for his coronation back at Tartarus and getting rid of the rebels that were trying to stop him, he heard of a man covered in blood that was ravaging the plains with an army that he assembled. This sparked Lagi's interest, being something that he wanted to further investigate since this is someone that was using abilities related to blood like him. At the same time, when you harbor such strength, knowing of your limitations and wanting to test them is something that some people aspire to do, especially if someone like Lagi can't get any stronger outside of his djinn.

"This battle will do nicely for my debut as lord of Tartarus. If I do well, I'll solidify my standing of the people in regards to my strength.  "

In a way, Lagi was rather satisfied that he was going to have a strong opponent to face this time, someone that was going through the plains with pure malice and the intent of spreading their pain onto others. On any other day, Lagi wouldn't care, but there is a saying that opposition was the best way to know that you ware going in the right direction.




With Lagi finally arriving with Orie inside of him and his dragon nearby, he immediately signaled for his dragon to lay in waiting underground until he called for him. The amount of time that he's been fighting with Longzufu, the specialized signals and knocks that he trained with the dragon was more than enough to command it from down low. It also knew the true weight of Lagi in his vampire lord form. In addition to more prep, Lagi had his Spiteblade already prepped with four vials. Two of the poisons were Lagi's scorpion sting, the last two poisons were a widow's bite and a viper's fang.  This made up about four pre-set vials for his spiteblade and the rest of his tools.  After checking on the things that he had, Lagi dashed on the floor while Longzufu followed below as the dragon stayed exactly 10 meters underground.   This time around, Lagi wasn't wearing his mask, he wanted to show that it was him that managed to defeat the enemy and achieved the glory for it as the overlord of Tartarus.




As he got closer, Orie's danger sense would kick in, but not only for the enemies that Lagi was intending to face. Others seemed to stand in opposition to the bloody tyrant,  but Lagi had no time to wait.  With a series of taps on the ground with his foot with A rank strength,  Lagi communicated with Longzufu through morse code with his next actions.  With perfect balance, his taps were soft enough to not break the ground, only hard enough to get the message across. After that, Lagi took to the sky as he was 20 meters over the army with C rank flight speeds.  Staring things off slow, Lagi called upon Orie, who appeared behind him and fired off a lighting tractor to fire down on Tenza bo and a few other enemies.  It was a cone of lightning magic that did A rank lightning damage and was 15 meters in height and width. The blast itself could travel as far as 40 meters, but it only needed to cover 20 this time around.

It didn't really matter how they handled it, he doubted that they had any archers or anything that can reach him from 20 meters in the sky, so Lagi was mostly feeling out the opponents and giving them an aerial attack that only Tenza can answer.




In the meantime, the crystal dragon was moving underground towards the heart of the army  with it's wing digger and continued to use it's seismic sense as it started to generate even more crystal through the Crystal world. Since the crystal was underground, it would safely grow as Longzufu bides his time until it was time to strike. Right now, there was only 1 set of D rank crystal underground.




With all the carnage and chaos that Tenza was bringing about, the dark butterflies would start to collectively gather across the battlefield. As more negative through the savagery of him and his army continued to persevere, as well as Lagi's own violent malice, things would only escalate from then on. But in Lagi's hands, it was more power.

"How did you like my greeting? I am Lagi El Nagi, Overlord of Tartarus. I hope you show me a good time today.  We have much to catch up on."

Magoi 380/400
Stamina  430/430

Dark Rukh Counter 2/10 (Counting myself and the Tenza/his armies  post as an attractor to a collective of black Rukh)


Stealth ammo 15/15 Kunai

1 D Rank Crystal 1/5


Brought
Spoiler:

Weapons

Doxrus Sealed State
Spoiler:

The Bloody Tyrants Siege [Job/Raid/Plot] S-l640
Djinn: Doxrus
Theme: [STRENGTH + HEAT + LIGHTNING] - Hazard
Type: Weapon
Appearance: A black ring with mystical green writing  eched across it's vibrant metal.

Magic Description:
Spoiler:


HAZARD MAGIC
[STRENGTH + HEAT + LIGHTNING]
[ FOUNDER: Lagi El Nagi and Staff | PERMISSION: Restricted ]
Using the power of Strength, Heat, and Lightning the user concentrates the three magics combining them in order to cause a reaction which causes things to break down. By attacking their structure with intense energy to cause a natural decay Hazard magic exists solo to destroy, appearing as a volatile gastly green glow. With the passive of Hazard magic, it’s spells leave a lingering effect for one post, doing C-tier ability damage to those inside the covered area or aoe radius of Hazard magic abilities . (Scale decided by abilities)


Spoiler:

Spiteblade
Spoiler:


The Bloody Tyrants Siege [Job/Raid/Plot] Gunblade_by_furriesforever-d7icigx
Name: (Spiteblade)
Tier: (A-Tier)
Type: (Trick Weapon (Assassin)/ Trigger Sword)
Material: Titanforged Steel with a Yugrayrium Alloy.
Appearance: In length, the Spiteblade is 70 centimeters. In width, it sports about 1 foot of thickness. The blade has a broad, curved cross-guard, creating the ideal weight balance to allow for smooth and accurate swings with this blade. Around the handle is a round tube that can hold about four vials at a time, catered to the assassination sword style of the user itself. The tube is called the dial tone, and it transitions from each dial. Around the handle itself, the trigger is located. Clicking up transitions the dial, clicking down infuses the vial's contents in question with the blade, and clicking left triggers the inner sheathing to protect the user and others from the harm of the blade. With each down click of the trigger, a vial is in infused with the Yugrayrium alloy of the blade, a special metal that enhances chemical reactions of a biological compound.

This causing friction with a constant rotation of the blade's, to activate the reaction, the light humming vibration is similar to a high powered chainsaw. Due to the Yugrayrium alloy, multiple poisons can be on this singular blade at a time, but the max dial tone held is 4 vials at a time before the blade needs to be reloaded. However, Vials can be preset into the dial tone at the opening post of the thread if the mundane vials are available to be set. This function allows the vials to be set at a much faster rate than their usual usage.

Swarm
Spoiler:


The Bloody Tyrants Siege [Job/Raid/Plot] UA4zpFb

Name:The Swarm
Tier: A-tier
Type: Magic weapon - Compound Bow/Blade Hybrid. (can be used by Ranger, or Stealth)
Magic Type: ANIMATION MAGIC [ LIGHTNING + LIFE]
Appearance: A compound bow seemingly made from the remnants of various bugs from the land, rather sturdy its 1.5 meters in length, every part of it organic, including the two bladed .5 meter long pincers. It fires arrows with hardened tips that deal A-tier damage. It's arrows stick in and require a full post to remove, deals no additional damage to remove.
Function:

Call of the hoard- By pulling back the bow and feeding their magoi into this weapon that can normally only fire one arrow at a time the user brings its arrows to life able to fire off four, and after firing them they each follow whatever target they are direct at, dealing C-tier damage to anything they cut, or pierce into. 10 magoi to cast | 5 magoi to sustain
Fight or Flight- The user feeds magoi into the bow before its three set of wings suddenly burst to life and began beating powerfully, allowing the user to fly in any which direction they choose at B-tier Fanalis speeds. 10 magoi to cast | 5 magoi to sustain

Tools
Spoiler:


Elegian Gauntlet - Right hand
Spoiler:


The Bloody Tyrants Siege [Job/Raid/Plot] UKj26nF

Name: Elegian Gauntlet
Tier: A
Type: Magic Tool - Gauntlet
Magic Type: Lava Magic [Heat+Strength]
Appearance: The gauntlet is made of onyx and steel and is designed to form perfectly to the user’s arm, covering up to their elbow. In the center of the hand is a red orb filled with lava. The magic circle is on the palm of the bracer.
Function:

Elegian Rage: Feeding magoi into the gauntlet with an open palm causes laval to congeal in front of the magic circle. A sphere of lava 20cm in diameter is formed and launched forward up to 10m away dealing A-tier burning damage and igniting flammable targets. 10 magoi to activate | 5 magoi to sustain.
Molten Fist: Feeding magoi into the gauntlet with a clenched fist causes its surface to be covered in molten lava. This causes its attacks to deal A-tier burning damage and ignite flammable targets. 10 magoi to activate | 5 magoi to sustain.

Gale Glove
Spoiler:


The Bloody Tyrants Siege [Job/Raid/Plot] A70f684721265747ed9605bc0437f932

Name: Gale Glove "Left Hand"
Tier: D
Type: Magic Gauntlet
Magic Type: Razor (Wind + Strength)
Appearance: A glove white and black glove adorned with an unfamiliar crest and two pieces of claw-like metal on the forefinger and middle finger. This glove fits the wearer perfectly, reaching to their mid forearm.
Function:

Formless Blade - The user places their two fingers upon the surface of an object and activates the Gale Glove. The area of the object touched in this manner obtains or improves upon the sharpness of that surface, creating a D-tier surface sharpness for 3 posts. Up to a single meter of finger movement can be affected at a time. Sustaining this ability and going over the same surface again will increase the tier of the sharpness. The tier of the sharpness cannot exceed A-tier. 10 Magoi to activate | 5 Magoi to sustain

Bloody Cloak

Spoiler:

Name: Bloody Cloak
Tier: B-tier
Type: Magic Item - Cloak
Magic Type: Solid Illusion
Appearance: A simple black cloak with mysterious power hiding underneath, the magic circle is located at the red part of the cloak
Function:

Bloody Night -  The user of the cloak will be able to create scenery made from illusion when they feed their magoi to the magic item. The illusion will spreads out up to 15 meters in diameter around the user. Within the dome, it seems that the sky will be dark as it is turning to a night sky, with blood moon appearing even if the illusion is activated indoors. Once the illusion is made, it is stationary, but only the creator can freely enter or exit the illusion without having to break it. It will need B-tier damage to break the illusion, it also will linger for 1 post after the last sustain. 10 magoi to activate | 5 magoi to sustain


Chronus belt

Spoiler:

The Bloody Tyrants Siege [Job/Raid/Plot] Colossus_belt_by_arankin-d6enr9a

Name: The Cronus Belt
Tier: A
Type: Magic Tool [Magic Belt]
Magic Type: Strength
Appearance: A Golden Belt with the open mouthed head of a Lion. The Belt is massive, the buckle going up to the wearers’ rib cage almost magically fitting around their body. A magic symbol rests within the Lion’s Mouth.
Function:

King of the Titans- By Spending 20 magoi the user activates the belt, the strength magic in the belt causes the user to swell up the size of 4m tall, their body appearing almost stockier and more built. While in this stage the user as complete control over their personal gravity for 3 posts. They can become light as feather or heavy as gold.


Orie
Spoiler:


The Bloody Tyrants Siege [Job/Raid/Plot] J3YHaUZ

Name: Oriana Zetal
Tier: [Ω-Tier]
Type: Parasite
Magic Type: Lightning
Species: Living Magic Weapon - Amoebic Lightning God Legend Beast
Appearance: A black symbiotic living inside a human body. It possesses a female base body shape which can be morphed and molded according to her host's wishes. The full manifestation of orie is something akin to a goddess. There is a floating gold orb with three metal like substances floating on the top of her head. It reminds one of a crown of some sorts. Orie's main face contains about a pair of flowing eyes, along with no mouth like the usual. However, she does maintain a ghastly appearance of having a face at her stomach, as well as a tail that  extends into a monotonous face as well.

Constantly surrounding Orie is sparks of lightning in a way, as well as having goddess amoebic creature bearing two pairs of wings of the top of her head. Overall, Orie's weapon traits, as well as her fully developed persona, is the finished product of the being both a weapon and a legend beast. She is both terrifying and beautiful.

Function:

Zetal Domain - Feeding magoi into the tool causes Orie to shine with a golden light and her extended limbs emerge from the user and become shrouded in a coat of lightning. This coat will deal A tier damage to anything it comes into contact with and provides a single layer of protection. The layer may block up to a single instance of A tier damage before it is broken. While the function is active, Orie can be passively manipulated freely at the user's will without need for abilities within a 5m radius. If the defensive layer is broken, the ability is canceled and placed on a 4 post cool down. 10 magoi to activate | 5 magoi to sustain

Drawback: If Orie is broken, the host will fall unconcious from the shock for the rest of the thread. The host shares the same nervous system as Orie. This causes any damage inflicted upon her to be felt by the host. Any abilities that Orie is involved in or preforms will cause a glowing gem to appear in the middle of the upper chest on the host that is 15cm in diameter for the duration of the ability used.

Beast Traits:

Trait Name: Host Body Manipulation
Trait Tier: Ω-Tier
Trait Requirement: Body Manipulation
Trait Description: Orie can choose to have parts of its body, such as the appendages, exist outside of the host body while its core temporarily assimilates with the host body. When host and symbiotic are combined in such a fashion, the host has perfect control over the limbs as they are 'one'.
Trait Effect: The user may register abilities for body manipulation using Orie. However, the damage of these abilities may not exceed A tier. The host is protected by an automatic form of defense as well, one very similar to a borg. The host is able to use it to block up to single instance of A tier damage for 40 stamina and it will go on a 4 post cooldown.

Trait Name: Healing Factor
Trait Tier: Ω-Tier
Trait Requirement: N/A
Trait Description: Orie can rapidly regenerate the hosts soft tissues such as skin and muscle and repair fractured bone. Broken bones and lost limbs can also be repaired and the healing can reach over to status aliments.
Trait Effect: Allows Orie to register basic and status healing abilities. Additionally, Orie is capable of healing their host of A tier damage one per thread. The user is able to regenerate a single missing limb over the course of 4 posts for 40 stamina and may not regenerate another one until the duration is over.

Trait Name: Living Magic Tool
Trait Tier: Ω-Tier
Trait Requirement: Legend Beast
Trait Description: Subjected to the experiments of the Dark Hand, the amoebic creature has undergone drastic changes. Constant exposure to rukh and magoi changed Orie's body into a conduit for magoi. When this trait was observed by the Dark Hand's mysterious benefactor, they were given instructions on how to best make use of it. A magic symbol was forged and then inserted into Orie transforming her body into magic tool using the rukh in the blood of the Lightning Dragon, El Drago, to produce lightning magic.
Trait Effect: Orie has become an Ω tier Lightning Magic Weapon. Her body follows the item durability systems and may only register A Tier Magic Weapon abilities. If destroyed, Orie will go dormant and may not be used until repaired.

Trait Name: Acidic Digestive System
Trait Tier: Ω-Tier
Trait Requirement: N/A
Trait Description: Orie has the ability to generate acid and manipulate the corrosiveness from having weak burning sensations to burning a big hole in even the strongest materials. This is how she would usually eat if not depending on left over waste from Lagi's digestive system.
Trait Effect: Orie may register supplementary or defensive acid based abilities. She will coat herself in a potent acid and cause anything that clashes with her body to be dealt a total of C tier damage per post over the course of 4 posts for a total of A tier damage. While the host is not directly affected by this, they will experience minor burns on the skin that causes D Tier damage if Orie utilizes this trait.

Trait Name: Danger Sense
Trait Tier: Ω-Tier
Trait Requirement: N/A
Trait Description: Protecting the host's body is the first and foremost function of a symbiote due to the fact that their relationship is dependent on each other. With the recent evolution that Orie has experienced, one of the ways she keeps her host safe is by alerting the user of any lifeforms that enter a certain range and provides heightened senses as well.
Trait Effect: Through Orie, the user is able to sense and determine the location of all living beings within a 10m radius. However, non-living entities are unable to be detected. In a 40 meter radius, the user is able to hear noises as quiet as a whisper and smell scents that are normally scentless.

Requiem Jynx mask
Spoiler:


The Bloody Tyrants Siege [Job/Raid/Plot] Hollow_mask_9_by_satanx15-d3hn0qt
Name: Requiem Jynx
Tier: A-Tier
Material: (Steel+Orie's Black Sludge)
Description: Feeling that there needed to be a way to operate more freely without changing his face constantly all the time , Lagi figured that making a unique organic mask that's fitted to his face through orie's special goop can be the perfect combination for a skin-tight mask that can be called upon and released upon his leisure. Due to it bonding with Orie somewhat, the mask can be put on at any time for the sake of representing himself as the drug kingpin of the dark hand and associating himself with an icon he would want them to see.

Longzufu
Spoiler:

The Bloody Tyrants Siege [Job/Raid/Plot] 198523934755dfdfdbab8200022
Name: Longzufu
Tier: A-Tier
Type: Normal
Species: Jade Dragon
Appearance:
Hard specs-  Height: 5m, length: 7m, wingspan: 9m, tail: 4 meters

Longzufu takes on a more menacing form than most dragons. Fierce blazing eyes set high within the creature's long, horned skull, which gives the creature a rather menacing looking appearance. Several enormous crystal growths sit atop its head, just above its short, cat-like ears. A row of small crystal growths runs down the sides of each of its jawlines. Its nose has two enormous, warped nostrils and there's a small crystal growth on its chin. Several rows of sharp teeth poke out from the side of its mouth and reveal only a fraction of the terror hiding inside.

A long neck runs down from its head and into a slim body. The top is covered in warped scales and a row of small fan-like growths runs down its spine. Its bottom is covered in coarse skin and is colored much darker than the rest of its body. Four massive limbs carry its body and allow the creature to stand graceful and sturdy. Each limb has 4 digits, each of which ends in massive talons seemingly made of the hardest cut Jade that you ever were seen.

Magnificent wings grow to start from just below its shoulders and end at its hips. The wings are almost butterfly-like, a specialized layer of seemingly color-changing skin from emerald to sage, to makes up most of the wing and jagged edges at the bottom almost give it a feathered look. From the way the wings look, they take on the appearance of shovels of some sort, signifying their purpose of digging.

It's wide tail ends in a mace-like growth and is covered in the same warped scales as its body.

Personality- There's more than meets the eye in the case of Longzufu but if nothing else you should know he's insightful and discreet. Of course, he's also honorable, aspiring and independent, but far less strongly and often mixed with being pedantic as well.

His insight though, this is what he's pretty much known for.  Nobody's perfect of course and Longzufu has rotten moods and days too. His narcissistic nature and hatred don't make for the greatest company, both personally and for others. Fortunately, his discretion is usually there to soften the blows, and he remains open-minded about the ability of human nature being able to change, even if for personal beliefs alone.

Beast Traits:
Trait Name: Land Demon
Trait Tier: A-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu, as a dragon, is an apex predator. His body, large and powerful, can move at incredible speeds.
Trait Effect: This beast is capable of A-tier movement speeds (or the equivalent of a B-Tier fanalis) on the ground.

Trait Name: Seismic Sense
Trait Tier: D-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu is a ground-based dragon and has developed a sense that allows him to feel vibrations through the earth.
Trait Effect: Longzufu can sense objects or creatures creating vibrations by moving across the earth. While contact on the ground (four legs touching the ground) he has a range of 5m which increases to 10m when completely submerged. Longzufu cannot tell the difference between two similar objects in weight (such as two humans) nor can he sense anything using traits or abilities above D-tier to hide. If Seismic Sense is used in a sandy or muddy environment, his sense becomes fuzzy and he cannot track precise location even when submerged. This trait cannot work in the snow due to it being an earth-based sense.

Trait Name: Crystal Manipulation
Trait Tier: D-tier
Trait Requirement: Jade Dragon
Trait Description: As a Jade Dragon, Longzufu possesses the unique ability to create green crystals with his body.
Trait Effect: Longzufu can register abilities that revolve around the creation and manipulation of crystals. Crystals utilized with this technique crumble after a single use.

Trait Name: Terraforming - Crystal World
Trait Tier: A-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu's presence and contact with the earth can cause a field of crystals to begin to grow around him. With the amount of material present, he can increase the range of his abilities.
Trait Effect: For every post of his tamer that Longzufu spends on the ground (all four feet must be on the ground), 5m of D-tier crystals are produced. They shatter at D-tier damage, crumble naturally after 5 of his tamer's posts, and break apart after a single use. For each D-tier amount of crystal, they increase the range of one of Longzufu's abilities by 5m and increases to 10m when Longzufu is submerged.

Trait Name: Wing Digger
Trait Tier: A-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu's wings aren't just for flying; due to their unique build, it allows him to burrow at intensive speeds. When digging underground, it's as if he's swimming through water.
Trait Effect: Longzufu is capable of burrowing up to A-tier speeds (the equivalent of a B-tier Fanalis). He can dig through dirt, sand, and crystals, leaving a tunnel behind him (which supplies him with air; he'll destroy his own crystals if he burrows through him). He can dig up to 15m beneath the surface (but loses vibration sense after 10m). The closer to the surface he is, the bigger the tremors are from his size. He cannot swim through water and suffers a speed reduction of 2 tiers (C-tier speeds) if Longzufu swims through mud. If he attempts to dig through snow, he does so at D-tier speeds and gets D-tier frost damage.

Trait Name: Crystal Force
Trait Tier: D-tier
Trait Requirement: Jade Dragon
Trait Description: Whenever there is excessive crystal in the area, Longzufu can use them to save on energy.
Trait: If there is leftover crystal from Terraforming - Crystal World, then Longzufu can use them to supply as crystals in a stamina based ability. This trait can only be used if Longzufu is on the ground and takes up the single use of a D-tier 5m crystal from his terraforming trait. A single crystal can supply 5 stamina and can only save up to half the price of an ability. Longzufu can only save up to 50 stamina per thread.


Other Mundane items
Spoiler:


2 Shards of Solomon is unused

Terrane Liquid Drops:
Name: Terrane Liquid Drops x2
Tier: B
Material: (Wossycin Herb + other mixture substances )
Description: The isolated enzymes taken from the Wossycin herb that support rest and recovery, whenever you are resting, resting in a tent or taking with food, this can be applied. Either by saturating the food with terrane or taking the eye drops to the eyes, the usable form of recovery in question is increased by 1/2 of its natural gain.

"Mythril Drug":

The Bloody Tyrants Siege [Job/Raid/Plot] Images?q=tbn:ANd9GcQFifjahpXsp2czs1ZWJ0nUq1S-vlYGppBv6yUI0YCQ2869QzAd
Name: Mithril x3
Tier: B-Tier
Material: (Pedunculate + other mixture substances )
Description: An anabolic steroid made to increase the efficiency and performance of Magoi related skills. If taken in a thread, a total of four abilities will have their cost halved. This effect will end after four posts and only will only apply to Magoi-based abilities.

"Salatis Drug":

The Bloody Tyrants Siege [Job/Raid/Plot] St%2Csmall%2C215x235-pad%2C210x230%2Cf8f8f8.lite-1
Name: Salatis "The Warrior Drug" x3
Tier: B-Tier
Material: (Wossycin Herb + other mixture substances )
Description: An anabolic steroid made to increase the efficiency and performance of stamina related skills. If taken in a thread, a total of four abilities will have their cost halved. This effect will end after four posts and only will only apply to stamina-based abilities.

Salatis (Low Potency)
Spoiler:

Name: Salatis "The Warrior Drug" (Low Potency) x1
Tier: C-Tier
Material: (Wossycin Herb + other mixture substances )
Description: A weakened version of the anabolic steroid made to increase the efficiency and performance of stamina related skills. If taken in a thread, a total of two abilities will have their cost halved. This effect will end after two posts and only will only apply to stamina-based abilities.

Name: Scorpion's Sting (A Rank Potency) x9
Tier: A
Material: Scorpion's Sting Ability
Description: Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific paralyzing poison, exposure to this poison will paralyze four of the of the targets limbs to be paralyzed for the next three posts of the inflicted. Depending on where the target was hit, the poison targets the limbs and the nerve endings of that surrounding area and close to it. If exposed repeatedly, the paralyzation count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc).

Name: Widow's Bite (A Rank Potency) x11
Tier: A
Material: Widow's Bite Ability
Description: Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific blinding poison, exposure to this poison will blind target's eyes. Regardless of where the target was hit or exposed, the contents of the poison targets the ocular nerve endings and shuts off the connection with the brain, causing temporary blindness for the next three posts. If exposed repeatedly, the blindness count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc).


Name:
Viper's Fang (A Rank Potency) x13
Tier: A
Material: Viper's Fang Ability
Description: Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with poison, exposure to this poison will cause internal B rank damage to the targets internal organs. One exposed, the target will experience this poison for the next two posts. However, this poison is temporary and after two posts, the effects would subside after dealing the internal damage. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect
 

Used
Spoiler:


Trait Name:Enhanced Magoi
Trait Tier: A
Trait Requirement: -
Trait Description: Blessed by the rukh, the player has an unnaturally large pool of magoi to draw from.
Trait Effect: +80 Max Magoi

Trait Name: Enhanced Stamina
Trait Tier: A
Trait Requirement: -
Trait Description: Through training or good genes, the character possesses an unnaturally large pool of stamina to draw from.
Trait Effect: +100 Max Stamina


Trait Name: Exceptional Strength
Trait Tier: A
Trait Requirement: Must be Human or a Magician with a secondary combat class.
Trait Description: Through extensive training, the character has exceeded the traditional limits of strength for their race.
Trait Effect:The character can now bend steel and shatter iron with their bare hands and deal A-tier damage with their physical strength alone. This level is equal to a B-tier fanalis.

Trait Name: Perfect Balance
Trait Tier: C
Trait Requirement: Must have a Physical Combat Class
Trait Description: Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The character with this trait is very in tune with their sense of balance allowing them to almost always land on their feet, perform advanced acrobatics, and balance on even the smallest of footholds.
Trait Effect: Can perform advanced flips and other acrobatics without the use of abilities. Can balance on almost any footing/surface.

Trait Name: Exceptional Speed
Trait Tier: A
Trait Requirement: Must be Human or a Magician with a secondary combat class.  
Trait Description: Through excessive training, the character has reached a level of speed that exceeds the average human.
Trait Effect: The character can now move like a blur across short distances and move fast enough to run along walls. They can maintain this speed for hours. At this level they are equal to a B-tier fanalis in speed.

Trait Name: Dragonkin Presence
Trait Tier: Ω-Tier
Trait Requirement: N/A
Trait Description: Upon injecting El Drago’s blood, Lagi is now considered “blessed by the dragons”, meaning that he now has an unnatural affinity for these mythical beasts.
Trait Effect: Lagi is now capable of registering dragon race beasts of any tier equaling up to a single A-Tier. These beasts do not count towards the amount of beasts Lagi is normally able to take into a thread.


Trait Name: Seismic Sense
Trait Tier: D-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu is a ground-based dragon and has developed a sense that allows him to feel vibrations through the earth.
Trait Effect: Longzufu can sense objects or creatures creating vibrations by moving across the earth. While contact on the ground (four legs touching the ground) he has a range of 5m which increases to 10m when completely submerged. Longzufu cannot tell the difference between two similar objects in weight (such as two humans) nor can he sense anything using traits or abilities above D-tier to hide. If Seismic Sense is used in a sandy or muddy environment, his sense becomes fuzzy and he cannot track precise location even when submerged. This trait cannot work in the snow due to it being an earth-based sense.

Trait Name: Terraforming - Crystal World
Trait Tier: A-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu's presence and contact with the earth can cause a field of crystals to begin to grow around him. With the amount of material present, he can increase the range of his abilities.
Trait Effect: For every post of his tamer that Longzufu spends on the ground (all four feet must be on the ground), 5m of D-tier crystals are produced. They shatter at D-tier damage, crumble naturally after 5 of his tamer's posts, and break apart after a single use. For each D-tier amount of crystal, they increase the range of one of Longzufu's abilities by 5m and increases to 10m when Longzufu is submerged.

Trait Name: Wing Digger
Trait Tier: A-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu's wings aren't just for flying; due to their unique build, it allows him to burrow at intensive speeds. When digging underground, it's as if he's swimming through water.
Trait Effect: Longzufu is capable of burrowing up to A-tier speeds (the equivalent of a B-tier Fanalis). He can dig through dirt, sand, and crystals, leaving a tunnel behind him (which supplies him with air; he'll destroy his own crystals if he burrows through him). He can dig up to 15m beneath the surface (but loses vibration sense after 10m). The closer to the surface he is, the bigger the tremors are from his size. He cannot swim through water and suffers a speed reduction of 2 tiers (C-tier speeds) if Longzufu swims through mud. If he attempts to dig through snow, he does so at D-tier speeds and gets D-tier frost damage.

Trait Name: Danger Sense
Trait Tier: Ω-Tier
Trait Requirement: N/A
Trait Description: Protecting the host's body is the first and foremost function of a symbiote due to the fact that their relationship is dependent on each other. With the recent evolution that Orie has experienced, one of the ways she keeps her host safe is by alerting the user of any lifeforms that enter a certain range and provides heightened senses as well.
Trait Effect: Through Orie, the user is able to sense and determine the location of all living beings within a 10m radius. However, non-living entities are unable to be detected. In a 40 meter radius, the user is able to hear noises as quiet as a whisper and smell scents that are normally scentless.

Trait Name: Nimble Fingers
Trait Tier: D
Trait Requirement: -
Trait Description: Through years of training, the character has obtained deft hand and finger work allowing them a speed and accuracy with fine motor skills a cut above the average person.
Trait Effect: Can swiftly tie knots or retrieve items on your person in an instant.

[*]Has C-tier flight equivalent to a magician's C-tier flight spell, maneuvering easily through the air, in vampire lord form users wings allow them to propel them faster to A-tier flight speeds.

Name: Lightning Tractor
Tier: A-Tier
Class: Beast Tamer (Orie)
Element: Lightning
Type: Offensive
Range: Long
Requirements/Drawbacks: Orie appears behind Lagi before firing the blastScaling: Elongate- The range of the tractor is increased by 5 meters per 10 magoi
Sustain: 0
Cool Down: 4 posts
Cost: 20 Magoi
Description:

    Orie fires out an amazing blast of lighting magic in the shape of a cone  that's 15 meters in  height, and width, and travels as far as  40 meters, dealing A-tier lightning damage. When sustained, Orie can fire it again or move the cone around like a tractor beam.


WC 601/2000


──────────────────────────────────────────────

The Bloody Tyrants Siege [Job/Raid/Plot] CrChE3t

The Bloody Tyrants Siege [Job/Raid/Plot] LBbFjDO

Lagi's Vault

Jumanah Necowl likes this post

Zuzu Mansur

Zuzu Mansur
A-Tier
A-Tier
ZUZU MANSUR

The bright-eyed Sun fumbled at the grey clouds blindfolding him from looking at the colourful array on the plains below. The gathered tribespeople, with their mismatched standards, were like a rough patchwork sewn upon Tenza’s imperial robes. Some were clothed in rough furs, others with rich fabrics; none were the same, all were different. Their only similarity was their fealty to Tenza, whether willingly or reluctantly.

    Some distance away, a fleck of bright colour upon the bland landscape of stone grew gradually larger until a travelling caravan of horses could be made out. They accompanied a group of scarlet-robed women, ten in total, who both rode upon their backs and walked besides them. At their fore was a lady with lilac hair, a cowhide sling by her side filled with countless gleaming spears. After a few moments, she signalled the caravan’s halt and sat perched atop a nearby rock. Using a telescope handed to her by a fair-haired adjutant, she spied upon the blood-soaked Tenza and his various tribes.

    ‘The reddened curtain’s raised and the stage set… Whatever sickening tragedy this tyrant is planning, we’ll stop it.

    A hushed cry sounded in agreement as those ten women unpacked their plumpened baggage, setting up camp with tents and supplies. While the rest took position upon the jutting cliffs, the purple-haired lady was joined by two others and began a careful descent down the rocks. Down the rocks, and into the sea of death below.

200/200 | word/1000 | 315/315

Zubaidah’s NPCs:

Zubaidah’s Gear:

Name: Bezrid

Tier: D tier

Type: Spear

Material: Consists of a steel blade with an applewood shaft.

Appearance: Bezrid has a 54cm long worn down feathered-style blade with an average width of around 20cm for the usable cutting edges, newly replaced with a fresh blade. The applewood shaft it is attached to extends for 164cm, wrapped in dark leather and joined to a steel butt.


Name: Al-Lat

Tier: B tier

Type: Halberd

Material: Consists of a steel blade, with black leather and iron elaborations, with a black titanium alloy shaft.

Appearance: Al-Lat has a 52cm long blade with a single cutting edge, melted down from her late father’s gift ‘Bezrid’, with a cover made from black leather with iron elaborations. The impure titanium alloy shaft connected to the blade extends for 158cm to an iron butt.


The Bloody Tyrants Siege [Job/Raid/Plot] Latest?cb=20140917194711
Name: Orbitals Arms

Tier: A-tier

Type:  Magic Tool

Magic Type: Strength

Appearance: The orbital arms are a pair of glass orbs that are 36cm in diameter. This strange set actually functions as one object, with each having golden cased in which the magic symbol would glow on the object.

Function:

  • Satellite Assistance - Upon activating this magic item the user can lift up to four objects/weapons to hold, manipulate and move within  5m of the orbs which can move 10m away from the user, with two objects per orb, however, if one is destroyed the tool loses its another function. and can only hold two objects. The objects have their own field of gravity and keep the objects afloat have them satellite around them. 10 magoi | 5 magoi

  • Helping Hands- The user has the tool launch all 4 objects towards a target up to 20m away to deal B-tier damage (D-tier from each hit). They can control the flight path but the tool launches them by having their orbit accelerate speed to eventually soar like a missile. 10 magoi | 5 Magoi



Name: Head of Command

Tier: B-tier

Type: Magic tool

Magic Type: Asura Magic [Life+Heat+Ice]

Appearance: The head of command is a lilac and fuschsia mask which covers the eyes of the user. The helmet is around 40 cm around but seems to chance to fit the wearers head. On the back of the mask, there is a black clasp on the back. A magic circle glows on the clasp of the mask when in use.

Spoiler:

Function:

  • Call of the Asura-  By paying 10 magoi | 5 to sustain the user uses the helm to craft an Asura construct no taller or longer than 3m. This construct moves as fast as a dog and is capable of doing B-tier damage with it’s strikes and lasts 4 posts and has the Asura magic passive.  Must stay within 20m of the user.

  • Through its Eyes: When The user is not in combat by paying 10 magoi |5 to sustain they may look through the eyes of the construct, but in turn, they can’t move or act unless to exit the state. Can be done up to 3 posts



Name: Suiryu

Tier: C-tier

Type: Magic Weapon - Polearm

Magic Type: Water

Appearance: A polearm that is 180cm long in total with mostly blue color dominating it. The design is quite feminine with the flower decorating the smaller blade on the right side. The magic seal is embedded at the center of the polearm.

Spoiler:

Function:

  • Water Jet - By infusing magoi to the polearm, the user can summon a 2m wide and 3m tall water stream towards the enemy who is standing up to 10 meters away from the user, pushing them back 10 meters away.  10 magoi to activate | 5 magoi to sustain



Image:

The Bloody Tyrants Siege [Job/Raid/Plot] 462px-Weapon_b_1030204500

Name: Dual Solitude

Tier: A-tier

Type: Magic Halberd

Magic Type: Asura Magic [Heat + Ice + Life]

Appearance: The Halberd is 3m long with the polearm being 4cm thick in diameter the blade itself being 36cm long and 10cm wide in total. The weapon seems to be made of red metal, with blue gems adorning on the middle of the blade connecting to part of the handle. The magic circle is on the blade.

Spoiler:

Function:

  • Clear out- Paying 10 magoi | 5 to sustain the user can fill their blade with Asura magic, creating forth a volatile blast of energy that spreads out 3m wide and 8m forward from the impact point of the weapon, if swung in the air the blast will travel out damaging the target with an explosion of varying temperature change.



Name: Morningstar, Flail of Radiant Faith

Tier: B-tier

Type: Magic Flail

Magic Type: Light

Appearance: The Morning Star Flail is a 2.5m long gilded gold chain with a large studded .5m in diameter gold ball with swirled carvings and a magic circle on it, on the other is a clamp in the shape of gold bracer with ruby setting right in the center, the bracer being about 30cm long and 4cm thick.

Spoiler:

Function:

  • Passive: Rising Star- With each direct hit from the Morningstar it begins to glow brightly from the flail head, glowing up three different stages, a stack only being gained if the player directly clashes or does damage. Stage 1: The flail begins to glow brightly, giving a 1m glow which can clear the way or light paths, clearing the path for the user. Stage 2: Now shining with a great glow 2m in diameter people within range staring at the mace will have their eyes slight blinded, blurring their vision and making it highly difficult for others to stare without some form of protection. Stage 3: The glow has now expanded to 3m, and looking at it will now fully blind players for one post if looking directly at the weapon. Lasts 3 posts, refreshes if a new stack is gained, all lost if a light magic ability is used for the weapon but in return increases damage or effect by a Tier if there are 3 stacks used.
  • Bursting Radiance:- The user slams the morningstar in the ground causing it to swell and lights up, the light bursts out from around the head at its point of impact, rapidly expanding into a burning 15m in diameter sphere which burns with B-tier damage, the Sphere is not harmful to the user, and can be moved if the flail is during its post of use.



Name: Fork of Terea

Tier: A-tier

Type: Magic Fork

Magic Type: [Strength + Lightning]

Appearance: A long 2.7m polearm with two prongs each of which take up .7m of the height of the weapon. The smooth platinum weapon glints with dancing colors of the rainbow, relflecting wodnerfully around the weapons wing patterns neart the split of the fork.

Spoiler:

Function:

Dance of Terea - Upon activating the function of this weapon the user coats their body in a dress of platinum which adorns in flowing patterns and gives the user two long, metal spike-like legs 1m long attached at the knee. There is a static current throughout the armor to produce a field of static cling allowing the user to run up any solid surface and cling to metal with great strength. Lasts 4 posts 10 Magoi to Cast | 5 Magoi to Sustain

Song of Terea - By filling the fork with magoi and pointing it towards the ground the user activates the magic to gather and form spike of platinum stabbing up 15m into the sky, the spike being 3m wide doing A-tier damage. 10 Magoi to Cast | 5 Magoi to Sustain


Name: Crystalline Heels

Tier: C-tier

Type: Magic Item [Magical Boots]

Magic Type: Crystal [Heat + Strength]

Appearance: A pair of resplendent crystal wraparounds that shine with an array of colors.  These durable straps are designed to look well with any piece of armor or boots to make the user look more beautiful than ever while kicking butt.

Spoiler:

Function:

  • Dance of the Crystal Field- The User pays 20 magoi creating a field of crystals 15m in diameter in the form of a circle. The crystals go up to 2m high, the crystals are able to take up to C-tier damage before breaking and the user can freely shift around the field shrinking it or lowering the crystals.






Image:
The Bloody Tyrants Siege [Job/Raid/Plot] FxtrXQV
Name: Luna Heels

Tier: B-Tier

Type: Magic Weapon

Magic Type: Pierce Magic

Appearance: A pair of long, dark blue boots that goes slightly past the knee. They are made of elastic and lined inside with cotton fabric for comfort. Each boot is separated into two pieces for flexibility. They have a joint at the knee-cap to allow the user to bend their legs. When activated, a 150cm stiletto forms on the bottom of the shoe. The magic circle is carved into the knee guard. Feeding magoi into the heels causes the engraving to glow a pale blue.

Function:

  • [ Moonlight Shine ] The stiletto gathers light waves and particles around in a spiraling fashion before releasing the light in a 13m diameter flash from the user's boots. Deals C-Tier damage and causes anyone caught in the flash (excluding the user) to see large, bright spots that interfere with their vision for two posts. 10 magoi to activate | 5 magoi to sustain

  • [ Midnight Flight ] The stilettos may use the energy of the light around them as propulsion to fly at B-Tier speeds. Requires further sustainment to keep flying after the initial activation. 10 magoi to activate | 5 magoi to sustain


Items


Name: Dry Sand

Tier: D tier

Material: Leather pouch/Dry sand
Description: The large purple dyed leather pouch is filled to the brim with dried out fine white ironsand, kept closed by a tight string. This is used in tandem with Zubaidah's Perhri Barrier, to allow her to use this ability in places without an available source of loose particles by scattering around the battlefield.

The number of uses corresponds to the tier. At D tier, it can be used five times, each further tier adds on another three uses.


Name: Shard of Solomon x 2


──────────────────────────────────────────────

The Bloody Tyrants Siege [Job/Raid/Plot] Xaj4qc7

https://magiworld.forumotion.com/t8587-zubaidah-s-vault#46460

Jumanah Necowl likes this post

Ani

Ani
A-Tier
A-Tier
In the time since Gamigan Ani had spent some most of it getting used to her blindness, taking care of Kor, training her equip, and most recently doing work to further the growth of her raiders. With her goal of a djinn finally obtained and now blind she had a new outlook on how to achieve her goal of using power for peace. Her raiders had been in the plains raiding mostly west of the mountains and usually close to their fort. However, When her lieutenants had informed her of this urgent mission in the plains she knew it was vital for her to go for her future plans. This tyrant could be too fearsome in the future, and if she were to pull off some great victories here she could further spread the idea that her raiders and she were a liberating force in the plains. This would help her with the reputation she had already gained from her raider's participation in the Kou Civil war.

With it imperative for her to be here to gain notoriety she knew that this was going to be a fearsome battle and wanted to limit casualties to her forces she had decided to limit what she brought.. Kor was bigger now and wasn't so dependent on Ani so she was able to leave him with a sitter since there was no time distortion as the dungeon had worried her about. Though she was uneasy about being away from her child she wasn't so uneasy about being blind.

Rising out of the horizon like the sky had birthed them soaring silver streaks could be seen as they were followed with booming thunder, though this was not the lightning. Instead the booms were birthed forth from the speed torn screeches of Wyverns. As Ani and her mount came into view so did Tenza and their forces as the Azure Amazon approached the enemy. Though she slowed down slightly as she was a distance away and wanted to keep it that way for a moment. Following soon behind Ani and Dragot were the soldier wyverns, but mounted atop them were two of Ani's Shadow Glass Unit. With two of them on her other Wyverns, she knew they would be safe and that they could provide support.

Ani touched her earring, her vessel briefly before she would reach down to her hip to grab her mask before she would slip it onto her face so she could communicate better with her two soldiers. Her faded pink eyes filled the hole of the mask though they stared off at nothing, it seemed eerie as she flew while blind relying on a combination of her senses and trust with her beast. These wyverns had complex vocal cords and she had developed a shorthand with them of sorts and it would be vital to her plan. She took in a deep breath before she would speak and as she breathed out the magic symbol on her mask began to glow as she spoke in Faux Whispers.

"I will be able to speak to you, but you will not be able to speak to me so easily." Her words suddenly not coming from her mouth, but in her men's ears "My Wyverns will listen to me and the queen, but they will respect you as riders so long as you respect their intelligence. " Both of the Glass Soldiers looked at each other and then Ani before nodding. "My Wyvern will be my eyes and give me calls to work as a seeing-eye beast, and I need you both to act as auxiliary eyes and tell the wyverns important info, they will know what calls to use to keep me updated. "

It seemed a bit odd to her men that she was so confident, but it gave them a bit of confidence which what she had hoped. Unsure of when it had happened Ani had become someone traveling on her whins to someone doing everything according to her plans and strategizing. It was odd, but it felt good.

"We got your back Commander!"
One of them had said with a bit of anxiety, but shaky confidence that showed they were earnest in fighting hard to survive and protect their leader. This made Ani grin as she stood atop Dragot clutching a broach that had been attached to her blue-coat before taking her lance off her back and clenching tightly. "Good to hear, now let's paint this battlefield blue!" With her words falling out of her mouth Ani suddenly tilted off sideways falling off her mount.

With the familiar feeling of wind rushing past her cheeks, Ani clutched the broach as she knew there was only one real way to deal with a person like this, fight fire with fire. They were both people looking to make it prominent in the plains, and they both had Armor and now it was time for her to don hers. As she breathed in she heard her mind fill with the voice of her men above her. "ONCE WE ARE DONE. ALL YOU WILL SEE iS BLUE"

Hearing a battlecry was all she needed to begin as she breathed out and the magic symbol on the broach began to glow brightly so she could take a Sentinel's Stand. Ripping up towards her from the ground, projectiles in the air, and any available source was metal that quickly began to form around her as she fell. Within moments it went from falling hunk of metal to a crude statue, to suddenly armor. The metal had begun to flatten and smooth out forming edges where necessary. Suddenly it had gone from what seemed like simple metal visages to intricate colossal plate armor. Though even more intimidating was the metal replica of her spear that had appeared within the grasp of her armor.

This glorious moment of armament was happening while Ani was still falling however and she needed to correct herself for impact. Even if she was blind she still had her other senses which included her amazing sense of balance. The armor responding in kind to her movements she flipped the suit suddenly landing with a crash as she maneuvered just in time. Smoke and dust had risen up in a cloud around where she landed in the distance, though she knew that this would be obvious to everyone there she was here to make an impact after all.

As the dust settled the suit could be seen on one knee with a fist planted in the ground and holding her replica lance in the other. Though she soon rose looking up at Dragot who was screeching at her. Forward/ As Ani gave a nod she looked forward and readied her lance. "ARE YOU READY TO GET HEAVY METAL?!" Ani suddenly screamed from within her suit before she began to charge forward. Each thundering step of her large 20-meter suit taking her forward as her speed picked up having used her starting point of 500 meters away to make herself known but give her room to gain momentum. With each passing second of gaining ground, the suit began to glimmer with hints of rainbow dancing off it like the wind.

Post Details: Only brought two out of 8 of my Shadow Glass squad. Activated mask function to speak to allies, and activated the Sentinel's Stand Function of the Armor of the last sentinel. Also started charging Passive.

Magoi: 220/240
Stamina:395/395

Items brought:
Ku:

The Bloody Tyrants Siege [Job/Raid/Plot] VW4EEUy
Name: Ku
Tier: A-Tier
Type: Magic Polearm
Magic Type: Meteor Magic
Appearance: A golden lance that’s 1.5m long. It has a wide bottom fans out 1m to protect the user’s fist and sharpens to a point. A third of the way up the blade is stylized to reveal a glowing red crystal. The handle is another 2 meters long and thin, extremely light when compared to the rest of the weapon. It ends in a diamond butt that’s 3x2 inches big; as for the magic circle, it’s located on a small red gem above the red crystal.
Function:

  • Upon activation of the Magic Circle, rock and heat begin to gather around the tip of the lance. It solidifies into a brutal comet powerful enough to leave A-tier wounds. However, the user can instead choose for the comet to be launched in one direction as an A-tier projectile. Costs 10 magoi to cast | 5 magoi to sustain.

Sonic mask:

The Bloody Tyrants Siege [Job/Raid/Plot] L_5FDA2DFD82_34666
Name: Mask of Whispers
Tier: C
Type: Magic Tool
Appearance: A metal mask with intricate markings that is 12cm in height and width, the magic circle is on the forehead.
Function:

  • Faux Whispers - Feeding magoi into the mask causes green rukh to gather around the user's throat briefly. The user then gains full control over all aspects of their voice within a 10m radius of themselves. They can mimic the voice of others perfectly, make their voice sound loud in the ears of all within range, or whisper into the ears of a target within the range. 10 Magoi to activate | 5 Magoi to sustain.

Armor Of The Last Sentinel:

The Bloody Tyrants Siege [Job/Raid/Plot] Images?q=tbn%3AANd9GcQ-cfcuwVsIITGSHDWxV6AH0a9ZCksLzCWudMGf9Nl911QMI7r7&usqp=CAU
The Bloody Tyrants Siege [Job/Raid/Plot] 76e324562eff9ee0f3a1663dfa0da6dd
Name: Armor of Last Sentinel
Tier: A-tier
Type: Magical Broach/Armor
Magic Type: Metal [Strength + Lightning]
Appearance: Taking the appearance of a two part silver brooch and chain only about 6cm wide with a crown on the main piece of the accessory and the total length of it with the chain being 30cm. On the symbol of the crown a glowing magical symbol can be seen once the tool is activated.
Function:

  • Sentinel’s Stand- By activating the magical tool the user causes the magic item to fill with intense power gather all possible metals to form a thick stocky suit of armor making them 20m with a weapon up to 30m in height mimicking the weapon they were previously holding in shape and damage only. The giant construct is considered a walking A-tier shield. Lasts 4 posts. 10 magoi to activate | 5 magoi to sustain

  • Metallic Wrath- The user acitvates the magical tool once again, causing their attacks to explode outward in a 10m diameter around the impact point, causing shrapnel to damage any living things struck by it dealing damage equivalent to the weapon. Lasts 4 posts. 10 magoi to activate | 5 magoi to sustain

  • Sentinels Seal- By activating the magic tool once again they can transfer all of the metal from the armor around a target location up to 50m away, forming a dome around them up to 30m in diameter. This lasts for one post and sacrifices the armor but resets the durability of the wall back up to an A-tier shield. 10 magoi to activate | 5 magoi to sustain.


Djinn Vessel:

Gamigan Metal Vessel



The Bloody Tyrants Siege [Job/Raid/Plot] Cc4262e209a97abbb9b800576a185719
Djinn: Gamigan
Theme: Asura
Type: A Bell Earring.
Appearance: a 7 cm long bell made of bronze covered in an ornate design of flowing curls with imagery of proud warriors possibly from life framed in metal outlines of their shape and form, with a diameter of 5 cm, inside is a metal clapper that looks like a closed fist with silver nails.

Gamigan Weapon Equip
The Bloody Tyrants Siege [Job/Raid/Plot] 5CYOHzQ
Djinn: Gamigan
Form: Levitating Arms
Theme: Asura
Chant: "Brandish, Gamigan!"
Cost: 10 magoi to cast | 5 magoi to sustain
Cool-Down: 5 posts
Appearance: A large set of golden arms that from the tip of the middle finger to the silver scarfing back that lines the floating end is 3.6 meters long with a general arm thickness of 30 cms with .5 meter long palms and 12-centimeter nails made of ebony metal.
Passive:

  • Gamigan's Touch - When the user attacks with their Djinn weapon they can choose to before they attack to turn it into heat damage or cold damage, which is equivalent to the equips current damage. If they choose to use cold or heat damage instead of a normal attack the damage spreads outward 3m from the impact point.


Allies:

The Bloody Tyrants Siege [Job/Raid/Plot] Project_dark_conceptart_SjF8X
Name: Shadowglass Squad 2/8
Tier: A
Damage Required to Defeat: A (Each)
Description: Obsidian is usually too brittle and heavy to be practical as a material for weapons or armor. However, some skilled smiths found a way to work with the material and through advanced metallurgy, Shadowglass was born. This team of elite heavy infantry soldiers are fully equipped with shadowglass weapons and armor.
Weapons:


Weapons:
Name: Shadowglass Sword
Tier: A
Type: Greatsword
Material: Shadowglass(Obsidian infused steel)
Appearance: 1.8m long greatsword made from Shadowglass.

Traits:
Traits:
Trait Name: Exceptional Speed
Trait Tier: B
Trait Requirement: Must be Human or a Magician with a secondary combat class.  
Trait Description: Through excessive training, the character has reached a level of speed that exceeds the average human.
Trait Effect: The character can now outrun most mounts and maintain their speed for an hour. At this level they are equal to a C-tier fanalis in speed.

Trait Name: Exceptional Strength
Trait Tier: B
Trait Requirement: Must be Human or a Magician with a secondary combat class.  
Trait Description: Through extensive training, the character has exceeded the traditional limits of strength for their race.
Trait Effect: The character can now perform feats just as breaking down walls and large stone structures with their bare hands and deal B-tier damage with their physical strength alone. This level is equal to a C-tier fanalis.

Trait Name: Shadowglass Relief
Trait Tier: A
Trait Requirement: -
Trait Description: The special armor these troops wear boasts extreme resistance to heat and flames.
Trait Effect: Immunity to heat damage below B-tier. A-tier heat damage is halved.


Abilities:
Cleave - The user raises their greatsword overhead and then chops downward with B-tier force to cleave a target in two.

Bulwark - Using their large greatsword as a wall between themselves and an incoming attack, the user stabs their weapon into the ground and braces its backside with one hand. Defends up to B-tier damage.

Charge - A vicious rush crossing 5m during which the user swings their greatsword horizontally. Deals A-tier damage and smashes apart most front lines not specialized toward defense.

Volcanic Formation - Requires at least 5 of the 8 squad members working together in unison. The five or more soldiers must surround the target first. Once in position, all of the soldiers simultaneously thrust their Greatswords towards the enemy, but none of these are meant to land. The point is to create an shell of blades surrounding the opponent to prevent them from moving. The swords will deal A-tier damage if the target is knocked into them, but the main method of dealing damage is meant to come from their King Candidate by taking advantage of the target's halt in movement.

Beasts Brought:
Dragotsennyy:

The Bloody Tyrants Siege [Job/Raid/Plot] LuMr2QQ
Name: Dragotsennyy
Tier: A-tier
Type:Legend beast
Species: Harpy-Wyvern
Appearance: The harpy-wyvern is bigger slightly bigger than a horse with the intent to be an agile partner and mount good for most situations. From its head to its bird tail it's 2.5 meters in size with a longer tail behind it at 3 meters used for balancing during flight. With a wing span of 7 meters, it can create an impressive sight in the air as the partial bird, partial reptile has a fierce snout with sharp fangs lining the insides of it. The only thing being more intimidating than its teeth are its 35 cm talons.
Beast Traits:


  • Trait Name: Eusocial Queen
    Trait Tier: Omega
    Trait Requirement: Legend beast | Harpy-wyvern | Wyvern queen
    Trait Description:  Eusocial creatures are creatures that live in a societal structure in which there are many infertile females and one larger child producing queen who holds complete control over their colony allowing them to have many workers and soldiers. Though in the case of needing to start a new colony a queen can choose to create a new queen whether it before colonization or in the case that she would die.
    Trait Effect: Allows the queen to bring two A-tier Harpy wyvern soldiers with her into threads. Harpy wyvern Soldiers are exactly half the size of the queen and browner in color. They have all the same traits as the harpy queen at one tier lower except for the trait Eusocial queen. In the result of fatal damage the beast may expel a queen egg which will hatch after three posts, if fed b-tier food for two posts it will rapidly grow to a full size queen and if not it will stay a baby for the remainder of the thread. The replacement queen cannot control wyverns brought into the thread by the previous queen and the replacement queen is to young to expell a queen egg should she take fatal damage.

  • Trait Name: Avian apex
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: Due to the selective breeding involved with the species it's wings and body are perfectly suited for all forms of flight.
    Trait Effect: The wyvern is able to fly at high speeds with great maneuverability, it can fly longer than most speed fliers but it still likes to take rests during long trips

  • Trait Name: Land Tyrant
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: It's body while perfectly suited towards flight is also a monster on the ground, the partly reptilian creature seems to move and hunt just as well on the ground as it does in the air like a bird.
    Trait Effect: The wyvern is able to move around on the ground with great speed and control moving at speeds comparable to that of an A-tier fanalis.

  • Trait Name: Relentless Tracker
    Trait Tier: B
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The nasal cavity of this wyvern is perfectly suited towards finding prey and never losing track of them.
    Trait Effect: Allows the beast to pick up and discern scents from miles away, it becoming easier to seperate other scents from another the closer the wyvern gets to the source. Can be thrown off by scent hiding abilities of the same tier or higher.

  • Trait Name: Complex vocal chamber
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The wyvern's vocal system contains a complex organ allowing it to make complicated calls varying in tone, pitch, and even capable of making it sound like multiple birds calling at once.
    Trait Effect: The beast is able to register sound-based abilities.

  • Trait Name: Oral Bacterium
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The inside of the beasts mouth is almost like a pitri dish as the symbiotic relationship of them allows the beast to utilize various bacteria for Offensive, Defensive, or even healing capabilities.
    Trait Effect: Allows the beast to register Bacteria based abilties.


Rainbow wings:
Trait Name: Wings Of Blinding Momentum
Trait Tier: Omega
Trait Requirement: SOS Trait
Trait Description: Through the magic of the shard the user has gained a natural aura around them, that flows into rainbow wings when the user gains momentum, making it a beautiful and blinding flight.
Trait Effect:For each post of movement in combat and out of combat up to 4 posts the user gains momentum. For the first two posts, the user's momentum lets them move as fast as a consistent blur. After posts 3 and 4 the user is now a blind blur of light, but turning at most more than once would reset momentum. Needs to stay consistent in movement. At the fourth post exactly any action besides movement ends the charge but allows escape almost certain. Does C-tier damage per post to the user after the fourth post if not reset.



Last edited by Ani on 04/07/20, 09:01 pm; edited 2 times in total


──────────────────────────────────────────────

The Bloody Tyrants Siege [Job/Raid/Plot] 1ZZ5IgG

The Bloody Tyrants Siege [Job/Raid/Plot] LO0Knk3

Jumanah Necowl likes this post

8

8
A-Tier
A-Tier
Soaring as fast as a hawk over the treetops on his woven tapestry of crimson and auric threads as the wind whipped the excess lengths of his attire. Gazing down at a detailed map of the plain he began to descend close to the army's projected location. Now hovering a couple of feet above the blades of grass, still heading towards the horizon. Eight could make out the silhouette of a faint creature at the edge... It was the army, finally coming into view.

Eight counted numbers into the hundreds, definitely not a fight he would join in eagerly, but he did know there was potential, regardless of how the battle went either he would capture any deserters or escapees. Estimating the distance between himself and the army at about a kilometer, he did see some people ready to take on the army to protect the surrounding villages. Such brazen and noble acts were not quite inline with his demeanor. However, perhaps he could get a closer look at a participant. He knelt down and hopped over the edge of his flying carpet safely. Over Eight's shoulders was an oversized dark cloak, hiding the shape of figure, with linen pants, and wooden clogs, essentially wearing a burlap sac with holes for a shirt. At his waist, he tied a small magical dagger, right besides it a crystalline longsword, a pair of blades he wasn't quite proficient in, but without beasts this would have to do. at the other side of his hips beside a water skin was a pair of flasks. Around his neck was a pumpkin figure, with a crown hanging from the necklace, overlapping the jack-o-lantern, as if the orange gourd had claimed its rightful nobility. The Flying Carpet however rolled up and tied almost horizontally, strapped to his back, wrapping a final weapon inside.

Eight began to walk towards the battlefield, trying to catch sight of the individuals fighting the army. Perhaps more was happening here than met the eye.

[333/????]

Items:

The Bloody Tyrants Siege [Job/Raid/Plot] Weapon_bloodsword_ff9
Name: The Demon's Blade
Tier: A
Type: Sword | Weapon
Magic Type: Animation
Appearance: A disturbing eye rests in the middle of top of the hilt which begins moving and staring at the user, even blinking, when magoi is poured into the weapon. It is a weapon with no known origin, and the man who first found it said he found it in a tipped over chest full of gold along a dirt road. The man who found it soon died thereafter upon feeding the blade magoi. The hilt is 35cm long, and blade 50cm long. Its creepy aesthetic has earned it the name "The Demon's Blade". Its magic circle is located on the eye and glows purple for a split second when it is first fed magoi.
Function:

    Demon's Eye - Upon applying magoi to the blade and stabbing a lifeless target either item or corpse, no larger of 10m meter, Demon's Blade applies its magic onto the target, animating it. The affected target will do the user's bidding and may travel up to 40m. It has A-Tier strength and basic human walking speed. The affected target lasts 4 posts. 10 Magoi to activate | 5 Magoi to


The Bloody Tyrants Siege [Job/Raid/Plot] HEiad3J
Name: Nightmare Pumpkin ( Up for Grabs )
Tier: A-tier
Type: Magic Item
Magic Type: Nightmare Magic
Appearance: A laughing pumpkin shaped pendant with the magic symbol engraved on the back of the pendant.
Function:

  • Jsck-O-Lantern - Feeding magoi into the pendant causes nightmare magic to emanate outwards in a cone that reaches 10m away and is 3m wide. The light causes those who look into it to see living things around them as monsters generated from their own nightmares. These hallucinations last three posts or until the victim receives the pain of A-tier damage to snap out of it. 10 magoi to activate | 5 magoi to sustain


The Bloody Tyrants Siege [Job/Raid/Plot] 350?cb=20160613233757 The Bloody Tyrants Siege [Job/Raid/Plot] 350?cb=20160613233753
Name: Essence of the Dawn
Tier: A
Type: Magic Item
Magic Type: Sunseer [Heat+Light+Clairvoyance]
Cost: 10 magoi to activate | 5 to sustain
Appearance: On the outside, it is an ordinary flask that is roughly 20 cm tall and 7 cm wide. During the day, the inside is filled with a warm, fluorescent golden liquid that seems to come alive at the touch. It's warmth reminds you of the kiss of the sun on a summer day or a mother's loving embrace. In the night, the liquid turns blue and cold, shining brightly like the moon.
Function:

  • The Wrath of Apollo - After channeling magoi into the flask, keeping the flask upright, the liquid sunlight will drain out and seep into the ground. A pillar of scorching light that is 20 meters in diameter will erupt from the ground underneath the target and deal B tier damage in the form of burns as well as applying the effects of the magic type.
  • The Gift of Diana - After channeling magoi into the flask, turning the flask upside down, the liquid moonlight will drain out onto the surface below, creating an icy mirror that is 15 meters in diameter. It will show any past or present the user wishes to see. However, it will be silent and the user many only look into a maximum of 1 threads per use or sustain.




The Bloody Tyrants Siege [Job/Raid/Plot] Image24
Name: Ember
Tier: D
Type: Dagger
Magic Type: Heat
Appearance: The base of the dagger's hilt is fashioned into a dragons head. The hilt itself is made from gold and a durable leather like skin. The said skin helps grip the dagger better. The blade of this magical dagger is 30 cm long and 10 cm wide. It's also made from obsidian. When the magic being used flames will appear to be dancing in the blade. The dagger is s total of 60 cm.
Function:

  • Crimson Edge - The blade of the dagger becomes red hot giving it C-tier cutting power as well as the ability to ignite flammable gasses or liquids. 10 magoi to activate | 5 magoi to sustain.


The Bloody Tyrants Siege [Job/Raid/Plot] Weapon_nodule_by_erebus74-d7xsb1r
Name:Amethyst longsword
Tier: B-tier
Type: Magic weapon- longsword
Magic Type: CRYSTAL MAGIC [ HEAT + STRENGTH ]
Appearance: A longsword with a 2-meter long blade with swirls engraved at the base and a large purple crystal placed in the middle and .5  leather handle with a golden pommel and crossguard with ornamental designs.
Function:

  • Crystaline Crusade- Gripping the handle with either one or both hands and feeding magoi into the blade will cause crystal in the center to glow with magic before suddenly expanding and grow into a massive crystal bastard sword. It becomes 5 meters in length, and a meter in width this behemoth of a blade will deal B-tier damage and takes B-tier damage to revert if it's sustained past its 1st turn. 10 magoi to cast | 5 magoi to sustain
  • Amethyst Armament- By stabbing their blade into the ground and feeding it magoi Crystals will burst around the user before forming into armor around them, purple in color but will shape to whatever armor shape the user wishes. The armor can block up to B-tier damage before shattering.



The Bloody Tyrants Siege [Job/Raid/Plot] Qqlddk3
Name: Yi Jun
Tier: B-tier
Type: Magic item
Magic Type: Holy Magic
Appearance: A head accessory made from a pure gold with the shape of a crown, it is 15cm in diameter and 15cm tall. The magic circle is hidden at the inner side of the small crown.
Function:

  • King's Glory - By filling magoi into the crown, a light will emit and manifested into a halo hovering above the user head. The halo will soon be washing the user with holy light and is capable of giving B-tier healing. If the user wishes to send the halo to other people, the user will have to touch the intended target so the halo will move above the target's head. 10 magoi to activate | 5 magoi to sustain



Name: Journey Book
Type: Notebooks
Magic Type: Communication [Light + Clairvoyance]
Appearance: A set of two leather-bound journals filled with pages.
Function:

    The two notebooks are linked using a combination of Clairvoyance magic, which communicates the message from one book to the other, and Light magic, which gives the illusion of the other notebook receiving the message. Can be used to communicate over vast distances. Anything written in one book will “appear” in the other book.


The Bloody Tyrants Siege [Job/Raid/Plot] Webmaster-MagicFlyingCarpet_Ilustracije_full_2251_19259

Item Name: Flying Carpet
Tier: A
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:

  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


──────────────────────────────────────────────

The Bloody Tyrants Siege [Job/Raid/Plot] UwPVdcs

Solomon's Proxy

Solomon's Proxy
Ω-Tier
Ω-Tier
The menagerie of challengers would come approaching in the distance. It had to have taken them some time to figure out where their forces were going through but Tenza wasn't worried. Gripping their axe tightly they walked with the Tyrant's Mind. Taking the shape of a miniature dragon the Tyrant had a worthy companion. With the army marching, they would see in the distance as something would soon take to the sky, unsure of what exactly but it was strange for people to fly.

As a threat seemingly approached quicker soon energy would be seen generating from it's source. Without a moment's hesitation. If one wanted to be taken seriously, they had to make a show of force. Gripping even tighter around their axe, while their left hand would reach for a chakram, their magic axe would activate. Blood would swirl around as the tip pointed towards the attack heading their way. The Tyrannical Hemo-Wyrm would burst forth from the weapon. As it flew forth to meet the attack lightning would fry against shrapnel of blood as the lightning tractor would clash. And while that would happen the chakram that was grabbed in the other hand would be thrown, activating Grasping Eagle Gank aimed at Lagi.

"IF YOU WISH TO SEE TO ME BLEED THEN YOU SHALL!" The distorted and warbled voice of Tenza would resound in the storm which continued to grow. The Tyrants Will would manifest from the armor as the Bo clan leader would create 10 Blood Soldiers from using the armors functions that many times. Then with a tap of axe, his two groups would charge. 40 of the Bo Elites and 100 of the Bo Savages. They would charge, running to meet the others on the battlefield. While the remaining 50 Savages would find themselves facing the 10 Blood Soldiers created by Tenza, and oddly enough the 10 Elites Left were across from Tenza and his little construct.

In horror, they would see as Tenza slaughtered some of their own troops with ease. He and the blood soldiers would follow the charge, using Bleeding Steed charge. The troops wouldn't form a chariot but they would run with their spears extended, stabbing through 50 savages their blood-forming into 50 blood troops, who would follow the charge. The elites would be skewered by Tenza as they charged through, their blood adding to the construct as it would bite the elites they charged by. Their blood adding to it's size, until now a blood dragon 50m in size trailed behind him.

"The Blood of the Bo Clan fuels our force!!" This was how Tenza had managed to make it this far. With such ruthless tactics, using bo clan members, captured peoples or those who refused to flatten under their boots, as war material. It was draining and with this many people, Tenza could only sustain this for 4 posts before collapsing. That was the real thrill of battle, however. Now it was time for Tenza to play, and the big guns had yet to be brought out.

Dm notes: Tenza has blood dragon construct
Tenza clashes Lagi with Blood Wyrm, and throws Eagle Gank at Lagi to try and bring him to Tenza.

Tenza creates blood troops, and has them kill 50 savages while Tenza kills 10 of own elites with dragon while using bleeding steed charge.

Currently 100 Savages and 40 Elites charging towards others players with 60 Blood knights, A Tenza using bleeding steed charge and a 50m blood dragon construct.

Spoiler:
Tyrant's Mind- The user activates the brooch creating an armor of blood around the user with A-tier item durability with the ability for the user to create a bloody construct with a method of attacking of your choice, with speeds comparable to falcon up to 2m tall with an attack range of up to 30m. For every target killed it's size increases by 5m and every 4 kills it's range doubles. 10 magoi to cast | 5 magoi to sustain

Tyrant's Will- The user fills the armor with magoi creating a solider made of blood which can mimic the users attacks, move within 80m of the user with quick speeds. For each target killed or each instance of A-tier damage caused within 5m of it causes blood to pool and create another one. Lasts 4 posts and does damage equivalent to the player.

Grasping Eagle Gank- Throwing the magic chakram and activating it's magic to create a strength magic eagle as it attracts everything within 20m holding it tight, as the eagle flys in a 60m arc, flying back to it's user as it's immobilizing whatever it's grasped fully requiring A-tier strength or damage from the outside to break free.

Bleeding Steed Charge- Around the weapon the user creates a horse of blood activating it's magic, the blood steed is 4m tall and 7m long, last one post the user can run with it around them with the weapon them holding like a chariot up to 50m. ANything they run into will take A-tier damage.

The Tyrannical Hemo-Wyrm The User creates a giant blood Wyrm 30m long and 5m thick which moves at lightning speeds. Ot fires a cone of blood breath hardening  into shards, 5m long 4m thick at it's widest and .5m at it's thinnest starting from the mouth of the beast which does A-tier damage. Lasts 4 posts and can move 50m with the user, its blood can be used for abilities.



Bo Clan Troops:
Enemy Name: Bo Clan Elites x40 left
Enemy Tier: B-tier
Damage Required to Defeat: B-tier
Description: Soldiers clad in fur shoulder guards, girdles, metal skirts with sandals and boots. These warriors with clad in signifying black wolf belts they carry dual cleaver swords and stand in the front lines, filled with a battle rage to carry them forth with furry.
Abilities:
[/b]

  • Frenzied Slash- These units run forth, swinging their blades around in a figure-eight motion doing damage to anything within their reach with B-tier damage.

  • Fang Guard- The soldiers interlock their sword to create a defensive guard to normally only capable of blocking B-tier damage linking with another elite creates a bond capable of blocking A-tier damage, adding with each blade locking into the barrier.

  • Ferocious Step- The user steps forth, flip leap upward and forward in an arch,  diagonally 15m away from where they were.

  • Fang Tornado- The elite spins around with both of their blades out doing B-tier damage, can hook on fellow soldiers to throw them forth 5m at a target.




Enemy Name: Bo Clan Savage x100 Left
Enemy Tier: C-tier
Damage Required to Defeat: C-tier
Description: These warriors with no shoes, animals furs and leather belts keeping whatever pants they have up. Each keeping their faces hidden with an animal head and pelt over their mug these crazed warriors fight with crude bone axes. Running at speeds comparable to a dog they do C-tier damage with their attacks.
Abilities:


  • Rattle Rattle- The user vertically slashes upward with the axe while jumping and shaking like a dance to do C-tier damage to whatever is struck.

  • Shuffle Slash- Side stepping up to 10m the user moves with ferocious speed to perform a quick slash doing c-tier damage.

  • Fodder Flee- Using one of the fellow troops as a springboard the leap in a direction up to 20m.




Tenza:
Name: Tenza Bo
Tier: Omega
Damage Required to Defeat: Omega
Description: Tenza Bo, the only thing known about them is their name. From a tribe somewhere in the northern plains, near kou is where they came from. Wielding a special brooch, transformed into bloody armor anytime anyone had seen the mighty warrior. Standing at 2m tall exactly, with a powering figure Tenza's voice bellows with shaking distortion from the army. Commanding a horde of conquered tribespeople this warrior moves forth with ferocious strength. Wielding a double-blade poleaxe and magic throwing chakram
Weapons: Besides the armor this NPC has double-bladed pole axe that is 3m long with the blades on both ends facing the same way, with blood magic. He also carry's chakram's with strength magic.
Spoiler:


The Bloody Tyrants Siege [Job/Raid/Plot] 2b420d083366fbf41c6ad52e829b5f76The Bloody Tyrants Siege [Job/Raid/Plot] >
The Bloody Tyrants Siege [Job/Raid/Plot] Chenthooran-nambiarooran-blood-armour

Name: Armor of the Last Tyrant
Tier: A-tier
Type: Magic Armor
Magic Type: Blood Magic [Life + Water]
Appearance: Taking the form of a golden brooch, with heart shaped patterns leading towards the oval garnets in the center, and the bottom of the accessory. The Magic symbol is located on the top garnet, when acivated it forms a bloody, jagged armor around the individual hiding their identity.  
Function:


  • Tyrant's Mind- The user activates the brooch creating an armor of blood around the user with A-tier item durability with the ability for the user to create a bloody construct with a method of attacking of your choice, with speeds comparable to falcon up to 2m tall with an attack range of up to 30m. For every target killed it's size increases by 5m and every 4 kills it's range doubles. 10 magoi to cast | 5 magoi to sustain

  • Tyrant's Will- The user fills the armor with magoi creating a solider made of blood which can mimic the users attacks, move within 80m of the user with quick speeds. For each target killed or each instance of A-tier damage caused within 5m of it causes blood to pool and create another one. Lasts 4 posts and does damage equivalent to the player.

  • Tyrant's Wrath- Calls all of the blood constructs to the field, adding their size, forming a construct of their choice with size equal to all the blood added. This lasts for 1 post, but the users attacks are equivalent to A-tier abilities in terms of clashing during this time. Does B-tier damage to the user as well.


Traits:
Spoiler:
Trait Name: Master Combatant
Trait Tier: A-tier
Trait Requirement: Training, mastery in two classes
Trait Description: This user has spent so much time utilizing their skills, weapons, and abilities as both a warrior and assassin that they can capably use basic attacks of different weapons and abilities simultaneously with ease.
Trait Effect:The user can use multiple abilities or basic attacks simultaneously using the multitasking skills between classes.

Trait Name:Inhuman regeneration
Trait Tier: Omega
Trait Requirement: Shard
Trait Description: Through the desire to keep living, to get back up after each challenge, to have the ability to keep ones body fighting until their energy was gone they've now developed a regeneration beyond that of what anyone has seen through normal magic conventions.
Trait Effect: For the cost of 10 stamina or 10 magoi which cannot be regenerated at all in the thread the user can regenerate up to D-tier damage with up to B-tier for 30 of either stamina or magoi.
Abilities:


  • Hemorrhaging Phalanx- The use stabs forward with their weapon dealing A-tier damage if they do this with their magical weapon active it creates a bloody shield 3m in diameter, upon making an impact it creates a bloody spear 4m long which carries forth the A-tier damage.

  • Bleeding Bull Charge- The user charges forth with their weapon 15m doing a horizontal slash that does A-tier damage if done with the magic weapon active the user creates a blade of blood in the shape of a bullhead and horns 4m wide and 1m thick.

  • Grasping Eagle Gank- Throwing the magic chakram and activating it's magic to create a strength magic eagle as it attracts everything within 20m holding it tight, as the eagle flys in a 60m arc, flying back to it's user as it's immobilizing whatever it's grasped fully requiring A-tier strength or damage from the outside to break free.

  • Eagle Drop Bomb- Throwing the chakram in an arc Outward 60m it grabs dirt, rock, shrapnel or anything within 20m of bird around the chakram, after reaching the peak of its arc 50m into the air 60m out from its throwing point its drops a bomb of everything picked up being 20m in diameter doing A-tier damage.

  • Bleeding Steed Charge- Around the weapon the user creates a horse of blood activating it's magic, the blood steed is 4m tall and 7m long, last one post the user can run with it around them with the weapon them holding like a chariot up to 50m. ANything they run into will take A-tier damage.

  • The Tyrannical Hemo-Wyrm The User creates a giant blood Wyrm 30m long and 5m thick which moves at lightning speeds. Ot fires a cone of blood breath hardening  into shards, 5m long 4m thick at it's widest and .5m at it's thinnest starting from the mouth of the beast which does A-tier damage. Lasts 4 posts and can move 50m with the user, its blood can be used for abilities.



72 Hours Timer starts now, resets every player post, please post in order. If you miss yours you can post but we will continue posting and you will likely need to catch up.

Jumanah Necowl

Jumanah Necowl
β-Tier
β-Tier
Jumanah leaned in to move in but jerked back squinting her eyes under her mask as she held up a hand to help block the bright lighting cone that then shot down front the sky. What was th- She looked up squinting a bit into the sky, there was someone up there attacking from above. It looked like the Tyrant met the attack with- Okay she had no idea what that was. Was that magic or-? What was that behind the person? And was that magic just now? Or something else? She could almost feel a rush of cold chills running across her body as she looked at the black Rukh flooding in around the battlefield. Her eyes turned worried as she followed them back down to the battlefield in time to see an eagle flying around.  One thing was clear amongst this whole confusing thing was… once again Jumanah was likely harshly unprepared.

She jumped then at the screeches of wyverns looking up to see more things in the sky heading towards the opposing forces. “What… is even… What?!” She stammered out dumbfounded. She is less scared now and more just… genuinely confused. Then someone fell off one of the flying beasts! Her eyes grew wide as she reached out as if that would do absolutely anything to save the falling person that was followed by a battle cry from the others. Things started to fly at the person forming around them making Jumanah’s eyes grow wider as she slowly lowered her hand watching the apparent armor fully set in place. Then… WAIT DID THEY JUST CRASH LAND?! Did she let her fear fad for this person too soon?!

Then another battle cry… Jumanah sighed in relief, death by troops? More like death by her heart giving out!




Everyone was moving out though, She shouldn’t just be standing there, she had to move out too. Then another battle cry cured, man there was more shouting going on here then her old tribe's annual bonding feast… She saw the opposing forces now charging and took this time to run forward as well now her feet almost moving on their own without her threatening to leave her sides if she didn't focus on the task at hand. There was no running away, only forward. She had to think out the army the best she could so the others could have a more clear path to the more heavier hitters. She had to thin it out, and try to not die the best she could. She looking up to see a massive dragon forming in the distance a- no focus!

She told herself looking back down to the nearing troopes her rage slowly starting to flood in hearing the shouting of the lost clan. “Monsters… all of you…” She whispered before reading her staff. She wasn't sure how strong these troops were so she decided to go with an aoe move with some nice power behind it but not at its max power just yet to avoid too much magoi use until she knew what she was going up against. She focused herself thinking of music as she began to sing out the best she could given her running.  “The fear that freezes you up, Will beat you down,” Racey music that almost sounded angry started to emit from her staff loudly as she ran and dropped down sliding between some of the opposing tropes.

“To make you feel as though you may drown, Will tear at your will, And may even kill!” She sang out holding the chants ending word on a high note as water flowed out from her staff that she stuck up above her as she slowly slid to a stop. Drowning Fear for 30 Magoi Was put into effect as an Aoe cylinder of water 7m in diameter and 5m tall strong forth from her staff trapping those within its range in the water. Those caught inside take intense damage to the lungs in the form of torrential waters swirling in doing B Tier damage. As the waters would die down so would the music for a moment before starting back up again as she rose up to her feet to not be prone to the next wave readying the spell to be sustained and spring forth one more time before its cool down. She hoped to catch one more wave in its force and strike any forces around her once more with another round of damage.

”Abilities Used”:

Drowning Fear

Tier: B
Class: Magician
Type: Offensive
Range:  Medium
Requirements/Drawbacks: Requires both Sound And Water Magic to cast, Alongside this the caster must sing the chant investing emotional drive into the occurring song/spell. Disclaimer, you don’t have to sing well but you have to be notably trying to sing.
”Chant”:
The fear that freezes you up, Will beat you down, To make you feel as though you may drown, Will tear at your will, And may even kill.

Scaling: For an additional 10 Magoi she can make this go from B Tier Damage to A Tier Damage
Sustain: 2 Time per casting
Cool Down: 3 Posts | 4 Posts if Sustained And Scaled
Cost: 30 Magoi | + 15 Magoi Per Sustain
Description:

    As she chants music will begin to play with her Sound magic playing a very racey song that sounds fairly angry in a way. The Sound magic plays as a separate effect from the one produced from the Water magic and is used to just provide music for effect and to signal when the spell is in affect or about to be once more. As she finishes chanting the aoe will start out from her in a circle will form a massive amount of water that will trap anyone in the area inside water that will start to spin in opposite directions violently crushing those inside. This Aoe a cylinder of water 7m in diameter and 5m tall. Those caught inside take intense damage to the lungs in the form of torrential waters swirling in doing B Tier damage. If scaled it will do A Tier Damage instead. The water will flow out when the spell finishes though if she plans to sustain the spell the music will continue warning those around that it will strike once more at the start of the next round giving them time to try to flee or counter.


(Action Notes: Jumanah races in and slides on the ground into the wave of forces and cases Drowning Fear at B - Tier, She stands up and hopes to sustain it again to catch another wave if possible and or harm the  previous round once more if they still have fight left in them )

( 170 / 200 Magoi Left )
( 1,114 / 2,000 Words )


──────────────────────────────────────────────

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier
‘Someone initiated an attack… I wonder who...’ Noir murmured to herself, thinking that someone might do that sooner or later although she couldn't tell who did it since the sun blocked her sight. Well, although it might be too rushy considering the situation, it has to be done… but as curious as Noir was, she couldn't just try to go over there and found out who made the first attack. Something was coming towards Noir and her companion for sure, it didn’t feel like there were only one or two enemies coming towards them though… it might be more than a hundred… With a sigh, she called her companions, “Lady Shousui… Haku, this might not be easy but...” she paused for a second, not really sure what to say. But the older magician gave her a chuckle and a nod before preparing her own wand, “It is not like you to give an encouraging message like that, little Noir. But aye, let’s survive this together.” Even Haku growled loudly before positioning himself into an offensive stance.

Shousui would use her invisibility spell, blending herself into the background so she could stealthily attack the enemies by using her a game of chance skill, sending 4 illusionary knives towards random enemies twice. The golden eyes magician would whistle to her Liger, commanding him to use scorching breath skill and scaling it once to incinerate the enemies. When Noir wanted to cast her spell, she heard someone singing nearby. She looked at the source of the sound and saw a magician casted a spell towards the enemies, a water magician… She was confident that this masked girl would be on the same side as her and that she shouldn't be alone by herself in the middle of the battlefield. But it would be hard to approach her... and there was no guarantee that the other magician would be alarmed if a stranger got close to her during the fight and accidentally sent out a friendly fire. Perhaps she should worry about it later though… She would draw a circle with her staff and she would pour magoi into her staff before whispering “Il Miraggio…”. She would strengthen her spell one time to increase the size of the affected area.




Magoi: 500/540
Stamina: 180/220

Skill used::


Now You Don’t~Shousui makes herself invisible to the human eye, blending in completely with her background for three posts.

A game of chance~ The user uses magic to create four illusionary knives similar to one they are holding. They mix up the knives throwing them in order, choosing which one is the real one. The knife travels up 20m and deals B-tier damage to whatever it strikes

Scorching Breath
Tier: B-tier
Class: Beast Tamer
Type: Offensive
Range: Medium
Requirements/Drawbacks: Need to give verbal command in the form of certain whistle, exact order or see the certain gesture that Noir do to execute the skill
Scaling: Damage [Scaled 1x]
Sustain: 0
Cool Down: 3 posts
Cost: 30 | 15
Description: Haku will increase his body temperature and fire a 3m firewall that will discharge within 15 meters, dealing B-tier damage to anyone caught within the firewall.

Il Miraggio

Tier: B-tier
Class: Magician
Type: Offensive
Range: Medium
Requirements/Drawbacks: Needs to draw circle by using her wand/staff
Scaling: AOE (Scaled 1x)
Sustain: 0
Cool Down:  3 posts
Cost: 30 |15
Description: Using dehydration magic, Noir create a cone shaped vapor that would emit from the tip of her wand/staff. The cone will start from 1m to 5m wide and able to travel up to 10m away from the conjurer. This magic will inflict an immense heat, burning the skin of the enemies that is within the radius and make them will dehydrated, inflicting B-tier damage.

Battle Note:
- Shousui blended into background and threw 8 illusionary knives to hit 2 enemies
- Haku used scorching breath to enemies up to 15m away, scaling it once to increase the damage into A-tier
- Noir sent a cone of dehydration wave towards the enemy up to 10m away and scaled it to increase the AOE attack 1 time (+5m)


──────────────────────────────────────────────

The Bloody Tyrants Siege [Job/Raid/Plot] GONhvwv

Lagi

Lagi
Ω-Tier
Ω-Tier
"Ok,  I guess it won't make any sense if i'm not really trying to fight you with all of my strength huh?"

Lagi said this rather casually as he tracked the Chakram with the use of his natural senses and orie's danger sense,  heading towards Tenza in order to close the gap at C rank speeds. In the meantime, when the grasping eagle gank was being aimed at Lagi in order to capture him,   Orie activated her Zetal domainin order to position herself towards the weapon and act as a shield in order to protect Lagi and knock it away with A tier black lightning.  During this, Lagi removed one of his Salatis drugs at A rank speeds with the use of nimble fingers to consume it.

"And here it comes...."


Once the A rank defense was met with an assault that Tenza attempted, orie turned around and synchronized with Lagi in order to sustain the lightning tractor and fire another blast of A rank lightning in the direction of Tenza. This was not only done at an angle to clear the way to tenza, but it allowed Lagi to land and be about 10 meters away from Tenza.  When he landed, he did so with a little light stomp as well with A rank strength and perfect balance, giving Longzufu another set of morse code so that he could properly position himself underground. The main idea of firing the Lightning tractor at Tenza was to interrupt Tenza's charge. At the moment, Lagi was the one that he was playing with and he wasn't going to let him get away that easily. Even if it came off as a simple tradeoff  Tenza would have been halted for the time being.  Even more than that, an additional D rank crystal would grow underground due to Longzufu's crystal world.

"Quite the red wedding, huh?"

With all of this blood, it was rather useful for Lagi to have it at his disposal. Killing a few nobodies along the way was nothing compared to the little love tap that he gave Tenza, fully expecting the man to handle this with ease. As a matter of fact,  with Lagi being closer to Tenza and everyone else away, he could finally let loose without having to deal with the collateral damage of hitting someone else. But it wasn't like he cared, they didn't have his wellbeing in mind either.

"Guaraaahh!!!"


With a brief growl, Lagi transformed into his vampire lord form and started to pull the available blood from the area to use for his own magic. Or at the very least, the remaining blood in the area that was 40 meters from his current location took on the set role of sustainable magoi for this next move.

The Bloody Tyrants Siege [Job/Raid/Plot] 541
"Your blood magic is pretty good, how about a little contest to see who's better?  I'm going to push it even further than before! Do your best to block this, there is so much more I want to show you!"

Enough was said, the time was now.  While executing bloody honeymoon, Lagi scaled it to ensure that this would be a fatal blow that Tenza would have to commit to in order to survive, if he even could. With the polycythemia technique, the blood that was gathered through Lagi's outer pulling was solidified and formed into a bloody tendril that took the shape of a crescent moon buzzsaw. With the scaling, it would end up being 128 A ranks ability damage of blood slicing. The rotation of the crescent moon was omnidirectional and reached up to 40 meters with him as the epicenter of the attack. This meant that which meant that Lagi had every full intention of ending this farce to not only gain notoriety but in order to put his new rule in Tartarus on the map. He did have the strength that needed to be feared, but at the same time, he believed that maybe Tenza could find a way to counter and survive.  It was kind of exciting in the way to thing that, having someone that could force Lagi to go even further than this to live and to survive.  

If it meant anything at all, it was this kind of battle that meant the most to him, even if it only proved that he wasn't idle when it was time for him to get off of his ass.

items used
Spoiler:


Used 1 Salatis:  Name: Salatis "The Warrior Drug"
Tier: B-Tier
Material: (Wossycin Herb + other mixture substances )
Description: An anabolic steroid made to increase the efficiency and performance of stamina related skills. If taken in a thread, a total of four abilities will have their cost halved. This effect will end after four posts and only will only apply to stamina-based abilities.

Since blood magic can serve as a hybrid bit, i'm using salatis in order to mitigate the stamina portion of the technique, while pulling blood from the area to negate the magoi half. So for this technique, I only need to pay the stamina half as long as there is a usable material available.

thats about 7 scalings so 85 Stamina/2= 42 stamina.

Salatis
Bloody Honeymoon (Stamina Portion)


 abilities Used
Spoiler:



Name: Bloody Honeymoon
Tier: [A-Tier]
Class: Vampire Race
Element: Blood
Type: Offensive
Range: Long
Requirements/Drawbacks: Lagi must draw upon the blood energy from inside himself or from outside
Scaling: Blood Geist: For every additional 10 Magoi or 5 Stamina and 5 Magoi paid, Lagi can double the amount of bloody tendrils produced by this move.
Sustain: 0
Cool Down: 4 Posts
Cost: 15 Magoi/15 Stamina or 30 Magoi

Description:

Being seen as one of the most powerful Blood techniques that Lagi has at his disposal, Lagi uses his polycythemia technique in order to solidify his blood and creates a singular bloody tendril that forms into a crescent moon buzzsaw with Lagi at the epicenter. The rotation of the crescent moon is omnidirectional, with the reach of the ability going as far as 40 meters. The ability deals A rank ability damage per tendril. Movement is not impended in any kind of way with this ability in use. There are two ways to pay for this ability Lagi can either use his own blood, or draw blood from any sort of open blood source (dead bodies/open wounds). Blood gathered from an outer source can count as the magoi half of the payment (Activation/sustain/scaling), with the other half being paid with the user's stamina. If the blood is drawn from a target that's alive, it'll count as a blood loss equivalent to half of the power of the ability. Blood loss in this way is treated as an indirect damage check and is translated as internal damage. The latter can be drawn from sources within 40 meters from Lagi at any given time. Both methods count as "Feeding" through blood magic. If Lagi is in his vampire Lord transformation when performing this move, those crescent moon can also be fired as a projectile aoe, adding an additional formation method on how to perform the ability. The projectile Aoe is 25 meters in length and width, traveling as far as 40 meters in a direction of Lagi's choosing. When sustained, Lagi has full discretion of what source he can take from.
Zetal Domain - Feeding magoi into the tool causes Orie to shine with a golden light and her extended limbs emerge from the user and become shrouded in a coat of lightning. This coat will deal A tier damage to anything it comes into contact with and provides a single layer of protection. The layer may block up to a single instance of A tier damage before it is broken. While the function is active, Orie can be passively manipulated freely at the user's will without need for abilities within a 5m radius. If the defensive layer is broken, the ability is canceled and placed on a 4 post cool down. 10 magoi to activate | 5 magoi to sustain


Name: Lightning Tractor
Tier: A-Tier
Class: Beast Tamer (Orie)
Element: Lightning
Type: Offensive
Range: Long
Requirements/Drawbacks: Orie appears behind Lagi before firing the blastScaling: Elongate- The range of the tractor is increased by 5 meters per 10 magoi
Sustain: 1
Cool Down: 4 posts
Cost: 20 Magoi
Description:[list]Orie fires out an amazing blast of lighting magic in the shape of a cone that's 15 meters in height, and width, and travels as far as 40 meters, dealing A-tier lightning damage. When sustained, Orie can fire it again or move the cone around like a tractor beam.

10 magoi cost

Traits used
Spoiler:


Gains access to the the vampire lord form, adding unique buffs to some of its normal traits, in this state the vampire gains a natural healing factor, allowing them heal from all wounds except burn damage, the heal for B-tier damage each posts, and all blood consumed through bites and abilities heals an additional B-tier. However, the biting method may be performed only once per thread or risk turning enemy into a vampire. Light and fire spells also do double damage in this state.

[*]Gains Access to blood magic for free, able to corporate it into spells or normal abilities. Controlling blood with magic or draining it from bodies with their bites. They can register up to 5 of these abilities, only one of which can be A-tier. However, Vampire Lords have the option to take magician as their primary class to fully utilize the magic but it was a choice. If they choose not to, Vampire Lords gain a curve in their blood abilities whenever they are performed and initiated when the user is in their full Vampire Lord state. These curves can range from an increase in power to more complex functions.

Trait Name: Exceptional Strength
Trait Tier: A
Trait Requirement: Must be Human or a Magician with a secondary combat class.
Trait Description: Through extensive training, the character has exceeded the traditional limits of strength for their race.
Trait Effect:The character can now bend steel and shatter iron with their bare hands and deal A-tier damage with their physical strength alone. This level is equal to a B-tier fanalis.

Trait Name: Perfect Balance
Trait Tier: C
Trait Requirement: Must have a Physical Combat Class
Trait Description: Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The character with this trait is very in tune with their sense of balance allowing them to almost always land on their feet, perform advanced acrobatics, and balance on even the smallest of footholds.
Trait Effect: Can perform advanced flips and other acrobatics without the use of abilities. Can balance on almost any footing/surface.

Trait Name: Danger Sense
Trait Tier: Ω-Tier
Trait Requirement: N/A
Trait Description: Protecting the host's body is the first and foremost function of a symbiote due to the fact that their relationship is dependent on each other. With the recent evolution that Orie has experienced, one of the ways she keeps her host safe is by alerting the user of any lifeforms that enter a certain range and provides heightened senses as well.
Trait Effect: Through Orie, the user is able to sense and determine the location of all living beings within a 10m radius. However, non-living entities are unable to be detected. In a 40 meter radius, the user is able to hear noises as quiet as a whisper and smell scents that are normally scentless.


Trait Name: Exceptional Speed
Trait Tier: A
Trait Requirement: Must be Human or a Magician with a secondary combat class.
Trait Description: Through excessive training, the character has reached a level of speed that exceeds the average human.
Trait Effect: The character can now move like a blur across short distances and move fast enough to run along walls. They can maintain this speed for hours. At this level they are equal to a B-tier fanalis in speed.

Trait Name: Nimble Fingers
Trait Tier: D
Trait Requirement: -
Trait Description: Through years of training, the character has obtained deft hand and finger work allowing them a speed and accuracy with fine motor skills a cut above the average person.
Trait Effect: Can swiftly tie knots or retrieve items on your person in an instant.

WC 1316/2000

Magoi 360/400
Stamina  388/430

Dark Rukh Counter 4/10 (Counting myself and the Tenza/his armies  post as an attractor to a collective of black Rukh)


Stealth ammo 15/15 Kunai

1 D Rank Crystal 2/5
1 D Rank Crystal 1/5


──────────────────────────────────────────────

The Bloody Tyrants Siege [Job/Raid/Plot] CrChE3t

The Bloody Tyrants Siege [Job/Raid/Plot] LBbFjDO

Lagi's Vault

Zuzu Mansur

Zuzu Mansur
A-Tier
A-Tier
ZUZU MANSUR

The tribespeople swarmed about the manic battlefield, like green-eyed locusts hungry for a red crop. Some leapt at the incoming challengers, embracing their bestial nature with wild swipes; others grouped together like packs of wolves, rushing towards those combatants close enough. The battlefield was a hunting ground - but neither predator nor prey had yet assumed their roles. This was simply backstage; the audience were filing into the theatre seats while the actors readied themselves for their appearances.

    As the rocks wettened with red, the landscape began pulsing eerily like a human heart. The broken bodies littering the landscape became some perverse extension of Mother Earth’s own body, their blood mingling together. Descending the rocky carapace, the woman with lilac hair murmured quietly to her fellow companions,

    ‘The colour of blood is always red, be you common or noble. One’s veins only run blue when your mind’s ideals are true.

    These scarlet-robed ladies, sisters bonded not through blood but toil, moved their three bodies in one exquisite rhythm. Their dance captivated those enemies they faced, as a quick succession of attacks followed: Zubaidah marked their zone with her [Dance of the Crystal Field] and disoriented those who crossed the line with [Moonlight Shine], both Powehi and herself dealing some simple blows to the oncoming waves while Amnet conjured her [Construct/Sutekh], the mad hyena giddily bounding into those who came close, and Heru-Ur was commanded by Powehi with a sharp [Fly Away] to scatter any enemies who tried to close in.

230/250 | word/1000 | 365/365


Used Abilities:

Function:

  • [ Moonlight Shine ] The stiletto gathers light waves and particles around in a spiraling fashion before releasing the light in a 13m diameter flash from the user's boots. Deals C-Tier damage and causes anyone caught in the flash (excluding the user) to see large, bright spots that interfere with their vision for two posts. 10 magoi to activate | 5 magoi to sustain

    Function:

    • Dance of the Crystal Field- The User pays 10 magoi creating a field of crystals 15m in diameter in the form of a circle. The crystals go up to 2m high, the crystals are able to take up to C-tier damage before breaking and the user can freely shift around the field shrinking it or lowering the crystals.

      Fly Away [A Tier]:
      Powehi whistles a high E as a trained signal and points towards a target. Heru-Ur ruffles her feathers and lets loose from her wings an electric charge using the loose particles in the air to create a teleforce wave - a makeshift weaker railgun in effect - of half a metre in width which travels twenty metres away at a speed of fifteen metres per second. It deals A Tier electrical damage.

      Construct/Sutekh: Amnet taps her staff upon a ‘seed’ and recites the Construct’s name. She cultivates the organic material inside the ‘seed’ using Life magic in order to start the process of growth. Using a combination of Life magic and Strength magic, Amnet grows this organic material into a plant-based beast. Unlike normal plant cells which provide all necessary life functions but lack mobility, these plant cells are divided between different functions and reunified to stimulate optimization. Sutekh is a Construct with four limbs and can take B Tier damage. It lasts for three posts before falling apart, unless it is defeated before. Sutekh resembles a hyena sporting fibrous muscles bound in ninety-two centimetres in height one metres and thirty centimetres in length, with features such as bright flowers for eyes and sharp thorns for canines. Sutekh is as fast as a B Tier Fanalis but deals only C Tier damage, which is given by way of cutting damage from its teeth or claws. It can only operate within a twenty metre diameter around Amnet.

Zubaidah’s NPCs:

Zubaidah’s Gear:

Name: Bezrid

Tier: D tier

Type: Spear

Material: Consists of a steel blade with an applewood shaft.

Appearance: Bezrid has a 54cm long worn down feathered-style blade with an average width of around 20cm for the usable cutting edges, newly replaced with a fresh blade. The applewood shaft it is attached to extends for 164cm, wrapped in dark leather and joined to a steel butt.


Name: Al-Lat

Tier: B tier

Type: Halberd

Material: Consists of a steel blade, with black leather and iron elaborations, with a black titanium alloy shaft.

Appearance: Al-Lat has a 52cm long blade with a single cutting edge, melted down from her late father’s gift ‘Bezrid’, with a cover made from black leather with iron elaborations. The impure titanium alloy shaft connected to the blade extends for 158cm to an iron butt.


The Bloody Tyrants Siege [Job/Raid/Plot] Latest?cb=20140917194711
Name: Orbitals Arms

Tier: A-tier

Type:  Magic Tool

Magic Type: Strength

Appearance: The orbital arms are a pair of glass orbs that are 36cm in diameter. This strange set actually functions as one object, with each having golden cased in which the magic symbol would glow on the object.

Function:

  • Satellite Assistance - Upon activating this magic item the user can lift up to four objects/weapons to hold, manipulate and move within  5m of the orbs which can move 10m away from the user, with two objects per orb, however, if one is destroyed the tool loses its another function. and can only hold two objects. The objects have their own field of gravity and keep the objects afloat have them satellite around them. 10 magoi | 5 magoi

  • Helping Hands- The user has the tool launch all 4 objects towards a target up to 20m away to deal B-tier damage (D-tier from each hit). They can control the flight path but the tool launches them by having their orbit accelerate speed to eventually soar like a missile. 10 magoi | 5 Magoi



Name: Head of Command

Tier: B-tier

Type: Magic tool

Magic Type: Asura Magic [Life+Heat+Ice]

Appearance: The head of command is a lilac and fuschsia mask which covers the eyes of the user. The helmet is around 40 cm around but seems to chance to fit the wearers head. On the back of the mask, there is a black clasp on the back. A magic circle glows on the clasp of the mask when in use.

Spoiler:

Function:

  • Call of the Asura-  By paying 10 magoi | 5 to sustain the user uses the helm to craft an Asura construct no taller or longer than 3m. This construct moves as fast as a dog and is capable of doing B-tier damage with it’s strikes and lasts 4 posts and has the Asura magic passive.  Must stay within 20m of the user.

  • Through its Eyes: When The user is not in combat by paying 10 magoi |5 to sustain they may look through the eyes of the construct, but in turn, they can’t move or act unless to exit the state. Can be done up to 3 posts



Name: Jin Feng

Tier: C-tier

Type: Magic Weapon - Fan

Magic Type: Wind

Appearance: A steel fan made from pure golden, the tip of the fans are very sharp and can be used as a weapon. The magic seal is carved on the handle.

Spoiler:

Function:

  • Kamikaze - When the user feeds the fan with Magoi, the next swipe will unleash a compressed wall of air. The wall is 2m wide and 3m tall and it will travel 10m dealing C tier damage to anything the wall slams into. 10 magoi to activate | 5 magoi to sustain



Name: Jin Hua

Tier: C

Type: Fan | Weapon

Magic Type: Lightning

Appearance: A fan from a popular dancer and female warrior in Kou. The fan is gold embroidered with flower designs on it. It is made of gold and steel. It is 33cm wide.

Spoiler:

Function:

  • Shocking Spectacle - Upon applying magoi to the fan, it will disperse into a 2m diameter thin electro magnetic cloud of gold up to 5m far and will be charged with electricity. The user can control where the cloud will form. The light cloud of gold will electrocute those inside it for C-Tier lightning damage. The fan disperses fully after two seconds of shock. It returns to the fan at the end of its function. 10 Magoi to activate | 5 Magoi to



Image:

The Bloody Tyrants Siege [Job/Raid/Plot] 462px-Weapon_b_1030204500

Name: Dual Solitude

Tier: A-tier

Type: Magic Halberd

Magic Type: Asura Magic [Heat + Ice + Life]

Appearance: The Halberd is 3m long with the polearm being 4cm thick in diameter the blade itself being 36cm long and 10cm wide in total. The weapon seems to be made of red metal, with blue gems adorning on the middle of the blade connecting to part of the handle. The magic circle is on the blade.

Spoiler:

Function:

  • Clear out- Paying 10 magoi | 5 to sustain the user can fill their blade with Asura magic, creating forth a volatile blast of energy that spreads out 3m wide and 8m forward from the impact point of the weapon, if swung in the air the blast will travel out damaging the target with an explosion of varying temperature change.



Name: Morningstar, Flail of Radiant Faith

Tier: B-tier

Type: Magic Flail

Magic Type: Light

Appearance: The Morning Star Flail is a 2.5m long gilded gold chain with a large studded .5m in diameter gold ball with swirled carvings and a magic circle on it, on the other is a clamp in the shape of gold bracer with ruby setting right in the center, the bracer being about 30cm long and 4cm thick.

Spoiler:

Function:

  • Passive: Rising Star- With each direct hit from the Morningstar it begins to glow brightly from the flail head, glowing up three different stages, a stack only being gained if the player directly clashes or does damage. Stage 1: The flail begins to glow brightly, giving a 1m glow which can clear the way or light paths, clearing the path for the user. Stage 2: Now shining with a great glow 2m in diameter people within range staring at the mace will have their eyes slight blinded, blurring their vision and making it highly difficult for others to stare without some form of protection. Stage 3: The glow has now expanded to 3m, and looking at it will now fully blind players for one post if looking directly at the weapon. Lasts 3 posts, refreshes if a new stack is gained, all lost if a light magic ability is used for the weapon but in return increases damage or effect by a Tier if there are 3 stacks used.
  • Bursting Radiance:- The user slams the morningstar in the ground causing it to swell and lights up, the light bursts out from around the head at its point of impact, rapidly expanding into a burning 15m in diameter sphere which burns with B-tier damage, the Sphere is not harmful to the user, and can be moved if the flail is during its post of use.



Name: Fork of Terea

Tier: A-tier

Type: Magic Fork

Magic Type: [Strength + Lightning]

Appearance: A long 2.7m polearm with two prongs each of which take up .7m of the height of the weapon. The smooth platinum weapon glints with dancing colors of the rainbow, relflecting wodnerfully around the weapons wing patterns neart the split of the fork.

Spoiler:

Function:

Dance of Terea - Upon activating the function of this weapon the user coats their body in a dress of platinum which adorns in flowing patterns and gives the user two long, metal spike-like legs 1m long attached at the knee. There is a static current throughout the armor to produce a field of static cling allowing the user to run up any solid surface and cling to metal with great strength. Lasts 4 posts 10 Magoi to Cast | 5 Magoi to Sustain

Song of Terea - By filling the fork with magoi and pointing it towards the ground the user activates the magic to gather and form spike of platinum stabbing up 15m into the sky, the spike being 3m wide doing A-tier damage. 10 Magoi to Cast | 5 Magoi to Sustain


Name: Crystalline Heels

Tier: C-tier

Type: Magic Item [Magical Boots]

Magic Type: Crystal [Heat + Strength]

Appearance: A pair of resplendent crystal wraparounds that shine with an array of colors.  These durable straps are designed to look well with any piece of armor or boots to make the user look more beautiful than ever while kicking butt.

Spoiler:

Function:

  • Dance of the Crystal Field- The User pays 20 magoi creating a field of crystals 15m in diameter in the form of a circle. The crystals go up to 2m high, the crystals are able to take up to C-tier damage before breaking and the user can freely shift around the field shrinking it or lowering the crystals.




Image:
The Bloody Tyrants Siege [Job/Raid/Plot] FxtrXQV
Name: Luna Heels

Tier: B-Tier

Type: Magic Weapon

Magic Type: Pierce Magic

Appearance: A pair of long, dark blue boots that goes slightly past the knee. They are made of elastic and lined inside with cotton fabric for comfort. Each boot is separated into two pieces for flexibility. They have a joint at the knee-cap to allow the user to bend their legs. When activated, a 150cm stiletto forms on the bottom of the shoe. The magic circle is carved into the knee guard. Feeding magoi into the heels causes the engraving to glow a pale blue.

Function:

  • [ Moonlight Shine ] The stiletto gathers light waves and particles around in a spiraling fashion before releasing the light in a 13m diameter flash from the user's boots. Deals C-Tier damage and causes anyone caught in the flash (excluding the user) to see large, bright spots that interfere with their vision for two posts. 10 magoi to activate | 5 magoi to sustain

  • [ Midnight Flight ] The stilettos may use the energy of the light around them as propulsion to fly at B-Tier speeds. Requires further sustainment to keep flying after the initial activation. 10 magoi to activate | 5 magoi to sustain


Items


Name: Dry Sand

Tier: D tier

Material: Leather pouch/Dry sand
Description: The large purple dyed leather pouch is filled to the brim with dried out fine white ironsand, kept closed by a tight string. This is used in tandem with Zubaidah's Perhri Barrier, to allow her to use this ability in places without an available source of loose particles by scattering around the battlefield.

The number of uses corresponds to the tier. At D tier, it can be used five times, each further tier adds on another three uses.


Name: Shard of Solomon x 2


Notes (cos why not):
- Zubaidah has created a circular crystal field of a fifteen metre diameter.
- the initial wave of enemies breaching that field have been interrupted and taken C tier damage
- they were then finished off by basic A tier attacks from Zubaidah and B tier ones from Powehi
- the stragglers of that first wave, and the start of the second wave, are being attacked and kept at bay by Sutekh
- Heru-Ur has targeted the stronger enemies with an A tier beam



Last edited by Zuzu Mansur on 18/07/20, 04:11 am; edited 1 time in total (Reason for editing : The magoi cost for the Crystal Field was mistakenly put as ‘20 magoi’ when, as a normal magic tool function, it should be 10 magoi.)


──────────────────────────────────────────────

The Bloody Tyrants Siege [Job/Raid/Plot] Xaj4qc7

https://magiworld.forumotion.com/t8587-zubaidah-s-vault#46460

Ani

Ani
A-Tier
A-Tier
As Ani kept her thoughts clear of distracting thoughts she soon found them inevitably filled with those concerning the battlefield.Well I was expecting a lot of blood, but I guess the intelligence wasn't lying about this Tenza person. Each step she could feel reverberate through her frame as she felt herself getting comfortable with the armor. It was most likely from her touch-sensitivity that it took so long, but when you're blind you gotta use those senses to your strength. Not letting herself stay distracted she kept her charge steady and her ears ready for any sudden info from her men.

"Commander, we're going to aid the troops and scout but we shall stay within your range as to alert you immediately." Said the older of the two soldiers who were readying their swords and reins over their mounts. With her Magic still fueling the mask at the same time she quickly relayed her message as her whisper fell on their ears. "Go. Earn glory and save those in need you know what to do to contact me." With her confirmation, the two other wyverns suddenly flew ahead of Ani and Dragot towards the battlefield.

With the two of them keeping their pace steady Ani adjusted her lance a bit and took a deep breath. "So girl, keep me steady and we will give them all a show alright?" Her words soon met with a response as Ani heard a cry that she knew meant the beast was smiling even if she couldn't see it. Letting out an affirmative chuckle she smiled herself as she felt happier to be in the fray again than freshly fed Sabre'bats. With each step, she felt her momentum picking up her speed and the aura around her began to shimmer brightly around her armor. The entire reason she was pacing herself was so her rainbow wings didn't bring her in to fast, though her starting distance would also help this plan.

With her and Wyvern still, a distance away Ani's Glass Squad were already arriving in for a swoop attack on Tenza's soldiers leaving the bigger boss for their bigger boss. "Alright, Let's give them some hell!" As the younger of the two found his bravado and the two beasts suddenly let out a warcall as their two sonic screeches would fire at nearby Bo Elites and Blood Soldiers in overlapping cones to inflict as heavy damage as possible. Flying fiver meters apart and ten feet above the enemies they hoped to stay safe and help out the others.

Hearing the familiar cries from afar Ani could only grip her lance as she moved forward with each step, the feeling of weight and speed heavy on her just as much as the hopes she placed on this battle. After obtaining a djinn how would her first step towards greater glory take her?

Magoi: 215/240
Stamina:350/395

Post Details: Sustained Mask function and started charging second charge on passive. Used warcall and sustained for additional use from secondary wyvern to deal damage to blood soldiers and bo clan elite.

Ability Used:
Warcall
Tier: B-tier
Class: Beast-tamer
Type: Offensive
Range: Long
Requirements/Drawbacks:  Must be able to make sound, and/or open their mouth. Must be a Harpy-wyvern.
Scaling: Size
Sustain: 0
Cool Down: 3
Cost: 30 stamina |15 to sustain
Description:

    Using their complex vocal chambers the harpy-wyvern lets out a sonic cry sending out a wave of sound that is 3 meters in diameter that travels 15 meters dealing B-tier damage to all that hits.

Items brought:
Ku:

The Bloody Tyrants Siege [Job/Raid/Plot] VW4EEUy
Name: Ku
Tier: A-Tier
Type: Magic Polearm
Magic Type: Meteor Magic
Appearance: A golden lance that’s 1.5m long. It has a wide bottom fans out 1m to protect the user’s fist and sharpens to a point. A third of the way up the blade is stylized to reveal a glowing red crystal. The handle is another 2 meters long and thin, extremely light when compared to the rest of the weapon. It ends in a diamond butt that’s 3x2 inches big; as for the magic circle, it’s located on a small red gem above the red crystal.
Function:

  • Upon activation of the Magic Circle, rock and heat begin to gather around the tip of the lance. It solidifies into a brutal comet powerful enough to leave A-tier wounds. However, the user can instead choose for the comet to be launched in one direction as an A-tier projectile. Costs 10 magoi to cast | 5 magoi to sustain.

Sonic mask:

The Bloody Tyrants Siege [Job/Raid/Plot] L_5FDA2DFD82_34666
Name: Mask of Whispers
Tier: C
Type: Magic Tool
Appearance: A metal mask with intricate markings that is 12cm in height and width, the magic circle is on the forehead.
Function:

  • Faux Whispers - Feeding magoi into the mask causes green rukh to gather around the user's throat briefly. The user then gains full control over all aspects of their voice within a 10m radius of themselves. They can mimic the voice of others perfectly, make their voice sound loud in the ears of all within range, or whisper into the ears of a target within the range. 10 Magoi to activate | 5 Magoi to sustain.

Armor Of The Last Sentinel:

The Bloody Tyrants Siege [Job/Raid/Plot] Images?q=tbn%3AANd9GcQ-cfcuwVsIITGSHDWxV6AH0a9ZCksLzCWudMGf9Nl911QMI7r7&usqp=CAU
The Bloody Tyrants Siege [Job/Raid/Plot] 76e324562eff9ee0f3a1663dfa0da6dd
Name: Armor of Last Sentinel
Tier: A-tier
Type: Magical Broach/Armor
Magic Type: Metal [Strength + Lightning]
Appearance: Taking the appearance of a two part silver brooch and chain only about 6cm wide with a crown on the main piece of the accessory and the total length of it with the chain being 30cm. On the symbol of the crown a glowing magical symbol can be seen once the tool is activated.
Function:

  • Sentinel’s Stand- By activating the magical tool the user causes the magic item to fill with intense power gather all possible metals to form a thick stocky suit of armor making them 20m with a weapon up to 30m in height mimicking the weapon they were previously holding in shape and damage only. The giant construct is considered a walking A-tier shield. Lasts 4 posts. 10 magoi to activate | 5 magoi to sustain

  • Metallic Wrath- The user acitvates the magical tool once again, causing their attacks to explode outward in a 10m diameter around the impact point, causing shrapnel to damage any living things struck by it dealing damage equivalent to the weapon. Lasts 4 posts. 10 magoi to activate | 5 magoi to sustain

  • Sentinels Seal- By activating the magic tool once again they can transfer all of the metal from the armor around a target location up to 50m away, forming a dome around them up to 30m in diameter. This lasts for one post and sacrifices the armor but resets the durability of the wall back up to an A-tier shield. 10 magoi to activate | 5 magoi to sustain.


Djinn Vessel:

Gamigan Metal Vessel



The Bloody Tyrants Siege [Job/Raid/Plot] Cc4262e209a97abbb9b800576a185719
Djinn: Gamigan
Theme: Asura
Type: A Bell Earring.
Appearance: a 7 cm long bell made of bronze covered in an ornate design of flowing curls with imagery of proud warriors possibly from life framed in metal outlines of their shape and form, with a diameter of 5 cm, inside is a metal clapper that looks like a closed fist with silver nails.

Gamigan Weapon Equip
The Bloody Tyrants Siege [Job/Raid/Plot] 5CYOHzQ
Djinn: Gamigan
Form: Levitating Arms
Theme: Asura
Chant: "Brandish, Gamigan!"
Cost: 10 magoi to cast | 5 magoi to sustain
Cool-Down: 5 posts
Appearance: A large set of golden arms that from the tip of the middle finger to the silver scarfing back that lines the floating end is 3.6 meters long with a general arm thickness of 30 cms with .5 meter long palms and 12-centimeter nails made of ebony metal.
Passive:

  • Gamigan's Touch - When the user attacks with their Djinn weapon they can choose to before they attack to turn it into heat damage or cold damage, which is equivalent to the equips current damage. If they choose to use cold or heat damage instead of a normal attack the damage spreads outward 3m from the impact point.


Allies:

The Bloody Tyrants Siege [Job/Raid/Plot] Project_dark_conceptart_SjF8X
Name: Shadowglass Squad 2/8
Tier: A
Damage Required to Defeat: A (Each)
Description: Obsidian is usually too brittle and heavy to be practical as a material for weapons or armor. However, some skilled smiths found a way to work with the material and through advanced metallurgy, Shadowglass was born. This team of elite heavy infantry soldiers are fully equipped with shadowglass weapons and armor.
Weapons:


Weapons:
Name: Shadowglass Sword
Tier: A
Type: Greatsword
Material: Shadowglass(Obsidian infused steel)
Appearance: 1.8m long greatsword made from Shadowglass.

Traits:
Traits:
Trait Name: Exceptional Speed
Trait Tier: B
Trait Requirement: Must be Human or a Magician with a secondary combat class.  
Trait Description: Through excessive training, the character has reached a level of speed that exceeds the average human.
Trait Effect: The character can now outrun most mounts and maintain their speed for an hour. At this level they are equal to a C-tier fanalis in speed.

Trait Name: Exceptional Strength
Trait Tier: B
Trait Requirement: Must be Human or a Magician with a secondary combat class.  
Trait Description: Through extensive training, the character has exceeded the traditional limits of strength for their race.
Trait Effect: The character can now perform feats just as breaking down walls and large stone structures with their bare hands and deal B-tier damage with their physical strength alone. This level is equal to a C-tier fanalis.

Trait Name: Shadowglass Relief
Trait Tier: A
Trait Requirement: -
Trait Description: The special armor these troops wear boasts extreme resistance to heat and flames.
Trait Effect: Immunity to heat damage below B-tier. A-tier heat damage is halved.


Abilities:
Cleave - The user raises their greatsword overhead and then chops downward with B-tier force to cleave a target in two.

Bulwark - Using their large greatsword as a wall between themselves and an incoming attack, the user stabs their weapon into the ground and braces its backside with one hand. Defends up to B-tier damage.

Charge - A vicious rush crossing 5m during which the user swings their greatsword horizontally. Deals A-tier damage and smashes apart most front lines not specialized toward defense.

Volcanic Formation - Requires at least 5 of the 8 squad members working together in unison. The five or more soldiers must surround the target first. Once in position, all of the soldiers simultaneously thrust their Greatswords towards the enemy, but none of these are meant to land. The point is to create an shell of blades surrounding the opponent to prevent them from moving. The swords will deal A-tier damage if the target is knocked into them, but the main method of dealing damage is meant to come from their King Candidate by taking advantage of the target's halt in movement.

Beasts Brought:
Dragotsennyy:

The Bloody Tyrants Siege [Job/Raid/Plot] LuMr2QQ
Name: Dragotsennyy
Tier: A-tier
Type:Legend beast
Species: Harpy-Wyvern
Appearance: The harpy-wyvern is bigger slightly bigger than a horse with the intent to be an agile partner and mount good for most situations. From its head to its bird tail it's 2.5 meters in size with a longer tail behind it at 3 meters used for balancing during flight. With a wing span of 7 meters, it can create an impressive sight in the air as the partial bird, partial reptile has a fierce snout with sharp fangs lining the insides of it. The only thing being more intimidating than its teeth are its 35 cm talons.
Beast Traits:


  • Trait Name: Eusocial Queen
    Trait Tier: Omega
    Trait Requirement: Legend beast | Harpy-wyvern | Wyvern queen
    Trait Description:  Eusocial creatures are creatures that live in a societal structure in which there are many infertile females and one larger child producing queen who holds complete control over their colony allowing them to have many workers and soldiers. Though in the case of needing to start a new colony a queen can choose to create a new queen whether it before colonization or in the case that she would die.
    Trait Effect: Allows the queen to bring two A-tier Harpy wyvern soldiers with her into threads. Harpy wyvern Soldiers are exactly half the size of the queen and browner in color. They have all the same traits as the harpy queen at one tier lower except for the trait Eusocial queen. In the result of fatal damage the beast may expel a queen egg which will hatch after three posts, if fed b-tier food for two posts it will rapidly grow to a full size queen and if not it will stay a baby for the remainder of the thread. The replacement queen cannot control wyverns brought into the thread by the previous queen and the replacement queen is to young to expell a queen egg should she take fatal damage.

  • Trait Name: Avian apex
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: Due to the selective breeding involved with the species it's wings and body are perfectly suited for all forms of flight.
    Trait Effect: The wyvern is able to fly at high speeds with great maneuverability, it can fly longer than most speed fliers but it still likes to take rests during long trips

  • Trait Name: Land Tyrant
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: It's body while perfectly suited towards flight is also a monster on the ground, the partly reptilian creature seems to move and hunt just as well on the ground as it does in the air like a bird.
    Trait Effect: The wyvern is able to move around on the ground with great speed and control moving at speeds comparable to that of an A-tier fanalis.

  • Trait Name: Relentless Tracker
    Trait Tier: B
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The nasal cavity of this wyvern is perfectly suited towards finding prey and never losing track of them.
    Trait Effect: Allows the beast to pick up and discern scents from miles away, it becoming easier to seperate other scents from another the closer the wyvern gets to the source. Can be thrown off by scent hiding abilities of the same tier or higher.

  • Trait Name: Complex vocal chamber
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The wyvern's vocal system contains a complex organ allowing it to make complicated calls varying in tone, pitch, and even capable of making it sound like multiple birds calling at once.
    Trait Effect: The beast is able to register sound-based abilities.

  • Trait Name: Oral Bacterium
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The inside of the beasts mouth is almost like a pitri dish as the symbiotic relationship of them allows the beast to utilize various bacteria for Offensive, Defensive, or even healing capabilities.
    Trait Effect: Allows the beast to register Bacteria based abilties.


Rainbow wings:
Trait Name: Wings Of Blinding Momentum
Trait Tier: Omega
Trait Requirement: SOS Trait
Trait Description: Through the magic of the shard the user has gained a natural aura around them, that flows into rainbow wings when the user gains momentum, making it a beautiful and blinding flight.
Trait Effect:For each post of movement in combat and out of combat up to 4 posts the user gains momentum. For the first two posts, the user's momentum lets them move as fast as a consistent blur. After posts 3 and 4 the user is now a blind blur of light, but turning at most more than once would reset momentum. Needs to stay consistent in movement. At the fourth post exactly any action besides movement ends the charge but allows escape almost certain. Does C-tier damage per post to the user after the fourth post if not reset.


──────────────────────────────────────────────

The Bloody Tyrants Siege [Job/Raid/Plot] 1ZZ5IgG

The Bloody Tyrants Siege [Job/Raid/Plot] LO0Knk3

8

8
A-Tier
A-Tier
Blood is staining the plains.



The slaver had never shied away from death, sometimes even embracing it. However, Tenza was the embodiment of bloodshed, bathing in the sanguine fluids of his allies before that of his enemies. Eight wouldn't be able to deal with a chaotic force such as this, meaning he would immediately go to his last resort.

Eight bumped the flying carpet rolled on his back, with his elbow. The tapestry unraveled and out came tumbling a an interesting blade. The eye on the hilt was spinning 'round and 'round. As Eight lifted the Demon Blade from the dirt, the blade blinked, then the singular optic focused on him, spasming almost as it were growing excited for the battle ahead.

Eight kicked the carpet up and sent it away. It would only get damaged, stolen or interfere. The warrior turned around to assess the entire situation. It had seemed as if the battle was started by a young woman with a mask with a rhythmic chant? The slaver had not seen a singing magician before. Then another magician came by with a large feline creature... 'Fire...' Then the magician cast more heat-related magic. Then a man with a black slime on his back, seemingly the main focus of Tenza's attacks, looking strangely familiar. Deftly weaving in an out of attacks with nearly precognitive ease, before transforming into a hulking creature before obliterating everything in a 40 meteor radius...

Eight was overwhelmed by the sheer force of all the attackers, but there was still more. A woman summoning a plant creature, resembling a canine, crystal terrain covering the field from some other source. While a large imu woman, reminding him of Lili was practically using The Imuchakk version of Fanalis howl on the forces, subduing them with ease.









The slaver was completely revved from seeing all the action, and people stronger than himself. Eight started to dash, using the initial steps to help reach his top speed, sprinting to long jump forward. Landing on his bare feet, he began skidding across the field at B-tier speeds. Skiing around the main force to engage the army at its flank, away from the main forces to have an easier time of penetrating the force.

As he approached, to buy some time before entering melee range, Eight began to channel magoi into his pendant. Activating Jack-o-Lantern, the pumpkin hanging from his chain began to illuminate. Then the light shot out as nightmare magic in a 10 meter long, 3 meter wide cone.  The men within that range would recall hellish creations from their worst nightmares, from fire-breathing oni thrice their size looking to have a small snack to tumorous, human-sized spiders and everything in between. Normally this would just be mentally abusive but on the field with Tenza this was essentially a death sentence. Eight sustained the magoi flow to his pendant as he closed in on the fresh corpses left behind by Tenza. The perfect fodder.

While using the pumpkin necklace as cover, he would let the Demon Blade feed on the lifeless corpses. Standing between a pair of Bo Clan savages, Eight raised the blade overhead. Infusing magoi into the the blade, he pivoted the blade, it's tip down. Falling to his knees, driving the blade through the body, into the ground. The eye on the demon blade rolled back as if it felt immense satisfaction from penetrating the corpse. The demon blade filled the once dead clan member with Reanimation magic. Eight pulled the blade out of the ground after a short struggle. Sustaining the Demon's blade magic circle with magoi he brought the blade down on the other savage, enjoying the Eight limbs of distraction. "Go on, kill your own clan, like Tenza has!"

The pair of bodies with eight limbs between them began to rise from the ground as if they were zombies. Each action slow as they grew re-accustomed to their bodies, but as they got to their feet, the pair were as good as new. Possibly surprising and scaring some of their allies who WATCHED them die before their eyes. The two were surging with magical energy, more than doubling their strength. The first zombie clan member struck an ex-ally from behind with his axe, the other following suit with another axe slash.

During the commotion and disruption of screaming clan members, fearing for their lives of their own nightmares, with the zombies clan members becoming turn coats betraying their own allies, Eight skied out of the flank in an attempt keep out of Tenza's notice.

[1094/2000]
[Magoi 330/360]





Actions Taken 30 Magoi Spent:

0. Go in from the army's flank.
"
[*]Can slide around on their slimy feet at B-tier speeds"

1. Nightmare Pumpkin - Activated and Sustained Once 15 magoi.

Function:

  • Jack-O-Lantern - Feeding magoi into the pendant causes nightmare magic to emanate outwards in a cone that reaches 10m away and is 3m wide. The light causes those who look into it to see living things around them as monsters generated from their own nightmares. These hallucinations last three posts or until the victim receives the pain of A-tier damage to snap out of it. 10 magoi to activate | 5 magoi to sustain


2. Demon Blade Activated and Sustained once. 15 Magoi.
Function:

    Demon's Eye - Upon applying magoi to the blade and stabbing a lifeless target either item or corpse, no larger of 10m meter, Demon's Blade applies its magic onto the target, animating it. The affected target will do the user's bidding and may travel up to 40m. It has A-Tier strength and basic human walking speed. The affected target lasts 4 posts. 10 Magoi to activate | 5 Magoi to sustain


3. Basic Attack with Reanimated Corpse 1. A-tier Basic.

4. Basic Attack with Reanimated Corpse 2. A-tier Basic.

5. Escape


──────────────────────────────────────────────

The Bloody Tyrants Siege [Job/Raid/Plot] UwPVdcs

Ghost

Ghost
C-Tier
C-Tier
"Hands in the aire if you know how to thrive and survive put your hands in the air"  Ghost would finally take in all he could see with in his view. The sound of war cry could be heard all around him. The name Tenza kept on being shouted out. Just who was this Tenza being? More or less what in the world was going on here? Could it be that the world was ending? Or wad it that this Tenza guy wanted to lay waste to the lands? Yet another wannabe king person. But this time this king person was using his powers for evil. Ghost would look on as he watched the soldiers of the said man go marching by. He would take cover within the tree branches he was sleeping on. His song he was singing earlier now ruin. All because of people like this Tenza. Someone who only understands pain. The dark fuhk in the aire was like a pitch black void going over head. But he could still see the ruhk of those who dare stand against this tyrant. This put a smile on his face as he saw such a thing.

Hope was to come out of all this amd then some. Taking out his stave as well as his new magic item. Which was gifted to him not to long ago and to be truthfully it has done wonders.  Ghost would be using this because of the power ot brings and it was not costly to use it. Looking on he would see about ten soldiers marching. This was the prefect time to try out his new magic weapon. As he could feel the light ruhk users close by. He would began to think that he needed. To meet up with them. Strangers or not if they will the same color ruhk as him. They can not be all thst bad.  Essence of the Dawn was indeed pulled out. It power was going to be key to him winning this ambush. With that being said. He would start to follow them. Staying only ten meters behind them. He would time his self right as he knows he must strike fast abd hard. But first he need to make sure it is just these ten. He has to deal with. That part of the plan is quite the danger zone to him if not.

Wc400/2000

Note:Ghost enter the battle.
Setting up ambush with magic item


Magoi 280/280
Stamina 40/40

Items

Spoiler:

The Bloody Tyrants Siege [Job/Raid/Plot] D4hmi1m-eb62dc79-6974-4c1b-9f93-201d74abfe35.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzg3NTYzNDEzLWM1ZGMtNGU4YS05ZTcyLTRiM2EwZjM0OTllM1wvZDRobWkxbS1lYjYyZGM3OS02OTc0LTRjMWItOWY5My0yMDFkNzRhYmZlMzUuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0
Name: Witch's Bottle
Tier: D
Type: Magic Item
Magic Type: Plague
Appearance: A 10cm tall bottle made of tough glass and a magic circle in the inside of the bottom of the bottle that glows green when the bottle is fed magoi.
Function:

    Plague Plume -  Upon feeding magoi to the bottle, a green liquid will begin to fill from the bottle. The green liquid will suddenly then bubble away into a plume of gas that will shoot out of the bottle and travel up to 5m away in a 1m wide and 1m tall line. Anyone who breaths in the gas will suffer vomiting and cramps for three posts.



Spoiler:

https://vignette.wikia.nocookie.net/darksouls/images/5/52/Ashen_Estus_Flask_-_01.png/revision/latest/scale-to-width-down/350?cb=20160613233753" alt=""/>
Name: Essence of the Dawn
Tier: A
Type: Magic Item
Magic Type: Sunseer [Heat+Light+Clairvoyance]
Cost: 10 magoi to activate | 5 to sustain
Appearance: On the outside, it is an ordinary flask that is roughly 20 cm tall and 7 cm wide. During the day, the inside is filled with a warm, fluorescent golden liquid that seems to come alive at the touch. It's warmth reminds you of the kiss of the sun on a summer day or a mother's loving embrace. In the night, the liquid turns blue and cold, shining brightly like the moon.
Function:

The Wrath of Apollo - After channeling magoi into the flask, keeping the flask upright, the liquid sunlight will drain out and seep into the ground. A pillar of scorching light that is 20 meters in diameter will erupt from the ground underneath the target and deal B tier damage in the form of burns as well as applying the effects of the magic type.
The Gift of Diana - After channeling magoi into the flask, turning the flask upside down, the liquid moonlight will drain out onto the surface below, creating an icy mirror that is 15 meters in diameter. It will show any past or present the user wishes to see. However, it will be silent and the user many only look into a maximum of 1 threads per use or sustain.

Spoiler:
Shard Of SolomonX1

Solomon's Proxy

Solomon's Proxy
Ω-Tier
Ω-Tier
As the Chakram would fly towards Lagi and the two's clash began the other's began to help combat the forces of the Bo clan began to fall, as he commanded his troops outward, his constructs feeling no issue in piercing their fellow troops in their charge. Their bodies were the full to the charge, even as crystals pierced them, and fires melted their flesh. With sonic screeches and zombie soldiers, the army found itself turning in on itself, but in chaos, there was always an opportunity. Tenza saw that their lives were expendable and as long as they made it through this then it wouldn't matter how many lives were used to fuel to war machine. The king had deflected his attack but the pull would have still yanked him, giving Tenza a brief moment with the charge.

"TASTE THE BLOOD OF THE BO CLAN!" With Tenza's words echoing in the battlefield the next part of the coordinated assault began. In order to deal with Lagi as his sustained lightning tractor came at him mid charge they too would sustain the Hemo-wyrm. The fried lightning meet with the constructs breath of blood, the two beams of magic crackling against one another. As burnt irony wafted into their nostrils Lagi's next attack would begin, as Tenza's Dragon began to help kill of his elites, as his blood soldiers helped pierced his own savages.

Lagi had issued forth a challenge as he began to craft his blood tendrils. A blood buzzaw, it was apt attack Tenza would admit to that. Yet this Tyrant was not one to give up at such a simple thing. As the attack came at him he would throw back his returning chakram to use another Grasping Eagle Gank on Lagi. it was in this moment that he activated his Tyrant's Wrath. All the blood of his troops, as all now lay dead or bleeding out on the battlefield from his own actions, as some were overkilled from Lagi's tendrils.

"YOU WISH TO SEE WHO'S BLOOD IS STRONGER BEAST, YOU MAY CONTROL IT, BUT I DO MORE I EMBRACE IT!. Lagi's blood saw was certainly impressive, but his attacks were no longer large enough to reach Tenza. For the swirling blood from around the tribe's conqueror, the dragon's mass, the armies mass added to its. The red ichor would wind, and weave forming it's new shape, taking the form of a thread headed dragon, one of his Wyrm, one of Tenza's armor and the other of the dragon that followed behind. Instead of wings, the unblocking beast had what seemed like an endless amount of writhing tentacles, waiting to lash out.

Now a towering 400m tall Tenza would attack back. It's constructs size was too massive, require too much magoi. Just as it formed like a massive spout t it would find itself crumbling. Its mouth would open up wide as it's tentacles came thrashing down from above on Lagi's blades, as Tenza stood protected, but internally bleeding from both the spell and their magoi loss. A wave of blood would flood outward into it's entire totality, crashing down as the three heads of the dragons lashed and biting around, boiling with Tenza's rage.

DM notes: Lagi attacked the first chakram throw but still would have been pulled by it somewhat because of it's range giving Tenza time to send his constructs fourth into the charge and his own army, sustained the hemowyrm into to spout blood and clash the tractor, based on the combined efforts of the players and Tenza's own savagery none of his army's remains, just him. Was able to take Lagis blood tendrils by forming construct of all dead people's blood, making it too big too reach him, along with attack back with basics and sending forth the entire size of the construct to flood the battlefield for A-tier damage. 250m from dragon, 150 from troops each being 1m so the total of 150 for a 400m blood wave. According to the ability all attacks are counted as abilities.

Abilties used:

[*]The Tyrannical Hemo-Wyrm The User creates a giant blood Wyrm 30m long and 5m thick which moves at lightning speeds. Ot fires a cone of blood breath hardening  into shards, 5m long 4m thick at it's widest and .5m at it's thinnest starting from the mouth of the beast which does A-tier damage. Lasts 4 posts and can move 50m with the user, its blood can be used for abilities.
[/list]

[*]Grasping Eagle Gank- Throwing the magic chakram and activating it's magic to create a strength magic eagle as it attracts everything within 20m holding it tight, as the eagle flys in a 60m arc, flying back to it's user as it's immobilizing whatever it's grasped fully requiring A-tier strength or damage from the outside to break free.


[*]Tyrant's Wrath- Calls all of the blood constructs to the field, adding their size, forming a construct of their choice with size equal to all the blood added. This lasts for 1 post, but the users attacks are equivalent to A-tier abilities in terms of clashing during this time. Does B-tier damage to the user as well.

Tenza:
Name: Tenza Bo
Tier: Omega
Damage Required to Defeat: Omega
Description: Tenza Bo, the only thing known about them is their name. From a tribe somewhere in the northern plains, near kou is where they came from. Wielding a special brooch, transformed into bloody armor anytime anyone had seen the mighty warrior. Standing at 2m tall exactly, with a powering figure Tenza's voice bellows with shaking distortion from the army. Commanding a horde of conquered tribespeople this warrior moves forth with ferocious strength. Wielding a double-blade poleaxe and magic throwing chakram
Weapons: Besides the armor this NPC has double-bladed pole axe that is 3m long with the blades on both ends facing the same way, with blood magic. He also carry's chakram's with strength magic.
Spoiler:

[/b]
The Bloody Tyrants Siege [Job/Raid/Plot] 2b420d083366fbf41c6ad52e829b5f76The Bloody Tyrants Siege [Job/Raid/Plot] >
The Bloody Tyrants Siege [Job/Raid/Plot] Chenthooran-nambiarooran-blood-armour

Name: Armor of the Last Tyrant
Tier: A-tier
Type: Magic Armor
Magic Type: Blood Magic [Life + Water]
Appearance: Taking the form of a golden brooch, with heart shaped patterns leading towards the oval garnets in the center, and the bottom of the accessory. The Magic symbol is located on the top garnet, when acivated it forms a bloody, jagged armor around the individual hiding their identity.  
Function:


  • Tyrant's Mind- The user activates the brooch creating an armor of blood around the user with A-tier item durability with the ability for the user to create a bloody construct with a method of attacking of your choice, with speeds comparable to falcon up to 2m tall with an attack range of up to 30m. For every target killed it's size increases by 5m and every 4 kills it's range doubles. 10 magoi to cast | 5 magoi to sustain

  • Tyrant's Will- The user fills the armor with magoi creating a solider made of blood which can mimic the users attacks, move within 80m of the user with quick speeds. For each target killed or each instance of A-tier damage caused within 5m of it causes blood to pool and create another one. Lasts 4 posts and does damage equivalent to the player.

  • Tyrant's Wrath- Calls all of the blood constructs to the field, adding their size, forming a construct of their choice with size equal to all the blood added. This lasts for 1 post, but the users attacks are equivalent to A-tier abilities in terms of clashing during this time. Does B-tier damage to the user as well.


Traits:
Spoiler:
Trait Name: Master Combatant
Trait Tier: A-tier
Trait Requirement: Training, mastery in two classes
Trait Description: This user has spent so much time utilizing their skills, weapons, and abilities as both a warrior and assassin that they can capably use basic attacks of different weapons and abilities simultaneously with ease.
Trait Effect:The user can use multiple abilities or basic attacks simultaneously using the multitasking skills between classes.

Trait Name:Inhuman regeneration
Trait Tier: Omega
Trait Requirement: Shard
Trait Description: Through the desire to keep living, to get back up after each challenge, to have the ability to keep ones body fighting until their energy was gone they've now developed a regeneration beyond that of what anyone has seen through normal magic conventions.
Trait Effect: For the cost of 10 stamina or 10 magoi which cannot be regenerated at all in the thread the user can regenerate up to D-tier damage with up to B-tier for 30 of either stamina or magoi.
Abilities:


  • Hemorrhaging Phalanx- The use stabs forward with their weapon dealing A-tier damage if they do this with their magical weapon active it creates a bloody shield 3m in diameter, upon making an impact it creates a bloody spear 4m long which carries forth the A-tier damage.

  • Bleeding Bull Charge- The user charges forth with their weapon 15m doing a horizontal slash that does A-tier damage if done with the magic weapon active the user creates a blade of blood in the shape of a bullhead and horns 4m wide and 1m thick.

  • Grasping Eagle Gank- Throwing the magic chakram and activating it's magic to create a strength magic eagle as it attracts everything within 20m holding it tight, as the eagle flys in a 60m arc, flying back to it's user as it's immobilizing whatever it's grasped fully requiring A-tier strength or damage from the outside to break free.

  • Eagle Drop Bomb- Throwing the chakram in an arc Outward 60m it grabs dirt, rock, shrapnel or anything within 20m of bird around the chakram, after reaching the peak of its arc 50m into the air 60m out from its throwing point its drops a bomb of everything picked up being 20m in diameter doing A-tier damage.

  • Bleeding Steed Charge- Around the weapon the user creates a horse of blood activating it's magic, the blood steed is 4m tall and 7m long, last one post the user can run with it around them with the weapon them holding like a chariot up to 50m. ANything they run into will take A-tier damage.

  • The Tyrannical Hemo-Wyrm The User creates a giant blood Wyrm 30m long and 5m thick which moves at lightning speeds. Ot fires a cone of blood breath hardening  into shards, 5m long 4m thick at it's widest and .5m at it's thinnest starting from the mouth of the beast which does A-tier damage. Lasts 4 posts and can move 50m with the user, its blood can be used for abilities.



72 Hours Timer starts now, resets every player post, please post in order. If you miss yours you can post but we will continue posting and you will likely need to catch up.

Jumanah Necowl

Jumanah Necowl
β-Tier
β-Tier
Lighting roared above the battle as Jumanah tried to focus on the fight but listening to its frequency told her it was less than likely natural occurring lighting, or at least not all of it. The smell of burnt iron filling the air making Jumanah feeling sick to her stomach. She let loose another wave of her sustained Drowning Fear for the sustained cost of 15 Magoi to encompass another wave of troops holding strong the best she could. She though started to hear screaming of bloody murder… or well more of fear then bloody murder. The sounds just made her shiver a bit as she looked around but couldn’t find the source from the chaos going on and focused back on the battle. She honestly hoped whatever the cause of the screaming was on their side.

As she looked for the screaming source she spotted a three headed dragon in the distance that towered above everything and one. Her eyes growing wide then seeing all the forces now down for the count leaving only the tyrant. Then a wave of blood started to flood out headed towards her. She gasped before turning and running in the opposite direction seeing a woman off in the distance with black hair and waved to her to signal her to run. Though as she did so she tripped over a corpse on the ground making her fall and tumble until she was on the ground next to the woman. She turned her head with wide eyes at the blood wave nearing them. She tensed but closed her eyes exhaling. ”I’m sorry everyone… I failed.” She whispered ready to take the blow that may end up killing her.

”Abilities Used”:

Drowning Fear

Tier: B
Class: Magician
Type: Offensive
Range:  Medium
Requirements/Drawbacks: Requires both Sound And Water Magic to cast, Alongside this the caster must sing the chant investing emotional drive into the occurring song/spell. Disclaimer, you don’t have to sing well but you have to be notably trying to sing.
”Chant”:
The fear that freezes you up, Will beat you down, To make you feel as though you may drown, Will tear at your will, And may even kill.

Scaling: For an additional 10 Magoi she can make this go from B Tier Damage to A Tier Damage
Sustain: 2 Time per casting
Cool Down: 3 Posts | 4 Posts if Sustained And Scaled
Cost: 30 Magoi | + 15 Magoi Per Sustain
Description:

    As she chants music will begin to play with her Sound magic playing a very racey song that sounds fairly angry in a way. The Sound magic plays as a separate effect from the one produced from the Water magic and is used to just provide music for effect and to signal when the spell is in affect or about to be once more. As she finishes chanting the aoe will start out from her in a circle will form a massive amount of water that will trap anyone in the area inside water that will start to spin in opposite directions violently crushing those inside. This Aoe a cylinder of water 7m in diameter and 5m tall. Those caught inside take intense damage to the lungs in the form of torrential waters swirling in doing B Tier damage. If scaled it will do A Tier Damage instead. The water will flow out when the spell finishes though if she plans to sustain the spell the music will continue warning those around that it will strike once more at the start of the next round giving them time to try to flee or counter.


(Action Notes: Jumanah succeeds in her sustain from the previous round to take out one more wave of enemies. She then after seeing the blood wave goes to flee trying to warn Noir but trips and falls next to her closing her eyes to accept the attack.)

(155 / 200 Magoi )
( 1,393 / 2,000 Words )


──────────────────────────────────────────────

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier
As her spells made its way through the enemies, Noir took the time to look around her surroundings, checking how many people that were fighting on the same side. Not too far from her, not less than 3 meters more or less, she saw a red haired man with a scar across his nose. There was also this masked magician girl nearby, using a rather peculiar way to activate her magic. It sounded beautiful, however Noir could hear that it was an angry song, a music fitting for a battle. Not to mention that the magic looked pretty as well, Noir was a sucker for elegant magic spells but she had no time to admire those beautiful spells from the masked girl. She had to focus on the battlefield now… those bloody troops were still coming towards them.

The golden-eyed girl drew a circle with her staff before whispering the name of her spell, “Sfera Oscura…” A small black sphere appeared and made its way to the incoming troops before making contact with the first soldier on the front line and created an 8m explosion, exploding all the enemies within that radius and sending the other around that area flying backwards.

All of the sudden, a three headed dragon began to appear and Noir got a bad feeling about this. Without holding back, she sent another of her Sfera Oscura spell, assuming the three headed dragon was within 20m away from her current spot, hoping it would destroy the dragon on the spot. However before she could see the result of her work, a 400m blood wave was coming towards her and the others. “This is madness…” She muttered to herself, ready to defend herself and her companions.

“Noir, that little masked girl is waving towards us…” Shousui said, noticing Jumanah waved towards them and started running before accidentally tripping and falling on the ground right next to Noir. Seeing the girl was there, Noir would quickly remember the man with the scar on his nose from before and would look to see that he was still within 3m from her current spot. The magician pointed her staff upwards and created a 3m diameter crystal dome before strengthening it more so it would be able to withstand more damage, surrounding Noir, Lady Shousui, Haku, Jumanah and Ghost or even anyone who was 3m meters around Noir to protect them from incoming blood waves. She would cast another strengthened crystal dome, sustaining it but only made it as big as 2m diameters so they would stay protected until the coast was clear.

"It's a little bit small, but bear with it for a moment." Noir would say to the others.

Magoi: 380/540
Stamina: 180/220

Noted: Send Sfera Oscura to incoming troops, sustained another sfera oscura as far as 20m assuming the dragon is within that distance, protected the others who is within 3m from Noir by using scaled crystal dome and created another layer to the dome again.

Skills:

Cupola di Cristallo
Tier: B-tier
Class: Magician
Type: Defensive
Range: Medium
Requirements/Drawbacks: Noir needs to point her wand/staff upwards
Scaling: Damage (Normal 1x, Sustained 1x)
Sustain: 1
Cool Down: 3 posts
Cost: 30 | 15
Description: Using crystal magic, Noir could create up to 3 meters diameter crystal dome around her that can be used to deflect any kind of attack. The crystal dome’s size can be chosen from 1 to 3 meters diameter, based on what size the user wants to create. This dome can protect anything inside from B-tier attack and is immune to light magic because it is capable to reflect it.

Sfera Oscura
Tier: A
Class: Magician
Type: Offensive
Range: Long
Requirements/Drawbacks: Noir has to draw circle with her staff/wand and mention the spell name before using
Scaling: Hits
Sustain: 0
Cool Down:  4 posts
Cost:  40 | 20
Description: Using destruction magic, Noir is able to create a small black sphere, 1 cm in diameter. This black sphere is created from a boiled water which was compressed with strength magic into an incredibly small size black sphere. The sphere will be launched up to 20m from Noir and will explode on contact, making an 8m rapid explosion the form of steam and force, dealing A-tier damage. It will send the victim flying backwards 1/4th the distance of its own blast radius as the side effect.


──────────────────────────────────────────────

The Bloody Tyrants Siege [Job/Raid/Plot] GONhvwv

Lagi

Lagi
Ω-Tier
Ω-Tier
The grasping eagle was a futile attempt, trying to stop Lagi from performing his moves or even trying to stall him before getting Tenza with the final Kill. The grasping eagle gank would have made immediate contact with his tendrils. It had to be within 20 meters to attract him, and with Lagi's 40-meter reach with bloody honeymoon, it would have gotten shot down as soon as it tried to enter that range. Perhaps it was overkill to the tool and even the enemy army of Tenza. However, Lagi liked to be thorough with his jobs, nothing changed that about him.

"Oh?"


What did surprise him is the fact that Tenza was right, he really did manage to bring about even more blood than Lagi thought he can do on his own.  It first started to form into a dragon of some kind, but the wave started to get bigger, and bigger. Pretty soon, it created aoe that was unlike anything Lagi conjured himself.  The 400 meters construct looked like the red sea

"Do you think I can't reach you because of how far the wave is? Is that your current thought process, Tyrant?   I simply refuse to wait,  there is no distance between us. Longzufu, Crystal barrier!  I'm fine on my own."
Lagi said this with a few taps on the ground with perfect balance and A tier strength, transferring his message to Longzufu as a form of morse code to be picked up by longzufu's seismic sense

Longzufu, receiving that message, did what was asked of him. It burrowed up to reach the surface and began curling itself in a 12-meter orb of crystal to form a crystal barrier. Even  If Lagi could get to Tenza, there was still the fact that he couldn't block the wave completely, and with the amount of coverage it had, it could enter the burrowing holes and drown his dragon. Due to this, the protection of his beasts was what he prioritized so that Lagi can act in the way that he pleased. The crystal that was created through the crystal world remained underground and unused, but most likely would be destroyed once it made contact with the blood wave due to it being D-Tier Crystal.




As Lagi remained in his vampire lord form, he got into a squat position and flexed his legs. But with his squat, Lagi leaned forward as if he was going to direct his attempt right towards  Tenza.  At the same time,  he fed magoi into his Chronus belt, activating the king of titans to grow 4 meters taller and decided to lower his weight instead of increase it. This was done for the sake of giving himself a faster acceleration speed upon launching himself towards Tenza's last known location. Finally, Lagi sustained bloody honeymoon, maintaining his 128 A-Tier blood blades as an omnidirectional buzzsaw.

"You think my blades can't reach you? How about now?"

Lagi said as he kicked off with the new spring of his muscles with jumping bean and scaled it to travel as far  160 meters ahead in a forward motion jump. Due to this sustain, Lagi was, moving at A tier basic speeds that enhanced by the decrease of his weight through the king of titans, and headed straight towards Tenza who was only covered by the huge construct. The main thing was the distance that Lagi had to cover to reach him, and as powerful as Bloody honeymoon was, it cleared the way of parting the red sea to reach Tenza from 40 meters away as soon as Lagi reached his max destination through the jumping bean.  With tenza being still on the ground and in the middle of the construct, he would be within 40 meters at the very end and within range of bloody honeymoon. As he continued to move forward with A tier flight granted with his  vampire lord form, one again, Tenza, now weakened, would have to deal with the 128 A-Tier Bloodsaw .

Items used
Spoiler:


Salatis turn 2


Used 1 Salatis:  Name: Salatis "The Warrior Drug"
Tier: B-Tier
Material: (Wossycin Herb + other mixture substances )
Description: An anabolic steroid made to increase the efficiency and performance of stamina related skills. If taken in a thread, a total of four abilities will have their cost halved. This effect will end after four posts and only will only apply to stamina-based abilities.

42 is the new base so half of that for sustain is 21 stamina for bloody honeymoon
Jumping bean was scaled 4 times so that's 70 stamina /2 for the 35 stamina pricing
Crystal barrier ( no scale) 40/2 for 20 stamina




Salatis 2/4
Bloody Honeymoon (Stamina Portion)
Jumping Bean
Crystal barrier

Abilities used
Spoiler:


Cooldown: Lightning Cannon 1/5 (sustained once)

Crystal Barrier
Name: Crystal Barrier
Tier:A
Class: Beast Tamer (Longzufu)
Type: Defensive
Range: Long
Requirements/Drawbacks:  After saying crystal barrier, Longzufu starts the process.
Scaling:Strong Guard: For every 10 stamina paid, an additional crystal layer of the same protective specs is added to the dome.
Sustain: 0
Cost: 40 Stamina
Cool Down: 4 Posts
Description:

After saying Crystal Barrier as a command, the dragon initiates this move by generating a crystal dome x and x meters in length and width, with the dimensions of all capping at 30 meters.  Longzufu first grows this crystal from underneath by keeping available limbs touching the ground. The growth itself starts from underground and encases an area like a dome. The crystal dome can block 1 A-Tier, 2 B-Tier, 4 C-tiers or 8 D-Tier abilities before breaking. If sustained, the dome repair's itself or longzufu can create another dome to protect itself and its user/allies.  .


Name: Jumping Bean
Tier: B-Tier
Class: Body Manipulator
Type: Supplementary
Range: Mid
Requirements/Drawbacks: Lagi must flex his legs and crouch  in a squat like position.
Scaling: On the mark - For 10 more stamina, the jumping range of this ability doubles.
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description:

    Lagi increases the muscle mass of his arms and legs and adds a spring to them, giving himself the ability to jump fast and move between 10 meters away. Lagi contains a spring cushion in his arms and legs that avoids any kind of residual pain to occur from the landings.


Name: Bloody Honeymoon
Tier: [A-Tier]
Class: Vampire Race
Element: Blood
Type: Offensive
Range: Long
Requirements/Drawbacks: Lagi must draw upon the blood energy from inside himself or from outside
Scaling: Blood Geist: For every additional 10 Magoi or 5 Stamina and 5 Magoi paid, Lagi can double the amount of bloody tendrils produced by this move.
Sustain: 1
Cool Down: 4 Posts
Cost: 15 Magoi/15 Stamina or 30 Magoi

Description:

Being seen as one of the most powerful Blood techniques that Lagi has at his disposal, Lagi uses his polycythemia technique in order to solidify his blood and creates a singular bloody tendril that forms into a crescent moon buzzsaw with Lagi at the epicenter. The rotation of the crescent moon is omnidirectional, with the reach of the ability going as far as 40 meters. The ability deals A rank ability damage per tendril. Movement is not impended in any kind of way with this ability in use. There are two ways to pay for this ability Lagi can either use his own blood, or draw blood from any sort of open blood source (dead bodies/open wounds). Blood gathered from an outer source can count as the magoi half of the payment (Activation/sustain/scaling), with the other half being paid with the user's stamina. If the blood is drawn from a target that's alive, it'll count as a blood loss equivalent to half of the power of the ability. Blood loss in this way is treated as an indirect damage check and is translated as internal damage. The latter can be drawn from sources within 40 meters from Lagi at any given time. Both methods count as "Feeding" through blood magic. If Lagi is in his vampire Lord transformation when performing this move, those crescent moon can also be fired as a projectile aoe, adding an additional formation method on how to perform the ability. The projectile Aoe is 25 meters in length and width, traveling as far as 40 meters in a direction of Lagi's choosing. When sustained, Lagi has full discretion of what source he can take from.


King of the Titans- By Spending 20 magoi the user activates the belt, the strength magic in the belt causes the user to swell up the size of 4m tall, their body appearing almost stockier and more built. While in this stage the user as complete control over their personal gravity for 3 posts. They can become light as feather or heavy as gold.



Traits used
Spoiler:


Trait Name: Exceptional Strength
Trait Tier: A
Trait Requirement: Must be Human or a Magician with a secondary combat class.
Trait Description: Through extensive training, the character has exceeded the traditional limits of strength for their race.
Trait Effect:The character can now bend steel and shatter iron with their bare hands and deal A-tier damage with their physical strength alone. This level is equal to a B-tier fanalis.

Trait Name: Perfect Balance
Trait Tier: C
Trait Requirement: Must have a Physical Combat Class
Trait Description: Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The character with this trait is very in tune with their sense of balance allowing them to almost always land on their feet, perform advanced acrobatics, and balance on even the smallest of footholds.
Trait Effect: Can perform advanced flips and other acrobatics without the use of abilities. Can balance on almost any footing/surface.

Trait Name: Exceptional Speed
Trait Tier: A
Trait Requirement: Must be Human or a Magician with a secondary combat class.  
Trait Description: Through excessive training, the character has reached a level of speed that exceeds the average human.
Trait Effect: The character can now move like a blur across short distances and move fast enough to run along walls. They can maintain this speed for hours. At this level they are equal to a B-tier fanalis in speed.



[*]Has C-tier flight equivalent to a magician's C-tier flight spell, maneuvering easily through the air, in vampire lord form users wings allow them to propel them faster to A-tier flight speeds.


rait Name: Seismic Sense
Trait Tier: D-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu is a ground-based dragon and has developed a sense that allows him to feel vibrations through the earth.
Trait Effect: Longzufu can sense objects or creatures creating vibrations by moving across the earth. While contact on the ground (four legs touching the ground) he has a range of 5m which increases to 10m when completely submerged. Longzufu cannot tell the difference between two similar objects in weight (such as two humans) nor can he sense anything using traits or abilities above D-tier to hide. If Seismic Sense is used in a sandy or muddy environment, his sense becomes fuzzy and he cannot track precise location even when submerged. This trait cannot work in the snow due to it being an earth-based sense.

Magoi 340/400
Stamina  312/430

WC 1931/2000


──────────────────────────────────────────────

The Bloody Tyrants Siege [Job/Raid/Plot] CrChE3t

The Bloody Tyrants Siege [Job/Raid/Plot] LBbFjDO

Lagi's Vault

Zuzu Mansur

Zuzu Mansur
A-Tier
A-Tier
ZUZU MANSUR

A great wave of red began towering above the battlefield, prime to submerge those beneath. But Zubaidah was in no mood for swimsuits and snorkels, not at all. Instead, she clicked her heels together, signalling towards her companions behind, and they initiated their airborne manoeuvres. Amnet and Zubaidah jumped onto Heru-Ur’s back, who scooped up Powehi in her powerful grasp. Wasting no time, they soared higher and higher at astonishing speeds, touching the wispy clouds themselves, well above the ocean of slaughter below.

    With a crown of sunlight sat upon her purple hair, Zubaidah decided to mete out judgement upon the cruel tyrant below. From her throne in the sky, she took out her Jin Hua and the fiery Dual Solitude. She first put on a [Stunning Show], coating her Dual Solitude in a thin layer of gold, before lining her fan up behind it - as if a snooker cue behind a billiard ball. With a sharp intake of breath, she released a scaled [Lurid Lightning], her Dual Solitude tearing through the air and towards Tenza’s head.

10/250 | word/1000 | 365/365


Notes:
- Zubaidah and company used flight to get over and above the blood wave.
- Zubaidah then charged her A Tier spear with an electrified status and sniped Tenza from his blindspot above.
- Zubaidah scaled for a whopping... all of her magoi basically, to pierce his head from five hundred metres away.

Used Abilities:

Stunning Show
Tier: C Tier
Type: Supplementary
Range: Close
Requirements/Drawbacks: The user must unfold the fan’s layers, drawing its folds across a metallic object to activate the effect.
Scaling: Stun/Extra post of stun effect for every extra 10 magoi
Sustain: 0
Cool Down: 2 posts
Cost: 20 magoi
Description:

    A golden sheen washes over the metallic weapon, charging it with lightning magic. This imbues the weapon with an electrified status, stunning an enemy’s limb which has made contact. The charge may affect two limbs and fades after a post, while the stun effect lasts for two post.


Lurid Lightning
Tier: C Tier
Type: Supplementary
Range: Long
Requirements/Drawbacks: The user must have an electrified weapon or the electromagnetic cloud active and snap the fan shut.
Scaling: Distance/For every ten magoi, the firing distance increases by twenty metres.
Sustain: 0
Cool Down: 2 posts
Cost: 200 magoi
Description:

    A bright gold gathers floating particles in the air into a static runway, upon which either an electrified object or an electromagnetic cloud is aligned. When the fan is waved again, these air particles suddenly become the opposite charge. This results in a violent repulsion between the static runway and its projectile, expelling it at a hundred metres per second. Its range is a hundred metres.


Trait Name: Desert Wind
Trait Tier: A Tier
Trait Requirement: Must be Hieracosphinx species.
Trait Description: Heru-Er has a set of powerful wings connected to a long keel with masses of muscle attached for greater flapping power, along with pointed wings which contribute to a very streamlined body, allowing for extremely fast speeds of flight.
Trait Effect: Heru-Er can move like a blur across short distances and fly at speeds comparable to a B Tier Fanalis. She can maintain this speed even while carrying two passengers, one on her back and one in her clawed-feet, though with each passenger it becomes harder to control turning angles and acceleration.

Zubaidah’s NPCs:

Zubaidah’s Gear:

Name: Bezrid

Tier: D tier

Type: Spear

Material: Consists of a steel blade with an applewood shaft.

Appearance: Bezrid has a 54cm long worn down feathered-style blade with an average width of around 20cm for the usable cutting edges, newly replaced with a fresh blade. The applewood shaft it is attached to extends for 164cm, wrapped in dark leather and joined to a steel butt.


Name: Al-Lat

Tier: B tier

Type: Halberd

Material: Consists of a steel blade, with black leather and iron elaborations, with a black titanium alloy shaft.

Appearance: Al-Lat has a 52cm long blade with a single cutting edge, melted down from her late father’s gift ‘Bezrid’, with a cover made from black leather with iron elaborations. The impure titanium alloy shaft connected to the blade extends for 158cm to an iron butt.


The Bloody Tyrants Siege [Job/Raid/Plot] Latest?cb=20140917194711
Name: Orbitals Arms

Tier: A-tier

Type:  Magic Tool

Magic Type: Strength

Appearance: The orbital arms are a pair of glass orbs that are 36cm in diameter. This strange set actually functions as one object, with each having golden cased in which the magic symbol would glow on the object.

Function:

  • Satellite Assistance - Upon activating this magic item the user can lift up to four objects/weapons to hold, manipulate and move within  5m of the orbs which can move 10m away from the user, with two objects per orb, however, if one is destroyed the tool loses its another function. and can only hold two objects. The objects have their own field of gravity and keep the objects afloat have them satellite around them. 10 magoi | 5 magoi

  • Helping Hands- The user has the tool launch all 4 objects towards a target up to 20m away to deal B-tier damage (D-tier from each hit). They can control the flight path but the tool launches them by having their orbit accelerate speed to eventually soar like a missile. 10 magoi | 5 Magoi



Name: Head of Command

Tier: B-tier

Type: Magic tool

Magic Type: Asura Magic [Life+Heat+Ice]

Appearance: The head of command is a lilac and fuschsia mask which covers the eyes of the user. The helmet is around 40 cm around but seems to chance to fit the wearers head. On the back of the mask, there is a black clasp on the back. A magic circle glows on the clasp of the mask when in use.

Spoiler:

Function:

  • Call of the Asura-  By paying 10 magoi | 5 to sustain the user uses the helm to craft an Asura construct no taller or longer than 3m. This construct moves as fast as a dog and is capable of doing B-tier damage with it’s strikes and lasts 4 posts and has the Asura magic passive.  Must stay within 20m of the user.

  • Through its Eyes: When The user is not in combat by paying 10 magoi |5 to sustain they may look through the eyes of the construct, but in turn, they can’t move or act unless to exit the state. Can be done up to 3 posts



Name: Jin Feng

Tier: C-tier

Type: Magic Weapon - Fan

Magic Type: Wind

Appearance: A steel fan made from pure golden, the tip of the fans are very sharp and can be used as a weapon. The magic seal is carved on the handle.

Spoiler:

Function:

  • Kamikaze - When the user feeds the fan with Magoi, the next swipe will unleash a compressed wall of air. The wall is 2m wide and 3m tall and it will travel 10m dealing C tier damage to anything the wall slams into. 10 magoi to activate | 5 magoi to sustain



Name: Jin Hua

Tier: C

Type: Fan | Weapon

Magic Type: Lightning

Appearance: A fan from a popular dancer and female warrior in Kou. The fan is gold embroidered with flower designs on it. It is made of gold and steel. It is 33cm wide.

Spoiler:

Function:

  • Shocking Spectacle - Upon applying magoi to the fan, it will disperse into a 2m diameter thin electro magnetic cloud of gold up to 5m far and will be charged with electricity. The user can control where the cloud will form. The light cloud of gold will electrocute those inside it for C-Tier lightning damage. The fan disperses fully after two seconds of shock. It returns to the fan at the end of its function. 10 Magoi to activate | 5 Magoi to



Image:

The Bloody Tyrants Siege [Job/Raid/Plot] 462px-Weapon_b_1030204500

Name: Dual Solitude

Tier: A-tier

Type: Magic Halberd

Magic Type: Asura Magic [Heat + Ice + Life]

Appearance: The Halberd is 3m long with the polearm being 4cm thick in diameter the blade itself being 36cm long and 10cm wide in total. The weapon seems to be made of red metal, with blue gems adorning on the middle of the blade connecting to part of the handle. The magic circle is on the blade.

Spoiler:

Function:

  • Clear out- Paying 10 magoi | 5 to sustain the user can fill their blade with Asura magic, creating forth a volatile blast of energy that spreads out 3m wide and 8m forward from the impact point of the weapon, if swung in the air the blast will travel out damaging the target with an explosion of varying temperature change.



Name: Morningstar, Flail of Radiant Faith

Tier: B-tier

Type: Magic Flail

Magic Type: Light

Appearance: The Morning Star Flail is a 2.5m long gilded gold chain with a large studded .5m in diameter gold ball with swirled carvings and a magic circle on it, on the other is a clamp in the shape of gold bracer with ruby setting right in the center, the bracer being about 30cm long and 4cm thick.

Spoiler:

Function:

  • Passive: Rising Star- With each direct hit from the Morningstar it begins to glow brightly from the flail head, glowing up three different stages, a stack only being gained if the player directly clashes or does damage. Stage 1: The flail begins to glow brightly, giving a 1m glow which can clear the way or light paths, clearing the path for the user. Stage 2: Now shining with a great glow 2m in diameter people within range staring at the mace will have their eyes slight blinded, blurring their vision and making it highly difficult for others to stare without some form of protection. Stage 3: The glow has now expanded to 3m, and looking at it will now fully blind players for one post if looking directly at the weapon. Lasts 3 posts, refreshes if a new stack is gained, all lost if a light magic ability is used for the weapon but in return increases damage or effect by a Tier if there are 3 stacks used.
  • Bursting Radiance:- The user slams the morningstar in the ground causing it to swell and lights up, the light bursts out from around the head at its point of impact, rapidly expanding into a burning 15m in diameter sphere which burns with B-tier damage, the Sphere is not harmful to the user, and can be moved if the flail is during its post of use.



Name: Fork of Terea

Tier: A-tier

Type: Magic Fork

Magic Type: [Strength + Lightning]

Appearance: A long 2.7m polearm with two prongs each of which take up .7m of the height of the weapon. The smooth platinum weapon glints with dancing colors of the rainbow, relflecting wodnerfully around the weapons wing patterns neart the split of the fork.

Spoiler:

Function:

Dance of Terea - Upon activating the function of this weapon the user coats their body in a dress of platinum which adorns in flowing patterns and gives the user two long, metal spike-like legs 1m long attached at the knee. There is a static current throughout the armor to produce a field of static cling allowing the user to run up any solid surface and cling to metal with great strength. Lasts 4 posts 10 Magoi to Cast | 5 Magoi to Sustain

Song of Terea - By filling the fork with magoi and pointing it towards the ground the user activates the magic to gather and form spike of platinum stabbing up 15m into the sky, the spike being 3m wide doing A-tier damage. 10 Magoi to Cast | 5 Magoi to Sustain


Name: Crystalline Heels

Tier: C-tier

Type: Magic Item [Magical Boots]

Magic Type: Crystal [Heat + Strength]

Appearance: A pair of resplendent crystal wraparounds that shine with an array of colors.  These durable straps are designed to look well with any piece of armor or boots to make the user look more beautiful than ever while kicking butt.

Spoiler:

Function:

  • Dance of the Crystal Field- The User pays 20 magoi creating a field of crystals 15m in diameter in the form of a circle. The crystals go up to 2m high, the crystals are able to take up to C-tier damage before breaking and the user can freely shift around the field shrinking it or lowering the crystals.







Image:
The Bloody Tyrants Siege [Job/Raid/Plot] FxtrXQV
Name: Luna Heels

Tier: B-Tier

Type: Magic Weapon

Magic Type: Pierce Magic

Appearance: A pair of long, dark blue boots that goes slightly past the knee. They are made of elastic and lined inside with cotton fabric for comfort. Each boot is separated into two pieces for flexibility. They have a joint at the knee-cap to allow the user to bend their legs. When activated, a 150cm stiletto forms on the bottom of the shoe. The magic circle is carved into the knee guard. Feeding magoi into the heels causes the engraving to glow a pale blue.

Function:

  • [ Moonlight Shine ] The stiletto gathers light waves and particles around in a spiraling fashion before releasing the light in a 13m diameter flash from the user's boots. Deals C-Tier damage and causes anyone caught in the flash (excluding the user) to see large, bright spots that interfere with their vision for two posts. 10 magoi to activate | 5 magoi to sustain

  • [ Midnight Flight ] The stilettos may use the energy of the light around them as propulsion to fly at B-Tier speeds. Requires further sustainment to keep flying after the initial activation. 10 magoi to activate | 5 magoi to sustain


Items


Name: Dry Sand

Tier: D tier

Material: Leather pouch/Dry sand
Description: The large purple dyed leather pouch is filled to the brim with dried out fine white ironsand, kept closed by a tight string. This is used in tandem with Zubaidah's Perhri Barrier, to allow her to use this ability in places without an available source of loose particles by scattering around the battlefield.

The number of uses corresponds to the tier. At D tier, it can be used five times, each further tier adds on another three uses.


Name: Shard of Solomon x 2



Last edited by Zuzu Mansur on 18/07/20, 04:08 am; edited 1 time in total


──────────────────────────────────────────────

The Bloody Tyrants Siege [Job/Raid/Plot] Xaj4qc7

https://magiworld.forumotion.com/t8587-zubaidah-s-vault#46460

Ani

Ani
A-Tier
A-Tier
With each step of increasing velocity and immense strides, she could smell the iron-y and rancid odor of blood and it soon overfilled the air making it heavy, This combined with the abrasive warning screeches of her wyverns as they all flew higher into the sky for asylum.made it obvious to her that a large attack was coming their way. From them all retreating she had assumed it was a large attack hitting over most the area.

Knowing that she couldn't risk stopping her charge with her plan of attack there was one thing she thought to do. With her lance still readied she took a deep breath, readying her crashing monsoon as she knew the aura would still be the same size around the tip, using this to clash against the blood wave so she could keep charging. With the hope that she would easily breakthrough, she kept her lance ready knowing that it would prove useful soon enough. She was almost at her top speed and that combined with her weight was a lot of building power.

High from up above her wyverns Dragot, and the soldiers looked down from their safe spot, keeping eyes open to maneuver more. All the while the mounted soldiers held on tight without much control over their mounts as they were moving as they wished in accordance to save themselves and their riders at the request of their tamer and from their queen as well.

"This is a bit higher than I was ever expecting to get today, but I guess you gotta do what you gotta do!"
The older of the two warriors said as they held on tightly to the reigns of the wyvern. They seemed to be a bit excited to get into the action, but their assistance by watching from above would be the most useful thing they could do for her right about now.

"You're right about that, the boss is counting on us!"
The Younger one responded loudly he swung his sword around in his hand for a moment as if he was going to get in a swordfight while they flew in safety while scouting.

Magoi: 185/240
Stamina:350/395

Combat details: Wyverns flew to safety, ani used crashing Monsson to clash with the blood wave and started 3rd charge on passive.

Ability used:
Crashing monsoon
Tier: B-tier
Class: Warrior
Type: Offensive | Magoi Manipulation
Range: Close
Requirements/Drawbacks: The user must be running to start using the ability.
Scaling: Size
Sustain: 0
Cool Down: 3
Cost: 30 magoi |15 to sustain
Description:

    While the user is charging forward they infuse their polearm with magoi as they are doing a running charge, creating a gust of magoi around their lance and body  thats 3 meters in diameter and trails behind for two meters for as long as they charge before hitting and crashing into the target to deal A-tier damage.



Items brought:
Ku:

The Bloody Tyrants Siege [Job/Raid/Plot] VW4EEUy
Name: Ku
Tier: A-Tier
Type: Magic Polearm
Magic Type: Meteor Magic
Appearance: A golden lance that’s 1.5m long. It has a wide bottom fans out 1m to protect the user’s fist and sharpens to a point. A third of the way up the blade is stylized to reveal a glowing red crystal. The handle is another 2 meters long and thin, extremely light when compared to the rest of the weapon. It ends in a diamond butt that’s 3x2 inches big; as for the magic circle, it’s located on a small red gem above the red crystal.
Function:

  • Upon activation of the Magic Circle, rock and heat begin to gather around the tip of the lance. It solidifies into a brutal comet powerful enough to leave A-tier wounds. However, the user can instead choose for the comet to be launched in one direction as an A-tier projectile. Costs 10 magoi to cast | 5 magoi to sustain.

Sonic mask:

The Bloody Tyrants Siege [Job/Raid/Plot] L_5FDA2DFD82_34666
Name: Mask of Whispers
Tier: C
Type: Magic Tool
Appearance: A metal mask with intricate markings that is 12cm in height and width, the magic circle is on the forehead.
Function:

  • Faux Whispers - Feeding magoi into the mask causes green rukh to gather around the user's throat briefly. The user then gains full control over all aspects of their voice within a 10m radius of themselves. They can mimic the voice of others perfectly, make their voice sound loud in the ears of all within range, or whisper into the ears of a target within the range. 10 Magoi to activate | 5 Magoi to sustain.

Armor Of The Last Sentinel:

The Bloody Tyrants Siege [Job/Raid/Plot] Images?q=tbn%3AANd9GcQ-cfcuwVsIITGSHDWxV6AH0a9ZCksLzCWudMGf9Nl911QMI7r7&usqp=CAU
The Bloody Tyrants Siege [Job/Raid/Plot] 76e324562eff9ee0f3a1663dfa0da6dd
Name: Armor of Last Sentinel
Tier: A-tier
Type: Magical Broach/Armor
Magic Type: Metal [Strength + Lightning]
Appearance: Taking the appearance of a two part silver brooch and chain only about 6cm wide with a crown on the main piece of the accessory and the total length of it with the chain being 30cm. On the symbol of the crown a glowing magical symbol can be seen once the tool is activated.
Function:

  • Sentinel’s Stand- By activating the magical tool the user causes the magic item to fill with intense power gather all possible metals to form a thick stocky suit of armor making them 20m with a weapon up to 30m in height mimicking the weapon they were previously holding in shape and damage only. The giant construct is considered a walking A-tier shield. Lasts 4 posts. 10 magoi to activate | 5 magoi to sustain

  • Metallic Wrath- The user acitvates the magical tool once again, causing their attacks to explode outward in a 10m diameter around the impact point, causing shrapnel to damage any living things struck by it dealing damage equivalent to the weapon. Lasts 4 posts. 10 magoi to activate | 5 magoi to sustain

  • Sentinels Seal- By activating the magic tool once again they can transfer all of the metal from the armor around a target location up to 50m away, forming a dome around them up to 30m in diameter. This lasts for one post and sacrifices the armor but resets the durability of the wall back up to an A-tier shield. 10 magoi to activate | 5 magoi to sustain.


Djinn Vessel:

Gamigan Metal Vessel



The Bloody Tyrants Siege [Job/Raid/Plot] Cc4262e209a97abbb9b800576a185719
Djinn: Gamigan
Theme: Asura
Type: A Bell Earring.
Appearance: a 7 cm long bell made of bronze covered in an ornate design of flowing curls with imagery of proud warriors possibly from life framed in metal outlines of their shape and form, with a diameter of 5 cm, inside is a metal clapper that looks like a closed fist with silver nails.

Gamigan Weapon Equip
The Bloody Tyrants Siege [Job/Raid/Plot] 5CYOHzQ
Djinn: Gamigan
Form: Levitating Arms
Theme: Asura
Chant: "Brandish, Gamigan!"
Cost: 10 magoi to cast | 5 magoi to sustain
Cool-Down: 5 posts
Appearance: A large set of golden arms that from the tip of the middle finger to the silver scarfing back that lines the floating end is 3.6 meters long with a general arm thickness of 30 cms with .5 meter long palms and 12-centimeter nails made of ebony metal.
Passive:

  • Gamigan's Touch - When the user attacks with their Djinn weapon they can choose to before they attack to turn it into heat damage or cold damage, which is equivalent to the equips current damage. If they choose to use cold or heat damage instead of a normal attack the damage spreads outward 3m from the impact point.


Allies:

The Bloody Tyrants Siege [Job/Raid/Plot] Project_dark_conceptart_SjF8X
Name: Shadowglass Squad 2/8
Tier: A
Damage Required to Defeat: A (Each)
Description: Obsidian is usually too brittle and heavy to be practical as a material for weapons or armor. However, some skilled smiths found a way to work with the material and through advanced metallurgy, Shadowglass was born. This team of elite heavy infantry soldiers are fully equipped with shadowglass weapons and armor.
Weapons:


Weapons:
Name: Shadowglass Sword
Tier: A
Type: Greatsword
Material: Shadowglass(Obsidian infused steel)
Appearance: 1.8m long greatsword made from Shadowglass.

Traits:
Traits:
Trait Name: Exceptional Speed
Trait Tier: B
Trait Requirement: Must be Human or a Magician with a secondary combat class.  
Trait Description: Through excessive training, the character has reached a level of speed that exceeds the average human.
Trait Effect: The character can now outrun most mounts and maintain their speed for an hour. At this level they are equal to a C-tier fanalis in speed.

Trait Name: Exceptional Strength
Trait Tier: B
Trait Requirement: Must be Human or a Magician with a secondary combat class.  
Trait Description: Through extensive training, the character has exceeded the traditional limits of strength for their race.
Trait Effect: The character can now perform feats just as breaking down walls and large stone structures with their bare hands and deal B-tier damage with their physical strength alone. This level is equal to a C-tier fanalis.

Trait Name: Shadowglass Relief
Trait Tier: A
Trait Requirement: -
Trait Description: The special armor these troops wear boasts extreme resistance to heat and flames.
Trait Effect: Immunity to heat damage below B-tier. A-tier heat damage is halved.


Abilities:
Cleave - The user raises their greatsword overhead and then chops downward with B-tier force to cleave a target in two.

Bulwark - Using their large greatsword as a wall between themselves and an incoming attack, the user stabs their weapon into the ground and braces its backside with one hand. Defends up to B-tier damage.

Charge - A vicious rush crossing 5m during which the user swings their greatsword horizontally. Deals A-tier damage and smashes apart most front lines not specialized toward defense.

Volcanic Formation - Requires at least 5 of the 8 squad members working together in unison. The five or more soldiers must surround the target first. Once in position, all of the soldiers simultaneously thrust their Greatswords towards the enemy, but none of these are meant to land. The point is to create an shell of blades surrounding the opponent to prevent them from moving. The swords will deal A-tier damage if the target is knocked into them, but the main method of dealing damage is meant to come from their King Candidate by taking advantage of the target's halt in movement.

Beasts Brought:
Dragotsennyy:

The Bloody Tyrants Siege [Job/Raid/Plot] LuMr2QQ
Name: Dragotsennyy
Tier: A-tier
Type:Legend beast
Species: Harpy-Wyvern
Appearance: The harpy-wyvern is bigger slightly bigger than a horse with the intent to be an agile partner and mount good for most situations. From its head to its bird tail it's 2.5 meters in size with a longer tail behind it at 3 meters used for balancing during flight. With a wing span of 7 meters, it can create an impressive sight in the air as the partial bird, partial reptile has a fierce snout with sharp fangs lining the insides of it. The only thing being more intimidating than its teeth are its 35 cm talons.
Beast Traits:


  • Trait Name: Eusocial Queen
    Trait Tier: Omega
    Trait Requirement: Legend beast | Harpy-wyvern | Wyvern queen
    Trait Description:  Eusocial creatures are creatures that live in a societal structure in which there are many infertile females and one larger child producing queen who holds complete control over their colony allowing them to have many workers and soldiers. Though in the case of needing to start a new colony a queen can choose to create a new queen whether it before colonization or in the case that she would die.
    Trait Effect: Allows the queen to bring two A-tier Harpy wyvern soldiers with her into threads. Harpy wyvern Soldiers are exactly half the size of the queen and browner in color. They have all the same traits as the harpy queen at one tier lower except for the trait Eusocial queen. In the result of fatal damage the beast may expel a queen egg which will hatch after three posts, if fed b-tier food for two posts it will rapidly grow to a full size queen and if not it will stay a baby for the remainder of the thread. The replacement queen cannot control wyverns brought into the thread by the previous queen and the replacement queen is to young to expell a queen egg should she take fatal damage.

  • Trait Name: Avian apex
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: Due to the selective breeding involved with the species it's wings and body are perfectly suited for all forms of flight.
    Trait Effect: The wyvern is able to fly at high speeds with great maneuverability, it can fly longer than most speed fliers but it still likes to take rests during long trips

  • Trait Name: Land Tyrant
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: It's body while perfectly suited towards flight is also a monster on the ground, the partly reptilian creature seems to move and hunt just as well on the ground as it does in the air like a bird.
    Trait Effect: The wyvern is able to move around on the ground with great speed and control moving at speeds comparable to that of an A-tier fanalis.

  • Trait Name: Relentless Tracker
    Trait Tier: B
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The nasal cavity of this wyvern is perfectly suited towards finding prey and never losing track of them.
    Trait Effect: Allows the beast to pick up and discern scents from miles away, it becoming easier to seperate other scents from another the closer the wyvern gets to the source. Can be thrown off by scent hiding abilities of the same tier or higher.

  • Trait Name: Complex vocal chamber
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The wyvern's vocal system contains a complex organ allowing it to make complicated calls varying in tone, pitch, and even capable of making it sound like multiple birds calling at once.
    Trait Effect: The beast is able to register sound-based abilities.

  • Trait Name: Oral Bacterium
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The inside of the beasts mouth is almost like a pitri dish as the symbiotic relationship of them allows the beast to utilize various bacteria for Offensive, Defensive, or even healing capabilities.
    Trait Effect: Allows the beast to register Bacteria based abilties.


Rainbow wings:
Trait Name: Wings Of Blinding Momentum
Trait Tier: Omega
Trait Requirement: SOS Trait
Trait Description: Through the magic of the shard the user has gained a natural aura around them, that flows into rainbow wings when the user gains momentum, making it a beautiful and blinding flight.
Trait Effect:For each post of movement in combat and out of combat up to 4 posts the user gains momentum. For the first two posts, the user's momentum lets them move as fast as a consistent blur. After posts 3 and 4 the user is now a blind blur of light, but turning at most more than once would reset momentum. Needs to stay consistent in movement. At the fourth post exactly any action besides movement ends the charge but allows escape almost certain. Does C-tier damage per post to the user after the fourth post if not reset.


──────────────────────────────────────────────

The Bloody Tyrants Siege [Job/Raid/Plot] 1ZZ5IgG

The Bloody Tyrants Siege [Job/Raid/Plot] LO0Knk3

8

8
A-Tier
A-Tier
Eight was as far as he could from the blast, still gliding on the floor at B-tier speeds in an attempt to escape. Quickly deducing he wouldn't have the time to escape the massive blast of blood coming his way. Eight drew the crystal broadsword, immediately activating the magic circle on the blade. Amethyst jutted out from the handle, first encasing his arm, spreading to his shoulder and finally covering his entire body. He curled up to protect his vitals even further, as the shock reverberated through the amethyst armament, still shaking him up to his core. Crashing into the floor, the crystals cracking and shattering under the pressure. The armor he had a pitiful carcass of its initial glory, but it was enough to keep him alive under the circumstances.

Crawling to his feet, he donned on his golden crown. Managing to fill the crown with magoi slowly transforming it to a ring of light over his head. He collapsed to the floor for a moment, face first, but the light restoring his health back to pre-impact conditions. After healing and sustaining the halo of light over his head, he finally felt it working, but he noticed something peculiar at his feet, a little insect unburrowing from the ground... had he awoken some insect hibernating below the surface. It could barely move for a second, Eight was ready to leave the battle field, but this insect had caught his attention as a tamer. The man knew he had been lacking a beast, especially quite some time and he was fond of swarms and an insect would be a good pairing for a 'spider'.

Eight made sure to take stock of his surroundings. The magician with a wolf beast seemed to be focused on protecting some of the other combatants... likely a caring person. While the blood god seemed to be going full out and taking out Tenza right here and now. The onslaught was followed by a sniping shot from the Crystalline magic user, this time an arc of lightning shot towards Tenza. The imuchakks wyverns flew to safety, the imu having broken past the wave with her lance, magically aided.

The battle had gone on long enough and now Tenza had no more troops to sacrifice to increase his power. A poorly managed mad tyrant going out in a blaze that was too strong to sustain. Had a more tactically commander used these powers, perhaps they and their army would still be alive. Tenza was definitely done for according to his calculations and anything he could fight over would require a big struggle, even if most of these warriors had expended a major of their reserves, he wouldn't want to risk his life in a battle with so many variables. He had gotten enough out of this fight, information and experience. Now it was time to live another day.

Eight picked up the insect under his feet and was certain it was part of a swarm so he dug around it a bit more to see if there were more burrowed creatures for him to take underground. Perhaps this was simply a late bloomer. As it fluttered its wings, little sparks sputtered out. The visual sparked his imagination... as an ooze overlord, combining these light sparks with his slime magic, he would be able to produce power equal to or greater than all of the amazing warriors who came to stop the mad general.

After a bit more fluttering, it zoomed out of his hand straight into the sky. The tiny creature disappear into the blue like a firework shooting from his hand. He couldn't tell which way it went, but the speed and the sparks were more than enough to spark his curiosity over the hidden insect in the plains.... "Looked like a cicada." He was fairly confident. As eight used his hand as a visor to shield his vision from the sunlight, he was able to spot his flying carpet far off into the distance.

Eight made sure to look again, sad to leave the spoils of the armor, the double sided axe and the chakram that the general had used against Lagi, but Eight was prone to the risk aversion since he was certain he wouldn't be able to win against the crowd. Eight turned away from the battlefield and started to travel away, cursing his luck, not even being able to collect a single slave which was his original intention. He had regretted making his way from Reim to this location to see the army. It was a waste of his time and he could have lost so much, including his life.

Eight finished wrapping everything up, as he kept going towards his ride, the magic flying carpet. The two blade on his back, crossed. The halo still floating above his head, everything exactly where it should be. Eight marched slowly towards the flying carpet. The carpet floating for him, as he put everything he owned on it, and climbing onto the magical tapestry. He surveyed the region momentarily for the final time, flying at a-tier around the field behind everyone. Realizing he missed someone in the outcome of the battle, one combat that came in with several flasks, but the dust was still settling, and he didn't wanna remain for the possible battle royal for the magic tools that was likely to come about. With that he simply zoomed off into the horizon.

2000/2000
Leaving

Crystal Broadsword
+
Holy Crown

Details, Schmeatails.


──────────────────────────────────────────────

The Bloody Tyrants Siege [Job/Raid/Plot] UwPVdcs

Ghost

Ghost
C-Tier
C-Tier
The sound of war was and will always be one sound he dislikes the most. However he had no choice but to hear this unlawful sound go down. Even worse he could go down himself. He would not dare fall to what would be called pure evil and that was a major promise. That he did not plan on breaking. Ghost would think this to himself as he was following the savages. But as he looked up he would see what he believes to be lightning. He would look up to try to get a better glace at it. He would look on in amazement and was truly wondering where is it? But the moment he saw that. He would look on to see someone in the sky. This was odd as he was wondering what it was she was about to do? This spark his interest as he could see the dark ruhk starting to move rapid like.

Soon enough surely his eyes would be playing tricks on him. As what he think he saw up ahead in the distance was a dragon. Which had three heads on it. What monster could summon that monster? Was what he wanted to know. But sure enough he would look up to see more defenders of hope. With another magician waving her magic around. A but of a smile would come upon his face as he saw her. The ruhk around her seems to indicate that. She was no lame when it came to using magic. That plus the fact that she sent the savages he was following away. Ghost truly was amazed at all that was happening. To think he would go to sleep to wake right up in war how crazy. The odd of that was close to zero. But at alas here he was. He would be thinking this as he too made his way towards the magician in the air.

How odd as he looked down he would see that mask wearing person from before. Was she too in this battle of death? Too many questions and all needed answering if you asked him. Especially since the dark ruhk was starting to go crazy. Must have something to do with this giant red wave coming their way. The minion then turn red they self and boy was it getting crazy. Ghost said not a word as he looked around and saw a few more people. Wondering if they are friend or foe?

Wc818/2000

Notes: ran under Noir protections.. Mood is in shocked


Magoi 280/280
Stamina 40/40

Items

Spoiler:

The Bloody Tyrants Siege [Job/Raid/Plot] D4hmi1m-eb62dc79-6974-4c1b-9f93-201d74abfe35.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzg3NTYzNDEzLWM1ZGMtNGU4YS05ZTcyLTRiM2EwZjM0OTllM1wvZDRobWkxbS1lYjYyZGM3OS02OTc0LTRjMWItOWY5My0yMDFkNzRhYmZlMzUuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0
Name: Witch's Bottle
Tier: D
Type: Magic Item
Magic Type: Plague
Appearance: A 10cm tall bottle made of tough glass and a magic circle in the inside of the bottom of the bottle that glows green when the bottle is fed magoi.
Function:

    Plague Plume -  Upon feeding magoi to the bottle, a green liquid will begin to fill from the bottle. The green liquid will suddenly then bubble away into a plume of gas that will shoot out of the bottle and travel up to 5m away in a 1m wide and 1m tall line. Anyone who breaths in the gas will suffer vomiting and cramps for three posts.



Spoiler:

https://vignette.wikia.nocookie.net/darksouls/images/5/52/Ashen_Estus_Flask_-_01.png/revision/latest/scale-to-width-down/350?cb=20160613233753" alt=""/>
Name: Essence of the Dawn
Tier: A
Type: Magic Item
Magic Type: Sunseer [Heat+Light+Clairvoyance]
Cost: 10 magoi to activate | 5 to sustain
Appearance: On the outside, it is an ordinary flask that is roughly 20 cm tall and 7 cm wide. During the day, the inside is filled with a warm, fluorescent golden liquid that seems to come alive at the touch. It's warmth reminds you of the kiss of the sun on a summer day or a mother's loving embrace. In the night, the liquid turns blue and cold, shining brightly like the moon.
Function:

The Wrath of Apollo - After channeling magoi into the flask, keeping the flask upright, the liquid sunlight will drain out and seep into the ground. A pillar of scorching light that is 20 meters in diameter will erupt from the ground underneath the target and deal B tier damage in the form of burns as well as applying the effects of the magic type.
The Gift of Diana - After channeling magoi into the flask, turning the flask upside down, the liquid moonlight will drain out onto the surface below, creating an icy mirror that is 15 meters in diameter. It will show any past or present the user wishes to see. However, it will be silent and the user many only look into a maximum of 1 threads per use or sustain.

Spoiler:
Shard Of SolomonX1

Solomon's Proxy

Solomon's Proxy
Ω-Tier
Ω-Tier
The sanguine surf consumed the entire battlefield, washing away weapons, bodies and all of which couldn't stand in resistance. Their defenses would hold, protecting those in shock, those caught in a clumsy moment. The ocean of blood would still persist, not hurting them but cracking their defenses. Painted with blood it was furthered as the vampire lord further lashed the substance around. Lightning would fly through, aiming to hit him as many expected Tenza to be resting near the bottom, or in the center of the wave. All they would find before them was a, a leg, a brooch, and the rest of Tenza's weapons.

The Bo clan leader seemed to be missing, as the blood began to settle the carnage was evident. Bloodless corpses decorated the battlefield. Shatter crystals and earth turned from explosive force littered where yellow grasses and wildflowers stood tall. Just like the Bo clans forces, it was quick and explosive with revolting consequences. Furthering in the nightmare situation as all of the acquired blood in which had touched the sky now downpoured on them all. At least there wasn't an army anymore standing before them. From such a conflict the Rukh was unsettled, there was plenty of strength here, and plenty that was still growing.

The birds of white and black dancing around each other, the conflict had its ties in fate. The Rukh was swelling. Those who could see its flow would notice as the birds lifted from the ground, from those who were returning to the flow, and those who stood outside of its' bounds. It grew further, and further, it was becoming agitated. Fluxing like a worried breath as the rukh funneled, forming a vortex into the sky. Swelling further as a great influx of dark rukh came from amidst the crowd, from the corpses, but those who betrayed the flow fully couldn't just return?

"YOU MAY HAVE BEEN FAST, BUT YOU WERE TOO FAST!" From beneath the pile of her troops a young woman would stand up.


The Bloody Tyrants Siege [Job/Raid/Plot] Noi___by_laitma_dcyqr3e-fullview.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3siaGVpZ2h0IjoiPD03MTciLCJwYXRoIjoiXC9mXC81N2JiMTVmZS0yOGZjLTQ2ZTgtOWI0My0zOGFmOTYzMDE3NjZcL2RjeXFyM2UtZDdmZDZjYWMtNzM4ZC00NzE1LWE3MjctYWNmNzFmY2EwODE0LmpwZyIsIndpZHRoIjoiPD02MDAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ

Her white hair fluttered into her bloodied face, falling over her closed, bruised eye. Her entire body looked as if she had crashed into the ground, most noticeably she had a missing leg. Now further her voice barked, as the dark rukh fluttered around her further.

"I am the head of the dragon! You should have aimed higher and flown for the top with that speed, I crashed over you but one of your tendrils sliced my leg! her eyes grew with a wild glare, staring across the field. Her hands shaking, as something began to glow in her grasp. The rukh covering her body like a cape, coming from her grasp.

"Have my blood, have my weapons! You already have them before you, but you will not take TENZA BO!" Her blood would curdle, raising up her hand in anger, in fear. The Shard of Illah could be seen in her hand, slowly cracking.  Those who could see would notice the trembling power from the shard, she would not accept this fate.

Dm notes: Tenza has only 30 magoi compared to a player, from being at the top of the head she would've avoided all attacks but I think getting the leg is fair, I imagine all of you have a good job seeing her since shes screaming from behind you, Ani is charging still so I imagine already past of going over but close as noir and that group. Her loot is on the ground probably somewhere within 20m of everyone. Lagi has first claim to the armor and has 72 hours to claim it. The chakram and bloodaxe are up for grabs, both are A-tier weapons code will be included in my next post. The posting order is over and you may go for those two items, the plot reward will be included in my next post as well.

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier
As the magician could feel that her first layer of the dome got broken because of the incoming wave, there was a little bit cracking on the second layer, although it suddenly stopped just before Noir wanted to create another layer. Thinking that probably the wave of blood was gone, the magician, using her exceptional strength, punched her crystal wall to break it from the inside so she and the other could get out and check up on the situation.

At that time... Noir could see the swarms of rukh lifted from the ground, from all of those bloodless corposes... it would be flying, up to the sky before darkness came and tainted it all into dark rukh. Although it was beautiful... it did send a chill on Noir's spine as she looked at it. But what now...? She heard someone's voice from behind and a young woman, with white hair and bloodied face appeared, claiming to be the head of the dragon... which means that... she was that Tenza Bo... The black haired girl frowned as she turned her back, facing the white haired girl with a glare on her eyes, a pure rage.

Meanwhile, Shousui would noticed a chakram near her, thinking that it might be good to save that weapon for now. She thought it would suit Noir, but she could also use it if needed. So she took the chakram from the ground before keeping it with her for now.

"You..." Noir called the woman as her knuckles turned white because she gripped her staff tightly, but her face would be a little bit reddened as blood rushing to her head. There was no more sympathy, she only felt a pure rage towards this woman. Noir could see a shard, similar to the shards she had but this one... wasnt pure like the shards of solomon... "You just can't get enough, aren't you?" The black haired magician's voice would tremble a little bit, anyone could tell that her words was filled with anger. "Drago Cimatico." The girl would whisper the name of her spell as she drew a circle in the air with her staff, creating a water dragon with cymatic magic. She would scale her spell once and maneuver the dragon's movement towards the young woman, trying to swallow her and knock her down.

Magoi: 500/540
Stamina: 220/220

Battle note: sending A tier cymatic magic towards that woman, claiming the chakram through shousui

Skill:

Drago Cimatico
Tier: B-tier
Class: Magician
Type: Offensive
Range: Medium
Requirements/Drawbacks: Must draw a circle in the air with the wand to cast. Must direct all of the dragon's movements with the wand
Scaling: Damage (1x)
Sustain: 0
Cool Down: 3 posts
Cost: 30 | 15
Description: Using Cymatic Magic, Noir create a vibrating water dragon from the tip of her wand/staff. The dragon will be 7m long and 1m wide, capable to travel up to 15 meters away from the user as well as capable to be controlled freely based on Noir’s will. Once the dragon discharged, the water beast will ‘swallow’ all the target within the area. Inside, the cymatic magic will cause B-tier damage vibrations to everything the dragon has swallowed.


──────────────────────────────────────────────

The Bloody Tyrants Siege [Job/Raid/Plot] GONhvwv

Sponsored content


Back to top  Message [Page 1 of 2]

Go to page : 1, 2  Next

Permissions in this forum:
You cannot reply to topics in this forum