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Juul's Vault

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1Juul's Vault Empty Juul's Vault on 23/08/19, 09:35 am

Julius Plageuis

Julius Plageuis
C-Tier
C-Tier



Last edited by Julius Plageuis on 03/04/20, 05:58 pm; edited 2 times in total

2Juul's Vault Empty Re: Juul's Vault on 23/08/19, 09:37 am

Julius Plageuis

Julius Plageuis
C-Tier
C-Tier


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https://magiworld.forumotion.com/t10702-juul-s-vault

3Juul's Vault Empty Re: Juul's Vault on 23/08/19, 09:38 am

Julius Plageuis

Julius Plageuis
C-Tier
C-Tier
Classes


  • Primary -
  • Secondary -
  • Tertiary -



Traits
Trait Name:Enhanced Magoi
Trait Tier: D
Trait Requirement: -
Trait Description: Blessed by the rukh, the player has an unnaturally large pool of magoi to draw from.
Trait Effect: +20 Max Magoi



Last edited by Julius Plageuis on 26/08/19, 09:46 pm; edited 1 time in total


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4Juul's Vault Empty Re: Juul's Vault on 23/08/19, 09:38 am

Julius Plageuis

Julius Plageuis
C-Tier
C-Tier
Code:
[center][b]Borg[/b][/center]
[b]Tier:[/b] D-Ω
[b]Class:[/b] Magician
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Once the Borg is broken or damaged, it requires 3 turns to recover.
[b]Scaling:[/b] Cannot be scaled
[b]Sustain:[/b] No sustain limit
[b]Cool Down:[/b] N/A
[b]Cost:[/b] 5 Magoi
[b]Description:[/b]
[list]
A sphere of hardened magoi surrounds the user in an instant. It will defend against damage equal to its tier before shattering.[/list]


D-tier Abilities
Code:

[center][b]Bio Warrior[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Magician
[b]Type:[/b]Supplementary
[b]Range:[/b]Medium
[b]Requirements/Drawbacks:[/b]The user must speak the spell name to the ruhk and command them while flowing his magoi into a nearby bug causing it to morph and change into something monstrous once he combines it with life magic.  For scaling user must wave his stave for the tap is stave for the number of summons he wished
[b]Scaling:[/b]Projectiles
[b]Sustain:[/b] 0
[b]Cool Down:[/b]1
[b]Cost:[/b]10 Magoi
[b]Description:[/b]
[list]
A large bug-like monster that stands about 3 meters tall.  It's figure changed and morphed into something vile and sinister looking. It doesn't matter what type of bug is used the end resort is pretty much the same. Their form becomes humanoid with arms and 2 legs. At the end of each arm is a stinger that deals D tier piercing damage. The creature movies at D tier speeds and  D tier endurance.Must remain within 10 meters of the caster.  Monster the last 1 post unless sustained. [/list]

[center][b]Healing wave[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b]Magician
[b]Type:[/b]supplementary
[b]Range:[/b]Long
[b]Requirements/Drawbacks:[/b] The user must speak the spell name to the ruhk and command them while having line of sight upon the target.

[b]Scaling:[/b] Damage
[b]Sustain:[/b]0
[b]Cool Down:[/b]1
[b]Cost:[/b]10 Magoi
[b]Description:[/b]
[list]
With a wave of his stave and a command to the ruhk a weak but steady wave of magic blast out from stave flowing into a target of his choice that is within line of sight and heals them for D tier damage. The beam is 0.75 inches (19.05 mm) in diameter and can reach out to 10 meters.[/list]


[center][b]Skin Shield[/b][/center]
[b]
[b]Tier:[/b] D
[b]Class:[/b]Magician
[b]Type:[/b]Defensive
[b]Range:[/b] Self
[b]Requirements/Drawbacks:[/b]The user must speak the spell name to the ruhk and command them while flowing magic into themselves.
[b]Scaling:[/b] Damage
[b]Sustain:[/b]0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Magoi
[b]Description:[/b]
[/b]
[list]
The user cast their magic over their body while speaking to the ruhk, with the power of life magic they enhance their skin for a short time allowing it to take D tier damage yet not yield any injuries. If the attack is greater than D tier the spell is broken. [/list]


[center][b]Eating of Flesh[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b]Long
[b]Requirements/Drawbacks:[/b]The caster must stand still while gathering their magoi and chant in the incantation of the spell's name commanding the ruhk.
[b]Scaling:[/b] AoE: Every 10 magoi poured into the spell expands the AoE 10m diameter meter sphere by 10m more meters.
[b]Sustain:[/b]0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Magoi
[b]Description:[/b]
[list]
Magic swirls around the caster as they stab their stave into the ground. Upon doing so purple magic burst from the stave and lifts into the air, black butterfly-like creatures known as ruhk sputter around in a spiral as the caster's life magic forms into a green mist that covers an 8meter diameter sphere around him, inflicting others with a flesh-eating bacteria crafted from life magic. The mist is 2m far from him upon cast. Once a person even if the caster enters, bacteria in the form of a rash will slowly eat at their flesh resulting in a slight sickly green hue to the flesh dealing D tier damage. The mist lasts for the entire post before dispersing by the next post. The rash appears where contact with the mist is made.[/list]

[center][b]Fester[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b]Caster must speak the name of the spell and command the ruhk. The target must have flesh-eating bacteria on them.
[b]Scaling:[/b]Damage
[b]Sustain:[/b]0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Magoi
[b]Description:[/b]
[list]
The user sends magoi and life magic into flesh-eating bacteria that's already upon his target mutating it into something grossly.  The bacteria become overly aggressive consuming the flesh and seeping down into the muscles under the skin. Scaled it will do the following
[*]D-Tier[Normal]: The flesh-eating bacteria evolves rapidly eating away at a .3 meter circle in the infected area applying D tier Damage. The spell is a small beam of about .2 meters diameter and 10 meters of range.

[*]C-Tier:  The flesh-eating bacteria evolves rapidly eating away at a .4 meter circle in the infected area applying C tier Damage. The muscles are starting to show.
[*]B-Tier:  The flesh-eating bacteria evolves rapidly eating away at a 1/2  meter circle in the infected area applying B tier Damage.  Nerve endings are now infected.
[*]A-Tier:  The flesh-eating bacteria evolves rapidly eating away at the entire Limb in the infected area applying A tier Damage. Not much is left on the bone of the infected limb, muscles cling to the bone but not very much of it remains.
[/list]


Lightning Wave
Tier: D
Class:Magician
Type: Supplementary
Range: Long
Requirements/Drawbacks: Must have lines of sight while speaking the spell name to the ruhk. Magician weapon must be held.
Scaling:Projectiles.
Sustain: 0
Cool Down: 1
Cost: 10 /5 sustain
Description:

    Pointing their weapon at their target the user pushes out an electric pulse in the shape of a 2-meter ring the forms from the tip of their weapon. The Ring in black lightning that when hits a living target applies D tier paralyzing effect to them stunning the target for 1 post. This spell has a 20-meter range.




C-tier Abilities
Code:


[center][b]Wicket Worm Beast[/b][/center]
[b]Tier:[/b]C
[b]Class:[/b]Magician
[b]Type:[/b]Supplementary
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b]The user must speak the spell name to the ruhk and command them while flowing magic into microorganisms on his stave. If scaled used must tap their stave unto the ground.
[b]Scaling:[/b] Projectiles
[b]Sustain:[/b]0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 magoi
[b]Description:[/b]
[list]
Pure magic emits from the caster's stave as it pours onto the surface on the wand. As the Magic consumes it, it would pull from it many microorganisms and combine them into a single being of horror. This beast would be a worm-like creature that travels underground. It lays about 1.5 meters long and .5meters wide. Its mouth is dressed with 12 teeth, 6 on top 6 on the bottom. The creature eats the dirt as it travels for D tier speeds and its bite deals C tier damage. The worm may not move further than 15 meters from the caster. The worm last 2 posts before needing to be sustained or the spells ends. The worm can take up to C tier damage before being dispelled.  [/list]
Lightning Snake
Tier: C
Class: Magician
Type:Offensive
Range:Long
Requirements/Drawbacks: User must have a line of sight of the target and command the Ruhk with the Name of the Spell. Magician weapon must be held.
Scaling:Damage
Sustain:0
Cool Down: 2
Cost: 20 Magoi 10 Sustain
Description:

    The user points their weapon at the target they wish to hit. Red Lightning starts to build around the weapon until enough electricity builds up swirling around the weapon before being cast out traveling at C tier speeds covering up to 20 meters. When the Spell is cast the lightning takes the form of a snakehead. When the spell hits the target it does so by making look as if the snake sinks its fangs into the target. When it hits the target it applies D tier Arc burns and paralyzes the limb hit. This prevents the limb from moving for 1 post. The snakehead is .5 meters in height and can be up to 20 meters in length.



Lightning Reflex
Tier: C
Class:Magician
Type:Supplementary
Range: Self
Requirements/Drawbacks: Magician weapon must be held. Must command the Ruhk with the spell name. A step must be taken between each Dash if scaled.
Scaling: Dashes: For every 10 magoi invested the caster can instantly dash 5 meters.
Sustain:0
Cool Down: 1
Cost: 20/10 sustain
Description:

    The user coats themselves with their Magic super charging their legs with black lightning allowing their legs to go beyond their natural limits moving in a straight line for 5 meters.



Lightning Blade
Tier: C
Class: Magician
Type: Offensive
Range: Short
Requirements/Drawbacks: Magician weapon must be held. Must speak the name of the spell.
Scaling: Damage
Sustain: 0
Cool Down: 2
Cost: 20/10 Sustain
Description:

    When commanding the ruhk the user holds their weapon in hand and covers their weapon in their magoi. The Magoi is then converted into a blade of black lightning that reaches out 3 meters from their weapon. The weapon sings with voltage, as the blade of the spell is only 4 cm thick mirroring that of a short sword. When the sword finds its mark it applies at Tier level Arc burns. Deal C tier damage.



Repelling Strike
Tier: C
Class:Magician
Type: Defensive
Range: Short
Requirements/Drawbacks: The user must speak the name of the spell while communicating with the ruhk while holding their magician weapon.
Scaling:Defense
Sustain: 0
Cool Down: 2
Cost:20/10 sustain
Description:

    Applying lightning magic to their weapon, the user charges a negative magnetic pull into their weapon causing another object to make contact with it to be pushed back as long as the incoming attack is of the same tier or lower to this spell. When this spell is activated a black surge of lightning covers the weapon used before a pulse pushes out from the weapon.



B-tier Abilities

A-tier Abilities

Omega-tier Abilities

Beast Abilities

Djinn Related Abilities

Social Abilities



Last edited by Julius Plageuis on 08/04/20, 10:40 pm; edited 6 times in total


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5Juul's Vault Empty Re: Juul's Vault on 23/08/19, 09:38 am

Julius Plageuis

Julius Plageuis
C-Tier
C-Tier
Weapons
Code:
[center][img]https://media-waterdeep.cursecdn.com/avatars/thumbnails/7/416/315/315/636284769169697823.jpeg[/img][/center]
[b]Name:[/b]Liebe Verloren
[b]Tier:[/b] D
[b]Material:[/b] Carbon Metal
[b]Appearance:[/b] The stave is a dark black color with a gloss like finish to it. Unlike most walking sticks it is pure metal and forged as a blade such as a sword, or even a mace.  The difference is there is no sharp edge on the sides of the 0.9144-meter shaft.  The Tip does have a bit of a point to get a good stab into the dirt grounds one would find in most countries.  There is no ball at the end of this stave or any rounded end, Juul's hold onto the side of this work of art, it would seem impractical to have such an odd stave but it made sense to him.
Code:
[b]Name:[/b] Trick and Treat
[b]Tier:[/b] B
[b]Type:[/b]  Flint Pistols
[b]Magic Type:[/b] Trick: NIGHTMARE MAGIC, Treat:ANIMATION MAGIC
[b]Appearance:[/b] A twin set of Flint pistols each with their own style and effects. The trick is a flint pistol made with old magician bones, it’s about 15 cm in length. Treat is also 15 cm in length but has a Jackolantern plate and chains on it finished off with a small cleaving blade.  
[b]Function:[/b]
[list]
[*]Trick[C Tier]- By feeding magoi into Trick, the user can fire a single beam of black light no larger than 5 CM.  Upon being hit with the beam the targets worst fears are brought to life before them. The beam deals no damage to what it hits but summon forth their worst nightmare.  Anything that is hit with one of these spells also has a paranoia and disorientation effect applied to them for 1 post. The Summon is of C tier, deals C tier Damage, and lasts for 2 Post unless sustained.  Summon can only take Up to C tier damage before being destroyed.  Summons are within the range of C tier abilities depending on the Targets fears.


[*]Treat[C Tier}-  By feeding magoi into Treat, the user fires out a dark lightning bolt from the flint pistol into a nonliving object. The object is then brought to life for 2 posts, the animation persists 1 post after releasing the spell if sustained.  Objects count as a C Tier summoning and thus follows, deals C tier Damage and can only take C tier Damage.  If an object is destroyed it can't be shot again.
[/list]
[b]Ammunition Material:[/b]Steel
[b]Ammunition Appearance:[/b] Each Flint pistol is a single-shot pistol that uses a small ball bearing.(.283"/7mm) round balls
[b]Cost:[/b]10 Magoi, 5 Sustain


Code:
center][img]https://i.imgur.com/Nvot72n.png[/img][/center]
[b]Name:[/b] Plaga
[b]Tier:[/b] D
[b]Type:[/b] Advanced Wand
[b]Magic Type:[/b] Plague
[b]Appearance:[/b] An eighteen-centimeter-long wooden wand. Made of walnut and painted black and green with a crystal resting at the top.
[b]Function:[/b]
[list]
[*][b]Sick and Twisted[/b] - User pours his magoi into the wand and casts a 3m diameter gas of plague magic in front him, where if anyone enters in will begin having a light cough and sneeze for the rest of the thread and suffer D-Tier internal damage. 10 Magoi to activate | 5 Magoi to sustain.
[/list]

Items
Code:
[center][img(251px,250px)]https://2img.net/h/s13.postimg.cc/gjj5j76iv/which-rpg-inventory-system-icon-preliminary-steps.png[/img]
[/center]
[b]Name:[/b] Small Backpack
[b]Tier:[/b] C
[b]Description[/b] A backpack to hold your valuables in. [i]Only one per character, and can be upgraded to a higher tier. (Caps at A-Tier)[/i]
[b]Effect:[/b] Allows the user to bring 2 extra items into a thread.

Beasts


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