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2 vs 20 bonding time (job/event)

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Sesshomaru

Sesshomaru
β-Tier
β-Tier

Job:
ob Name: Lightning, the cracks begin to spread
Job Rank: A-tier
Job Location: The Plains
Job Reward: Safir's Staff-Shield | 30,000 Huang | 500 XP
Job Prerequisites: Must request DM | Can be attempted by B-tier players
Job Overview: The best way to make your way in was to simply fill the empty spots. Outside in the plains sits a group of Sasan Knights, camped out, scouting in search for a dungeon! While Safir himself chooses to travel back and forth between their base camp in the plains and the city of Magnostadt. While trying to gain info, any sort of information from the mages on dungeons, his Knights would scour the plains harassing and terrorizing the peoples there in their search. Stop this man in his quest, find out what he's been doing and vanquish him.



The 9 ft tall warrior was investigating the plains near Magno with Baba. Bayek and heard about a group of strangely dressed soldiers called knights investigating the plains and harassing anyone they would come across. Sessho was curious about why they were harrassing people and what they were looking for so he was going to go find them. Also it was his code to help people and stop wrong doers and harrasing people was under those lines. Finally he wanted to fight then because there was a good sized number of them so it would be fun and a good time to bond with Baba.

Baba was close beside the warrior as Sessho was hollering and shouting to hopefully draw out the knights. Sessho wasnt really sure what a knight was but they sounded tough. He was shouting through all 3 heads so hr soumded louder than a normal man "Hey knight guys! Come out and lets fight! You sound tough and meed to stop scaring folk!" He says though he only cared about fighting ready to grab hos bosento and axe of need be.

WC 185/2000

Items:

2 vs 20 bonding time (job/event) 2add66a51e53208185ceb64a8e7b00f8
Name: Chikara (Japanese for Strength)
Tier: D
Type: Bisento (type of pole arm)
Material: The blade is made of steel
Appearance:  Chikara is a long pole arm style weapon given to Hector by his father when he was old enough to fight. Chikara's pole is 152 cm (5ft) in length and 10 cm diameter and its blade is 46 cm (1.5 ft) long, and its largest width is 30 cm (1ft) and it thins towards the pole to about 15cm (.5ft) than thins to the point the opposite direction. The handle is black with a gold colored hilt and butt of the pole. The blade is styled similar to that of a scimitar and it has a black sheath with a gold dragon on it. He has a strap attached to it to carry it on his back.

Grasping ring:

Code:
2 vs 20 bonding time (job/event) Latest?cb=20110425234647
Name: Grasping Ring
Tier: D
Type: Magic Item - Ring
Magic Type: Strength
Appearance: A ring that is made of simple materials and has a small magic circle engraved into its surface.
Function:

  • Reach -  Feeding magoi into the ring causes a hand of strength magic to extend from the ring up to 3m away. The hand is the same size as the user's hand and can be used to grasp this to pull them closer or to pull the user up ledges and other such functions. The hand has D-tier strength but is brittle and is unable to perform attacks. 1k0 Magoi to activate | 5 Magoi to sustain.

Magic Carpet:

2 vs 20 bonding time (job/event) Webmaster-MagicFlyingCarpet_Ilustracije_full_2251_19259

Item Name: Flying Carpet
Tier: A
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:

  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


Magma Axe:

2 vs 20 bonding time (job/event) OmoZDOT
Name:Celestial Magma Axe
Tier: A
Type: Magic weapon-axe
Magic Type: Lava (heat+strength)
Appearance: A great shining axe made of various metals suck as gold and iron. The axe is 1.5 meters lonf with a .75 meter long blade.
Function:

  • Celestial judgement By raising the great axe into the air and feeding magoi into it, a large sphere of magma begins to form from the tip of the axe. The sphere is 4 meters in diameter. Once the sphere is at full size it will fly in the direction the user swing the axe travelling up to 20m away. The sphere of magma explodes outwards into an 8m pool on impact dealing A-tier burning damage to whoever it hits. 10 Magoi to activate | 5 Magoi to sustain



NPC:
Baba:
Name: Baba Yukori
Tier: B-tier
Damage Required to Defeat: B-tier
Description: Baba is a tall woman seemingly of either Kou, or Kinan descent,
her features leaning more towards that of someone from Kina. She has a sharp gaze with
a stern looking face, however despite this she is a beautiful woman of a seemingly
shook nature. She can hold brief conversations with people she knows but suffers from
PTSD from experiments which she blocks out. She recalls nothing of her past except for
her name and her skills. She is rather tall standing at 176cm with long black hair
which goes all the way down to her thighs.
Weapons: NONE
Traits:
Spoiler:
Trait Name: Escape Artist
Trait Tier: B-tier
Trait Requirement: User must have experience with traps.
Trait Description: User has spent so much time in their past escaping from
traps they have the ability to get out of traps faster.
Trait Effect: Traps and immobilizing objects take one less post to get out of.
Trait Name: Fueled by fear
Trait Tier: B-tier
Trait Requirement: Born with high adrenaline,
Trait Description:The user has a high fight or flight response causing the body
to produce large amounts of adrenaline when fighting opponents of a higher tier or who
have high physical strength, usually B or higher.
Trait Effect: When fighting opponents that are a higher tier or have B-tier
strength or Higher their fight or flight kicks in giving them C-tier strength and the
ability to run as fast as a wild dog.
Trait Name:A forgotten past
Trait Tier:PLOT NPC TRAIT: B-tier
Trait Requirement: PLOT NPC Trait
Trait Description: The user has a forgotten past in which they get tidbits of
in the occasional flashback. These moments tend to lead to important pieces of the
character and their backstory.
Trait Effect:When roleplaying with this character they will occasionally have
proxy posts reminding them of their past. These memories will provide special missions
and quest lines to evolve the trait, npc and the bond with the character.
Abilities:

  • Whip it!: The user whips their hair forward manipulating it into a hard iron
    like material which is 3m long. The whip of hair can be flicked in another direction
    if it misses. When it hits the hair does B-tier cutting damage/
  • Blooming lotus: When using any of her hair related abilities Baba can
    activate Blooming lotus, which causes her hair to bloom out into a 5m in diameter dome
    of hair hair spikes dealing B-tier damage.
  • Bark of the Treant: Babas hair forms over her entire body forming a shell of
    dense hair which can take up to B-tier damage.
  • The Spider Rose: The user extends their hair shaping it into 4 limbs 3m tall
    which the user raises them self into the air which and can move up to the speeds of a
    horse in full sprint.

Solomon's Proxy

Solomon's Proxy
Ω-Tier
Ω-Tier

Safir would part the curtain to his tent, it sounds like there was a boisterous intruder upon his camp. Uniformly from the tents, his troops would form into a block, their blue steel armor reflecting the sun which peaked through the clouded mid-day skies. They would all rush ahead of the mage making sure to keep guard in front of him.

Safir marched forth slowly, his shield-staff being used as a walking stick as he approached. The 9 foot tall creature before them was truly a monster. His strange blue skin and multiple heads were disgusting. This was like nothing of the monsters at home which fought for God. It intimidated most of his troops despite their stoic demeanors, it only disgusted him.

The magician kept his composure however, he couldn't let this beast know he was looking for a dungeon. He was ready to head out soon to Magnostadt, he needed to check to see if there was any info from the snobbish mages there. But, there was a chance this monstrosity might actually have some info.

His voice would crack up, speaking with a sharp but strong voice. "Who are you? Are you a conqueror of a dungeon?"

It was risky to speak up, yet he was here on the word of his king. He needed to find this dungeon for his King. Xerxes had commanded him to spread the faith, to find a dungeon, and to claim these lands for their rightful inheritors, the people of Sasan. He wasn't much of persuading however, Safir was a man who worked better in action, in his talents.

The game on his staff would glare, he stood behind his troops, keeping a clear gaze on the strange man and his compatriots. The mage still tried to stay composed but the sickly woman showed him how sad these lands were, how cursed the people here were. It's good that they were there to bring salvation.

He knew the man had his own questions and that he was asking them to leave, but there would be no movement from them. The knight would simply choose to speak to monster one last time. His voice sharper this time, the commanding tone piercing, aimed at Sesshomaru with severe intent. "Now beast, tell me what you know or leave, these lands will be ours, or I shall smite you for all that is Holy, I am Safir." Beast or not it was only proper that he give an introduction.

He staff would smack against the ground, the sound reverberating as his soldiers began to defend, their shields in formation. Each lance would begin to drop as it would point at the group only 15m in front of them. He was confident they would win for their country, it was time for them to be put in their place. With the power granted to him by God himself, Safir would show them a world of pain, the path to salvation at the loss of their hedonistic, filthy. barbaric selves, of their bodies and souls.

Safir:
Name: Safir, Shieldshock
Tier:B-tier
Damage Required to Defeat: B-tier
Description: Many would say Safir looks plan, standing at 160cm tall with a shaved head which stays covered under an ashen gray turban with a sapphire adorned with the feathers of an odd yellow bird. His skin is pale white contrasting his dark black eyes which have a stern look. His body is fairly muscular but is hidden under a gray undershirt, blue overcoat and a light aqua harem pants with a gravel sash. He doesn’t speak very much but blindly follows to order of his master and King, using his magic to fight for the might of Sasan.
Weapons:
Spoiler:
Name: The Thunder-Aegis
Tier: B-tier
Type: Shield Staff
Magic Type: Lightning
Appearance: The Thunder-Aegis is a steel staff with a lightning-bolt shaped sapphire, towards the forward-facing part of the bolt connecting to the staff, however, is a long tower shield, using the staff a handle. Overall the staff is 2m long with the shield taking up 1.75m of it and being 1m wide. On the front of the blue-steel shield is the pattern of a storm clouding circling in towards the center of another bolt-shaped sapphire.
Function:

  • Passive: Protection of the Storm- Not only is this staff also treated as B-tier shield in defensive capabilities it also gains lightning stacks for each combat action involving the staff. After three stacks have been earned they be expelled to create a B-tier shield of lightning in the form of a dome from the staff that is 3m in diameter capable of blocking B-tier damage. if in the air turns into a sphere instead of a dome.

  • Grounded! The user stabs their staff into the ground, causing a bolt of lightning to strike them from the sky, and travel outward from the staff it sends out an electrical pulse which interrupts all actions B-tier or lower within 10m of the cast, causing people to fall from flight or even just stopping their attacks.


Name: Sasan Knight Lance
Tier: B-tier
Type: Lance
Material: Steel
Appearance: A long cone-shaped lance with a blue-steel tint to it. The overall weapon is about 30cm wide at the base coming up to a fine point with the overall weapon being 1.6m long with the handle itself only being 34cm of that length.
Traits:
Spoiler:
Trait Name: Lasting Endurance
Trait Tier: B-tier
Trait Requirement: Intense training, years of enduring physical pain.
Trait Description: From years of tough training, intense combat, and painful moments have trained the body making it more resistant to pain and damage. The person with this trait can shrug the effects of shock and fight through the most painful moments.
Trait Effect:This Trait allows the user to shrug off B-tier damage, acting and reacting like it was nothing. However, they will still be damaged.

Spoiler:
Trait Name: Defensive spellcasting
Trait Tier: B-tier
Trait Requirement: Training
Trait Description: With specific training with their unique staff the user has developed a quick and reactive fighting style based on defending and counter-attacking.
Trait Effect:The person with this trait can immediately cast spells while or after blocking with their unique shield-staff.

Abilities:

  • Lightning Charge: The user surrounds their shield-staff with lightning, charging forward 10m, upon impacting a target it explodes in a 3m wide and 1m long cone dealing B-tier damage in the form of shocks.

  • Thunder Call: Pointing their staff at a target they shoot a ball of lightning 1m wide up to 30m away, upon hitting a target it causes all lightning abilities and moves within 5m of them to immediately track and follow them. Lasts three posts.
  • The Final Toll of Thunder’s Bell: Imitating his master with his flair Safir uses his ultimate moves. He twirls his staff around and causes a massive bolt of lightning to arc from it, forming into a massive stream of flowing energy from his staff it then flies to a target, the stream going up to 30m away from the staff, upon connecting to a target the stream connects forming a massive bolt of lightning, cracking through and bursting the air to deal A-tier damage in the form of horrifying burns.


Sasan Knights:
Enemy Name: Sasan Knights x20
Enemy Tier: C-tier
Damage Required to Defeat: C-tier
Description: Sasan Knights are equipped in a blue-tinted steel armor which covers most of their body but their heads. Well trained soldiers who've dedicated their lives to fighting for their nation, being able to jog and move at a decent pace. Each Knight is equipped with with a 1.6m long lance which does C-tier damage, a 1m long shortsword and a C-tier tower shield that is .75, wide and 1.5m tall.
Abilities:

  • Brigade Block- The group of Knights, needing 5 or more forms a wall that can block one attack up to A-tier in damage.

  • Lance Charge- A Sasan Knight charges forward 3m dealing C-tier damage with their Lance if they strike someone.

  • Toss- While blocking with a shield or intercepting an incoming attack the Sasan knight tucks and uses their shield to throw their opponent behind them 3m.

Sesshomaru

Sesshomaru
β-Tier
β-Tier

The red haired warrior smiles eagerly as he found a campsite and saw probably 20 or so soldiers getting into a formation. They had a really cool blue colored armor that sessho wouldnt mind having if he could find one large enough and they had lances which he had never seen before but wanted one. Baba was a bit nervous with So many people around but felt safe as long as Sessho, here protector was there. The man in the back with the staff appeared to be the leader as he was dressed fancier and was the only one talking. He was saying something about if Sessho was a dungeon conqueror or not which made the boy smile more. To Sessho, in a since he was a dungeon conqueror since he came out with his new body. But he figured the man must be asking if he had a blue man like 6 arm man, which he did not. He was about to speak when the man mentioned about taking over the lamd and smiting Sessho. This man seemed to be okay resorting to fighting which was exactly what the crazed figgter wanted. He would inhale and than reply loudly with all 3 heads talking in sync.  He says. This would probably sound like pure craziness to the soldiers coming from the 9 ft tall man. It was clear The warrior loved to fight and this was currently all he was focused on. Of course he was gonna go all out from the beginning in his usual style.

The warrior grins eagerly at baba who nods understanding that he wanting to fight but also that this fight was to protect the people being harrased bt these soldiers even though Sessho wouldn't admit that part out loud. Baba starts running towards the crowd of soldiers as Sessho raises his celestial magma axe, he found a few months ago, into the air amd pouring magoi into the axe causing a giant 4 meter ball of magma and sending it towards the soldiers. The ball would impact once it gets to the soldiers exploding into an 8 meter diamter pool hopefully hitting many of the knight.

While this is happening baba would activate her spider rose creating four 3 meter tall tendrils working as her legs so she wouldn't be walking on the magma pool of there was one. She would use whip it once she was within 3 meter to shoot out one of her tendrils at the spldiers than using blooming lotus to create a 5m dome of hair spikes to strike any remaining knights.

WC 669/2000

10 magoi used
Magoi/stamina-120/295

Sessho skills/items used:
Magma Axe:

2 vs 20 bonding time (job/event) OmoZDOT
Name:Celestial Magma Axe
Tier: A
Type: Magic weapon-axe
Magic Type: Lava (heat+strength)
Appearance: A great shining axe made of various metals suck as gold and iron. The axe is 1.5 meters lonf with a .75 meter long blade.
Function:

  • Celestial judgement By raising the great axe into the air and feeding magoi into it, a large sphere of magma begins to form from the tip of the axe. The sphere is 4 meters in diameter. Once the sphere is at full size it will fly in the direction the user swing the axe travelling up to 20m away. The sphere of magma explodes outwards into an 8m pool on impact dealing A-tier burning damage to whoever it hits. 10 Magoi to activate | 5 Magoi to sustain


Baba skills used:


[*]Whip it!: The user whips their hair forward manipulating it into a hard iron
like material which is 3m long. The whip of hair can be flicked in another direction
if it misses. When it hits the hair does B-tier cutting damage/
[*]Blooming lotus: When using any of her hair related abilities Baba can
activate Blooming lotus, which causes her hair to bloom out into a 5m in diameter dome
of hair hair spikes dealing B-tier damage.
[*]The Spider Rose: The user extends their hair shaping it into 4 limbs 3m tall
which the user raises them self into the air which and can move up to the speeds of a
horse in full sprint.

Solomon's Proxy

Solomon's Proxy
Ω-Tier
Ω-Tier

The Asura known as Sessho at a strong assault, he and his ally Baba definitely had good synergy. They were certiainly prepared attackers, but the Knights of Sasan have spent decades, centuries honing their skills, their techniques.

KRAKAKAKOOOOOOOMMMM!!!!!

First came the ringing after the flash. Many of the Knights would see how their leader had acted quickly, as from his staff bolts of lightning arced into the sphere of lava hurdling at them all. Drops of molten earth would fall, coming falling down towards the Knights, who would stand in four rows of 5, two aiming towards Baba, the other two groups sticking close and holding the block above their heads to protect from the lava fall.

"THE FINAL TOLL OF THUNDER'S BELL!! You really are a beast, I'd like to see what else you're capable of before we kill you. My knights will hold firm! He would speak loudly, only yelling the name of his attack. His composure stayed calm, while sparks flew and bolts arced around him. While his staff twirled it was like a net of lightning as the bolts and tail ends would connect around and through him. The earth quaking from the surging coming forth from his shield.

As the lava pelted against their shield, slightly solidifying on it the main group dealt with the frontal assault. Ting! The force of her hair against their shields was apparent but their guard would hold, only managed to break through the first row as she would explode her outward. The spikes would push them back, many of them taken aback from the attack. However, Safir was only just getting warmed up.

The mage stayed quiet, but it was only proof that he said all that he wanted to. As his knights would take on the long-haired woman he would aim to distract this man. His staff raised he would mutter to himself too quietly for anyone to hear, not that they could after his surge of lightning. As he spoke sparks generate into a ball, his Thunder Call would get a hold of him. It wasn't all he was unleashing. Safir even moved away from his troops, in order to Lightning Charge at him. While flying past his troops he gave the signal, flicking up his free hand, letting know to switch into attack mode.

While lightning rushed towards Sesshomaru, Baba would find herself on the end of 20 Lance Charges as they would move to circle around her. They formed a tight circle, hoping that they would skewer her, if she tried to move with her hair again they would aim for the makeshift limbs, hoping to pin them down and damage her hair. It was risky, as they were still unaware of their enemies full capabilities, Safir just wanted them to be gone, it was either all or a quicker death.

"CHARRRGEE!!!!! They were going to rush them down. They weren't coming for a fight, they were looking to exterminate them, it was only going to get more severe as the battle progressed as well. A storm is best settled quickly, for one that's allowed to build was the most threatening, patience was deadly and Safir knew that very well.

It was good to divide and conquer, now the question was, who was dividing who?

DM Notes: The 20 knights split into 4 groups, each putting up an A-tier defense, the first in the Front and blocked Baba's attack, the second keeps theirs up until the combined charge. The back two groups protected against the afterfall of the lava attack

Safir: Clashed lava sphere, then uses thunder call than follows up with lightning charge.

Knights: All charging onto Baba, attempting to hit her or damage her hair.

Safir:
Name: Safir, Shieldshock
Tier:B-tier
Damage Required to Defeat: B-tier
Description: Many would say Safir looks plan, standing at 160cm tall with a shaved head which stays covered under an ashen gray turban with a sapphire adorned with the feathers of an odd yellow bird. His skin is pale white contrasting his dark black eyes which have a stern look. His body is fairly muscular but is hidden under a gray undershirt, blue overcoat and a light aqua harem pants with a gravel sash. He doesn’t speak very much but blindly follows to order of his master and King, using his magic to fight for the might of Sasan.
Weapons:
Spoiler:
Name: The Thunder-Aegis
Tier: B-tier
Type: Shield Staff
Magic Type: Lightning
Appearance: The Thunder-Aegis is a steel staff with a lightning-bolt shaped sapphire, towards the forward-facing part of the bolt connecting to the staff, however, is a long tower shield, using the staff a handle. Overall the staff is 2m long with the shield taking up 1.75m of it and being 1m wide. On the front of the blue-steel shield is the pattern of a storm clouding circling in towards the center of another bolt-shaped sapphire.
Function:

  • Passive: Protection of the Storm- Not only is this staff also treated as B-tier shield in defensive capabilities it also gains lightning stacks for each combat action involving the staff. After three stacks have been earned they be expelled to create a B-tier shield of lightning in the form of a dome from the staff that is 3m in diameter capable of blocking B-tier damage. if in the air turns into a sphere instead of a dome.

  • Grounded! The user stabs their staff into the ground, causing a bolt of lightning to strike them from the sky, and travel outward from the staff it sends out an electrical pulse which interrupts all actions B-tier or lower within 10m of the cast, causing people to fall from flight or even just stopping their attacks.


Name: Sasan Knight Lance
Tier: B-tier
Type: Lance
Material: Steel
Appearance: A long cone-shaped lance with a blue-steel tint to it. The overall weapon is about 30cm wide at the base coming up to a fine point with the overall weapon being 1.6m long with the handle itself only being 34cm of that length.
Traits:
Spoiler:
Trait Name: Lasting Endurance
Trait Tier: B-tier
Trait Requirement: Intense training, years of enduring physical pain.
Trait Description: From years of tough training, intense combat, and painful moments have trained the body making it more resistant to pain and damage. The person with this trait can shrug the effects of shock and fight through the most painful moments.
Trait Effect:This Trait allows the user to shrug off B-tier damage, acting and reacting like it was nothing. However, they will still be damaged.

Spoiler:
Trait Name: Defensive spellcasting
Trait Tier: B-tier
Trait Requirement: Training
Trait Description: With specific training with their unique staff the user has developed a quick and reactive fighting style based on defending and counter-attacking.
Trait Effect:The person with this trait can immediately cast spells while or after blocking with their unique shield-staff.

Abilities:

  • Lightning Charge: The user surrounds their shield-staff with lightning, charging forward 10m, upon impacting a target it explodes in a 3m wide and 1m long cone dealing B-tier damage in the form of shocks.

  • Thunder Call: Pointing their staff at a target they shoot a ball of lightning 1m wide up to 30m away, upon hitting a target it causes all lightning abilities and moves within 5m of them to immediately track and follow them. Lasts three posts.
  • The Final Toll of Thunder’s Bell: Imitating his master with his flair Safir uses his ultimate moves. He twirls his staff around and causes a massive bolt of lightning to arc from it, forming into a massive stream of flowing energy from his staff it then flies to a target, the stream going up to 30m away from the staff, upon connecting to a target the stream connects forming a massive bolt of lightning, cracking through and bursting the air to deal A-tier damage in the form of horrifying burns.


Sasan Knights:
Enemy Name: Sasan Knights x20
Enemy Tier: C-tier
Damage Required to Defeat: C-tier
Description: Sasan Knights are equipped in a blue-tinted steel armor which covers most of their body but their heads. Well trained soldiers who've dedicated their lives to fighting for their nation, being able to jog and move at a decent pace. Each Knight is equipped with with a 1.6m long lance which does C-tier damage, a 1m long shortsword and a C-tier tower shield that is .75, wide and 1.5m tall.
Abilities:

  • Brigade Block- The group of Knights, needing 5 or more forms a wall that can block one attack up to A-tier in damage.

  • Lance Charge- A Sasan Knight charges forward 3m dealing C-tier damage with their Lance if they strike someone.

  • Toss- While blocking with a shield or intercepting an incoming attack the Sasan knight tucks and uses their shield to throw their opponent behind them 3m.

Sesshomaru

Sesshomaru
β-Tier
β-Tier

The red haired warrior was shocked at first, surprised that Safir was able to disrupt such a large attack with such ease. He begins smiling, this was the strength of the magicians and it was makimg the warrior all the more eager for this fight. "Wonderful Safir! You are a true warrior! Just you and me right now!" He says seeing that Safir was rallying the troops and seeing the troops go towards Baba surrounding her. He was a bit worried to be honest but was sure she could handle 20 knights. The big threat was clearly the magician.

He saw the magician charge at him with lighting surround his staff. He also shot some ball at sessho but it didnt hurt so the warrior didn't think about it. He decides to meet with Safir and clash his fist against The magicians magic. He charges at the magician putting up his axe. Right before meeting with Safir he would stop spreading his legs bending them a bit and holding his bottom right arm straight out in preparation. Once the magician was right in front of him the warrior would quickly pull his arm to his side before punching out with full force performing a stronger version of his Nail Driver aiming for Safir's chest. While performing the nail driver he would than bring his middle head down in order to head butt the magician.

Baba sees the knights charging at her and pulls her hair close to her waiting form them to get within 1 meter before forming a shell aroumd her using Bark of the Treant than using the blooming lotus again to create another 5 meter dome of hair spikes around her body hoping to take out the knights around her.

WC 963/2000

(Notes: Nail driver scaled twice to a tier

Sessho uses Nail driver on Safir chest and basic head butt

Baba uses bark of treant than blooming lotus)
40 stamina used
Magi/stamina 120/155

Sessho skills/items used:
Neirudoraibā (Nail Driver)
Tier: C
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: The users must be unarmed. His feet must be spread apart with their legs partially bent. And their right hand must be straight out in front with their palm facing towards the enemy which must be directly in front of the user.
Scaling: Damage
Sustain:  0
Cool Down:  2
Cost: 20
Description: The user spreads their feet and bends his legs while straightening his arm towards the enemy and faces his palm toward them. This is part of the preparation stage for the skill. Next the use bends their arm moving the top to his side while turning his hand into an upside down fist which continues to fate the enemy. Than he uses his force to strike out towards the enemy in the form of a forceful punch to deal c tier damage.

Baba skills used:
Blooming lotus: When using any of her hair related abilities Baba can
activate Blooming lotus, which causes her hair to bloom out into a 5m in diameter dome
of hair hair spikes dealing B-tier damage.

Bark of the Treant: Babas hair forms over her entire body forming a shell of
dense hair which can take up to B-tier damage.

Solomon's Proxy

Solomon's Proxy
Ω-Tier
Ω-Tier

The multi-headed man would feel a strange tingle as the thunder call would strike him. Despite the flowing electricity the beast charged straight forward into his charge. As he would arrive upon the mage he'd use his powerful strike to clash with his charge. Some of the damage would be absorbed by the shield, the other clashing with the lightning giving Sessho a slight jolt but no damage. Only more sparks were going to fly at this moment. As they clashed Asura would try to bring his head down upon the magician. Safir was cool-headed against a hot-head and that provided definite pressure.

This wouldn't stop Safir from bringing his shield up to block, close range wasn't his best but that's why he had the shield. Thonk! That had to hurt, or at least Safir thought it would cause his opponent some head irritation, it was a rather durable shield. With that he Safir would react quick, using grounded! He was attempting to use the shockwave to disrupt him, he would then attempt to jump backward and activate his staff's passive Protection of the Storm, creating a 3m field of lightning. His eyes would glare, Safir made sure to stay back and to protect himself from an oncoming charge, if Asura charged again he would use The Final Toll of Thunder's Bell. His staff began to radiate, sparking with power on the chance he would need to fry him.

While those two would continue their fight the Knights would continue their charge towards Baba. Unsuspecting to them her defenses came up quick. Swhip! Her hair bark would be embedded with multiple Lances, their tips lodged in but halted from pushing further. From that she would quickly activate her hair spikes again. This time she would manage to hit 5 of them, while the remaining 15 would manage to put up a Brigade Block in time. Seeing their comrades impaled they would regroup, lining up in 3 rows of 5, each row lining up to Lance Charge towards the girl.

It was risky, but they had to distract her and keep the black-haired woman from helping her ally. The teams were slightly divided, but with them not working together it was uncertain which of them would suffer more. It would require more than just teamwork, but trust, and understanding of one another.

DM notes: Safir blocked headbutt, tried to interrupt actions with Grounded, Shield put up and thunder's bell activate if Sessho chooses to approach him. 5 knights dead, three rows of 5 lance charging into Babae from 3m away, moving back after blocking her hair spikes with brigade block.

Safir:
Name: Safir, Shieldshock
Tier:B-tier
Damage Required to Defeat: B-tier
Description: Many would say Safir looks plan, standing at 160cm tall with a shaved head which stays covered under an ashen gray turban with a sapphire adorned with the feathers of an odd yellow bird. His skin is pale white contrasting his dark black eyes which have a stern look. His body is fairly muscular but is hidden under a gray undershirt, blue overcoat and a light aqua harem pants with a gravel sash. He doesn’t speak very much but blindly follows to order of his master and King, using his magic to fight for the might of Sasan.
Weapons:
Spoiler:
Name: The Thunder-Aegis
Tier: B-tier
Type: Shield Staff
Magic Type: Lightning
Appearance: The Thunder-Aegis is a steel staff with a lightning-bolt shaped sapphire, towards the forward-facing part of the bolt connecting to the staff, however, is a long tower shield, using the staff a handle. Overall the staff is 2m long with the shield taking up 1.75m of it and being 1m wide. On the front of the blue-steel shield is the pattern of a storm clouding circling in towards the center of another bolt-shaped sapphire.
Function:

  • Passive: Protection of the Storm- Not only is this staff also treated as B-tier shield in defensive capabilities it also gains lightning stacks for each combat action involving the staff. After three stacks have been earned they be expelled to create a B-tier shield of lightning in the form of a dome from the staff that is 3m in diameter capable of blocking B-tier damage. if in the air turns into a sphere instead of a dome.

  • Grounded! The user stabs their staff into the ground, causing a bolt of lightning to strike them from the sky, and travel outward from the staff it sends out an electrical pulse which interrupts all actions B-tier or lower within 10m of the cast, causing people to fall from flight or even just stopping their attacks.


Name: Sasan Knight Lance
Tier: B-tier
Type: Lance
Material: Steel
Appearance: A long cone-shaped lance with a blue-steel tint to it. The overall weapon is about 30cm wide at the base coming up to a fine point with the overall weapon being 1.6m long with the handle itself only being 34cm of that length.
Traits:
Spoiler:
Trait Name: Lasting Endurance
Trait Tier: B-tier
Trait Requirement: Intense training, years of enduring physical pain.
Trait Description: From years of tough training, intense combat, and painful moments have trained the body making it more resistant to pain and damage. The person with this trait can shrug the effects of shock and fight through the most painful moments.
Trait Effect:This Trait allows the user to shrug off B-tier damage, acting and reacting like it was nothing. However, they will still be damaged.

Spoiler:
Trait Name: Defensive spellcasting
Trait Tier: B-tier
Trait Requirement: Training
Trait Description: With specific training with their unique staff the user has developed a quick and reactive fighting style based on defending and counter-attacking.
Trait Effect:The person with this trait can immediately cast spells while or after blocking with their unique shield-staff.

Abilities:

  • Lightning Charge: The user surrounds their shield-staff with lightning, charging forward 10m, upon impacting a target it explodes in a 3m wide and 1m long cone dealing B-tier damage in the form of shocks.

  • Thunder Call: Pointing their staff at a target they shoot a ball of lightning 1m wide up to 30m away, upon hitting a target it causes all lightning abilities and moves within 5m of them to immediately track and follow them. Lasts three posts.
  • The Final Toll of Thunder’s Bell: Imitating his master with his flair Safir uses his ultimate moves. He twirls his staff around and causes a massive bolt of lightning to arc from it, forming into a massive stream of flowing energy from his staff it then flies to a target, the stream going up to 30m away from the staff, upon connecting to a target the stream connects forming a massive bolt of lightning, cracking through and bursting the air to deal A-tier damage in the form of horrifying burns.


Sasan Knights:
Enemy Name: Sasan Knights x20
Enemy Tier: C-tier
Damage Required to Defeat: C-tier
Description: Sasan Knights are equipped in a blue-tinted steel armor which covers most of their body but their heads. Well trained soldiers who've dedicated their lives to fighting for their nation, being able to jog and move at a decent pace. Each Knight is equipped with with a 1.6m long lance which does C-tier damage, a 1m long shortsword and a C-tier tower shield that is .75, wide and 1.5m tall.
Abilities:

  • Brigade Block- The group of Knights, needing 5 or more forms a wall that can block one attack up to A-tier in damage.

  • Lance Charge- A Sasan Knight charges forward 3m dealing C-tier damage with their Lance if they strike someone.

  • Toss- While blocking with a shield or intercepting an incoming attack the Sasan knight tucks and uses their shield to throw their opponent behind them 3m.

Sesshomaru

Sesshomaru
β-Tier
β-Tier

Damn! This battle was intense for the crazed fighter. He didn't have much actual experience fighting which showed but what also showed was his intensity. He wasn't going to back down especially against a strong opponent. So far both fighters have matched each othwr move for move this whole time and it was so much excitement for the warrior. His punch somehow dminished the power of his lightning attack but also weakened his punch enough to be damped by the shield staff. The warrior was certain he would lamd a head butt on the magician but that was stopped by the shield as well. Sessho was now grinning, his eyes now a blood red from the excitement of the fight, he was getting more and more into this fight by the second. "Yes Safir! This is amazing! You truly are a great opponent!" He says eagerly sreing Safir jump back and cover himself in a dome of lightning. He also noticed that Baba took our some of the knights bur was still surrounded and figured he should help but also help himself.

He looks back at Safir again and once again raises his magma axe creating a new sphere of magma above him and tossing it towards Safir figuring he would stop the magma again. As soon as he sends it he starts running to the knights approaching up behind them. Once he was right behund them he would try to grab 5 of them by the necks woth his icy hands since they were in a formation. He would than turn around and toss the men with all of his might at the magician laughing.

Baba smilws taking out some of the strangers, blood coating her hair now. She would create her spider lotus again to increase her mobility. She would see Sessho running up behimd the knights and smiles going to distract the knights by using whip it to send a tendrils of steel hard hair at 5 of the knights in a single formation hoping to hit them or at least distract them.

WC 1409/2000

(Notes: sessho magma spheres at Safor before running to throw 5 knights at him while Baba uses whip it at 5 random knights

And if sessho touches them he will deal c tier damage through his icy touch)

10 Magi used
Magoi/stamina 110 /155

Sessho skills/items used:
Magma Axe:

2 vs 20 bonding time (job/event) OmoZDOT
Name:Celestial Magma Axe
Tier: A
Type: Magic weapon-axe
Magic Type: Lava (heat+strength)
Appearance: A great shining axe made of various metals suck as gold and iron. The axe is 1.5 meters lonf with a .75 meter long blade.
Function:

  • Celestial judgement By raising the great axe into the air and feeding magoi into it, a large sphere of magma begins to form from the tip of the axe. The sphere is 4 meters in diameter. Once the sphere is at full size it will fly in the direction the user swing the axe travelling up to 20m away. The sphere of magma explodes outwards into an 8m pool on impact dealing A-tier burning damage to whoever it hits. 10 Magoi to activate | 5 Magoi to sustain


Baba skills used:


[*]Whip it!: The user whips their hair forward manipulating it into a hard iron
like material which is 3m long. The whip of hair can be flicked in another direction
if it misses. When it hits the hair does B-tier cutting damage/
[*]The Spider Rose: The user extends their hair shaping it into 4 limbs 3m tall
which the user raises them self into the air which and can move up to the speeds of a
horse in full sprint.

Solomon's Proxy

Solomon's Proxy
Ω-Tier
Ω-Tier

The heat and his opponent both would provide irritation for the Magician. He would feel the energy coursing him as the arc would connect with the sun-like sphere of magma. The intense energy of the two forces would radiate against the battlefield, burning into a bright flash. He was safe from the attack but it allowed for distraction. That wasn't acceptable to Safir, this creature was just going to run from their encounter to try to provide more pressure for the magician.  While he had to defend himself the Asura was throwing himself into the fray of his companion's combat.

The knights of Sasan would strike gold, or rather once again hair as Baba began to escape with spidery steps. Charging towards them was a raging beast, or rather an Eccentric Sesshomaru, he would manage to get a hold of some of the knights, freezing them with his bare hands. two would find themselves in his icy grasp, freezing the faces sticking in pained expressions. As they perished the three knights close by could land some damage. They would all stab at the beast, two impaling their lances into his right leg, towards the femur doing B-tier damage to the limb, another would land doing C-tier damage to his left leg. Their dish of damage would only deal demise to the attackers sadly. As jets of flame would shoot from the wounds, burning the Knights alive.

"He really is a beast...." Safir could only feel stunned for a moment as his allies roasted. As he was mellow he would lose his cool both literally and figuratively. As he killed 5 of his Knights he would see their corpses fly towards him, he would put up his shield to block. As icy pelts and living firebombs would collide into him. The bursts of blue and red against his staff would produce sparks as they vaporized against his protection of the storm. Their bodies were gone, they couldn't be buried, but he had to protect himself.

"YOU THINK THIS IS A GAME!!!!!!!!!!
"
In the smoke and Ash his voice would take command of the battlefield. His legs would begin to step forth furiously, speeding towards the combatants before them. "GROUNDED!!  He wasn't going to give them a chance to move, the electricity crackling through the air. Sparks specifically chasing after Sessho as he was still under Thundercall's effects. His 10 remaining knights would put would up their Brigade Block together to protect against Baba's whip it and on the off chance she chose to spike out here hair again next attack.

"We are not here for your childish fights! We come here on a mission, you people truly are heathens. We vanquish your kind because of this distasteful hedonistic lifestyle you creatures indulge in. YOU WANT A WORTH OPPONENT, THEN FACE THE MIGHT OF GOD, SEE WHT HAPPENS WHEN THEN THUNDER CALLS THREE TIMES From his staff he would should three Thunder calls, one between baba and Sessho, one at Baba, and the other 1m above Sessho.

"AND NOW, THE FINAL TOLL OF THUNDER'S BELL!!! As the energy would arc he would aim towards the thunder call between Sessho and Baba. He was attempting to arc the attack towards Baba. Sesshomaru being effected by a field of electrical energy already would arc the attack towards him as well,  and then finally towards the one above him. His intent for that arc of the attack was if The Asura used his axed again, that way the stream would stretch and clash with the attack. He was expanding the range of his own attack but in the end, it was still only one move, there were other ways to deal with it, but that doesn't mean his strategy was any less thought out.

It was a risky move as the skies would shake in the battlefield, he didn't think there would be such formidable opponents. Sasan could match the might, but they weren't prepared as they though they were. He was proud in these last attack though, no matter the outcome he was tired, the magician would be open as he rested against the ground, holding his shield over him like a shell almost.

DM notes: Baba dodged damage with spider walk, Sessho killed 5 soldiers, two by freezing the other 3 by burning from wounds created on Sessho, B-tier to damage right leg, C-tier damage on left leg. The corpses don't deal damage but they are under effect so Safir's protection is gone after they all hit.

Safir: Used grounded to stop action to set up for attack. Sent out three thunder calls, one at Baba, one between baba and Sessho, and one right above sessho. in order to attract the Toll of Thunders Bell to them both, and try to block Sessho. Does require setup but still be cautious as he is attacking furiously.

Soldiers: all 10 surviving using Brigade Block

Safir:
Name: Safir, Shieldshock
Tier:B-tier
Damage Required to Defeat: B-tier
Description: Many would say Safir looks plan, standing at 160cm tall with a shaved head which stays covered under an ashen gray turban with a sapphire adorned with the feathers of an odd yellow bird. His skin is pale white contrasting his dark black eyes which have a stern look. His body is fairly muscular but is hidden under a gray undershirt, blue overcoat and a light aqua harem pants with a gravel sash. He doesn’t speak very much but blindly follows to order of his master and King, using his magic to fight for the might of Sasan.
Weapons:
Spoiler:
Name: The Thunder-Aegis
Tier: B-tier
Type: Shield Staff
Magic Type: Lightning
Appearance: The Thunder-Aegis is a steel staff with a lightning-bolt shaped sapphire, towards the forward-facing part of the bolt connecting to the staff, however, is a long tower shield, using the staff a handle. Overall the staff is 2m long with the shield taking up 1.75m of it and being 1m wide. On the front of the blue-steel shield is the pattern of a storm clouding circling in towards the center of another bolt-shaped sapphire.
Function:
[/color]

  • Passive: Protection of the Storm- Not only is this staff also treated as B-tier shield in defensive capabilities it also gains lightning stacks for each combat action involving the staff. After three stacks have been earned they be expelled to create a B-tier shield of lightning in the form of a dome from the staff that is 3m in diameter capable of blocking B-tier damage. if in the air turns into a sphere instead of a dome.

  • Grounded! The user stabs their staff into the ground, causing a bolt of lightning to strike them from the sky, and travel outward from the staff it sends out an electrical pulse which interrupts all actions B-tier or lower within 10m of the cast, causing people to fall from flight or even just stopping their attacks.



Name: Sasan Knight Lance
Tier: B-tier
Type: Lance
Material: Steel
Appearance: A long cone-shaped lance with a blue-steel tint to it. The overall weapon is about 30cm wide at the base coming up to a fine point with the overall weapon being 1.6m long with the handle itself only being 34cm of that length.
Traits:
Spoiler:
Trait Name: Lasting Endurance
Trait Tier: B-tier
Trait Requirement: Intense training, years of enduring physical pain.
Trait Description: From years of tough training, intense combat, and painful moments have trained the body making it more resistant to pain and damage. The person with this trait can shrug the effects of shock and fight through the most painful moments.
Trait Effect:This Trait allows the user to shrug off B-tier damage, acting and reacting like it was nothing. However, they will still be damaged.

Spoiler:
Trait Name: Defensive spellcasting
Trait Tier: B-tier
Trait Requirement: Training
Trait Description: With specific training with their unique staff the user has developed a quick and reactive fighting style based on defending and counter-attacking.
Trait Effect:The person with this trait can immediately cast spells while or after blocking with their unique shield-staff.

Abilities:


  • Lightning Charge: The user surrounds their shield-staff with lightning, charging forward 10m, upon impacting a target it explodes in a 3m wide and 1m long cone dealing B-tier damage in the form of shocks.

  • Thunder Call: Pointing their staff at a target they shoot a ball of lightning 1m wide up to 30m away, upon hitting a target it causes all lightning abilities and moves within 5m of them to immediately track and follow them. Lasts three posts.
  • The Final Toll of Thunder’s Bell: Imitating his master with his flair Safir uses his ultimate moves. He twirls his staff around and causes a massive bolt of lightning to arc from it, forming into a massive stream of flowing energy from his staff it then flies to a target, the stream going up to 30m away from the staff, upon connecting to a target the stream connects forming a massive bolt of lightning, cracking through and bursting the air to deal A-tier damage in the form of horrifying burns.



Sasan Knights:
Enemy Name: Sasan Knights x20
Enemy Tier: C-tier
Damage Required to Defeat: C-tier
Description: Sasan Knights are equipped in a blue-tinted steel armor which covers most of their body but their heads. Well trained soldiers who've dedicated their lives to fighting for their nation, being able to jog and move at a decent pace. Each Knight is equipped with with a 1.6m long lance which does C-tier damage, a 1m long shortsword and a C-tier tower shield that is .75, wide and 1.5m tall.
Abilities:


  • Brigade Block- The group of Knights, needing 5 or more forms a wall that can block one attack up to A-tier in damage.

  • Lance Charge- A Sasan Knight charges forward 3m dealing C-tier damage with their Lance if they strike someone.

  • Toss- While blocking with a shield or intercepting an incoming attack the Sasan knight tucks and uses their shield to throw their opponent behind them 3m.


Sesshomaru

Sesshomaru
β-Tier
β-Tier

The crazed warrior shouts as he grabs two men amd gets stabs by 2 others. He had not expected them to notice him or to hit him. He would hesitate for a split second after flinging the now dead soldiers. He didnt mean to kill them, he wasn't even trying to severely hurt them, he just wanted to incapacitate them that was all. He looks at his hands and now wounded legs not aware his body did that amd it waa his fault these men were dead. He had broke his code of no killing, the thing that seperatea him from others and it had been so easy to break that rule. He quickly shakes it off though still in his fighting frenzy amd full of adrenaline. Now he didnt want to stop fighting because he knew once he did he would mentally and emotionally breakdown after killing his first people. It was not something he wpuld handle bit his mind amd body a ouldnt focus on that right now. Emotional breakdown had to come later fpr the warrior amd it would, harder than he would know. He was still grinning looking at Safir. You say big words and say pretty things but you want the same thing I do. You want to fight! Thats all, call it what you want but you enjoy this" "he says nodding to Baba who grabs onto his thick cape as to not freeze herself amd since he hair legs were gone due to the electric charge. She was scared but she trusted him and knew he needed her.

He grins at the magician seeing the giant set up for the attack deciding to prepare himself. He didnt have fancy magic or anything like that. Magic wise he was a one trick pony for now and had only one protection against spells, his axe. He would raise his axe once again activating Celestial Judgement to create a third magma sphere today. He wasnt sure how much longer he could keep summoning these so he would try to finish this now. Hebwould throw the sphere to try to stop the magma while grabbing his bisento, holding it at his side in his bottom two arms and putting his right foot in front of the other. As soon as he throws the magma he starts running amd one he is in 3 meters of Safir he puts his right foot in front of the other again and charges with all his strength now to perform rhinoceros charge with extra force thrusting the bottom the the bisento at the magician so to not kill him like the others.

WC 1850/2000

(Sessho uses magma axe to clash with Bell spell than uses rhinoceros charge scaled to A tier to hit Safir with the but of the bisento while baba climgs to his Cape.)

10 Magi used and 40 stamina used
M agoi/stamina 100/114

Sessho items and skills used:
Sai no ryōkin (Rhinoceros Charge)
Tier: D
Class: Warrior
Type: Offensive
Range: short
Requirements/Drawbacks: The user’s right foot must be a bit behind the other in order to push off of. The user must also have a pole arm or spear like weapon which must be at his side to be able to thrust it. And the enemy must be in front of the user.
Scaling: damage
Sustain: 0
Cool Down: 1
Cost: 10
Description: When an enemy is in front of the user they get into position uses their power fanalis legs to charge quickly at the enemy while thrusting the weapon out up to 3 meters ahead with full force dealing d tier damage.

Magma Axe:

2 vs 20 bonding time (job/event) OmoZDOT
Name:Celestial Magma Axe
Tier: A
Type: Magic weapon-axe
Magic Type: Lava (heat+strength)
Appearance: A great shining axe made of various metals suck as gold and iron. The axe is 1.5 meters lonf with a .75 meter long blade.
Function:

  • Celestial judgement By raising the great axe into the air and feeding magoi into it, a large sphere of magma begins to form from the tip of the axe. The sphere is 4 meters in diameter. Once the sphere is at full size it will fly in the direction the user swing the axe travelling up to 20m away. The sphere of magma explodes outwards into an 8m pool on impact dealing A-tier burning damage to whoever it hits. 10 Magoi to activate | 5 Magoi to sustain

Solomon's Proxy

Solomon's Proxy
Ω-Tier
Ω-Tier

Matching the reaction of the Lightning the Asura had reacted promptly to the attack shooting towards him. By pulling his ally closer he could keep the stream condensed. Concentrating the electricity would allow it to stay in the full confines of his sphere of magma. Once again the familiar sound of the bolts tearing through the molten earth would roar. The heat would encompass them both as the intense energy from both sources caused an explosion. Sparks and hues of cooling red earth would soar by the ears of Sessho, soaring by him as he charged into the source of the shocks.

The magician would hold but in the end, equal force canceled out his attack once again. "You're really gonna run right into the storm?" He would meet the Fanalis charged attack with a Lightning Charge His face was fanatic, distorted by his anger and disgust towards the warrior before him. Safir's was clearly clouded by his own hate, his own distaste for the challenge caused by what he considered a lesser creature. It would become visible to Sesshomaru as bolts crackled around the magician, enhancing his charge as he bolted, impacting his shield against the axe. The bolts arcing, it made a cage almost. The energy seemed to radiate with the magician's intensity.

He gritted his teeth, speaking firmly and loudly to the man double his size. "You will be Grounded!, you want a fight? I'll send you to fight someone who will put you in your place." At this close distance and with them under the effect of Thunder call it would stop them from attacking from a moment. In that brief moment, he would shout, issuing a command to the last remaining knights. "SEND US TO THE SAVIOR, FATE EXEMPT!" The 10 remaining Knights would Lance Charge on them all, in an attempt to skewer Sesshomaru and Baba at the cost of Safir's life.

Steadfastly every Knight lined up their lances. Quickly they would all race stampede forward. The earth shook as the sky rang Clang, Clang, Clanggg! The wave of azure teeth had come to consume them at many points during the progression of this fight but now it really was one last attempt to corner them. Safir didn't care if he failed the mission at this point but a loss at the hands of this monster, or worse possibly capture. His hairs would raise, he would hold firm with his shield.

"GOD SHALL PROVIDE!"

DM Notes: Grounded to interupt action, 10 soldiers lance charging onto Sessho Baba and Safir, unlikely to kill you but damage adds up and you've already taken some so be careful.

Safir:
Name: Safir, Shieldshock
Tier:B-tier
Damage Required to Defeat: B-tier
Description: Many would say Safir looks plan, standing at 160cm tall with a shaved head which stays covered under an ashen gray turban with a sapphire adorned with the feathers of an odd yellow bird. His skin is pale white contrasting his dark black eyes which have a stern look. His body is fairly muscular but is hidden under a gray undershirt, blue overcoat and a light aqua harem pants with a gravel sash. He doesn’t speak very much but blindly follows to order of his master and King, using his magic to fight for the might of Sasan.
Weapons:
Spoiler:
Name: The Thunder-Aegis
Tier: B-tier
Type: Shield Staff
Magic Type: Lightning
Appearance: The Thunder-Aegis is a steel staff with a lightning-bolt shaped sapphire, towards the forward-facing part of the bolt connecting to the staff, however, is a long tower shield, using the staff a handle. Overall the staff is 2m long with the shield taking up 1.75m of it and being 1m wide. On the front of the blue-steel shield is the pattern of a storm clouding circling in towards the center of another bolt-shaped sapphire.
Function:

  • Passive: Protection of the Storm- Not only is this staff also treated as B-tier shield in defensive capabilities it also gains lightning stacks for each combat action involving the staff. After three stacks have been earned they be expelled to create a B-tier shield of lightning in the form of a dome from the staff that is 3m in diameter capable of blocking B-tier damage. if in the air turns into a sphere instead of a dome.

  • Grounded! The user stabs their staff into the ground, causing a bolt of lightning to strike them from the sky, and travel outward from the staff it sends out an electrical pulse which interrupts all actions B-tier or lower within 10m of the cast, causing people to fall from flight or even just stopping their attacks.


Name: Sasan Knight Lance
Tier: B-tier
Type: Lance
Material: Steel
Appearance: A long cone-shaped lance with a blue-steel tint to it. The overall weapon is about 30cm wide at the base coming up to a fine point with the overall weapon being 1.6m long with the handle itself only being 34cm of that length.
Traits:
Spoiler:
Trait Name: Lasting Endurance
Trait Tier: B-tier
Trait Requirement: Intense training, years of enduring physical pain.
Trait Description: From years of tough training, intense combat, and painful moments have trained the body making it more resistant to pain and damage. The person with this trait can shrug the effects of shock and fight through the most painful moments.
Trait Effect:This Trait allows the user to shrug off B-tier damage, acting and reacting like it was nothing. However, they will still be damaged.

Spoiler:
Trait Name: Defensive spellcasting
Trait Tier: B-tier
Trait Requirement: Training
Trait Description: With specific training with their unique staff the user has developed a quick and reactive fighting style based on defending and counter-attacking.
Trait Effect:The person with this trait can immediately cast spells while or after blocking with their unique shield-staff.

Abilities:

  • Lightning Charge: The user surrounds their shield-staff with lightning, charging forward 10m, upon impacting a target it explodes in a 3m wide and 1m long cone dealing B-tier damage in the form of shocks.

  • Thunder Call: Pointing their staff at a target they shoot a ball of lightning 1m wide up to 30m away, upon hitting a target it causes all lightning abilities and moves within 5m of them to immediately track and follow them. Lasts three posts.
  • The Final Toll of Thunder’s Bell: Imitating his master with his flair Safir uses his ultimate moves. He twirls his staff around and causes a massive bolt of lightning to arc from it, forming into a massive stream of flowing energy from his staff it then flies to a target, the stream going up to 30m away from the staff, upon connecting to a target the stream connects forming a massive bolt of lightning, cracking through and bursting the air to deal A-tier damage in the form of horrifying burns.


Sasan Knights:
Enemy Name: Sasan Knights x20
Enemy Tier: C-tier
Damage Required to Defeat: C-tier
Description: Sasan Knights are equipped in a blue-tinted steel armor which covers most of their body but their heads. Well trained soldiers who've dedicated their lives to fighting for their nation, being able to jog and move at a decent pace. Each Knight is equipped with with a 1.6m long lance which does C-tier damage, a 1m long shortsword and a C-tier tower shield that is .75, wide and 1.5m tall.
Abilities:

  • Brigade Block- The group of Knights, needing 5 or more forms a wall that can block one attack up to A-tier in damage.

  • Lance Charge- A Sasan Knight charges forward 3m dealing C-tier damage with their Lance if they strike someone.

  • Toss- While blocking with a shield or intercepting an incoming attack the Sasan knight tucks and uses their shield to throw their opponent behind them 3m.

Sesshomaru

Sesshomaru
β-Tier
β-Tier

Once again the red haired warrior was counters and his attacked stoppes by the magician. Was there anyway for the warrior to beat this magician? He was not sure yet but now his attention was on the ofther knights coming at them. He would smile eager for them to attack him and charges at the knights with Baba still on his back. He puts his axe away only holding his bisento as he charges at the knights. He would hold his bisento in his bottom two arms and twists his body with extra force to perform his blade cyclone but witht the non stabby end of the bisento. He was hoping to get them all with that.

While sessho was charging and before he started to spin Baba would use her whip it to send a vlade of Harden hair at the knightals than activate blooming lotus at the end of her hair so while sessho was spinning they would be swinging a 5 meter dome of hair spikes with them in a circle
performing their first combo team move.

WC 2000+/2000

(Baba uses whip it and blooming lotus while sessho uses blade cyclone scaled to a tier to spin the hair in a circle to hit the knights)

40 Magi used
M agoi/stamina 100/74

Sessho skils:
Burēdosaikuron (Blade Cyclone
Tier: D
Class: Warrior
Type: Offensive
Range: close
Requirements/Drawbacks: The user must have a pole arm or spear like weapon and the users hands must be at the bottom of the pole. He must also twist his upper body to either side to help with his spinning.
Scaling: Hits
Sustain:  0
Cool Down: 1
Cost: 10
Description: When surrounded by multiple enemies close by the user moves their hands to the bottom of the weapon, twists their body than spins counterclockwise dealing d tier slicing damage to anyone in the 1 meter radius that the weapon hits.

Baba skills:
Whip it!: The user whips their hair forward manipulating it into a hard iron
like material which is 3m long. The whip of hair can be flicked in another direction
if it misses. When it hits the hair does B-tier cutting damage/
[*]Blooming lotus: When using any of her hair related abilities Baba can
activate Blooming lotus, which causes her hair to bloom out into a 5m in diameter dome
of hair hair spikes dealing B-tier damage.

Solomon's Proxy

Solomon's Proxy
Ω-Tier
Ω-Tier

Shocks would spark through them all as the clock would race. The shockwave that Safir had put out would manage to slow down the Asura and his hairy friend. The sparks would jolt them at the beginning of their actions, but they would still be a fast-reacting pair. Which would give them the overall win in the clash against their opponents. Hair and metal clashing against them, tripping up the knights charging and managing to deal damage through their attacks. The blades would manage to trip all of the charging knights, making Safir's suicide attempt a failed one.

With lashed ankles and legs, most of the now crippled knights would be writing in pain on the ground, one of them being Safir himself. With the mage being close by the massive monster and Baba he would take the full force of both attacks on his legs. The axe blade would slice clean through his legs, slicing under his knee, while the spikes of hair would stop at multiple points. As the black mass would retract and the weapons would sheath all on the battlefield would be the aching moans of those who were injured.

Safir, wincing in pain would look at Sesshomaru with a rabid expression. The calm man had no remaining sign of his earlier disposition. His hair would loosley shake as he would scream at his towering victor. "GOD SHALL NOT REST, YOU VILE BEAST EVEN WITH YOUR STRENGTH XERXES HIMSELF SHALL BRING PURIFICATION, HAIL SASAN, PRAISE THE LORD, AND MAY THE LAND BE FREED OF THE GRIPPING POISON OF THESE TAINTED BLOODS!" With the last words of his quick speech of anger crimson would splatter against the ground. He made sure no more words would utter from his mouth.

The knight had bitten off his own tongue. He was going to let information get drawn from him, the loss didn't matter at this point. He felt disgusted that he was likely to be captured, it would be better to bleed out if he could. He would try to limp away, injured, worming over the injured bodies of his comrades and those that were dead. It would be up to Sesshomaru what would happen to the magician, his staff would be left on the ground, however. The shocking object searing into the ground, resting there as it's magic would die out. It was still usable the iron rod was just no longer high voltage at the moment.

"UHhhhh" Would come from the mouths of many of the aching knights, the smell of iron from their wounds and seared flesh had filled the air. Sesshomaru had one but he himself had sustained decent injuries, the only true unscathed one would be the body Manipulator Baba. They wouldn't be able to stop the onlooking knights from afar who would be running to tell the tale of this battle, to send the info back to their king. As they would run a black feather would fall from the sky, the battle was over.

Sesshomaru

Sesshomaru
β-Tier
β-Tier

The duo smiles as they defeated the men without killing them but the warrior quickly began to frown when he saw what the magician did. He was trying to kill himself to prevent capture even though Sessho had no interest in capturing him. He starts panikcing wanting to save the magician and his men cause sessho wanted to fight again amd winn for true this time. "Baba bandage Safir amd collect his tongue and legs!" he would get his magic carpet out as baba would bandage Safir's legs and putting some cloth in his moth to slow the bleeding and hopefully prevent him from choking on his blood. Sessho would put Safir and 4 other knights in the capret feeding Magno into it than he would cut up his cape amd wrapping pieces around the ofther 6 knights putting them under each of his arms amd with Baba clinging to what is left of his cape on his back. He wpuld also grab the staff that he saw safir using thining that his magician friend wpuld like this as a gift.

He would start runing as fast as he can to the nearest area with people while Baba held onto the carpet with the others. He was hoping to find a doctor or magician to heal Safir and the others he must fight them again!.

WC 2000+/2000

10 Magi used for magic carpet

Magoi/stamina 90/74

Magic carpet :
Item Name: Flying Carpet
Tier: A
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:

This magical carpet gives a 25% word count reduction on traveling topics.
The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.

(Edited to include picking up staff)

Solomon's Proxy

Solomon's Proxy
Ω-Tier
Ω-Tier

Sesshomaru would be able to claim his prize but claiming Safir would prove futile. Mutters of pains and spurts of his crimson life force would be all that he could produce. His gaze was like that of a rabid dog, the Knight would die soon from his blood loss. No fear rested in the magician's eyes, the calm, the rational Safir with all of his conviction was prepared as his life force emptied him. The day shifted as Sesshomaru tried to save the magician, but the nearest help was too far away. He was going to die, he would bleed out on the carpet. The other Knights lived, they would encumber their movement, but their mouths were shut, even if their hearts were filled with fear.

[End]

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