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Some fun body manipulations

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1 Some fun body manipulations on 27/02/18, 04:49 pm

Lagi

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Shockwave Stomp
Tier:A
Class: Body Manipulation
Type: Supplementary
Range: Long
Requirements/Drawbacks:  Lagi must stomp to perform this technique.
Scaling: Layer-  For every 10 Stamina paid,  the amount of kinetic vibrations that's layered into the shockwave doubles.
Sustain: 0
Cost: 40 Stamina
Description:

    By building muscles in the Legs, Lagi vibrates the limbs in question before performing a stomp, causing a kinetic shockwave. One get or both legs can be used.  The attack for the stomp is a cone that's 20 meters in width, and 15 meters in length. That cone travels as far as 15 meters in the direction of the stomp from where the attack was initiated. The actual result of the attack causes A-tier kinetic damage. When sustained, Lagi can stomp again.  



Tenacious Tentacle
Tier:A
Class: Body Manipulation And Beast Tamer (Orie)
Type: Offensive
Range: Long
Requirements/Drawbacks:  After issuing a command,  special black slime first wiggles out of Lagi before forming into the desired shape.
Scaling: Cthulhu's Force: For every 10 stamina paid, Orie can generate an additional tentacle. Each tentacle created has it's own separate action aside from the original.
Sustain: 0
Cost: 40 Stamina
Description:

    Orie can generate a tentacle from Lagi's back that's comprised of special black acid to be used for attacks. There is an appropriation of size that starts from Lagi's back before increasing into it's full size. The tentacle is 5 meters in length and 10 centimeters in width. The attacks/actions that a tentacle can perform is of A-rank acid ability damage. The damage is from the coating of the tentacle itself. If more tentacles are created, each tentacle is treated as an additional attack. In general, each tentacle can only perform a single attack/action. The style of attack/action that these tentacles perform is left to the dictation of the user and can do so within the range of it's reach. If the technique continues to be sustained and the tentacles were damaged in any way, the tentacle(s) would just regenerate and continue to be primed for use untill the end of the technique.



Nameless Walk
Tier:B
Class: Assassin
Type: Defensive/Supplementary
Range: Medium
Requirements/Drawbacks: The perfect Balance Trait is required to perform this technique. Both legs must be free of any restraints, bounds, or major injuries.
Scaling:Evasive: For 10 more stamina, the user can increase the tier limit they are able to dodge by 1 rank, capping at A tier.
Sustain: 0
Cost: 30 Stamina
Description:

    This is an advanced assassin technique at Lagi's disposal that involves a high-speed movement of walking and shifting within a 10-meter radius. The advanced complexity of this technique is performed with perfect balance to supplement the confusing walking motion. The main purpose of this technique is to dodge attacks within the allotted range of the technique distance, with the number of techniques he can dodge equivalent to the number of abilities equivalent to the tier of this technique. Lagi can't dodge a technique with this ability whose range exceeds 10 meters and can only dodge within reason.    


Silent Killing
Tier:C
Class: Assassin
Type: Supplementary
Range: Close
Requirements/Drawbacks:  Must either be in an undetected situation, first entering the thread, or covered by hiding or coverage technique.   Lagi must be on a smooth surface/mostly smooth surface w/o any sort of excessive amount of debri (leaves, rocks, twigs, etc). This must also be in the original description of the area.
Scaling: Silent-  For every 10 stamina paid, the stealth value of this technique increases by 1 Rank, capping at A tier.
Sustain: 0
Cost: 20 Stamina
Description:

    This is another technique at Lagi's disposal that utilizes the method of moving silently. With perfect balance, Lagi developed a method of walking and moving silently that doesn't allow for any unnecessary sounds or wasted movement to be made from the user whatsoever. This allows the user to enter and/or continue an undetected state that can't be sensed by normal means. Individuals would need a sensory ability or trait equal to or more than the stealth value of this technique.    



Hiding In The Acidic Mist
Tier:B Tier
Class: Body Manipulation, and Beast Tamer (Orie)
Type: Supplementary/Offensive
Range: Long
Requirements/Drawbacks: Lagi orders Orie to prepare the technique before she releases the black acidic mist from Lagi's pores.
Scaling: Critical Covert-  For every 10 Stamina paid, the range of the smog doubles in size.
Sustain: 0
Cost: 30 Stamina
Description:

    By releasing Acidic mist from Lagi's pores, Orie creates an acid like shroud that continuously fills the area for up to 15 meters from Lagi's current location at all times.  The shroud-like mist continues to be pumped out from Lagi at his current location throughout the remainder of the duration. The nature of the exposure due to involving body manipulation is like excessive perspiration.  This mist causes acidic poisoning that inflicts C tier acid poison external damage for every post that the targets are within the area. This is emitted from Lagi, and since it's origin is from the beast tamer, Lagi remains unharmed from the poison. This also counts as a "concealed" technique that keeps Lagi covered, along with a concealment chart that is based on an individual's distance from Lagi. The initial fixed duration of this ability is 3 posts.  Distance from Lagi/Concealment Percentage and Reference10-15 Meters/ 100% Concealed 7-9 Meters/ 75% Concealed (Can see an outline but it's hazy)4-6 Meters/ 50% Concealed (Shown silhouette, but identity still hidden)0-3 Meters/ 25% Concealed (Defined silhouette, could identify.)  



Last edited by Lagi on 05/04/18, 03:16 pm; edited 23 times in total

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3 Re: Some fun body manipulations on 28/02/18, 05:17 pm

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edited it in


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5 Re: Some fun body manipulations on 01/03/18, 08:56 am

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6 Re: Some fun body manipulations on 12/03/18, 09:21 am

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7 Re: Some fun body manipulations on 13/03/18, 04:22 pm

Here's the grading right now:

Overall:

  • Please remove any mention of these abilities moving at “x-tier ability speeds”. Ability speeds do not exist in the systems.


Seismic Shockwave:

Type: Given the nature of the rest of this technique, it would be offensive/supplementary.

Scaling:

  • It says it knocks back, but also says “25m in the air” which makes it sound more like a ‘levitation’ sort of thing where you enemy is launched vertically into the air and not 25m backwards, which is what a knockback means. Please clarify.
  • It should be for every 10 stamina spent, the ability range increases by 5m.
  • If this changed to an offensive/supplementary, the knockback would be B-tier, so anyone that clashes with a B-Tier or higher ability would not be knockbacked.


Requirements: Please put in that Lagi must either clap or stomp to perform this technique

Description:

  • Your range doesn’t match. Either change the Range to Long or reduce the description and scaling range to be somewhere between 5m-10m.
  • Please also include the knockback range from your scaling in your description.
  • You forgot to choose either a stomp or a clap.
  • Given the nature of this technique being an offensive/supplementary, the damage would be reduced to B-Tier and the distance of knockback would also need to be reduced depending on the range of the damaging feature. If you want to only damage, then it can deal A-Tier damage but not knockback. If you want the knockback alone, then it can’t damage.
  • How do you not get hit by your own attack if it spreads outward in all directions from your stomp? I’d suggest changing this into a cone-shaped attack that starts at the stomp or clap (depending on which you choose) impact point and hits in front of your stomping direction.


Tenacious Tentacle:

Requirement/Drawback: This isn’t sufficient and belongs in the description really.

Description:

  • Please specify that each tentacle can only perform a single attack, how they attack, and how far they can hit. Do they flick acid toward a target up to (insert a range between 3m - 10m)? Do they stretch and grab the opponent so long as they are within ???m and the damage is from a coating of acid on the tentacle itself? Where do the tentacles form on Lagi? His arms? Legs? Chest? Head? Do they fall of Lagi onto the ground?
  • How long can a tentacle last w/o performing an action? Perhaps 3 or 4 posts is my suggestion.


Nameless Walk:

Requirements/Drawbacks:This isn’t sufficient for a B-Tier tech. An additional requirement would be that both legs must be free of any restraints, bounds, or major injuries.

Scaling: Because ability speeds do not exist within the systems, this scaling will need to be changed. The scaling could be for every 10 stamina spent, you increase the range in which you dodge by 5m or increase the tier limit you are able to dodge by one (this would cap at A-Tier similar to strength/defense scaling).

Description:

  • You will either need to change the technique Range to long or shorten the distance in which you are capable of dodging to match the current Range limit (1m-3m).
  • You will only be able to dodge up to a number of abilities equal to the tier of this technique not the class tier.
  • You will not be able to use this ability while in flight given that it negates the current requirement/drawback and makes little sense for something called “Nameless Walk”. You can have another ability like this that uses flight instead, but they can’t be in the same technique.


Silent Killing:

Range: Should be close not short
Requirement/Drawback: Please include that to be effective, Lagi must be on a smooth surface/mostly smooth surface w/o any sort of debri (leaves, rocks, twigs, etc) and include this in your description.

Scaling: The scaling description also seems to be unfinished, but since this is a supplementary technique, no damage would be applied to the opponent anyway.

Description: This sounds a bit too strong to be a C-Tier ability given that Lagi can’t make any unnecessary sounds. You’ll need to change the flavour of the technique do it makes more sense. Also, anyone with a sensory trait of this technique’s tier or higher, as well as an ability, would be able to sense you.


    Side Note: Perfect Balance wouldn’t allow you to really be stealthy because the trait only allows you to not lose your footing as easily on slippery or uneven ground/make it difficult to trip you. With that in mind, Perfect Balance would need to be removed.


Acidic Mist:

Class: This technique seems more like a Body Manipulator/Beast Tamer hybrid rather than Assassin/Beast Tamer or just plain Beast Tamer.

Requirements/Drawbacks: The requirements/drawbacks is a bit weak for a B-Tier ability.

Description:

  • The technique’s Range and the one in the description do not match. Either the mist must only spread out 1m-3m or the Range should be changed to long. However, if it was changed to long, I’d decrease its range to somewhere between 10m-15m in diameter with Lagi at the center.
  • There’s no way for this to logically put you in an undetected state or hiding given that the mist should be able to be seen by others and that Lagi is at its center.

    Side note: I believe for you to be immune to the poison/acidic damage, you would need a trait that allows you to be immune to poisons/acids. That being said, this technique would actually harm you the longer you’re in the cloud.

  • Everything is sustainable. You don’t have to limit yourself in that regard.


If you have any questions/concerns, please PM me or a member of staff. I'll be working from 5 PM to 10 PM and will be unavailable until I return home.


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8 Re: Some fun body manipulations on 15/03/18, 02:26 am

Lagi

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2nd round of edits


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9 Re: Some fun body manipulations on 19/03/18, 11:04 pm

Overall:
Speeds for abilities do not exist in the systems. Please remove any mention of these abilities moving at “x-tier ability speeds” or “x-tier speeds” in the following techniques:

  • Seismic Shockwave
  • Tenacious Tentacle
  • Nameless Walk


Seismic Shockwave:

Description:

  • Once again, you can’t use either or. This must be either a stomp only ability or clap only ability.
  • Is the range 25m or 40m along with a 25m knockback? It’s unclear to me.
  • If the range is 40m, it is too much. Please reduce it to 20m-25m.
  • Please remove: “This attack does not deal damage on its own, but collateral damage is calculated depending on the situation.”
  • If someone clashes with this ability, they will not be knocked back as per the clashing rules, whether directly or indirectly.


Tenacious Tentacle:

Description & Range:

  • The technique’s Range and the one in the description do not match. Either the tentacles must only be an integer 5m-10m long or the Range section should be changed to long.
  • If you want this attack to not deal D-Tier burning damage, specify that it is Orie's unique black acid like the one used in a prior ability.


Nameless Walk:

Range: Must be medium range

Silent Killing:

Description: There would be no penalty if someone were to attack you or vice versa if you were in an “undetected” state.

Hiding In the Mist:

Description & Range:

  • The technique’s Range and the one in the description do not match. Either the mist must only spread out 1m-3m or the Range section should be changed to long.





EDIT: 3/19/2018 @ 11:31 PM CST

Silent Killing:

Description:
"Individuals would need a sensory ability or trait equal to or more than the stealth value of this technique, which is A tier." The Tier value of this technique is C-Tier, not A-Tier please edit.


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10 Re: Some fun body manipulations on 20/03/18, 08:24 am

Lagi

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Edited, but please check pm's regarding shockwave.


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11 Re: Some fun body manipulations on 20/03/18, 04:23 pm

Seismic Shockwave
1) Clap needs to be stomp.
2) He needs to clarify cone range because it's a bit confusing.
3) The disruption of projectiles is its own effect. Immobility is also its own effect.
4) Shockwave needs to have direct contact to knockback.
5) Range needs to be nerfed too.


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12 Re: Some fun body manipulations on 20/03/18, 04:45 pm

Lagi

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edited


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13 Re: Some fun body manipulations on 24/03/18, 11:58 am

I apologize for the wait. Here's the grading.

Seismic Shockwave:

Description:

  • The description of your cone’s range and size is still confusing, making it seem like a double AoE (the cone AoE that’s 20m long and 20m wide) and then 40m (or 20m) more after that cone. Please clarify and have its width and length add up to 35m.


Tenacious Tentacle:

Description:

  • Given that the current size of your tentacles would mean they’d be too heavy to effectively use, I’d suggest decreasing the size to 10cm wide and 10m long to use them more effectively.
  • Please clarify or remove “The tentacle(s) would just regenerate during the duration of the technique.”


Hiding In the Mist:

Requirements/Drawbacks:

  • This isn’t much of a requirement or drawback since the entire ability is releasing the black acidic mist from Lagi’s pores.

Description:

  • How does this acidic mist cause internal damage and not external damage instead? Seeing as how the mist is already acidic, it would deal more damage externally before entering the body to deal any sort of damage.
  • This technique is B-Tier, meaning the damage would be reduced to C-Tier. The concealment would only be 100% effective if a person was 10m-15m away from you, 75% effective (meaning they can vaguely see an outline of your character but it would be hazy) 7m-10m from Lagi, 50% effective (they can see your silhouette clearly but may not know it’s you) 5m-7m from Lagi, and 25%-0% effective (they see your silhouette so clearly they know it’s you) 0m-7m away from Lagi.
  • Instead of “hiding” put “concealed” instead.



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14 Re: Some fun body manipulations on 25/03/18, 12:26 am

Lagi

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fixed


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15 Re: Some fun body manipulations on 28/03/18, 10:44 pm

Shockwave Stomp:

Type: Change this to offensive.
Description:

  • Remove 35m in length for your cone. Your cone only travels 15m.
  • How small is the smallest point of your cone?
  • If you keep “The visual of the shockwave is mildly transparent, which makes it hard to perceive through regular eyesight.”, the actual result of this is shaking damage. You’d just be causing a little damage to your opponent by causing small vibrations, not the A-Tier you’d want, and thus weakening your own technique. Regardless, this shockwave would be apparent in some fashion due to it traveling through the ground, so keep that in mind.


Tenacious Tentacle:

Description:

  • Decrease the length of the tentacles to 10m long.
  • By having this technique be duration-based, these tentacles will only deal basic damage, not ability damage.
  • Please clarify “The tentacle(s) would just regenerate during the duration of the technique.” or remove it.


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16 Re: Some fun body manipulations on 29/03/18, 12:24 pm

Lagi

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fixed again


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17 Re: Some fun body manipulations on 03/04/18, 12:40 pm

A couple of side notes:

  • Shockwave Stomp was edited:  the type of attack was changed from supplementary to offensive
  • Because of the length of Tenacious Tentacle, this technique will not be very fast.


Other than that… APPROVED*

Code:
[center][b]Shockwave Stomp[/b][/center]
[b]Tier:[/b]A
[b]Class:[/b] Body Manipulation
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b]  Lagi must stomp to perform this technique.
[b]Scaling:[/b] Layer-  For every 10 Stamina paid,  the amount of kinetic vibrations that's layered into the shockwave doubles.
[b]Sustain:[/b] 0
[b]Cost:[/b] 40 Stamina
[b]Description:[/b]
[list]
By building muscles in the Legs, Lagi vibrates the limbs in question before performing a stomp, causing a kinetic shockwave. One get or both legs can be used.  The attack for the stomp is a cone that's 20 meters in width, and 15 meters in length. That cone travels as far as 15 meters in the direction of the stomp from where the attack was initiated. The actual result of the attack causes A-tier kinetic damage. When sustained, Lagi can stomp again.   [/list]

[center][b]Tenacious Tentacle[/b][/center]
[b]Tier:[/b]A
[b]Class:[/b] Body Manipulation And Beast Tamer (Orie)
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b]  After issuing a command,  special black slime first wiggles out of Lagi before forming into the desired shape.
[b]Scaling:[/b] Cthulhu's Force: For every 10 stamina paid, Orie can generate an additional tentacle. Each tentacle created has it's own separate action aside from the original.
[b]Sustain:[/b] 0
[b]Cost:[/b] 40 Stamina
[b]Description:[/b]
[list]
Orie can generate a tentacle from Lagi's back that's comprised of special black acid to be used for attacks. There is an appropriation of size that starts from Lagi's back before increasing into it's full size. The tentacle is 10 meters in length and 10 centimeters in width. The attacks/actions that a tentacle can perform is of A-rank acid ability damage. The damage is from the coating of the tentacle itself. If more tentacles are created, each tentacle is treated as an additional attack. In general, each tentacle can only perform a single attack/action. The style of attack/action that these tentacles perform is left to the dictation of the user and can do so within the range of it's reach. If the technique continues to be sustained and the tentacles were damaged in any way, the tentacle(s) would just regenerate and continue to be primed for use untill the end of the technique. [/list]

[center][b]Nameless Walk[/b][/center]
[b]Tier:[/b]B
[b]Class:[/b] Assassin
[b]Type:[/b] Defensive/Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] The perfect Balance Trait is required to perform this technique. Both legs must be free of any restraints, bounds, or major injuries.
[b]Scaling:[/b]Evasive: For 10 more stamina, the user can increase the tier limit they are able to dodge by 1 rank, capping at A tier.
[b]Sustain:[/b] 0
[b]Cost:[/b] 30 Stamina
[b]Description:[/b]
[list]
This is an advanced assassin technique at Lagi's disposal that involves a high-speed movement of walking and shifting within a 10-meter radius. The advanced complexity of this technique is performed with perfect balance to supplement the confusing walking motion. The main purpose of this technique is to dodge attacks within the allotted range of the technique distance, with the number of techniques he can dodge equivalent to the number of abilities equivalent to the tier of this technique. Lagi can't dodge a technique with this ability whose range exceeds 10 meters and can only dodge within reason.    [/list]

[center][b]Silent Killing[/b][/center]
[b]Tier:[/b]C
[b]Class:[/b] Assassin
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b]  Must either be in an undetected situation, first entering the thread, or covered by hiding or coverage technique.   Lagi must be on a smooth surface/mostly smooth surface w/o any sort of excessive amount of debri (leaves, rocks, twigs, etc). This must also be in the original description of the area.
[b]Scaling:[/b] Silent-  For every 10 stamina paid, the stealth value of this technique increases by 1 Rank, capping at A tier.
[b]Sustain:[/b] 0
[b]Cost:[/b] 20 Stamina
[b]Description:[/b]
[list]
This is another technique at Lagi's disposal that utilizes the method of moving silently. With perfect balance, Lagi developed a method of walking and moving silently that doesn't allow for any unnecessary sounds or wasted movement to be made from the user whatsoever. This allows the user to enter and/or continue an undetected state that can't be sensed by normal means. Individuals would need a sensory ability or trait equal to or more than the stealth value of this technique.    [/list]

[center][b]Hiding In The Acidic Mist[/b][/center]
[b]Tier:[/b]B Tier
[b]Class:[/b] Body Manipulation, and Beast Tamer (Orie)
[b]Type:[/b] Supplementary/Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Lagi orders Orie to prepare the technique before she releases the black acidic mist from Lagi's pores.
[b]Scaling:[/b] Critical Covert-  For every 10 Stamina paid, the range of the smog doubles in size.
[b]Sustain:[/b] 0
[b]Cost:[/b] 30 Stamina
[b]Description:[/b]
[list]
By releasing Acidic mist from Lagi's pores, Orie creates an acid like shroud that continuously fills the area for up to 15 meters from Lagi's current location at all times.  The shroud-like mist continues to be pumped out from Lagi at his current location throughout the remainder of the duration. The nature of the exposure due to involving body manipulation is like excessive perspiration.  This mist causes acidic poisoning that inflicts C tier acid poison external damage for every post that the targets are within the area. This is emitted from Lagi, and since it's origin is from the beast tamer, Lagi remains unharmed from the poison. This also counts as a "concealed" technique that keeps Lagi covered, along with a concealment chart that is based on an individual's distance from Lagi. The initial fixed duration of this ability is 3 posts.  

[b]Distance from Lagi/Concealment Percentage and Reference[/b]
[list]
[*]10-15 Meters/ 100% Concealed 7-9 Meters/ 75% Concealed (Can see an outline but it's hazy)
[*]4-6 Meters/ 50% Concealed (Shown silhouette, but identity still hidden)
[*]0-3 Meters/ 25% Concealed (Defined silhouette, could identify.)
[/list]
[/list]

*Approved techniques are still subject to change if any issues arise in future threads concerning these abilities or if another staff member notices errors in the grader's grading. If such a scenario occurs, staff is welcome and allowed to look over them again and tweak them if necessary.


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18 Re: Some fun body manipulations on 05/04/18, 03:17 pm

Lagi

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this was said in player help, but im dropping the length from 10 to 5 in order to maintain my speed for tenacious tentacle.

I just need an o.k for this


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19 Re: Some fun body manipulations on 06/04/18, 12:51 am

It's okay. Below is your new code for Tenacious Tentacle with the Range changed to "medium" and the length of the tentacle changed to 5 meters:

Code:
[center][b]Tenacious Tentacle[/b][/center]
[b]Tier:[/b]A
[b]Class:[/b] Body Manipulation And Beast Tamer (Orie)
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b]  After issuing a command,  special black slime first wiggles out of Lagi before forming into the desired shape.
[b]Scaling:[/b] Cthulhu's Force: For every 10 stamina paid, Orie can generate an additional tentacle. Each tentacle created has it's own separate action aside from the original.
[b]Sustain:[/b] 0
[b]Cost:[/b] 40 Stamina
[b]Description:[/b]
[list]
Orie can generate a tentacle from Lagi's back that's comprised of special black acid to be used for attacks. There is an appropriation of size that starts from Lagi's back before increasing into it's full size. The tentacle is 5 meters in length and 10 centimeters in width. The attacks/actions that a tentacle can perform is of A-rank acid ability damage. The damage is from the coating of the tentacle itself. If more tentacles are created, each tentacle is treated as an additional attack. In general, each tentacle can only perform a single attack/action. The style of attack/action that these tentacles perform is left to the dictation of the user and can do so within the range of it's reach. If the technique continues to be sustained and the tentacles were damaged in any way, the tentacle(s) would just regenerate and continue to be primed for use until the end of the technique. [/list]


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20 Re: Some fun body manipulations on 18/04/18, 03:27 pm

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21 Re: Some fun body manipulations on 24/04/18, 04:09 am

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Training approved


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22 Re: Some fun body manipulations on 02/05/18, 09:21 am

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23 Re: Some fun body manipulations on 07/05/18, 10:29 pm


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