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Vault 8

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1Vault 8 Empty Vault 8 on 13/02/18, 12:32 pm



Last edited by Eight on 13/02/18, 01:15 pm; edited 1 time in total

2Vault 8 Empty Re: Vault 8 on 13/02/18, 12:33 pm


Name: Alexander
Country Affiliation: Wanderer
Race: Slime Shifter
Tier: B
Class: Body Manipulator
Age 15
Sexuality: Hetero

.    Eight had the meticulously crafted personality of a narcissistic megalomaniac. A red-stricken outline of the conversation coursed through his thoughts before he took the time to make each deliberate action. His mind computing each reaction, and selecting the next path on the branch, putting on the performance that he believed would be best suited to his needs.

.    Ambition was a filter of his eyes. Everything he saw was processed as a goal or a way to achieve them or something to discard. It was an instinct that grew sharper and more vast with time and experience. Eventually, this became a magnetic aura around him, attracting and repelling people according to their own polarity.

.    However, No. 8 defaulted typically between two modes. One would see a decent human being. Gregarious and charismatic despite any circumstances, chumming around even among those who disliked him. Smiles and chit-chat and social embrace as if he had known everyone around him for years. A friendly face who didn't mind helping the less fortunate than him.

.    But occasionally, he would shed his human facade and reveal a cold-blooded core. Stoic in the face of pain and adversity, he can be cold as ice to the suffering and torture of people, even those he cared about. This was an emotional tool to be used to achieve the means to the end.


  • 8's relationship with time has been pleasant, appreciating every moment and having the patience to sieze the right opportunity.
  • The endeavor he pursued most frequently and passionately was researching. Bettering himself was simultaneously his mental diversion as well as a sense of pride and diversion.


  1. The antithesis to 8's life is addiction. He had seen what addiction to anything besides power has done to people. Warping the path to success and sometimes even leaving them as a husk of the person he or she once was.
  2. The other thing he can't stand is gambling. An unreliable shortcut that can bring you into despair that is only for those who cannot succeed on their own two feet. Needless to say, his least favorite person is a gambling addict.

. This slaves ambitions are simple but open-ended. He sees his number one goal at the moment is to increase his 'value'. He sees things almost numerically, and his one desire is to improve this variable. He is taking a multi-pronged approach to his dreams. First, he's making the best of his deplorable situation by doing his best at his current job. During this time, he had decided to educate himself into deeper facets and nuances of the job he is doing as well as educating himself in general, starting with literacy.

. Conversely, his only concern is in lowering his value. This means any number of things, such as becoming permanently disabled, or ruining any meaningful connections he has to other people, especially those that he believes have value, worst of all worried of those connections turning on him, in a form of betrayal. He is not so worried about death, mainly because he realizes once he dies, none of this will mean anything to the corpse left behind.

Face-Claim: Rimuru Tempest (Slime Form) | Tensei Shitara Slime datta ken
Hair Color: Periwinkle
Eye Color: Glowing Lime
Height: 150 cm
Weight: 40 kg


A bridal veil for skin, not matching his role in life. One would be unable to tell that he was a slave. His face was that of a model, a soft jaw but it suited him. Almond-shaped eyes the color of fireflies, with a look full of wonder and mystery, simultaneously

His hair was now sleeky, and oily strands, almost luscious, but had a sort of jellyfish limb vibe to it as they clumped. But if he has any particular type of work, he'll get groomed to the nines, people come and do his hair, from trimming to dyeing and styling. But it's well-maintained.

As slim as sugar cane, from head to toe, minimal curves and only a medium toneness to his body. His build is complimented by perfect posture. His attire is usually blue and bulky for his frame. He tries to keep his belongings on him and is quite minimalist.

Rukh Alignment: Black
Special Features:

"Aaahhh~." A baby halfling Fanalis cooed to his mother and father. With little recollection of what they looked like. If he only relied on his memories, he probably wouldn't have been able to tell which was which. His father had cords of green hair like vines down to his waist with an androgynous look, definitely suited to being a frail magician. Mother was a gladiator of Reim, muscular and powerful, her ambition orders of magnitude larger than her build.

8's father in a large,dusty gown-like attire, and his mother dressed in minimal armor pieces. They would go around, and he could recall seeing his mother win in the Colosseum several times. But somewhere, his memories don't really fill in all the blanks. Eventually it was just him and his mother, and he can only assume death, according to his mother.

Things didn't change much for a while, but still young, his mother seemed to become strange, and long story short. He was no longer with his mother, and he had a new father; well that's how it was explained to him. But now that he was old enough to understand, this was just how his life was. No. 8 was now officially a slave, where he had gotten his name. The young fanalis was branded as 88 at first. He was initially a child prostitute, but it was short lived, because his master simply grew fond of him and took him to bed personally.

Eventually, Master Amenhotep had acquired a few more slaves, the owner had decided to bring 88 deeper into the fold. 8 and almost 20 other slaves were being managed by someone known as 7. A tamer from Kou who had been particularly evil and vindictive. But now out of the last ten slaves, there was a promotion to be had. Due to his fondness for the boy, and being a fanalis, he was now known as 8 and was to be the slaver in charge of these ten and the next set of ten until there is a promotion within those.

7 was particularly evil and hated competition of any kind and had given 8 some refreshments with a parasite he had come to acquire, that typically killed its host. After a week of being sick and being taken care of by 0 and 4, he managed to survive the incident, and finally got to meet the rest of the slaver captains.

Eight was still none the wiser, and while he hated his life, he tried to push past everything and possibly improve his lot in life by any means necessary.

Role-Play Sample:

. Showboat, the only kid with a suit on the beach, was in front of Pearl, Shade and Lebra, his crew. Pearl was the girl next door, Shade, hikkikomori-looking girl, and Lebra… an anthromorphic shark, with a sharks teeth grin from ear to ear. They were armed and ready to brawl.

Cap'n Showboat held a shipwheel like a shield in front of his team, Pearl was a louisvile slugger armed with an anchor in her hands, ready to swing. Shade had a second head, which emerged from her back pack... it was like a mix of a Mario Piranha plant and a chain chomp. Finally, it was Lebra at the back of the group with a coral spiral shell, that was half club, half shield.

They charged forward simultaneously charging as a team, spreading into their positions and went to strike Thunderbolt from multiple angles.

Last edited by 8 on 18/03/19, 04:49 pm; edited 3 times in total


Vault 8 Giyta9z

3Vault 8 Empty Re: Vault 8 on 13/02/18, 12:33 pm



  • Primary -  Tamer
  • Secondary -
  • Tertiary -


Primary Profession
Related Class:Tamer
Profession Title: Head Slaver
Description: Alexander AKA 8 has had a lot of time as an actual slaver
Profession Perks:

  • Subcontractor.
    A Head Slaver has many contacts and many workers at their disposal, allowing them to be an in-between for many types of jobs.
    A Head Slaver may take a wide variety of jobs from an equal variety of sources.

  • Subjugate.
    Perhaps the most measured skill of a Head Slaver is to put people under their thumb. The ability to dominate the will of a slave.
    A head slaver can completely control their own slaves mind, body and soul, by any means necessary. [For Plot Purposes only; DMed threads with Mod discretion]

  • Subterfuge.
    A personal skill of Alexander as a Head Slaver was his strength of deceit, which allows his lies to go pass undetectable, strengthening his words.
    This Head Slaver's lies can't be detected via profession perks.

Secondary Profession
Profession Title: Navigator
Description: Alexander realized being an Exotic Pet Keeper did not suit him, he used his skills and transferred them into something more interesting. He has started learning the ways of navigation so he could travel the world.

A navigator is one who travels over land and sea, with many ways and methods of getting there.
Profession Perks:

  • Fast Travel
    Alexander studied the ways of navigation from books and from instructors. He had learned many routes and ways to shorten the time to get from place to place.
    A navigator can travel from location to location in half the time in-character, and the word count.[Pending]

  • Cartographer
    Using his sketching skills, he has decided to learn how to create maps of the places he has visited.
    Can create maps of any location he has visited.
    Tier - Word Requirement
    D - 250
    C - 500
    B - 750
    A - 1000


Trait Name: Ooze Overlord Physiology
Trait Tier: -
Trait Requirement: Ooze Overlord Race
Trait Description: The users body now consistently produces slime of different viscosities. It’s body taking an ood green hue, appearing like a demonic figure except it’s skin appear to be slightly translucent showing it’s bones.
Trait Effect:
[*]Can register up to 5 abilities using slime magic, one of these maybe A-tier.

[*]Body is semi-slime giving it a flexible structure absorbing attacks, all physical attacks deal half their tier in damage to the slime. Fire damage does double damage to the body.

[*]Can slide around on their slimy feet at B-tier speeds

[*]Can merge with other slime life forms to increase size, adding their size onto them. Makes fire damage lethal inherently, costs 10 magoi to do, the slimes damage is added to the body treated like ability damage capping at C-tier. Has multiple applications but makes fire instant death if over entire body.

[*]Has magician magoi and stamina pools

Trait Name: Enhanced Stamina
Trait Tier: D
Trait Requirement: -
Trait Description: Through training or good genes, the character possesses an unnaturally large pool of stamina to draw from.
Trait Effect: +25 Max Stamina

Trait Name:Enhanced Magoi
Trait Tier: D
Trait Requirement: -
Trait Description: Blessed by the rukh, the player has an unnaturally large pool of magoi to draw from.
Trait Effect: +20 Max Magoi

+ 2 Trait Points from Beta Event

Last edited by 8 on 18/03/19, 09:01 pm; edited 13 times in total

4Vault 8 Empty Re: Vault 8 on 13/02/18, 12:33 pm


D-tier Abilities

C-tier Abilities

Fanalis Roar
Tier: C
Specialization: Fanalis Racial
Type: Supplementary
Range: Short(3m)
Requirements/Drawbacks: User must inhale a deep breath before roaring.
Scaling: AoE
Sustain: -
Cool Down: 2 posts
Cost: -

    After taking a deep breath, the fanalis lets out a mighty roar to stun and intimidate enemies. The enemy does not suffer any actual paralysis, however, the noise is loud enough to cause pain and will stagger foes using basic actions or lower ranked abilities.

B-tier Abilities

A-tier Abilities

Omega-tier Abilities

Beast Abilities

Djinn Related Abilities

Social Abilities

Last edited by Eight on 16/03/18, 01:02 pm; edited 2 times in total


Vault 8 Giyta9z

5Vault 8 Empty Re: Vault 8 on 13/02/18, 12:36 pm


Vault 8 XeNd7Gu
Name: Sympathy Slime
Tier: C
Type: Magic Item - Bottled Ooze
Magic Type: Slime (Water + Life)
Appearance: A potion bottle containing a strange, shape-shifting, green slime. The slime is held and condensed within the 10 cm diameter bottle with a magic seal around the lip of the bottle. The magic seal is completed when the cork top is fixed in place.

  • Sympathetic Shifting - When the user feeds magoi into the bottle, the slime inside reacts. The user must then remove the cork top, allowing the slime to escape the bottle and shape-shift into any weapon imaginable, though only up to 3 meters large. The potion bottle becomes the pommel of the weapon, keeping the slime's structure in tact. If the bottle is broken, the slime's structure cannot hold and subsequently falls apart. However, the slime itself can just reform itself when damaged. No matter the weapon created, the maximum damage output is always basic C-tier damage. The slime weapon is able to be used for Class Abilities. 10 Magoi to activate | 5 Magoi to sustain.

Vault 8 HEiad3J
Name: Nightmare Pumpkin ( Up for Grabs )
Tier: A-tier
Type: Magic Item
Magic Type: Nightmare Magic
Appearance: A laughing pumpkin shaped pendant with the magic symbol engraved on the back of the pendant.

  • Jsck-O-Lantern - Feeding magoi into the pendant causes nightmare magic to emanate outwards in a cone that reaches 10m away and is 3m wide. The light causes those who look into it to see living things around them as monsters generated from their own nightmares. These hallucinations last three posts or until the victim receives the pain of A-tier damage to snap out of it. 10 magoi to activate | 5 magoi to sustain

Vault 8 350?cb=20160613233757 Vault 8 350?cb=20160613233753
Name: Essence of the Dawn ( Up for Grabs )
Tier: A
Type: Magic Item
Magic Type: Sunseer [Heat+Light+Clairvoyance]
Cost: 10 magoi to activate | 5 to sustain
Appearance: On the outside, it is an ordinary flask that is roughly 20 cm tall and 7 cm wide. During the day, the inside is filled with a warm, fluorescent golden liquid that seems to come alive at the touch. It's warmth reminds you of the kiss of the sun on a summer day or a mother's loving embrace. In the night, the liquid turns blue and cold, shining brightly like the moon.

  • The Wrath of Apollo - After channeling magoi into the flask, keeping the flask upright, the liquid sunlight will drain out and seep into the ground. A pillar of scorching light that is 20 meters in diameter will erupt from the ground underneath the target and deal B tier damage in the form of burns as well as applying the effects of the magic type.
  • The Gift of Diana - After channeling magoi into the flask, turning the flask upside down, the liquid moonlight will drain out onto the surface below, creating an icy mirror that is 15 meters in diameter. It will show any past or present the user wishes to see. However, it will be silent and the user many only look into a maximum of 1 threads per use or sustain.

Vault 8 Image24
Name: Ember
Tier: D
Type: Dagger
Magic Type: Heat
Appearance: The base of the dagger's hilt is fashioned into a dragons head. The hilt itself is made from gold and a durable leather like skin. The said skin helps grip the dagger better. The blade of this magical dagger is 30 cm long and 10 cm wide. It's also made from obsidian. When the magic being used flames will appear to be dancing in the blade. The dagger is s total of 60 cm.

  • Crimson Edge - The blade of the dagger becomes red hot giving it C-tier cutting power as well as the ability to ignite flammable gasses or liquids. 10 magoi to activate | 5 magoi to sustain.

Vault 8 Qqlddk3
Name: Yi Jun
Tier: B-tier
Type: Magic item
Magic Type: Holy Magic
Appearance: A head accessory made from a pure gold with the shape of a crown, it is 15cm in diameter and 15cm tall. The magic circle is hidden at the inner side of the small crown.

  • King's Glory - By filling magoi into the crown, a light will emit and manifested into a halo hovering above the user head. The halo will soon be washing the user with holy light and is capable of giving B-tier healing. If the user wishes to send the halo to other people, the user will have to touch the intended target so the halo will move above the target's head. 10 magoi to activate | 5 magoi to sustain

Name: Journey Book
Type: Notebooks
Magic Type: Communication [Light + Clairvoyance]
Appearance: A set of two leather-bound journals filled with pages.

    The two notebooks are linked using a combination of Clairvoyance magic, which communicates the message from one book to the other, and Light magic, which gives the illusion of the other notebook receiving the message. Can be used to communicate over vast distances. Anything written in one book will “appear” in the other book.

Vault 8 Webmaster-MagicFlyingCarpet_Ilustracije_full_2251_19259

Item Name: Flying Carpet
Tier: A
Type: Magic Item
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.

  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


Vault 8 Arakune_by_aruvian13-d8ompq5
Name: Infinity
Tier: D
Type: Normal
Species: Bone Slime
Appearance: An inky slime measuring about 1L in volume.

Beast Traits:

Trait Name:Glucose Reaction
Trait Tier: D
Trait Requirement: Slime Creature
Trait Description: The bacteria within this slime is able to create glucose and then convert the glucose into chitin, the same material as the exoskeleton of bugs.
Trait Effect: Able to create Chitin-based abilities, chitin creations have D-tier weapon durability.

Trait Name:Glucose Reaction II
Trait Tier: D
Trait Requirement: Slime Creature
Trait Description: By converting glucose to ATP, the beast is able to produce energy and use it for strength.
Trait Effect: Beast has D-tier Fanalis strength.

Trait Name: Natural Movement
Trait Tier: D
Trait Requirement: Slime Creature
Trait Description: The slime usually lives underground for ideal bacterial growth, it naturally is able to move underground with ease.
Trait Effect: Beast is able to move at D-tier speeds underground.

Vault 8 Tumblr_pacdaxHwDL1r3z12uo2_250
Name: Lemniscate
Tier: D
Type: Normal
Species: Blood Slime
Appearance: A translucent, crimson slime 5L in volume.

Beast Traits:

Trait Name: Bacterial Symbiosis
Trait Tier: D
Trait Requirement: Slime Creature
Trait Description: The bacteria within the slime stimulates it to act, allowing it to change shape.
Trait Effect: Able to create Slime body-manipulation abilities.

Trait Name: Density Sensitivity
Trait Tier: D
Trait Requirement: Slime Creature
Trait Description: Can increase and decrease it's density. Up to 25L volume, down to 1L volume (x5;x.2)
Trait Effect: Can register density-shifting abilities.

Trait Name: Ameboid Movement
Trait Tier: D
Trait Requirement: Slime Beast
Trait Description: Lemniscate can create several pseudopodia through the slime, that are so small, they cant be seen by the naked eye. The pseudopodia are tiny hairlike protrusions that provide mobility through water and slime without using bodily movement.
Trait Effect: Can travel at D-tier speeds underwater and through slime without using bodily movement.

Last edited by 8 on 16/03/19, 08:20 am; edited 2 times in total

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