I've been doing some thinking on discord out loud, and I wanted to see if it could hold some weight if it was made into an actual suggestion. Adding more variety to our activity checks by giving the individuals the incentive to participate or even strive to achieve a full completion, I propose that we offer a single trait point, which is, of course, used in trait system.
The accumulation of points that gives us access to our strongest arsenals, strength and speed tiers, basically the ability to think up of new traits just to spend them on, its something that's invaluable to character development. The more active you are, the more you are able to garner the opportunity to not be super limited to the trait points that you have, and fully cater to the build you are trying to achieve.
The huang can stay, but this is an extra benefit for those who truly put in the work to stay active.
However, there has to be a catch. Of course, besides the full completion of an activity check (4 threads, and the past activity checks.), those past checks also have to be full completions. So it won't be easy to get into the grove of picking up your trait point.
Now I am going to talk about the Rukh System
As of now, if I may speak freely, alignment is meaningless. However, it came with meaning when we actually made a system that benefits off of what rukh you have, either the black rukh or white rukh. We have access to perks, but right now, there is nothing that exists right now that's allowing people to utilize it's full potential.
I think we would give the applicable perks actual costs to use. When this happens, depending on our alignment, we can also start tallying the amount of rukh that our characters actually accumulated. We can also give the tally a limit.
Djinn and Dark Djinn preference is not included in the tally, it should come automatically with the alignment
I noticed the dark djinn limit break of accumulation has a +10 count, let's use that as the rukh accumulation limit.
Now, if we were to give these things costs, as well as reasonable ways to gather it, it could use in a various amount of situations. Claims can be made in missions, socials, whatever you think that warrants attention or deserves the attention that refers to the accumulation of the rukh related to your alignment.
How should these claims be handled? Of course, by staff judging the material presented. I don't want it to be where you make a claim (7) and it was worth a 2 and you just get a straight up no. I think it's good that you allow the storytelling department to make that judgment call, or whoever so happens to be reviewing it.
This should promote more substance in our work, helping us stay true to our character development since our alignment actually means something.
Rukh accumulation remains until used, and claims should not be made until the conclusion of the thread, except for certain circumstances ( which is up to staff to decide what they are)
To avoid cheating, there should be a tallied record of your rukh count in your sig. Idk if we need a different section for Rukh alignment claims, but we will cross that bridge eventually.
Let's try a mock exercise of actual pricing for these abilities Bear with me, this is just me thinking up something.
White Rukh
I think the pricing is fair, you get free tips -2 rukh a pop.
Death save should cost higher, it's a literal solomon's proxy intervention, it could be more than 5
Pain tolerance does not negate bleeding out, however, losing your arm and ignoring that pain can be useful.
Im just saying, it can get better, I can throw up a mock for the black if you like. Black Rukh should even out with white, it's outnumbered by 4 to 5. To rectify this, let's add either 1 more perk, or make it easier to gather black rukh than white rukh. The white does seem better with a proxy death save, pain resistance, and rukh tips (Can you see how good this is if you actually used it now?!), we got to up the ante for Black so it doesn't suck at least.
My suggestion? Black rukh is about rejecting fate, a destiny defying trait could save this alignment...
This is just an opinion from a veteran player, i'll shut up for now and let you guys think about it.
Is it worth it? Or is everything fine the way it is?
The accumulation of points that gives us access to our strongest arsenals, strength and speed tiers, basically the ability to think up of new traits just to spend them on, its something that's invaluable to character development. The more active you are, the more you are able to garner the opportunity to not be super limited to the trait points that you have, and fully cater to the build you are trying to achieve.
The huang can stay, but this is an extra benefit for those who truly put in the work to stay active.
However, there has to be a catch. Of course, besides the full completion of an activity check (4 threads, and the past activity checks.), those past checks also have to be full completions. So it won't be easy to get into the grove of picking up your trait point.
Now I am going to talk about the Rukh System
As of now, if I may speak freely, alignment is meaningless. However, it came with meaning when we actually made a system that benefits off of what rukh you have, either the black rukh or white rukh. We have access to perks, but right now, there is nothing that exists right now that's allowing people to utilize it's full potential.
I think we would give the applicable perks actual costs to use. When this happens, depending on our alignment, we can also start tallying the amount of rukh that our characters actually accumulated. We can also give the tally a limit.
Djinn and Dark Djinn preference is not included in the tally, it should come automatically with the alignment
I noticed the dark djinn limit break of accumulation has a +10 count, let's use that as the rukh accumulation limit.
Now, if we were to give these things costs, as well as reasonable ways to gather it, it could use in a various amount of situations. Claims can be made in missions, socials, whatever you think that warrants attention or deserves the attention that refers to the accumulation of the rukh related to your alignment.
How should these claims be handled? Of course, by staff judging the material presented. I don't want it to be where you make a claim (7) and it was worth a 2 and you just get a straight up no. I think it's good that you allow the storytelling department to make that judgment call, or whoever so happens to be reviewing it.
This should promote more substance in our work, helping us stay true to our character development since our alignment actually means something.
Rukh accumulation remains until used, and claims should not be made until the conclusion of the thread, except for certain circumstances ( which is up to staff to decide what they are)
To avoid cheating, there should be a tallied record of your rukh count in your sig. Idk if we need a different section for Rukh alignment claims, but we will cross that bridge eventually.
Let's try a mock exercise of actual pricing for these abilities Bear with me, this is just me thinking up something.
White Rukh
- Spoiler:
(Cost: 5 White Rukh) - When actively in the process of accomplishing your character's Aspirations listed in your character profile, you may request that fate intervene should your life be in danger. Fate might turn the situation around so you can be victorious, or it might only leave you just barely alive but left for dead. But chances are, it will save you from death.
(Cost: 3 White Rukh) -Once per thread, you are able to resist intense physical pain (A-tier or lower) for a short time (2 posts), unless the wound is fatal.
N/A- By being white rukh, you are more prone to being picked by a djinn in a dungeon.
(Cost: 2 White Rukh) -During events, you may request that fate give you guidance on how your character should act to get the best possible outcome. However, fate will only grant you a hint and it is still up to you to perform effectively.
(Cost: -10 White Rukh) -Passive World Trigger(Gain +1) - By performing actions that instill hope and faith in the future within the general population of an area, it is possible that while rukh will gather. When this happens, all other white rukh perks are triggered regardless of their usual requirements.
^ As the hope and faith continue to be instilled +1, and this , just like the dark rukh counterpart, should trigger at 10.
World triggers should be the ONLY exception of Rukh gathering without an official claim, but that would most likely be in the presence of a mod anyway....perhaps...
I think the pricing is fair, you get free tips -2 rukh a pop.
Death save should cost higher, it's a literal solomon's proxy intervention, it could be more than 5
Pain tolerance does not negate bleeding out, however, losing your arm and ignoring that pain can be useful.
Im just saying, it can get better, I can throw up a mock for the black if you like. Black Rukh should even out with white, it's outnumbered by 4 to 5. To rectify this, let's add either 1 more perk, or make it easier to gather black rukh than white rukh. The white does seem better with a proxy death save, pain resistance, and rukh tips (Can you see how good this is if you actually used it now?!), we got to up the ante for Black so it doesn't suck at least.
My suggestion? Black rukh is about rejecting fate, a destiny defying trait could save this alignment...
This is just an opinion from a veteran player, i'll shut up for now and let you guys think about it.
Is it worth it? Or is everything fine the way it is?