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Some more Techniques

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1Some more Techniques Empty Some more Techniques 19/11/17, 04:30 am

Lagi

Lagi
Ω-Tier
Ω-Tier

Name: Acidic Projectile
Tier: B-Tier
Class: Assassin / Beast Tamer
Type: Supplementary
Range: Close
Requirements/Drawbacks: Assassin Ammo Required

Scaling: Acidic Goop- for 10 more stamina, Lagi can increase the rank of damage that the ability does by one rank for each payment
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description:

Utilizing his disposable ammo, Orie acidic goop seeps out of Lagi's pores and coat the projectile with B rank Acid before Lagi throws it. The throw is done at Lagi's speed tier, with the projectile itself now being able to deal B rank ability damage. Following activation and continued sustain, Lagi can only coat a certain number of projectiles based on his Assassin tier. Due to the acidic properties affecting the projectile, it would be considered "used" and subtracted from Lagi's total amount. The sum of coatings dependent on Lagi's Assassin tier would count as one cost.


Assassin Tier- Number Of Coatings Per Round

D - 1
C- 2
B- 3
A- 4
Omega- 5

Name: Smoke Bomb
Tier: C-Tier
Class: Assassian
Type: Supplementary
Range: Long
Requirements/Drawbacks: Must prep bomb before throwing

Scaling: Smokescreen- For 10 more stamina, Lagi can manipulate the smoke pellets to increase the range of the smoke screen, increasing by 5 more meters for every 10 stamina paid.
Sustain: 0
Cool Down: 2 posts
Cost: 20 Stamina
Description:

One of the basic abilities to be an assassin is being able to shroud your movements and take away the opponents vision from them.  With this technique, Lagi preps smoke pellets and throws them at his tier speeds, with them exploding into a 10-meter smog wherever they land, stationed in that area for three posts. This smog an only be blown away by wind magic or a specific clearing technique. Those inside of the thick smog will be unable to use sight as a primary sensory in order to see properly. This does no real damage to the eyes whatsoever. The base throw goes as far as 15 meters at Lagi's speed tier.


Name: Garrot Strand
Tier: B-Tier
Class: Assassin
Type: Offensive
Range: Close
Requirements/Drawbacks: Must first prep garrot the turn before the use of this technique.

Scaling: Spider Web: For 10 more stamina, this technique can also prompt B rank paralysis of the wrapped limbs in addition to the damage. When this happens, sustain is not needed for maintenance. Paralyzation happens for three posts upon activating the scaling. Any additional stamina paid is to increase the duration of the paralyzation by one post.
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description:

Being one of the tools used for assassination, Lagi utilizes a garrot wire that's 3 meters long, wrapping the target around targeted body parts at his speed tier. The end result would end with the limb being severely lassoed up by the razor-sharp garrot wire, dealing B rank damage for as long as the target is laced up by Lagi. If the neck area is chosen as a target, the windpipe will be crushed completely after two sets of B rank damage. Lagi can wrap a total of three limbs(Head included) with this technique.

Name: Acupuncture
Tier: B-Tier
Class: Assassin
Type: Defensive/Supplementary
Range: Short
Requirements/Drawbacks:Must be within close quarters. Must Prep Senbon Beforehand

Scaling: Stun Effect- If the hit is successful, Lagi could put in more force into striking the pressure point, causing the paralyzation of that limb to increase by 1 posts with every 10 stamina paid
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description:

If Lagi is in close range of an opponent he can use this technique in response to being within striking distance or simply countering a physical activity equivalent or lower to Lagi's tier speed. Besides the regular use, If applicable, Lagi can intercept the cation by injecting a Senbon in that area in order to paralyze that limb. If that certain limb is connected to a usable ability, that ability will be considered canceled for the duration of it being paralyzed. That limb will be paralyzed for three posts. Abilities involving thus said limb cannot be used during this time. If the spinal cord is successfully pierced, both legs are paralyzed. This does no damage to the target, however, since this does not do ability tier damage, it cannot be nullified by defensive moves. The senbon can be laced with poison or poison-related abilities.


Name: Anomoly Internal Cure (poison)
Tier: B-Tier
Class: Beast Master (Orie)
Type: Supplementary
Range: Short
Requirements/Drawbacks:Orie must be inside of Lagi during this time.

Scaling: Medic 3: For 10 more stamina, Orie can heal status 1 rank higher than this ability.
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description:


Orie can heal the effects of B-tier and lower poison effects inflicting the host body by coming up with an immediate counter to the toxin.



Last edited by Lagi on 27/11/17, 04:31 pm; edited 9 times in total

2Some more Techniques Empty Re: Some more Techniques 22/11/17, 06:17 pm

Rima Fahim

Rima Fahim
A-Tier
A-Tier

First off, we're gonna need to fix up all the class sections. Remember to use the proper term for your classes, like Stealth is now Assassin. Stuff like that.

Acidic Projectile - (This would be Assassin / Beast Tamer, not Stealth.) In order to make this ability more versatile, make sure to change Kunai to "throwing weapon" or something along those lines. Just so you're not ONLY restricted to Kunai for this ability.

Also, what exactly do you mean by "raising the value by 1 rank"? Do you mean that you'll be able to spread the acid to more weapons? Or what -- sorry, just a bit confused on how the scaling on this works.

Blend In - I'm not going to lie to you, but having an ability to "blend in with the masses" is a little pointless. You can have it if you REALLY want it, but keep in mind that this is something you could most likely achieve with a basic action. I see where you're getting at with the scaling though, maybe the ability itself would be the smoke bomb?

Garrot Strand - First off, the requirements/drawbacks need to have more to them. It's obvious that you need to prep the wire, but it needs a bit more description to it. -- Remember, use metric, not imperial measurements. -- Also, the last bit of description isn't really needed. If you're to use a wire like this (that does b-tier damage), on someones throat twice (which adds up to A-Tier) it'll pretty much do that anyways. You don't NEED to remove it though, I just wanted you to know that that sort of fluff isn't needed.

Disarm - This'll need a bigger requirements/drawbacks as well. -- Metric, not imperial. -- Also, how exactly does Lagi disarm people? Or are you planning to leave that up to fluff when actually using the ability. Like one minute it might be "Lagi slaps the weapon out of their hand." then "Lagi kicks the weapon out of their hand."

Anomoly Intenral Cure (Not trying to be rude, but is this english? XD) - The requirements/drawbacks are a bit odd on this, is there any reason it negates the recovery of food from 3 posts ago?

Viper Fang - Having a form of potent poison at B-Tier is fine, but this ability is trying to get away with A-Tier damage. Even for poison that isn't exactly okay. I'd suggest changing this ability to a poison that you apply to a weapon, then over the course of 2 (if you want to keep 2) posts, the player will take C-Tier internal damage per turn.

Cattle Drops - Cattle drops? Do you mean caltrops? XD -- Metric, not imperial.


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Some more Techniques BgH0fcQ
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Traits Points: 0/8
Shards of Solomon: x2

3Some more Techniques Empty Re: Some more Techniques 22/11/17, 09:57 pm

Lagi

Lagi
Ω-Tier
Ω-Tier

round 2


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Lagi's Vault

4Some more Techniques Empty Re: Some more Techniques 24/11/17, 02:49 pm

Rima Fahim

Rima Fahim
A-Tier
A-Tier

General - I'm still seeing the word "stealth" here and there, try to clean that up for us if you will. A good example of it is in your "Acidic Projectile" ability. -- Also, I'm seeing the addition of some abilities here. With this many abilities in a single thread, it's going to be really hard for me to grade everything that's wrong with them. There's also a 5-abilities per thread, so would you be kind enough to separate some of these abilities into other threads? -- As for what I request to be changed in this thread, I still want you to do it if you move some of the abilities to a new thread.

Acidic Projectile - Alright, I'm still struggling to understand what the scaling on this does. Is it a form of damage scaling? Ff so, then you should most likely just use normal damage scaling. Feel free to explain it to me though, I might just be dumb.

Smoke Bomb - Make sure to add how far Lagi can throw this.

Acupuncture - The scaling is almost fine, except you'd only be able to increase the duration of an effect like this by one post, per scaling.


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---
Traits Points: 0/8
Shards of Solomon: x2

5Some more Techniques Empty Re: Some more Techniques 24/11/17, 10:08 pm

Lagi

Lagi
Ω-Tier
Ω-Tier

alright fixed and split it all into 2 threads


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6Some more Techniques Empty Re: Some more Techniques 27/11/17, 03:46 pm

Rima Fahim

Rima Fahim
A-Tier
A-Tier

General - Every ability needs a "Range:", just pick w/e preset range you think is right for the ability Example; The way you have Smoke Bomb right now, it would be considered "Long" range. Long range = 10+ meters when thrown.

Acidic Projectile - Alright, I think we've got that part straightened out. However, I think I'm still missing something about how it works. I know it's going to be a unique form of scaling, rather than just basic damage. However, you're not going to be able to "coat" this weapon multiple times, in order to scale the damage past A-Tier. If that's what you're intending to do, anyways. The closest you can get to that through scaling, would be hits. However, it would be more about...coating more than just one projectile, rather than coating a single one multiple times. (? If that's what you're trying to do, sorry If I keep misunderstanding.

Smoke Bomb - What exactly do you mean by "but there is a distance modifier dependent on Lagi's Strength Tiers."? Generally, an ability is only going to go as far as it states. Which in this case would be; 15-meters.

Garrot Strand - Since there aren't any set systems that explain what "b-rank immobilization" is, it's best to just say the limb is paralyzed.


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Some more Techniques BgH0fcQ
---
Traits Points: 0/8
Shards of Solomon: x2

7Some more Techniques Empty Re: Some more Techniques 27/11/17, 04:20 pm

Rima Fahim

Rima Fahim
A-Tier
A-Tier

Acidic Projectile - The range on this would actually be considered Close, rather than Long. The main reason for this is because it's a buff applied through Orie, and not an actual ability that is being thrown.

Garrot Strand - This too would be Close, not Short. Since you're not throwing the wire, and instead would be placing them within arms-length. -- Also, if you're to wrap someone up in this wire, I don't think it should restrict that limb from using any techniques as it is. Only because this ability is applying wire that cuts and damages the people you wrap it in, not actually paralyzing the limbs right off the bat (Or at least, it shouldn't. Only because that would make it an A-Tier ability, rather than B-Tier.). However, it's fine if you keep the scaling; paralyzation, because it would in-turn restrict them from using that limb in general. Which means they wouldn't be able to use abilities. I think it would be smart to set-up the scaling for this ability like you did with acupuncture.


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Some more Techniques BgH0fcQ
---
Traits Points: 0/8
Shards of Solomon: x2

8Some more Techniques Empty Re: Some more Techniques 27/11/17, 04:31 pm

Lagi

Lagi
Ω-Tier
Ω-Tier

fixed


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9Some more Techniques Empty Re: Some more Techniques 27/11/17, 11:26 pm

Rima Fahim

Rima Fahim
A-Tier
A-Tier

This applies to any abilities that ever get graded, but please do not get angry if we ever need to look these back over. I might have missed stuff, as my ability grading is quite bad in comparison to our other creation mods. However, for now I deem these abilities as...approved for training!

Code:
[b]Name:[/b] Acidic Projectile
[b]Tier:[/b] B-Tier
[b]Class: [/b]Assassin / Beast Tamer
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Assassin Ammo Required

[b]Scaling: [/b]Acidic Goop- for 10 more stamina, Lagi can increase the rank of damage that the ability does by one rank for each payment
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 Stamina
[b]Description: [/b]

Utilizing his disposable ammo, Orie acidic goop seeps out of Lagi's pores and coat the projectile with B rank Acid before Lagi throws it. The throw is done at Lagi's speed tier, with the projectile itself now being able to deal B rank ability damage. Following activation and continued sustain, Lagi can only coat a certain number of projectiles based on his Assassin tier. Due to the acidic properties affecting the projectile, it would be considered "used" and subtracted from Lagi's total amount. The sum of coatings dependent on Lagi's Assassin tier would count as one cost.

[b]
[u]Assassin Tier- Number Of Coatings Per Round [/u][/b]
D - 1
C- 2
B- 3
A- 4
Omega- 5

[b]Name:[/b] Smoke Bomb
[b]Tier:[/b] C-Tier
[b]Class: [/b]Assassian
[b]Type:[/b] Supplementary
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Must prep bomb before throwing

[b]Scaling: [/b]Smokescreen- For 10 more stamina, Lagi can manipulate the smoke pellets to increase the range of the smoke screen, increasing by 5 more meters for every 10 stamina paid.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 Stamina
[b]Description: [/b]

One of the basic abilities to be an assassin is being able to shroud your movements and take away the opponents vision from them.  With this technique, Lagi preps smoke pellets and throws them at his tier speeds, with them exploding into a 10-meter smog wherever they land, stationed in that area for three posts. This smog an only be blown away by wind magic or a specific clearing technique. Those inside of the thick smog will be unable to use sight as a primary sensory in order to see properly. This does no real damage to the eyes whatsoever. The base throw goes as far as 15 meters at Lagi's speed tier.


[b]Name:[/b] Garrot Strand
[b]Tier:[/b] B-Tier
[b]Class: [/b]Assassin
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Must first prep garrot the turn before the use of this technique.

[b]Scaling: [/b]Spider Web: For 10 more stamina, this technique can also prompt B rank paralysis of the wrapped limbs in addition to the damage. When this happens, sustain is not needed for maintenance. Paralyzation happens for three posts upon activating the scaling. Any additional stamina paid is to increase the duration of the paralyzation by one post.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 Stamina
[b]Description: [/b]

Being one of the tools used for assassination, Lagi utilizes a garrot wire that's 3 meters long, wrapping the target around targeted body parts at his speed tier. The end result would end with the limb being severely lassoed up by the razor-sharp garrot wire, dealing B rank damage for as long as the target is laced up by Lagi.  If the neck area is chosen as a target, the windpipe will be crushed completely after two sets of B rank damage. Lagi can wrap a total of three limbs(Head included) with this technique.

[b]Name:[/b] Acupuncture
[b]Tier:[/b] B-Tier
[b]Class: [/b] Assassin
[b]Type:[/b] Defensive/Supplementary
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b]Must be within close quarters. Must Prep Senbon Beforehand

[b]Scaling: [/b]Stun Effect- If the hit is successful, Lagi could put in more force into striking the pressure point, causing the paralyzation of that limb to increase by 1 posts with every 10 stamina paid
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 Stamina
[b]Description: [/b]

If Lagi is in close range of an opponent he can use this technique in response to being within striking distance or simply countering a physical activity equivalent or lower to Lagi's tier speed. Besides the regular use, If applicable, Lagi can intercept the cation by injecting a Senbon in that area in order to paralyze that limb. If that certain limb is connected to a usable ability, that ability will be considered canceled for the duration of it being paralyzed. That limb will be paralyzed for three posts. Abilities involving thus said limb cannot be used during this time. If the spinal cord is successfully pierced, both legs are paralyzed. This does no damage to the target, however, since this does not do ability tier damage, it cannot be nullified by defensive moves. The senbon can be laced with poison or poison-related abilities.


[b]Name:[/b] Anomoly Internal Cure (poison)
[b]Tier:[/b] B-Tier
[b]Class: [/b]Beast Master (Orie)
[b]Type:[/b] Supplementary
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b]Orie must be inside of Lagi during this time.

[b]Scaling: [/b]Medic 3: For 10 more stamina, Orie can heal status 1 rank higher than this ability.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 Stamina
[b]Description: [/b]


Orie can heal the effects of B-tier and lower poison effects inflicting the host body by coming up with an immediate counter to the toxin.


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Some more Techniques BgH0fcQ
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Traits Points: 0/8
Shards of Solomon: x2

10Some more Techniques Empty Re: Some more Techniques 20/12/17, 10:51 am

Lagi

Lagi
Ω-Tier
Ω-Tier


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11Some more Techniques Empty Re: Some more Techniques 20/12/17, 10:53 am

Ariel

Ariel
A-Tier
A-Tier

approved - trained via vouchers

Code:
[b]Name:[/b] Acidic Projectile
[b]Tier:[/b] B-Tier
[b]Class: [/b]Assassin / Beast Tamer
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Assassin Ammo Required

[b]Scaling: [/b]Acidic Goop- for 10 more stamina, Lagi can increase the rank of damage that the ability does by one rank for each payment
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 Stamina
[b]Description: [/b]

Utilizing his disposable ammo, Orie acidic goop seeps out of Lagi's pores and coat the projectile with B rank Acid before Lagi throws it. The throw is done at Lagi's speed tier, with the projectile itself now being able to deal B rank ability damage. Following activation and continued sustain, Lagi can only coat a certain number of projectiles based on his Assassin tier. Due to the acidic properties affecting the projectile, it would be considered "used" and subtracted from Lagi's total amount. The sum of coatings dependent on Lagi's Assassin tier would count as one cost.

[b]
[u]Assassin Tier- Number Of Coatings Per Round [/u][/b]
D - 1
C- 2
B- 3
A- 4
Omega- 5

[b]Name:[/b] Smoke Bomb
[b]Tier:[/b] C-Tier
[b]Class: [/b]Assassian
[b]Type:[/b] Supplementary
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Must prep bomb before throwing

[b]Scaling: [/b]Smokescreen- For 10 more stamina, Lagi can manipulate the smoke pellets to increase the range of the smoke screen, increasing by 5 more meters for every 10 stamina paid.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 Stamina
[b]Description: [/b]

One of the basic abilities to be an assassin is being able to shroud your movements and take away the opponents vision from them.  With this technique, Lagi preps smoke pellets and throws them at his tier speeds, with them exploding into a 10-meter smog wherever they land, stationed in that area for three posts. This smog an only be blown away by wind magic or a specific clearing technique. Those inside of the thick smog will be unable to use sight as a primary sensory in order to see properly. This does no real damage to the eyes whatsoever. The base throw goes as far as 15 meters at Lagi's speed tier.


[b]Name:[/b] Garrot Strand
[b]Tier:[/b] B-Tier
[b]Class: [/b]Assassin
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Must first prep garrot the turn before the use of this technique.

[b]Scaling: [/b]Spider Web: For 10 more stamina, this technique can also prompt B rank paralysis of the wrapped limbs in addition to the damage. When this happens, sustain is not needed for maintenance. Paralyzation happens for three posts upon activating the scaling. Any additional stamina paid is to increase the duration of the paralyzation by one post.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 Stamina
[b]Description: [/b]

Being one of the tools used for assassination, Lagi utilizes a garrot wire that's 3 meters long, wrapping the target around targeted body parts at his speed tier. The end result would end with the limb being severely lassoed up by the razor-sharp garrot wire, dealing B rank damage for as long as the target is laced up by Lagi.  If the neck area is chosen as a target, the windpipe will be crushed completely after two sets of B rank damage. Lagi can wrap a total of three limbs(Head included) with this technique.

[b]Name:[/b] Acupuncture
[b]Tier:[/b] B-Tier
[b]Class: [/b] Assassin
[b]Type:[/b] Defensive/Supplementary
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b]Must be within close quarters. Must Prep Senbon Beforehand

[b]Scaling: [/b]Stun Effect- If the hit is successful, Lagi could put in more force into striking the pressure point, causing the paralyzation of that limb to increase by 1 posts with every 10 stamina paid
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 Stamina
[b]Description: [/b]

If Lagi is in close range of an opponent he can use this technique in response to being within striking distance or simply countering a physical activity equivalent or lower to Lagi's tier speed. Besides the regular use, If applicable, Lagi can intercept the cation by injecting a Senbon in that area in order to paralyze that limb. If that certain limb is connected to a usable ability, that ability will be considered canceled for the duration of it being paralyzed. That limb will be paralyzed for three posts. Abilities involving thus said limb cannot be used during this time. If the spinal cord is successfully pierced, both legs are paralyzed. This does no damage to the target, however, since this does not do ability tier damage, it cannot be nullified by defensive moves. The senbon can be laced with poison or poison-related abilities.


[b]Name:[/b] Anomoly Internal Cure (poison)
[b]Tier:[/b] B-Tier
[b]Class: [/b]Beast Master (Orie)
[b]Type:[/b] Supplementary
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b]Orie must be inside of Lagi during this time.

[b]Scaling: [/b]Medic 3: For 10 more stamina, Orie can heal status 1 rank higher than this ability.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 Stamina
[b]Description: [/b]


Orie can heal the effects of B-tier and lower poison effects inflicting the host body by coming up with an immediate counter to the toxin.


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