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Niklaus Starter Abilities

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1Niklaus Starter Abilities  Empty Niklaus Starter Abilities 11/11/17, 07:46 pm

Niklaus Magios

Niklaus Magios
D-Tier
D-Tier

Quick Shot
Tier: D-tier
Class: Ranger
Type: Offensive
Range: Long
Requirements/Drawbacks: He needs to set his bow, and draw back the string. Aiming in the direction of his target.
Scaling: Hits
Sustain: 0
Cooldown: 1 post
Cost: 10 Stamina ; 5 Sustain
Description:

    Nikalus, is quick to take out a arrow and shoot it towards his target. About 20 meters out. If the hits, D-tier damage is applied.



Paralytic Shot
Tier: D-tier
Class: Ranger
Type: Supplementary
Range: Long
Requirements/Drawbacks: He must dip the tip of the arrowhead in a small vile of paralytic poisoning beforehand.
Scaling: Hits
Sustain: 0
Cooldown: 1 post
Cost: 10 Stamina ; 5 Sustain
Description:

    Niklaus, takes this arrow from the quiver, and aims it at their specific target. This arrow is coated with a special poison, which paralyzes those who are hit by it or even nip. The user sends an arrow to their target from 20 meters, and if it hits their target will have the poison enter said wounded area making it hardly functional, and responsive for 1 post.


Explosive Shot
Tier: C-tier
Class: Ranger
Type: Supplementary
Range: Long
Requirements/Drawbacks: He needs to set his bow, and draw back the string. Aiming in the direction of his target.
Scaling: Damage
Sustain: 0
Cooldown: 1 post
Cost: 10 Stamina ; 5 Sustain
Description:


    Niklaus, is quick to take out an arrow and shoot it towards his target, 20 meters away. The arrow is embedded with a higher quality of explosive powder that is set off on impact with anything it’s hit against. When the arrow makes impact to his target, it deals D-tier damage, and minor burn wounds. Anything within 5 meters of the explosion receives 1st degree burn wounds (minor). If one just grabs the arrow it would not explode due to the fact that there needs to be force and velocity on the arrow (If you grab it after being shot it will explode).



Back-Drive Waltz
Tier: D-tier
Class: Ranger
Type: Supplementary
Range: Long
Requirements/Drawbacks: He must have lowered his body beforehand, entering his waltz.
Scaling: Range
Sustain: 0
Cooldown: 1 post
Cost: 10 Stamina ; 5 Sustain
Description:

    Niklaus, lowering his legs to a half standing crouch while on his toes. Keeping one leg straight on its toe, and sliding one to the front, he pushes off the front foot and comes down to his heel on the back foot. Driving backwards 3m, spinning off his heels to land on his toes away from his enemy.


Counter Waltz
Tier: D-tier
Class: Ranger
Type: Supplementary
Range: Short
Requirements/Drawbacks: Being able to pivot, and rubbing his drawing fingers together before reaching for a quiver. Doesn’t work if he can’t side step in a close vancity.
Scaling: Hits
Sustain: 0
Cooldown: 1 post
Cost: 10 Stamina ; 5 Sustain
Description:

    Niklaus, slowly draws an arrow from his quiver. Loading with the arrow pointing at the ground, then raising his bow up. Holding it together in one hand, and awaiting for a melee attack from his target to enter his range of 5m. Niklaus, turns his body and squares himself to his target side stepping 3m away from their action.



Last edited by Niklaus Magios on 17/11/17, 01:12 pm; edited 2 times in total

2Niklaus Starter Abilities  Empty Re: Niklaus Starter Abilities 17/11/17, 01:11 am

Diana Corvus

Diana Corvus
A-Tier
A-Tier

Paralytic Shot

Description: A D Tier ability may not be a complete paralysis. But it could slightly numb a limb to where it's still usable but it's not as functional as before.

Reflective Shot

Description: The ranger class does not have access to parries. However, to get what I think you want, it's already in the systems. You can directly clash with any other ability with... well... any ability you have at your disposal. All in all, this shouldn't be an ability since it's a mechanic that is already in the site.

Counter Shot

Description: You wouldn't be able to make a side step AND an attack with a D Tier ability. Nor does D Tier damage have the capability to pin someone down through their skin.


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3Niklaus Starter Abilities  Empty Re: Niklaus Starter Abilities 17/11/17, 10:11 am

Niklaus Magios

Niklaus Magios
D-Tier
D-Tier

Edit

4Niklaus Starter Abilities  Empty Re: Niklaus Starter Abilities 17/11/17, 11:55 am

Diana Corvus

Diana Corvus
A-Tier
A-Tier

Reduce the explosion size of Explosive Shot to 5m.

Back Drive Waltz should be Short range and allow you to travel 3m.

Counter Waltz needs to have a distance of travel which would be 3m that you can side step.


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5Niklaus Starter Abilities  Empty Re: Niklaus Starter Abilities 17/11/17, 01:12 pm

Niklaus Magios

Niklaus Magios
D-Tier
D-Tier

edit :)

6Niklaus Starter Abilities  Empty Re: Niklaus Starter Abilities 17/11/17, 02:03 pm

Diana Corvus

Diana Corvus
A-Tier
A-Tier

Approved.

Code:
[center][b]Quick Shot[/b][/center]
[b]Tier[/b]: D-tier
[b]Class[/b]: Ranger
[b]Type[/b]: Offensive
[b]Range[/b]: Long
[b]Requirements/Drawbacks[/b]: He needs to set his bow, and draw back the string. Aiming in the direction of his target.
[b]Scaling[/b]: Hits
[b]Sustain[/b]: 0
[b]Cooldown[/b]: 1 post
[b]Cost[/b]: 10 Stamina ; 5 Sustain
[b]Description[/b]:
[list]
Nikalus, is quick to take out a arrow and shoot it towards his target. About 20 meters out. If the hits, D-tier damage is applied.[/list]


[center][b]Paralytic Shot[/b][/center]
[b]Tier[/b]: D-tier
[b]Class[/b]: Ranger
[b]Type[/b]: Supplementary
[b]Range[/b]: Long
[b]Requirements/Drawbacks[/b]: He must dip the tip of the arrowhead in a small vile of paralytic poisoning beforehand.
[b]Scaling[/b]: Hits
[b]Sustain[/b]: 0
[b]Cooldown[/b]: 1 post
[b]Cost[/b]: 10 Stamina ; 5 Sustain
[b]Description[/b]:
[list]
Niklaus, takes this arrow from the quiver, and aims it at their specific target. This arrow is coated with a special poison, which paralyzes those who are hit by it or even nip. The user sends an arrow to their target from 20 meters, and if it hits their target will have the poison enter said wounded area making it hardly functional, and responsive for 1 post.[/list]

[center][b]Explosive Shot[/b][/center]
[b]Tier[/b]: C-tier
[b]Class[/b]: Ranger
[b]Type[/b]: Supplementary
[b]Range[/b]: Long
[b]Requirements/Drawbacks[/b]: He needs to set his bow, and draw back the string. Aiming in the direction of his target.
[b]Scaling[/b]: Damage
[b]Sustain[/b]: 0
[b]Cooldown[/b]: 1 post
[b]Cost[/b]: 10 Stamina ; 5 Sustain
[b]Description[/b]:

[list]
Niklaus, is quick to take out an arrow and shoot it towards his target, 20 meters away. The arrow is embedded with a higher quality of explosive powder that is set off on impact with anything it’s hit against. When the arrow makes impact to his target, it deals D-tier damage, and minor burn wounds. Anything within 5 meters of the explosion receives 1st degree burn wounds (minor). If one just grabs the arrow it would not explode due to the fact that there needs to be force and velocity on the arrow (If you grab it after being shot it will explode).[/list]


[center][b]Back-Drive Waltz[/b][/center]
[b]Tier[/b]: D-tier
[b]Class[/b]: Ranger
[b]Type[/b]: Supplementary
[b]Range[/b]: Long
[b]Requirements/Drawbacks[/b]: He must have lowered his body beforehand, entering his waltz.
[b]Scaling[/b]: Range
[b]Sustain[/b]: 0
[b]Cooldown[/b]: 1 post
[b]Cost[/b]: 10 Stamina ; 5 Sustain
[b]Description[/b]:
[list]
Niklaus, lowering his legs to a half standing crouch while on his toes. Keeping one leg straight on its toe, and sliding one to the front, he pushes off the front foot and comes down to his heel on the back foot. Driving backwards 3m, spinning off his heels to land on his toes away from his enemy.[/list]

[center][b]Counter Waltz[/b][/center]
[b]Tier[/b]: D-tier
[b]Class[/b]: Ranger
[b]Type[/b]: Supplementary
[b]Range[/b]: Short
[b]Requirements/Drawbacks[/b]: Being able to pivot, and rubbing his drawing fingers together before reaching for a quiver. Doesn’t work if he can’t side step in a close vancity.
[b]Scaling[/b]: Hits
[b]Sustain[/b]: 0
[b]Cooldown[/b]: 1 post
[b]Cost[/b]: 10 Stamina ; 5 Sustain
[b]Description[/b]:
[list]
Niklaus, slowly draws an arrow from his quiver. Loading with the arrow pointing at the ground, then raising his bow up. Holding it together in one hand, and awaiting for a melee attack from his target to enter his range of 5m. Niklaus, turns his body and squares himself to his target side stepping 3m away from their action.[/list]


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