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Knuckles Shi Vault

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1 Knuckles Shi Vault on 03/11/17, 09:49 pm



Last edited by Knuckles Shi on 05/11/17, 10:45 am; edited 2 times in total

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2 Re: Knuckles Shi Vault on 05/11/17, 10:34 am

Knuckles Shi:

Name:Knuckles Shi
Country Affiliation:Reim
Race:Fanalis
Tier:Novice
Class:Warrior
Age + Birthdate:Jan 13th, 25
Gender:Male
Sexuality:Straight
Personality:Knuckles is a man of few words, rather lets his actions speak for him. After all being forced not to speak unless given permission he is used to being silent and hesitant to speak his mind.  In most of the ways, Knuckles seems to be more of an observer, watching everything around himself before moving into action. When he does act it's a solid plan and well thought out intentions, knowing exactly what his endgame is a way to get there. Not letting much stand in his way from achieving his end game, Knuckles will resort to many underhanded actions. This is not to say that he would say take a child as a hostage to ensure he gets what he wants, but he would take the life of another without a second thought. This was a rule beaten into him as a slave, only the strong will survive, only those who survive make the rules.  Scars on his frame showed proof of many lessons he had learned, which had molded him into the silent but lethal man that stood here today.  Even the harsh actions done to him couldn't change who he truly was before slavery, which was a man who has a strong will, unbreakable determination, and lastly the ambition to become something great.

Likes:
Alcohol: The feeling he gets from drinking large amounts helps him forget his life troubles if even for that night.
Fighting: Even though he was forced to do so, there was something about being in a battle that called to him, likely the rush and feeling alive.
Dislikes:
Small places: Being caged up in a cart from Salve sales or to fighting events by his masters, he developed a hate for small places.

Slavery: Being a former slave, the life and culture around taking another life and bending it to your will was just disgusting and depressing to think about.
Aspirations:
Due to his earlier parts of life, Knuckles always had the goal of becoming free from his shackles and becoming strong enough to prevent anything like that from happening from others. He had already achieved becoming free but becoming strong enough to free slaves from slave captors and stopping slavery was another thing entirely.  he would first have to achieve such a state of power that he could form his own kingdom or a kingdom with those he allied with to give a safe haven to slaves he could free or those to flee to where slavers wouldn't dare to enter willingly.  
Phobias/fears:
Above all else Knuckles fears to become a slave once more, having lived that life for a long time he simply can't imagine what he would do to prevent such things from occurring again.  Even thinking back to such a thing causes him to freeze up at times, or shut down completely.  Knuckles would rather die for certain before being forced to obey another man's words ever again.  Sites of slavery don;t make him became scared enough to run, but seeing slave drives and things of that nature do tend to make him most cautious and make his anxiety flare up.
Face-Claim: Gilgamesh/Fate Zer[Edited]
Hair Color:Red
Eye Color:Emerald Green
Height:180.339[5'11]
Weight:83.9146[185IBS]
Appearance:
Knuckles is typically found wearing a single golden necklace around his neck, white styled robes which can either be full body or just the bottom parts depending on the day or the actions he plans on doing throughout the day.  A Tan belt worn around his waist to keep his lower clothing tightly strapped to his frame, while his feet are wrapped with leather made sandals with leather wraps tieing them to his feet and legs. His normal facial expression is an emotionless resting face where it may be taken as if he is in a bad mood or angry with someone, however, this is not the case.  His general body language has his arms crossed most of the time, a sign that he doesn't want people too close to him, liking his distance from others.
Rukh Alignment:Black
Special Features:N/A
History:
Born into slavery the male wasn't given a proper name of his race. Instead, his new Masters would Call him Knuckles because he would become a fighter for them. Unlike most children, Knuckles spent most of his time doing labor that would work into his natural strengths of his race. Plowing fields, mining, building homes, things that would take humans more time, or more humans to get the same amount of things done in the time that it took him to do it. Once he was 15 it was time for him to start fighting, the promises of the earnings he won fighting would go towards buying his freedom. Of course, losing meant death so every battle was fought with the intent to live. At first, he wouldn't kill his opponents he fought, or even try to kill them but instead try to only win in a way that made money for his owners and kept the other slaves he fought alive. There were even times where he would have to fight men and boys from his own slave camp.  This would give him mixed emotions of course, on one side he was alive still, no matter how badly he was injured. On the other hand, a friend or person he knew well was gone. It wasn't as if he didn't lose either, he lost a great bit wanting to just die and stop living such a horrible life, however, the younger slaves didn't fight to the death. It was more for a showcase of skills they would have in combat for later resell value. Of course, by the age of 19, he had hardened up emotionally and physically. He was killing the foes he'd face not because he had to, but because death was a mercy to what they would go back to for failing.   Winning so many fights had caused his worth as a slave to climb, the more he fought the higher his freedom cost, losing meant dying so he had no choice but to fight, he knew if he wanted to change the way the word worked with slaves he'd have to live to do that thus dying wasn't an option.  Eventually, he had won his freedom, though with it he had no idea what to do with himself. He had been told what to do with his free time all his life, every action was an order given to him.  Now he was able to do as he wished, but he also had nothing to go with his freedom. Throughout all his travels he had heard his race came from Reim, and so at the bright age of 21, he ventured back to his native lands, hoping to find meaningful work and a life he could live to help reach his goals.  Unforutanchly, the only thing he was truly skilled at was fighting and so he went to the Coliseum to look for work.  Pretty soon he was making money and putting on a show just like he used to do as a slave, except this was much larger, and he didn't have to kill anyone to win. It was more of a test of strength and betting on others playing the odds to make money. It would be his source of income for now anyway.
Role-Play Sample:
Knuckles listened to Ru's words and nodded he had a way to make the crew motivated and they needed that. He still was a bit unsure as to why Ru really wanted this thing to happen or why he wanted to help Knuckles make the world in his image but, he would not turn down the help and now they had found his old friend thus Ru had friends from two different times in his life, both Ru and Aloe were now fighting under his command. Knuckles prayed that this would work out fro the long haul. Not that he thought a god was real or anything just a motion of his human nature. Seeing things were all ready and in order for them to set out Knuckles turned around with the thought of a cape was needed when he wore this suit.It would give him more flare and look powerful. That could come later on right now it was time to rid this island of its trash. Knuckles walked to the edge of the ship and cracked a smile. "North take charge of the ship and everyone onboard until We return!"

Of course Lieutenant!" Said North as he cracked a firm salute.Knuckles hated that formal shit that Ru and North always pulled, however it wouldn't hurt so he'd allow it. Saluting back he turned to the team coming along with him today. Of course Ru was his right hand of the Falcons but North was the right hand of the Rev command. Were they the same now? Shaking his wonder mind he shook his head. "I can see how you too became friends, " Of course Knuckles was referring to that corny ass joke that was told by Aloe, it was nearly as awful as the ones Ru tells all the time. "I suppose we should head out now. " Knuckles would attempt to grab Aloe by his clothing as he used the thunder dials to power his thrusters lifting them off the ship and lowering down to the plush green grass on shore. Once on the ground he'd let the little man down if he had grabbed him. If aloe didn't allow him to grab him then Knuckles would have flew down on his own. Taking one last look at the Escort ship he knew his men would be fine.


The view of this island was simply amazing he couldn't get over how pretty it was here. He had noticed when he and Ru sparred that there was a lot of natural life here, he could see some improvements in the structure of homes and what not but he also saw a great potential for a green energy lab here. Walking forward of course leading the way as that's the type of leader he was he kept a sharp eye out. He was leading them towards the downtown area where these outlaws seemed to love to spend their time and Beli. It was sort of bittersweet that they were taking out outlaws but Knuckles and his crew were trying to better the world and change the laws not just out right break them. The best way he knew how was gaining Beli and power at this time until he had influence throughout the world to change things. Perhaps it was time to start trying to move up in the Rev's instead of trying to stay in the shadows. He'd talk to North and Ru about it later. For now he had to start taking in the lay of the land. Noting its key points good positions to attack from etc. There was a lot of concealment here, a good bit of cover too but mostly everything was either plant or building.

"Let's try to keep destruction to a low, we're trying to gain the trust of the locals here, and possible use this place as a Base. I'd rather get off on the right foot rather than the left." Knuckles tried his hand in the pun game and awaited Ru's reaction as it was the first one he had told of course because Ru was starting to rub off on him. It was a bit scary after all. He and his old friend were getting along great and helping eachother out, pushing each other to grow. If Aloe provided the same expansion they would rise to power in now time.



Last edited by Knuckles Shi on 05/11/17, 10:45 am; edited 1 time in total

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3 Re: Knuckles Shi Vault on 05/11/17, 10:38 am

Class:
Warrior


Warrior is a class which revolves around the usage of melee weapons and martial techniques. This can include anything from martial arts and fighting styles to blades, axes, and even war-hammers. This class is most compatible with Djinn Equips as their abilities can often be applied to the djinn's weapon.

D-Tier: Can use C-Tier and below techniques. May bring up to 2 weapons/shields into a thread.

C-Tier: Can use B-Tier and below techniques. May bring up to 3 weapons/shields into a thread.

B-Tier: Can use A-Tier and below techniques. At this tier users can begin using Magoi Manipulation to enhance their abilities. A single Magoi Manipulation technique can be learned. May bring up to 3 weapons/shields into a thread.

A-Tier: Can use A-Tier and below techniques. May bring up to 3 weapons/shields into a thread. A total of 3 techniques can involve Magoi Manipulation.

Ω-Tier: A total of 6 techniques can involve Magoi Manipulation. May bring up to 4 weapons/shields into a thread.

Parrying

Parrying is one of the ways a Strength specialization character uses a defensive technique. Unlike a Magician's Borg, which blocks/absorbs/dissolves an attack, the Warrior’s defensive technique ‘parry’ is executed by swatting away or redirecting a technique. Any given attack can only be redirected away from the Warrior who is using the ‘parry’ technique. This allows a Warrior to avoid the effects of attacks that require direct impact such as physical blows, magoi manipulation, or spells and projectiles that trigger an AoE on impact.

Magoi Manipulation


Magoi Manipulation is the ability for a Warrior to control and manipulate the magoi within his/her body. This allows them to coat themselves or their weapons in magoi and send it into a struck opponent's body to deal damage or interfere with their own magoi flow. There are a few things to note about Magoi Manipulation:

Using Magoi Manipulation increases the strength of an ability by one tier capping at A-tier. So a C-tier magoi manipulation attack would deal B-tier damage. A D-tier magoi manipulation defense would block up to C-tier. But an A-tier ability only lets you do more complex/advanced things with magoi manipulation and will not buff the effectiveness beyond A-tier. This bonus is negated if your attack or the enemy attack is parried.
A Magoi Manipulation attack must land a direct hit to send magoi into an opponent to damage them physically. This will work even if they block the attack, however if your attack is parried this effect will not occur.
Coating a weapon with magoi manipulation protects it from being influenced by magic. For example, a djinn equip with the passive magic to melt through anything will be unable to apply this effect to your weapon if you coat it in magoi.
Magoi may not be expelled away from the body without a physical catalyst. Ex. First Harpoon can only be thrown when used on a weapon. If it is used bare handed, the user must hit the target directly in melee range.



Important notes about the Warrior Class:

Warrior abilities are specific techniques that have been trained and practiced many times over. They can't be so vague that they fit any situation and use any limb. Simply saying that you hit the opponent with your arms or legs and deal a certain amount of damage is not satisfactory. A proper strength ability description must include a type of attack being performed(punch, kick, throw, etc.) and the manner in which it is being executed(a vertical kick, a punch to the gut, a horizontal hammer fist, etc.)

Traits:
Trait Name: Nimble Fingers
Trait Tier: D
Trait Requirement: -
Trait Description: Through years of training, the character has obtained deft hand and finger work allowing them a speed and accuracy with fine motor skills a cut above the average person.
Trait Effect: Can swiftly tie knots or retrieve items on your person in an instant.

Proffesion:



Last edited by Knuckles Shi on 12/11/17, 09:18 am; edited 2 times in total

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4 Re: Knuckles Shi Vault on 05/11/17, 10:40 am

Abilities:
D rank:


Enhanced Attack

Tier: D
Class:Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: To use this ability, the user must have a short sword and plant their feet firmly before using this attack. Must twist torosso while swinging sword.
Scaling:Damage
Sustain:
Cooldown:1
Cost: 10
Description:


    The attack is with a quick stabbing motion before ludgeing at the target.This is to attempt a stab into the body of the target. Deals D Damage.




Block

Tier:D
Class: Warrior
Type: Defense
Range: Close
Requirements/Drawbacks:The user must have a short sword and plant their feet firmly to use skill while entering a deffensive stance.
Scaling: Defense
Sustain:
Cooldown:1
Cost: 10
Description:


    The users blocks using their sword lifting it infront of the incoming attack. Blocks D Damage




Focus

Tier: D
Class: Warrior
Type:Supplementary
Range:Medium
Requirements/Drawbacks: Must already be moving in the direction of his choosing before using this ability.
Scaling:  Range, +5 Stamina Cost for every additional 3m travelled.
Sustain:
Cool Down: 1
Cost: 10
Description:


    The user dashes at on teir higher than normally allowed in any direction up to 3 meteres per dash. The User may dash for up till 9 meters beforing becoming to tired to dash again. 





Rage punch

Tier: D
Class:Warrior
Type: Offensive
Range:Close
Requirements/Drawbacks:Must have taken atleast D rank of damage from a source outside of the user. Must be in an aggresive stance or posture.
Scaling:Hits
Sustain: 0
Cooldown:[/b1
Cost: 10(20 if Sustained )
Description:



    Giving into his anger, the user pulls back his arm while twisting his torroso to the rear, in a furious action both his torso and arm swing forward together senidng the fist into a amazingly raged filled motion.   





C rank:




Parry


Tier: C
Class:Warrior
Type: Defensive
Range: Close
Requirements/Drawbacks: The user must be attacked by another, and have both feet planted firmly in a defensive posture before using this ability Must have a Sword.
Scaling: Hits
Sustain:
Cool Down:2
Cost: 20
Description:



    Making contact with the incoming attackw ith his sword, the user then pushes the attack to the left. Redirects 1 C Rank Ability.  


[b]
B Rank:
N/A
A Rank:
N/A



Last edited by Knuckles Shi on 12/11/17, 09:14 am; edited 4 times in total

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5 Re: Knuckles Shi Vault on 05/11/17, 10:44 am

Weapons:
Name: Short Sword
Tier: D
Type:Short Sword
Material:Bronze and steel.
Appearance: The blade is a shiny decently sharpen the blade, the bronze in its creation gives it an off brown color while the Steel gives it a nicer finish to the look. The Hilt is 10.16cm(4 Inches) in length leaving the blade to be 40.64 cm(16 inches), combining them into a total of 50.8 cm( 20 inches. ) The leather is wrapped around hilt to absorb the shock of impact from crashing into things. The sword awaits usage in a black leather sheath which hangs from the waits of the user. 


Items:
N/A


Beast:
N/A

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