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Jahans vault

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1 Jahans vault on 15/09/17, 12:25 pm



Last edited by Emperor JaJa on 15/09/17, 12:54 pm; edited 3 times in total


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2 Re: Jahans vault on 15/09/17, 12:44 pm


Name: Jahangir Nikotor (Also responds to Jahan or Niko)
Tier: B [Novice].
Gender: Male
Sexuality: Heterosexual
Age + Birthdate: 22 yrs old born December 12th
Nationality: Reim
Race: Halfing: Human/Fanalis. Fanalis dominant Born of Mix Blood between a Heliohapt human women and a Finalis of Reim: Races
Class:Warrior

Personality:

Carefree and adventurous. Jahangir is not a man known for being serious. If anything he hates complexities in the world and would rather keep everything straight forward. Jahangir is easy going, sly, calm and charming, yet and still he is lazy and hot tempered by nature. His behavior can often be called ludacris if not childish many if not all of his decisions are done by sheer whim and impulse.

Jahangir has a kingly demeanor and handles himself as if he were one of high class, while this is less than true people are often fooled by it. Materialistic as he is he often spends his money on gold or clothing.

Jahangir was born with ADHD as a child he was always hyperactive, his guardians focusing that energy on training him. As an adult it has settled a bit allowing him to have moments where he lazes around or even prefers to be inactive. One case of this is with lovers, Yes ladies, he's a cuddler.

Other than that Jahangir is highly competitive and an seeks adrenaline. He loves the thrill of battle and teasing his enemies as he does so, so much to the point to he often toys with the idea of conquering a country. None the less if you can get passed his antics he can be quite the friend, rival or lover.

Jahanghir has however grown a new much colder and ambitious side to his nature. Years of being trapped within a shell of his mind, losing so much time have obsessed him with gaining strength.

Likes: Jahangir, Likes gold, for aesthetic reasons of coarse and how it reminds him of his dreaded past. He also loves the idea of taking gold as loot from fallen countries.

Jahangir likes nature, which is an odd thing for a person of his personality to find interesting but he is drawn to the adventure of the unknown. He longs to enter a dungeon at some point.

Dislikes: School, Jahangir hates schools and orderly class room environments with a passion. He finds them all to be a system of keeping people unimaginative and in "the system".

Prisons, Jahangir hates prisons just as passionately as he hates schools if not more. From his time in them, which have been far too many, he has learn they are some of the most boring places to go. Completely Dull and lacking adventure, if he were to spend any hard time there he may very well go insane.

Phobias: Fear is a rarity in Jahangir, This is the same guy that seeks adrenaline like a child seeks sweets after all. Though he does have one very large fear. Losing another loved one, its to the point to where he hesitates at friendships and romances. The memory of losing his mother and father is subtly haunting.

It gives him nightmares of having his family taken away from him, he often has nightmares of his friends dying.




Aspirations:Impulse. Almost anything Jahangir does is done on a whim. The problem with this is beyond heavy spending, lives are put at risk when Jahangir gets an idea. He may very well start a war if he could, not alone the countless "mistakes" he has done in the past. He seeks adventure and his own morale implications, while existent are often looked over in favor of a short term goal.

However Jahangir does seriously want to conquer one day, he envisions himself on the throne often. He simply doesn't have the right convictions to do so at the moment, not to mention the means. He has a long ways to go before he can rule anything.


Face-Claim: "Nue" by "RachityRach" (Drawing)
Weight: 190 lbs.
Hair Color: Black
Eye Color: Lavender
Height: 6 ft 1 in
Rukh Alignment: White.
Special Traits:
Appearance: While he is Tall Jahangri sports almost no body fat, so it comes to a great surprised how muscular his body appears when unclothed. That is without a doubt the product of his heritage his father being a Finalis he inherited the strength of one. Jahangri does however take on mainly his mothers appearance. Her deep black hair, lavender eyes and brown skin are all a product of his Heliohapt ancestry.

In battle he is stanceless, Jahangri having mastered the Long and Short sword finds using a stance to be near useless. He instead fools his opponents by taking use of his environment, often hiding his battle skills and switching between forms rhythms and intensity mid battle.

Jahangri has the body language of both a wanderer and a king. He walks with his head high up and his right foot forward, however skipping, twirling and dancing are not out of his day to day movement patterns. However he does get serious, and when he does its something akin to a lion. Another trait inherited from his father, as well as the hot bloodedness. Jahangri is known to snarl or roar even in a lion like fashion, the scrunching of his face in anger usually done before or after a fight is reminiscent of his father.


History:

Jahangir is a product of a relationship between the High Priestess Nefertiry Baket and a Reiman Soldier Augustus Nikator. The relationship was taboo and due to the fued between Heliohapt and Reim, certain men that are now in the council, wished for the death of the child and his Father Augustus. The couple planned to escape Heliohapt and flee to Reim once the child was born, yet things had not turned out how they planned.

His father and his military friends whom Jahan would grow to call his "uncles" were ambushed as they prepared to leave Heliohapt. Jahan's father was killed in the battle, his comrades were able to flee with Jahangir to Reim, where the boy lived the rest of his life believing his mother was dead. Jahangir spent some time in and out of orphanages, at firs due to his "uncles" having to go through the adoption process, and later dut to his "uncles" being a tad bit less than "fit" guardians. The mens drinking and violent escapades ultimately led to Jahan having almost no supervision as a child, where he would get in huge trouble, only for his guardians to be considered unfit and for them to change down the line to another of his fathers comrades.

Unfortunately Jahangir was always...Different. His brown skin made his origins evident, but his insane strength and ability made him monstrous. He didnt have many friends his age to say the least. Any friends he did make were usually made in battle one way or another; rather that had been by saving their asses or impressing them is subjective.

However in Heliohapt his mother the High Priestess of The Central Temple of Ra, whom leads the council is very much alive. She has remarried and had 4 children. Yet the woman has contracted a strange illness and her time left seems to be limited. She spends majority of her time trying to quell any conflicts between Heliohapt and Reim, in hopes that her first born son Jahan is still alive.

The rest is simple history, Jahangir learned swordplay starting from the age of 10 and due to his military connections he had several mentors. He eventually turned to create his own unorthodox fighting style , combing spinning and acrobatic movements with skill full sword techniques. He left his home to venture on his own at 17 however he still is often in his home country of Reim.


Jahan conquered his first dungeon and was quickly looking to becoming a formidable threat in the world. However fate had thrown him a wrench, being infected with an ancient parasyte that attempted to attack his mind, Jahan fell into a coma for 2 years. The only thing between him and hell was the power of his Djinn and an undomitable will power.

Now Jahanghir has awoken once more.

Role-Play Sample: Laughing. Jahangri burst into tears at the idiotic idea he would have to audition for something. Did they not know? He was a king. Well whatever, fools will always be fools. Jahangri stuck his tongue out playfully, a charming if not cute scene.

"Here this is my best effort"

They, however were not very amused. He was removed from the premises as usual. Though he may have a few more fans than usual. So it wasn't a complete failure. He furled his brow.

"Acting may not be my calling after all" Sighing he looked off into the distance. Something about how the colors melted into the sky gave him chills, he began walking towards it. Already finished with his acting endeavors.

"Theres a Brand new world out there" he smiled devilishly. Time to make it mine.


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3 Re: Jahans vault on 15/09/17, 12:49 pm

Classes


  • Primary Warrior | B
  • Secondary Beast Tamer |D
  • Tertiary -



Fanalis Trait:

Traits

Trait Name: Fanalis Physiology
Trait Tier: B
Trait Requirement: Fanalis Race
Trait Description: Members of this fearsome race possess strength and speed beyond compare.
Trait Effect:

  • Physical Strength is above the average human's and increases with each rank up.

    • D-tier: The character can now lift large boulders twice their size with ease and deal C-tier damage with their physical strength alone.
    • C-tier: The character can now perform feats just as breaking down walls and large stone structures with their bare hands and deal B-tier damage with their physical strength alone.
    • B-tier: The character can now bend steel and shatter iron with their bare hands and deal A-tier damage with their physical strength alone.
    • A-tier: The character can now fell a castle wall with a single punch. Lifting up giant creatures or structures is child's play. The still deal A-tier damage with their physical strength alone.


  • Movement speed is above the average human's and increases with each rank up.

    • D-tier: The character can now sprint as fast as a horse and can maintain these speeds for several minutes.
    • C-tier: The character can now outrun most mounts and maintain their speed for an hour.
    • B-tier: The character can now move like a blur across short distances and move fast enough to run along walls.
    • A-tier: The character can now cover short gaps in an instant with a single step.(Costs 10 stamina)


  • Access to the "Fanalis Roar" racial ability.


Enhanced Magoi:
Trait Name:Enhanced Magoi
Trait Tier: B
Trait Requirement: -
Trait Description: Blessed by the rukh, the player has an unnaturally large pool of magoi to draw from.
Trait Effect: +60 Max Magoi
Professions



Last edited by Emperor JaJa on 15/09/17, 04:26 pm; edited 3 times in total


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4 Re: Jahans vault on 15/09/17, 12:49 pm

D-tier Abilities
D TIER:

SHATTER
Tier: D
Class:Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Jahan must reach out and grab ahold of the person or object with his left hand.
Scaling: HITS
Sustain: 0
Cool Down: 1
Cost: 10
Description: Jahan grips a person or object with his left hand and does it damage by mangling, crushing, bending, shattering or otherwise damaging it with his hand dealing D tier damage.

Arrow Knocker
Tier:D
Class: Warrior
Type: Defensive
Range: Close
Requirements/Drawbacks: The user needs to swat the projectile away from them. This does not work against intangible attacks like flames, gases, etc.
Scaling: Hits
Sustain: 0
Cool Down: 1
Cost: 10
Description: Jahangir knocks down ranged/projectile attacks by lifting or swatting them with his left fist, parrying up to D tier damage.


RUNUPONME!
Tier: D
Class: Warrior
Type: Offensive
Range: Short
Requirements/Drawbacks: Jahan must get into a starting position, placing one foot behind the other. This will only allow Jahan to travel in a single line without turns.
Scaling: Hits | 10
Sustain: 0
Cool Down:1
Cost: 10 | 5 stamina
Description: Jahan places one foot behind the other in a starting position before charging forward a total of 3 meters with elite speeds turning his body into a Fanalis bullet. He deals D tier damage to a target struck by this tackle. This ability may use scaling to increase the amount of targets hit.[/list]

Vacuum Flying Knee
Tier: D
Class: Warrior
Type: Offensive
Range: Short
Requirements/Drawbacks: The user must be able to see the attack and must be able to roll backwards in order to perform the ability.
Scaling: Damage
Sustain: 0
Cool Down: 1
Cost: 10
Description:

    A counter attack done by anticipating an opponents attack. Jahan evades out of the way of the attack by rolling 3 meters backwards and springing off of his landing foot propelling him back forwards 3 m; executing a flying knee that deals D-tier damage.


THE LINE
Tier: D
Class: WARRIOR
Type: DEFENSIVE
Range: CLOSE
Requirements/Drawbacks: Jahanghir must raise his fist and be wearing his BILLIE.JEAN.GLOVE
Scaling: For every 10 stamina invested this ability can block an additional tier of damage, capping at A tier.
Sustain: 0
Cool Down: 1
Cost:10| 5
Description:

    Jahanghir raises his arm medially across his centerline, to block attacks coming at him laterally with his BLKCLW. Can block D tier damage at base.



C-tier Abilities

C TIER:

Black_Lion_Fang
Tier:C[/size]
Class:Warrior[/size]
Type: Offensive[/size]
Range: Close[/size]
Requirements/Drawbacks: This is a counter attack and must be done in response to an enemy attack. Jahan must swat the attack with his arm.
Scaling: DMG
Sustain: 0
Cool Down: 2
Cost: 20
Description Jahan swats an incoming attack with his arm, sending waves of his Fanalis strength through their weapon from the vibration of his force. This does C tier damage to the sensitive joints of the arm, breaking them and disarming the wielder. [/list]

Emygdius
Tier: C
Class: Warrior
Type:Defensive
Range:Close
Requirements/Drawbacks:Character must be using a light-weight bladed weapon. Character must perform the technique starting with feet planted on ground.
Scaling: Damage
Sustain:-
Cool Down:2
Cost:20
Description: Jahan steps forward, simultaneously rotating the blade in a clockwork direction (clockwise/counter clockwise), redirecting any incoming attacks along the the blade. The attack is effective on C tier abilities. This ability is a parry and is only effective on tangible attacks (i.e a sword strike, staff etc). The attack is ineffective on non-tangible attacks (i.e fireballs, lightning).

Abaddon
Tier: C
Class: Warrior
Type:Offensive
Range:Close
Requirements/Drawbacks: Character must be using a light-weight bladed weapon.
Scaling: Damage
Sustain:-
Cool Down:2
Cost: 20
Description: Jahan takes a sidestep in any direction while simultaneously swinging his sword diagonally  dealing C-Tier Damage to anything it hits.



KAT WILLIAMS LONGEST LINE

Tier: C
Class: WARRIOR
Type: Supplementary
Range:CLOSE
Requirements/Drawbacks: Jahanghir must strike his target using his [BLKCLW] for the ability to activate
Scaling: Duration
Sustain: 0
Cool Down: 2
Cost: 20
Description: Jahanghir backhands an enemy using his BLKCLW with great force. The ferocity of the strike produces strong concussive force which may travel through their weapon and body inflicting damage on the weak tendons (such as those found in the hands, wrists, ankles and feet.)
This makes it painful for the effective target to move for 1 post, slowing their natural speed by a C-tier.



B-tier Abilities

B TIER:


Spoiler:

Black Heaven And Earth: Gathering of Heavenly Gods


Tier: B
Class: Warrior
Type:Offensive
Range:Close
Requirements/Drawbacks:There is a small moment where the attack charges and a sound signalling it. Sustaining the attack will result in C tier damage to the soft tissues of the hand and forearm.
Scaling: Hits
Sustain:-
Cool Down:3
Cost:30
Description:Jahangir Gathers A monstrously massive amount of Magoi into his solar plexus while simultaneously resonating the Magoi back and forth through his body. This causes the magoi to vibrate at a high frequency. The Magoi is then transmitted to his right fist in a pulse like fashion which is signaled by an audible ringing sound. The Magoi is then pressurized around Jahangirs fist. The magoi takes on a sharp almost electric like shape which subtly flickers. The attack is formed and the delivered in the style of a punch that deals A tier damage. The attack can be sustained so that Jahangir can regather the remaining Magoi and strike again.


IEATLIVER!

Tier: B
[Class:Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: The attack must hit the liver on the target. Jahan must reach back and punch towards the liver of the target.
Scaling: Duration
Sustain: 0
Cool Down: 3
Cost: 30
Description: A vicious and powerful blow to the liver, Jahanghir assaults a victims vulnerable organ with a swift and calculate punch to the liver. This delivers excruciating pain and the sudden force puts the bodies autonomic nervous system in shock. This stimulates the vagus nerve, dropping the victims blood pressure forcing them into a subpine position. Depending on the amount of damage dealt one of these effects activates:


  • At D tier this causes breathlessness.
  • At C tier this causes breathlessness and stagger.
  • At B tier this causes breathlessness and knock down.
  • At A tier this causes knock out for 1 post. This duration may be increased through scaling.



Take.a.Step.Back

Tier: B
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: The target must be in a dash or evade that uses their legs. Jahan must step back with his lead foot and rotate around his opponent.
Scaling: Hits
Sustain: 0
Cool Down: 3
Cost: 30 l 15 stamina
Description: Jahan anticipates the movement of his opponent. He will step back with his lead foot changing stances in order to rotate around his opponent and attack their back with a kick dealing B tier damage.

Lightning | Thunder

Tier: B
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Jahan must lift his leg up and be able reach the diaphragm of the target.
Scaling: Hits | 10
Sustain: 0
Cool Down: 3
Cost: 30| 15 stamina
Description: Jahan anticipates the moment and spacing of his opponent and attacks with his long legs. The attack has two hits: First, Jahan lifts his leg up to preform a side kick aimed at the targets chest in order to cause breathlessness for 2 posts by applying sudden force which causes their diaphragm to spasm. In a fluid transition after the initial kick, Jahan will execute a 360 degree back kick that deals C tier damage upon impact.



In the King's Hand

Tier:B
Class:Warrior
Type: Defensive
Range:Close
Requirements/Drawbacks:Can only be performed in striking range inches from point blank range.
Scaling: Damage(or whatever lets me tank more)
Sustain: 0
Cool Down:3
Cost: 30
Description:


    A blockdone by intercepting an opponent's weapon arm, by grabbing it before it can complete its motion. This may block B tier damage





In the King's Hand



Tier:B
Class:Warrior
Type: Defensive
Range:Close
Requirements/Drawbacks:Can only be performed in striking range inches from point blank range.
Scaling: Damage(or whatever lets me tank more)
Sustain: 0
Cool Down:3
Cost: 30
Description:



    A blockdone by intercepting an opponent's weapon arm, by grabbing it before it can complete its motion. This may block B tier damage





Flash Disarm



Tier:B
Class: Warrior
Type: Supplementary
Range: Close
Requirements/Drawbacks: Opponent must be moving their weapon vertically above head level.
Scaling: Damage
Sustain: 0
Cool Down: 3
Cost: 30
Description:



    A weapon disarm used in reaction to a vertical attack. With watchful eyes, Jahan dashes at a target that begins moving their weapon vertically above their head. Taking advantage of the opening, Jahan clasps his opponents raised hand with a monstrous strength dealing C Tier damage and delivers a quick, powerful kick to their chest which knocks back his target 5m away from him.





BLOOD


Tier: B
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: This can not be performed when hands have severe damage and must be preformed with an open hand.
Scaling: Damage
Sustain: 0
Cool Down: 3
Cost: 30
Description:




    A diabolical knife handed strike that has the force and precision to pierce flesh which deals C Tier damage and causes them to hemorrhage. This causes the target to become lethargic for two posts unless the damage is healed.





KING LION FANG


Tier: B
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: This ability is a counter attack and can only be done in reaction to an opponents attack.
Scaling: Damage
Sustain: 0
Cool Down: 3
Cost: 30
Description:



    A devastating counter that can knock opponents off balance through its sheer force. Jahan directs a bladed weapon downwards by swatting it with his blade. His Fanalis strength erupts in a single, well-placed swing. The force transmitted from the blade violently travels through the targets body, knocking his opponents down and dealing C Tier damage to the sensitive joints of their weapon hand.





Valkyrian Guard

Tier: B
Class: WARRIOR
Type: OFFENSIVE
Range: CLOSE
Requirements/Drawbacks:Must be in stance, Jahanghir’s vision is obscured while his head is tucked behind his elbow.
Scaling: OVERCLAW: for every additional 10 stamina invested, when this ability clashes with another; it will deal the invested staminas tier in damage to the target
Sustain: 0
Cool Down: 3
Cost:30|15
Description: Starting with his left palm facing downwards, and his elbow raised high at temple level Jahanghir holds his arm in a “V” shaped position. Using His BLKCLAW as a shield he keeps his head tucked within the inside of his elbow. The attack begins from this position, when Jahangir strikes in a windshield-wiper like motion. Jahan whips his arm out in a semi-circle fashion from right to left, and his fanalis strength turns his blackclw into a hammer, transmitting blunt force and heavy vibrations into whatever it strikes.


  • This attack deals B tier damage





GLASS

Tier: B
Class: WARRIOR
Type: OFFENSIVE
Range: CLOSE
Requirements/Drawbacks:Must be grabbing an item. Can not be used on humanoids.
Scaling: BREAK!: For an additional 10 magoi, this ability inflicts another instance of  B tier ability damage to an item
Sustain: 0
Cool Down: 3
Cost:30 |15
Description: Jahanghir grabs an item with his clawed fist intending to shatter it. This attack deals B Tier Ability Power [100 dmg] to an items defense integrity. This move is ineffective on humanoids, but may damage beasts.




PROWL

Tier: B
Class: WARRIOR
Type: OFFENSIVE/SUPPLEMENTARY
Range: CLOSE
Requirements/Drawbacks: JAHANGHIR must have proper balance.
Scaling: DMG
Sustain:0
Cool Down: 3
Cost:30|15
Description:


    Jahan displays his natural talent for dance and advanced footwork. Jahanghir shadows his targets foot movements and stance. While allowing his opponent little room to gain a better angle, Jahanghir steps forward between their legs, breaking their centerline while extending his palm forward . This ability has two effects:
  • When Jahanghir breaks an opponent's centerline with his advancing leg they will fall due to knockdown
  • If struck by Jahanghir’s palm the target will receive c-tier ability damage





You want pressure?

Tier: B
Class: WARRIOR
Type: Supplementary
Range:Close
Requirements/Drawbacks: Jahanghir must strike his target with his [BLKCLW] for the ability to activate.
Scaling: Duration
Sustain: 0
Cool Down: 3
Cost: 30
Description: Jahanghir strikes an opponent with his BLKCLW, who may clash with his attack. If a person or object being held is struck by him, Jahanghirs strength will spread through their body. This sends vibrations through them which temporarily shocks their central nervous system. This makes it difficult for the target to use their bodies natural strength, downgrading their strength by a B tier for 2 posts.








A-tier Abilities





CASTLE BREAKERS TOUCH

Tier: A
Class: Warrior | Magoi Manip
Type:Supplementary
Range:Long
Requirements/Drawbacks:This attack does no damage to enemies instead opting for maximum range on objects, structures and earth| Jahan must concentrate
Scaling: Range
Sustain: 0
Cool Down: 40
Cost:
Description:Jahanghir transmits his magoi through a medium(surface) for a brief moment.This ability spreads his A tier fanalis strength vibrating through any structure, earth or non living object coated with his magoi. The range of this ability is massive and can cover a 40 meter diameter. The effected area is shattered beneath Jahanghirs A tier strength

Black Heaven And Earth: Gathering of Heavenly Gods

Tier:A
Class:SUPPLEMENTARY
Type: [MAGOI MANIPULATION]
Range: CLOSE
Requirements/Drawbacks:There is a small moment where the attack charges and a sound signalling it.
Scaling: Duration
Sustain:0
Cool Down: 4
Cost: 40
Description: Jahangir Gathers a massive amount of magoi into his solar plexus while simultaneously resonating the magoi back and forth through his body. This causes the magoi to vibrate at a high frequency. The magoi is then transmitted to his left hand into his guantlet, where it takes on a sharp static like appearance which softly flickers. His Magoi produced in the Heaven and Earth continues to pulse, and remains active for 4 turns. This force created is an A tier weapon which he may use to inflict shattering damage through his strikes.




Omega-tier Abilities






Beast Abilities






Djinn Related Abilities



Djinn: Gremory
Theme: Strength/Gravity
Type:Crown
Appearance:An artifact, one of the dungeons traps which Jahanghir placed upon his head that faithful day.A band of a metal substance uknown to this world. Jahanghirs crown is black with a soft hue of heliotrope.Within the inner bandign of the crown in the Torran language reads.
"Long live The King"



Djinn: Gremory
Type: Long Sword
Theme: Strength
Chant:.السيف للملك يهلك ، وصية الانقسامات الملك، قلب الملك يجلب اليها الحياة ( The sword of the king decimates, the commandment of the king divides, the heart of the king brings forth life. )
Cost: 10m | 5m
Cool Down: 5
Appearance: The Gremorian weapon equip is a beautiful blade shining a bright red with passion. The blade being single edged with a long 25 cm hilt and a grand 73 cm blade. The blade has an added "hook" like latching which is razor sharp and able to do more damage to its unfortunate victims. The blade seems to have a beautiful golden decor to it, as well as the hilt having a charred jet black appearance with dragon inspired markings running along the blades handle to its end. The end of the blade is shaped in a dragon head design, the "mouth" of it holding a  fine crimson silk tapestry completing the sword's impressibility.
Passive: For every strike dealt with the weapon directly to the targets body, the gravity surrounding them increases in intensity and may stack up to a total of five times. Each strike adds a pitch black halo above the target and paints them monochrome. To non-magicians, this appears as distorted air in the shape of a ring. The effect lasts for a total of 4 posts and it may not be refreshed until after the duration is over. It will cancel if the target and user are more than 15m away from the other. The duration or cancellation may be visually seen as the halo(s) will begin to crack and crumble.

  • 1 - The target feels a sudden, noticeable pressure upon them, preventing them from preforming basic acrobatic actions such as high jumps, flips, etc.

  • 2 - The target begins to feel a bit more pressure on their knees, feeling them give out beneath them, they are reduced by a full tier of speed. If the target has D tier strength, they will fall to a kneeling position and only be able to move their upper body.

  • 3 - The target will feel intense pressure on their knees and upon their back, reducing their speed by half. If the target has C tier strength, they will fall to a kneeling position and only be able to move their upper body. Any lower and they will be in a deep bow.

  • 4 - The target will feel unbearable pressure upon their knees and back that is so great that their speed has diminished to more than half of what it was. If the target has B tier strength, they will fall to a kneeling position and only be able to move their upper body. Any lower and they will be in a deep bow.

  • 5 - The target will feel ungodly pressure upon their entire body, diminishing nearly all physical function. If the target has A tier strength, they will fall to a kneeling position and only be able to move their upper body. Any lower and they will be in a deep bow.






Djinn: Gremory
Form: Djinn Equip
Theme: Strength
Chant: الرب وراء القوة! ولي ولي الملك العالمي ( Lord beyond strength! Crown me as world king! )
Flight: A Tier
Cost: 20m | 10m
Cool Down: 8
Appearance: Jahan's body transforms and his body grows 3 impressive sets of wings with a wing span of 7 meters each. Each pair of wings are different in colored feathers being white, platinum/silver and ombre magenta. Jahan's body grows hard reptilian traits around the hands and abdomen. While Jahanghir's hair turns alabaster white, his garments become embellished in sharp ornamental silver armor, some of which float suspended in his gravity. Around his face is a valkyrian face guard which is sharp and regal. Jahanghir's weapon equip turns into a pitch black nodachi which seems to glow with an aura akin to a black light. The blade is 153 inches long.
Passive:


    Within this form, the user is surrounded by an intense field of gravity that radiates 30m out from his body that moves with them. The initial intensity of this field causes all objects within to feel pressure on their knees and back, they are reduced by a full tier of speed. If the target has C tier strength, they will immediately fall to a kneeling position and only be able to move their upper body. Every 4 posts, the field will pulsate, causing unbearable pressure upon the knees and back that is so great that their speed has diminished to more than half of what it was. If the target has B tier strength, they will fall to a kneeling position and only be able to move their upper body. Any lower and they will be in a deep bow. This effect lasts for 3 posts. The effect will cancel if those effected are not within range of the passive.








Social Abilities



Last edited by Emperor JaJa on 23/09/18, 10:12 pm; edited 14 times in total


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5 Re: Jahans vault on 01/07/18, 04:19 pm

Weapons
Name: BLKCLAW {Billie.Jean.Glove}
Tier:A
Type:  Clawed Gauntlet
Material: Gold, Iron , Diamond, Obsidian , Iridescent Snake
Appearance: a golden,black and red gauntlet that  extends up Jahangir entire left arm. The gauntlet is made with several sharp plates around the joints. Carved with careful detail and artistry the gauntlet has several ornate designs. The inner chamber is a a glove made of iridescent snake skin and diamond. The the hand of the gauntlet is polished a blood-like crimson and obsidian.The Gauntlet is  113 cm in length, and clawed to the tips.


Name: Aurangzeb - Ornament of the Throne
Tier: A-Tier
Type: Magic Weapon - Fighting Cloth
Magic Type: Ultimate Ninja Magic (Light|Sound|Life)
Appearance: Black and Gold Regal half fighting cape, made of a mysterious and durable material. The length of the cape is 107 centimeters and covers the users left arm, the cape remains strapped on to the users torso by golden knotted chords. The material of the cape is very thin and malleable similar to silk.

Function:

  • Cloak of Concealment - When fed magoi, the cloth will shimmer for a brief moment before cloaking the user and their objects in an aura of perfect invisibility where no smell or sound escapes the person(s) being coated. The effects of this cloth can be granted to a total of four other people or creatures upon touch of the user so long as they maintain being within 1 meter of the user during the duration of the sustain. 10 magoi to activate | 5 magoi to sustain.


Name: Yi Jun
Tier: B-tier
Type: Magic item
Magic Type: Holy Magic
Appearance: A head accessory made from a pure gold with the shape of a crown, it is 15cm in diameter and 15cm tall. The magic circle is hidden at the inner side of the small crown.
Function:

  • King's Glory - By filling magoi into the crown, a light will emit and manifested into a halo hovering above the user head. The halo will soon be washing the user with holy light and is capable of giving B-tier healing. If the user wishes to send the halo to other people, the user will have to touch the intended target so the halo will move above the target's head. 10 magoi to activate | 5 magoi to sustain


Name: The Sword of Damokles
Tier: B-Tier
Type: Magic Longsword
Magic Type: Light
Appearance: A golden and ornamental longsword about 150 cms long. The hilt of the Damokles is complex flowery and ornamental. The entirety of the blade sparkles with lovely golden particles as it does before it attacks.
Function:

    That Which May Glisten - When feeding magoi through this weapon it cause it to shine brightly creating an intense light which will burn the retinas of anything viewing it within 1 meter; with the exception of the caster who is holding the blade. The function inflicts B tier damage. Cost: 10 cast | 5 sustain


Items

Beasts
Name: Melodies
Tier: D
Type:Swarm
Species:Melodias Parodiso
Appearance: They are small birds being between 2-3 inches in size. The Melodies have beautiful golden and sun kissed feathers and their beaks are small and sharped with several holes in them which form a flute.
Beast Traits:

Trait Name:Flute Beak
Trait Tier:D
Trait Requirement:Melodias Paradiso
Trait Description:The Melodies are a bird with extraordinary vocal prowess. Their beaks are wind instruments formed by nature. This is their primary defense mechanism. The birds are able to sing birdsongs that may attract, repel, disorientate, or lull other organisms to sleep. Together they have a large vocal range
Trait Effect:
*are able to register status inflicting vocal abilities


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