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Jahan's warrior moveset

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1 Jahan's warrior moveset on 31/08/17, 10:37 pm

DELICIOUS!
Tier: C
Class:Warrior
Type: offensive
Range: Close
Requirements/Drawbacks: The move can only be safely performed on weapons within breakable damage
Scaling:Damage
Sustain: -
Cool Down:2
Cost:20
Description:

    An ability used to shatter a a weapon by biting it.This is only done sucessfully

    • If the weapon has breakable damage inflicted on it



Watch Closely
Tier: C
Class: Warrior
Type: offensive
Range: Close
Requirements/Drawbacks:It must be performed with a light bladed weapon.
Scaling: Damage
Sustain: -
Jahan raises his blade upwards in a rythmic motion which aesthetically produces an afterimage. He then strikes at his opponents eyes with his sword at blinding speeds to deal C tier damage.


Flying Dragon
Tier: C
Class: Warrior
Type:Offensive
Range: Close
Requirements/Drawbacks:both players must be on solid ground in order for the ability to work. JAhan must have his hands free
Scaling: damage
Sustain: -
Cool Down:3
Cost: 30
Description:

    Jahan jumps into the air performing a flying armbar with deadly accuracy. This is done by jumping, crossing the legs around the target arm, grasping it and applying pressure to the elbow joints. Gravity and weight will bring the targets arm down, from where they can be rolled over. The Submission inflicts C tier damage but may scaled to do B tier damage to Elbow joints.


Walking
Tier: C
Class:Warrior
Type: Supplementary
Range: 5 m
Requirements/Drawbacks: Must be balanced on solid ground
Scaling: Range
Sustain: -
Cool Down:2
Cost:20
Description:

    Jahan extends his lead foot to the side of his target, pivoting and turning his shoulders while swinging his feet around. This gets him to the right or left of the target quickly and effectively in order to avoid close ranged strikes.


Shatter Solar
Tier: C
Class:Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: The ability must be performed with a wide stance, adjacent to the target, forming just below the center line. It is vulnerable to low attacks
Scaling: Damage
Sustain: -
Cool Down:2
Cost:20
Description:

    An elbow attack performed by ducking the shoulder and face beneath the targets centerline. From this firm low stance they throw your weight forward with an explosive elbow to deal C tier damage  





Utility Aerial
Tier: C
Class:Warrior
Type: Supplementary
Range: Close 1-4 meters
Requirements/Drawbacks: Must be performed in mid air
Scaling: Damage
Sustain: -
Cool Down:2
Cost:20
Description:

    An aerial flip done in order to put yourself 1-5 meters between an opponent, usually done over the shoulder of a target.


RUNUPONME!
Tier:D
Class: Warrior
Type: Offensive
Range: Long 10 meters
Requirements/Drawbacks: user must be on solid ground
Scaling: Damage
Sustain: -
Cool Down: 1
Cost:10
Description: Jahan runs forward at stop speeds turning his body into a living bullet. Jahan runs through targets for 1-10 meters dealing D-tier damage to targets as he slams through them.

Matrix shuffle
Tier:D
Class: Warrior
Type: Supplementary
Range: Medium 1-4 m
Requirements/Drawbacks:
Scaling: Duration
Sustain: -
Cool Down: 1
Cost:10
Description: Jahan dashes in a triangular pattern as a feint to avoid enemy strikes.



Last edited by Emperor JaJa on 20/09/17, 10:56 am; edited 8 times in total


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2 Re: Jahan's warrior moveset on 05/09/17, 11:14 pm

bump


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3 Re: Jahan's warrior moveset on 06/09/17, 10:13 am

Rima Fahim

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Shadow Hunter - An ability like this would work a lot better as just a dash that works like the rolls on our site. So you’ll essentially be tapping into a bit more strength, to dash...let’s say like 5-meters in w/e direction you choose. Additionally, you’re not gonna be able to scale this with speed. (Since speed isn’t really a thing in the current systems anymore.)

Watch Closely - You literally just put two gifs for this ability. We still need some sort of description XD.

Flying Dragon - Requirements/Drawbacks are gonna need to be a bit more specific, such as simply specifying what sort of stance your character has to enter before doing said action. Also, if you plan on having this ability do C-Tier damage, it’s not gonna be able to be used as a sort of CC ability as well. You’ll need to make this ability work as a sort of flip, or as a C-Tier damaging move.

Walking - This ability doesn’t have any requirements/drawbacks. Next up, this ability sort of seems useless to me. You can accomplish just about the exact same thing through basic means.

Protect ya Neck! - This ability doesn’t have any requirements/drawbacks. I have no clue what this ability is supposed to be doing. You’re swinging the blade, only to clash with the target’s blade? (If they even have one?)

Shatter Solar - This ability doesn’t have any requirements/drawbacks.


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4 Re: Jahan's warrior moveset on 07/09/17, 11:02 pm

Ok so first sorry about the unfinished, ridiculous mess I posted for you originally. I was just trying to test the system because Warrior class abilities are tricky. I also had some weird inspiration so these are some of the weirder things I thought might be useful. Like "Walking", I thought it would be useful to have a low tier close combat evasion ability based on footwork. Since thats how its done irl, I know it was gonna be weird though in writing. Also added the drawback that you need to be on solid ground, and be balanced.

Utility Aerial is one I added and probably another weird one, I thought it would be cool to have some Air moves, and Utility Aerial is basically another evasion type ability but its done as as a flip.


For "Shadow Hunter", should I just describe it as "Jahan dashes forth 5ms to get behind a target?.

Protect ya Neck - Im thinking of this like a parry. In the actual movie this gif takes place from the Swordsman "Nanashi", counters an enemies sword by slicing accurately upwards the sword, changing its direction slightly but more so making it unsafe for his enemy to continue with the strike.

Added Requirements and drawbacks, I thought the move would be good for high attacks because it puts me right beneath the center line. Though it would also be accurate to say this would be dangerous to use when encountered with a low flying strike, as jahans head would be in perfect range.


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5 Re: Jahan's warrior moveset on 10/09/17, 09:44 pm

Merrze

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For Shadow Hunter it would be good to include the distance you are moving, since in range you should normally have, close, short, medium or long as per the guidelines.

Watch Closely: This ability is fine for the most part, but remember the afterimage is mainly for effect, someone could still find away to react and block.

Flying Dragon: For the requirements you should add something like, both players must be on solid ground in order for the ability to work.

Protect ya neck: If the ability is a parry then it needs to be defensive. If you want it to be damage ability like that and keep its damage. You could edited to where in the requirements you could add something along the lines "Used when colliding weapons" So that way its a similar effect but not technically a parry because you're not redirecting an attack Also allowing you to put to abilities into a combo encase you clashed using a sword slice.

Utility Aerial: Is it a flip done mid air? If so, you could add to the requirements that the user must be in the air first, like jumping before hand then using it. Or using something to propel yourself wile in the air like another person or object.


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6 Re: Jahan's warrior moveset on 11/09/17, 02:05 pm

bump


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7 Re: Jahan's warrior moveset on 12/09/17, 03:37 pm

Merrze

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Shadow Hunter: Just need to add how far you're moving in the ability's description.


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8 Re: Jahan's warrior moveset on 15/09/17, 12:00 pm

Bump


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9 Re: Jahan's warrior moveset on 18/09/17, 02:20 pm

Amaya

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Heya Jaja. I want to work on getting some proper requirements and drawbacks involved in your abilites so... idk here goes somethin.

DELICIOUS!: Honestly not sure how to grade this one. I'll get back to you.

Watch Closely: Denoting a weapon type doesn't work for a drawback. If you're looking for something more like the gif, you could have the requirement be something like "Jaja must assume a stance, then rhythmically pass the blade to his other hand." (Note, that's just a suggestion. There are tons of other options, so feel free to do something more your style.)

Flying Dragon: You can't use "Must be on solid ground" as the only drawback. A more appropriate drawback would be something like "Jahan must have both hands free to use this technique," as that would require you to quickly sheathe your weapon to pin someone properly. (Note, that's just a suggestion. There are tons of other options, so feel free to do something more your style.)

Walking: Walking is something that could literally be done via fluff. If you'd like to keep it an ability, you'll need to change the drawback (again, being on solid ground isn't an acceptable requirement.)

Protect ya neck: This requirement is fine. I would word it as "Must be clashing a melee strike" so you can also slap around Body Manips with it.

As for the rest. Please stop adding abilities to this thread, as we will ignore them going forward. We're going to cap you at 5 abilities to a graded thread here, so you'll need to make a second thread for Shatter Solar - Matrix shuffle. The grading will never get done otherwise.


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