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Amatus' Abilities

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1 Amatus' Abilities on 26/06/17, 08:22 am

Lion’s Defense
Tier: C-tier
Class: Warrior
Type: Defensive
Range: Close
Requirements/Drawbacks: Amatus must have a shield in hand and he must have an unimpaired view of an incoming enemy.
Scaling: Damage negated
Sustain: 0
Cooldown: 2 post
Cost: 20 Stamina
Description:

    Amatus digs his heels into the ground with his shield in hand as an attack approaches him. He swings the shield, parrying the attack off the surface of the shield and redirecting it 45 degrees away from his body. The parry is capable of knocking aside up to C-tier attacks that must be tanigble.


Backhand Slap
Tier: D-tier
Class: Warrior
Type: Supplementary
Range: Short
Requirements/Drawbacks: Amatus must have at least one hand free and he must have an unimpaired view of his foe.
Scaling: For every 10 Stamina invested, the distance the weapon is knocked away is increased by 1 meter.
Sustain: 0
Cooldown: 1 post
Cost: 10 Stamina
Description:

    Amatus takes a step forwards before swinging out an opposite hand (left step = right hand; right step = left hand), smacking his opponent’s weapon out of their hands and knocking it 2 meters away. This forces his foe to either fight without their weapon or go retrieve it.


Sweep Attack
Tier: D-tier
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Amatus must have unrestricted movement of his legs, along with unimpaired view of his foe.
Scaling: Damage
Sustain: 0
Cooldown: 1 post
Cost: 10 Stamina
Description:

    Amatus gets into the Fanalis Stance (legs spread apart and spread, left hand extended, right hand by the face) as a foe approaches him. He then lunges forwards 1 meter and swings out his dominant leg in a sweeping motion, kicking his opponent in the knee and knocking them down. The sweep deals D-tier damage.


Flash Kick
Tier: D-tier
Class: Warrior
Type: Offensive
Range: Short
Requirements/Drawbacks: Amatus must have room to jump both forwards and upwards, along with an unrestricted movement of his legs. He also needs balanced footing to properly pull off the ability.
Scaling: Damage
Sustain: 0
Cooldown: 1 post
Cost: 10 Stamina
Description:

    Amatus gets into the Fanalis Stance (legs apart and spread, left hand extended, right hand by the face) before lunging forwards by 1 meter. He jumps up, swinging his body and extending his leg, kicking his foe in the face with his foot. He then uses their body to push himself away and land 2 meters away from them. The kick deals D-tier damage.


Grapple Throw
Tier: D-tier
Class: Warrior
Type: Supplementary
Range: Short
Requirements/Drawbacks: Amatus must have his hands free and he needs an unimpaired view of his opponent.
Scaling: For every 10 Stamina invested, the distance the foe is thrown is increased by 1 meter
Sustain: 0
Cooldown: 1 post
Cost: 10 Stamina
Description:

    Amatus gets into the Fanalis Stance (legs apart and spread, left hand extended, right hand by the face) as he faces an approaching foe. He grabs them with his left hand and then yanks them close, wrapping his right hand around their torso before turning on his heel and throwing them 3 meters away from him.

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2 Re: Amatus' Abilities on 26/06/17, 10:29 am

Approved
Keep in mind, for Grapple Throw, anyone whose strength matches your own (ie. another fanalis of the same tier) can break out of it.
Code:
[center][b]Lion’s Defense[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Warrior
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Amatus must have a shield in hand and he must have an unimpaired view of an incoming enemy.
[b]Scaling:[/b] Damage negated
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 2 post
[b]Cost:[/b] 20 Stamina
[b]Description:[/b]
[list]
Amatus digs his heels into the ground with his shield in hand as an attack approaches him. He swings the shield, parrying the attack off the surface of the shield and redirecting it 45 degrees away from his body. The parry is capable of knocking aside up to C-tier attacks that must be tanigble.[/list]

[center][b]Backhand Slap[/b][/center]
[b]Tier:[/b] D-tier
[b]Class:[/b] Warrior
[b]Type:[/b] Supplementary
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] Amatus must have at least one hand free and he must have an unimpaired view of his foe.
[b]Scaling:[/b] For every 10 Stamina invested, the distance the weapon is knocked away is increased by 1 meter.
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 1 post
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
[list]
Amatus takes a step forwards before swinging out an opposite hand (left step = right hand; right step = left hand), smacking his opponent’s weapon out of their hands and knocking it 2 meters away. This forces his foe to either fight without their weapon or go retrieve it.[/list]

[center][b]Sweep Attack[/b][/center]
[b]Tier:[/b] D-tier
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Amatus must have unrestricted movement of his legs, along with unimpaired view of his foe.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 1 post
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
[list]
Amatus gets into the Fanalis Stance (legs spread apart and spread, left hand extended, right hand by the face) as a foe approaches him. He then lunges forwards 1 meter and swings out his dominant leg in a sweeping motion, kicking his opponent in the knee and knocking them down. The sweep deals D-tier damage.[/list]

[center][b]Flash Kick[/b][/center]
[b]Tier:[/b] D-tier
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] Amatus must have room to jump both forwards and upwards, along with an unrestricted movement of his legs. He also needs balanced footing to properly pull off the ability.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 1 post
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
[list]
Amatus gets into the Fanalis Stance (legs apart and spread, left hand extended, right hand by the face) before lunging forwards by 1 meter. He jumps up, swinging his body and extending his leg, kicking his foe in the face with his foot. He then uses their body to push himself away and land 2 meters away from them. The kick deals D-tier damage.[/list]

[center][b]Grapple Throw[/b][/center]
[b]Tier:[/b] D-tier
[b]Class:[/b] Warrior
[b]Type:[/b] Supplementary
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] Amatus must have his hands free and he needs an unimpaired view of his opponent.
[b]Scaling:[/b] For every 10 Stamina invested, the distance the foe is thrown is increased by 1 meter
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 1 post
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
[list]
Amatus gets into the Fanalis Stance (legs apart and spread, left hand extended, right hand by the face) as he faces an approaching foe. He grabs them with his left hand and then yanks them close, wrapping his right hand around their torso before turning on his heel and throwing them 3 meters away from him.[/list]


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