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Jacklyn's vault

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1 Jacklyn's vault on 08/06/17, 11:40 am



Last edited by vampire4ever25 on 08/06/17, 12:05 pm; edited 2 times in total


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2 Re: Jacklyn's vault on 08/06/17, 11:50 am


Name: Jacklyn Seras “The feral berserker”
Country Affiliation: Balbadd
Race: Fanalis
Tier: D
Specialization: Manipulation
Age + Birthdate: 22 - 11/2
Gender: Male
Sexuality: Homosexual

Personality: Lost to the human world for most of his life his mind is not like most others. Feral and curious he is seeming stupid at time in his actions. However never doubt that this man has a brain for he watches everything he sees with care. Observing all he meets and how they act both those human and non-human alike he rarely misses much with his keen eyes. Getting him to talk is nigh impossible for most to do no matter the cause or reason behind trying to get him to do so. He gives slight eye movements and hand gestures to talk most days or possibly a growling or grunting noise. Slothful in most things he does that all changes in a fight while he loses all sanity and goes berserk like. Friends and foes are one and the same to him if they get in his way during a fight. This berserk like nature stems from his thinking he is in danger. So if a time comes where he fears for his life beware his wrath. After the fight however he feels regret for those he thinks of as friends or allies he may have hurt in his rampaging blood-lust.

Likes: Anything that is a food related and sweet he loves seeing he it is something rarely found in nature. Also found of being treated like he is more than a rabid beast that has gone mad mainly because he hates when people look at him in such a way. Loves being taken care of in a loving manner seeing how it makes him happy.
Dislikes: Being touched on the skin by others out of fear born from years living in the wilds. Absolutely hates fighting seeing how he loses all control of himself. Feeling the regret of knowing that in his rage he does things most people simply won’t do unless forced to.

Aspirations: To someday be able to control his rage and stay sane when enraged by something or someone. As well as looking for the the fabled dungeons rumored to hold great power inside them possible enough to make him sane. Long wishing for an end to his suffering Jacklyn learned of other said to be his kin sparking a flame within him. Now after learning that there may be people said to be just as monstrous in power he settled out to find them. Even if that took years he wanted to find at least on person that was just like himself.
Phobias/fears: With doubt that his dream of being sane during his rage is even possible he hold his hope small. Fighting utterly terrifies him as he loses all sanity in a fight no matter how short or petty the fight may be. But in his life not fighting was never a choice so he fears it will always be so no matter what happens to him. Living in fear he know little emotion otherwise but rage and sorrow and rarely love for people he show him great kindness he fears this to. Thinking he will never be free from his pain no matter the form it takes emotions or wounds he is haunted.

Face-Claim: Pip Bernadotte from hellsing ultimate OVA

Hair Color: Red
Eye Color: Purple
Height: 60 inches | 152 cm
Weight: 150 pounds | 68 kg

Appearance: Sleek and slender Jacklyn is a skinny man that is seeming weak at first glance. He dresses goth and has a slothful attitude to match it. Having a deep scar on his right eye which took his sight in that eye he keep it closed at all times. The few time he opens that right eye his face is one of utter insanity as his blood-lust dives him in his rage. For whenever he is not fighting while in a psychotic episode Jacklyn keeps his right eye closed at all times. Well there has been some very rare instances where that was untrue but in those time he has been terrifyingly intimidating.
Rukh Alignment: Black
Special Traits: Scar over right eye and he has a feral attitude and instinct in his persona.

History: Long ago before he was born Jacklyn parents gave birth to him in a forest while they hid from captivity and they people chasing them. One day the people chasing them just gave up and decided to call off the hunt none know why exactly. But what was certain was that he and his parent were lost in these wood that seemed all too eerie. For year they lived wandering the wooded lands never knowing where to go or if they would see society again. Yet they learnt to survive not needing to know that so for them it didn’t matter in the least. Learning to talk from his parents Jacklyn only learnt a few words before they hunted by wildlife. Surprised yet prepared for this day when a beast would get the best of them or at least one of them. His mother instinctively jumped in from of Jacklyn as a lone starving wolf that had been outcast-ed pounced at him. Biting her arm Jacklyn’s father killed the beast without effort but not before jacklyn lost an eye then tended to his lovers wound. Seeming small and nothing Jacklyn’s mother became sick and after some time in pain from infection died from the wound.

This would over the years drive him insane over the fact she died protecting him. Looking for a way into any city became a focus for his father after this. He became stoic and cold to Jacklyn never saying it but blaming him deep inside and his father made the fact known. A decade later his father grew decrepit saying he was no longer able to bring in food from hunting. Harboring great deal of regret over his mother death and thinking it his own fault Jacklyn went mad in that time. Left on his own most days while his father looked for a city to call home. Jacklyn being alone for so long was driven into a feral state of mind despite being intelligent. The two fought over what to do and as it seemed his son would win Jacklyn’s father grew desperate. Knowing his son’s rage and the insanity that followed he impaled his own child then to a city he found leaving him near a apothecaries. Bleeding and near death from his father impaling him to calm his own rage Jacklyn lay dying. Waking up three days later with a large scar in his chest Jacklyn had lost his home so he stayed in the city. Never talking to anyone seeing no need to do so nor any point in wasting his time on such things.

Role-Play Sample: Walking in the woods that he grew up in for all his life he knew everything about the place. Except for few things the forest was his paradise on most days so while he feared a lot he knew he would survive. It is his berserk like state of mind that has kept him alive most the time during his time fighting off wild animals seeking his death. That and the fact that while fighting he has no sense of sanity left in him so he can be a little hard to deal with. Today felt like any other fear lurking in the shadows of every corner of his mind at the pin-drop of some random noise. Never knowing if some beast is lurking and watching his movement learning his daily patterns. For him this constant fear was a normal part of life so he thought nothing of it at the time being. So he continued his walk back to the camp his family had built long ago when his mother was still alive. An hour at least but to him it was a relief to be on his own seeing how his father seemed to hate him. Even knowing that it was safer with his father around as the more number meant better safety he didn’t care.

The look in his father's eyes every time they looked at one another. Had long since said all they needed to know about how he felt toward his son. So with a bitter and long standing silence between them they never spoke save but for few time of dire need. Both growing feral over the years acted less human than what most people would desire out of others. For the longest time his father was the strongest so he was in charge and at the time being this is still true. For even in his berserk like rampages Jacklyn was no match for his father in a one on one fight. Every time they fought his father won by knocking him unconscious using brute force alone. Taking little to no time at all in calming the psychotic episode that was his son’s rage and anger. After a little time walking the howling of some far of wolves or some canine animal was heard crying into the night air. Ready himself for a fight with a pack of wolves not having a bit of hope for surviving in his mind. Jacklyn prepared for his own death mentally seeing as he didn’t think he would live through the night.

The story end here for now hope you like it. Also if it would not be so hard to do i would like this RP sample to be a part of his history as an in depth insight so to speak.



Last edited by vampire4ever25 on 08/06/17, 11:58 am; edited 2 times in total


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3 Re: Jacklyn's vault on 08/06/17, 11:52 am

Classes


  • Primary - Body Manipulator
  • Secondary - N/A
  • Tertiary - N/A



Traits

Trait Name: Feral instincts
Trait Tier: D
Trait Requirement: Must have been raised in the wilds as a child.
Trait Description: After a great many years living in the wild the user is more animal then human most days. From a rather abnormal life the user is oddly skilled/gifted at telling the approach of others.
Trait Effect: When within a range of 5 meters the user can easily detect others around them unless sleeping.

Trait Name: Enhanced Stamina
Trait Tier: D
Trait Requirement: -
Trait Description: Through training or good genes, the character possesses an unnaturally large pool of stamina to draw from.
Trait Effect: +25 Max Stamina


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4 Re: Jacklyn's vault on 08/06/17, 12:00 pm

D-tier Abilities


A berserker’s speed
Tier:  D
Class: Manipulation
Type: Supplementary
Range: Self
Requirements/Drawbacks: The user must be ready for combat or in combat to use this ability. Due to the fact without adrenaline the energy need would be to great.
Scaling: At a cost of 10 stamina the overall speed of the hand is increased similar to the speed of a sprinting turtle.
Sustain: For each post sustained after initial post activated 5 stamina is paid each turn sustaining the ability.
Cool Down: 1 post
Cost: 10 stamina
Description: There is no damage caused directly from this technique however it can be used to complement other techniques using the left hand. Focusing energy into the hand increasing the overall speed of the users hand. The increase is similar to the speed of a non-sprinting/running turtle.

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A berserker’s will
Tier:  D
Class: Manipulation
Type: Supplementary
Range: Self
Requirements/Drawbacks: D rank damage most already have been done to the left hand. Also sustaining any attack ends the effect of the ability.
Scaling: At the cost of 10 stamina more of the left can be covered by the ability. Up to the elbow.
Sustain: For each post sustained after initial post activated 5 stamina is paid each turn sustaining the ability.
Cool Down: 1 post
Cost: 10 stamina
Description: No damage is done to any opponents but some slight cuts and bruising are ignored for the ability duration. Partly shutting down for a brief moment the nervous system pain in the hand is temporarily ignored. Damage done to the left hand up to a total of D rank can be ignored for the duration of the ability. A total D rank damage done before not after the technique started is ignored. Time is limited for the use of this ability allow the use of it for only a single one post duration.

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A berserker’s hide
Tier:  D
Class: Manipulation
Type: Supplementary
Range: Self
Requirements/Drawbacks: Has to know and see the blocked attack coming before hand; in order this ability be used at all.
Scaling: At a cost of 10 stamina more of the left hand can be covered by the ability up to the left elbow.
Sustain: For each post sustained after initial post activated 5 stamina is paid each turn sustaining the ability.
Cool Down: 1 post
Cost: 10 stamina
Description: No damage is done to any opponent but physical melee damage can be blocked using this technique. D tier rank of damage can be blocked. The left skin on the left hand is made leather like blocking D rank damage. The defensive properties of this technique last for a very short time. About 3-5 seconds window of time 1 post is the only possible duration.

-

A berserker’s madness
Tier:  D
Class: Manipulation
Type: Supplementary
Range: Self
Requirements/Drawbacks: Must be in combat and going berserk otherwise this ability can't be used.
Scaling: At the cost of 10 stamina up to the elbow can be covered by the ability.
Sustain: For each post sustained after initial post activated 5 stamina is paid each turn sustaining the ability.
Cool Down: 1 post
Cost: 10 stamina
Description: The left hand is mutated and deformed by the use of this technique. As claws are forged from what used to be Jacklyn's hands but now claws. If mauled by Jacklyn while he temporally mutates his hands into ferociously dangerous D rank damage will be done. Small cut that barely dig into the skin are made on impact. The claws look as if belonging to a three talon dragon whose third talon is smaller than the other two. This ability is a requirement for future abilities.

C-tier Abilities

A berserker's weirdness
Tier: C
Class: Manipulation
Type: Supplementary
Range: Self
Requirements/Drawbacks: The user must be in a situation of being chained/tied up to use this ability; due to the fact it harms the user it is a last resort.
Scaling: At the cost of 10 stamina instead of bending bending the joints of other limbs is possible.
Sustain: For each post sustained after initial post activated 10 stamina is paid each turn sustaining the ability.
Cool Down: 2 post
Cost: 20 stamina
Description: The left hand can bend small joints out of place one at a time however mechanically one per post; this comes at the cost of slight self injury. This ability causes D rank damage for ever joint popped out of place. The damage self-inflicted is unavoidable by any means but can be healed easily.

B-tier Abilities

A-tier Abilities

Omega-tier Abilities

Beast Abilities

Djinn Related Abilities

Social Abilities


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5 Re: Jacklyn's vault on 08/06/17, 12:03 pm

Weapons
N/A

Items
Shards Of Solomon - Owns 1 of this item

Beasts
N/A



Last edited by Jacklyn Seras on 22/07/17, 09:31 am; edited 1 time in total (Reason for editing : Forgot to put the 1 starter SoS under item.)


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