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Rima's New Magic II

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1 Rima's New Magic II on 02/05/17, 06:08 am

Rima Fahim

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I might be pushing my luck with some of these abilities, but I wanted to try my hand at making some more detailed spells. Sorry to whoever has to grade these!




Combustion
Tier: D-Tier
Class: Magician
Type: Offensive
Range: Long
Requirements/Drawbacks: Heat - The user must focus their catalyst directly at the designated target.
Scaling: Range: The distance the ability can travel may increase by 5m for every 10 magoi/stamina that is invested.
Sustain: -
Cool Down: 1 Post
Cost: 10 magoi | 5 magoi
Description:

  • Upon chanting the name of the spell, the caster must then direct the position of their catalyst towards a target within 10-meters of themself. A 60-centimeter blast of heat magic will then erupt out from the tip, igniting any flammable substances it may pass through.
  • The heat magic used is not actually fire, and is merely a wave of heat. Thus, the ability might be harder for one to notice.
  • This ability can travel up to 10-meters away, unless sustained.
  • The ability itself does no initial damage, but it will cause minor burns to anyone hit directly by the heat wave.


Devil’s Reach
Tier: D-Tier
Class: Magician
Type: Supplementary
Range: Close
Requirements/Drawbacks: Life - The user must place a catalyst across their chest region, directed towards their heart.
Scaling: Hits: The number of hits or projectiles will double for every 10 magoi/stamina that is invested.
Sustain: -
Cool Down: 1 Posts
Cost: 10 magoi | 5 magoi
Description:

  • Upon chanting the name of the spell, the caster must then place a catalyst across their chest region. Life magic will then begin to infuse any nearby bacteria, forming an 1-meter onyx spaded-tail from the caster’s backside.
  • This tail can function as a third limb for the caster, though, it is not as accurate as the caster’s primary limbs. The user can increase the amount of tails grown by scaling the spell.
  • If this spell is to be used on another, the caster will have no control over it, as the affected will have full control.
  • This spell will last a total duration of 1 post.


Sticky Situation
Tier: B-Tier
Class: Magician
Type: Supplementary
Range: Long
Requirements/Drawbacks: Slime (Water | Life) - The user must focus their catalyst directly at the designated target.
Scaling: AoE: The area of effect may increase by 5m for every 10 magoi/stamina that is invested.
Sustain: -
Cool Down: 1 Posts
Cost: 30 magoi | 15 magoi
Description:

  • Upon chanting the name of the spell, the caster must then direct the position of their catalyst towards an area within 30-meters of themself. Slime will then leak out of the staff as a 60cm gaseous ball, and begin traveling to the designated location. The ball of slime mist will then expand up to a 5x5-meter area.
  • Anyone caught within the mist will have their mobility slowed greatly, as the slime begins to solidify and weigh them down.
  • The smallest spark will ignite the mist, creating a large 5x5-meter explosion.
  • The mist will linger for a total of 3 posts.


Strength’s Edge
Tier: B-Tier
Class: Magician
Type: Offensive | Supplementary
Range: Close
Requirements/Drawbacks: Strength - The user must position their catalyst as if they were in a sword stance.
Scaling: Duration: The amount of posts the ability can last for will increase by one for every 10 magoi/stamina that is invested.
Sustain: -
Cool Down: 3 Posts
Cost: 30 magoi | 15 magoi
Description:

  • Upon chanting the name of the spell, the caster must then hold out their catalyst as if they were wielding a sword. A 125-centimeter blade of strength magic will then begin to form around the catalyst, disabling the user from casting any other spells until the blade has fully dispersed.
  • The magical blade is extremely sharp, easily matching that of a masterfully-crafted sword. It will function as any other B-Tier weapon would, thus dealing B-Tier damage.
  • Even though the user’s catalyst is protected by strength magic, it will not become more durable. The blade’s durability is linked directly to the catalyst.
  • This spell will last a total duration of 3 posts, unless sustained. However, the user can disperse the blade instantly by merely snapping their fingers.


Code:
[center][b]Combustion[/b][/center]
[b]Tier:[/b] D-Tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Heat - The user must focus their catalyst directly at the designated target.
[b]Scaling:[/b] Range: The distance the ability can travel may increase by 5m for every 10 magoi/stamina that is invested.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 1 Post
[b]Cost:[/b] 10 magoi | 5 magoi
[b]Description:[/b]
[list]
[*]Upon chanting the name of the spell, the caster must then direct the position of their catalyst towards a target within 10-meters of themself. A 60-centimeter blast of heat magic will then erupt out from the tip, igniting any flammable substances it may pass through.
[*]The heat magic used is not actually fire, and is merely a wave of heat. Thus, the ability might be harder for one to notice.
[*]This ability can travel up to 10-meters away, unless sustained.
[*]The ability itself does no initial damage, but it will cause minor burns to anyone hit directly by the heat wave.
[/list]

[center][b]Devil’s Reach[/b][/center]
[b]Tier:[/b] D-Tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Life - The user must place a catalyst across their chest region, directed towards their heart.
[b]Scaling:[/b] Hits: The number of hits or projectiles will double for every 10 magoi/stamina that is invested.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 1 Posts
[b]Cost:[/b] 10 magoi | 5 magoi
[b]Description:[/b]
[list]
[*]Upon chanting the name of the spell, the caster must then place a catalyst across their chest region. Life magic will then begin to infuse any nearby bacteria, forming an 1-meter onyx spaded-tail from the caster’s backside.
[*]This tail can function as a third limb for the caster, though, it is not as accurate as the caster’s primary limbs. The user can increase the amount of tails grown by scaling the spell.
[*]If this spell is to be used on another, the caster will have no control over it, as the affected will have full control.
[*]This spell will last a total duration of 1 post.
[/list]

[center][b]Sticky Situation[/b][/center]
[b]Tier:[/b] B-Tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Slime (Water | Life) - The user must focus their catalyst directly at the designated target.
[b]Scaling:[/b] AoE: The area of effect may increase by 5m for every 10 magoi/stamina that is invested.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 1 Posts
[b]Cost:[/b] 30 magoi | 15 magoi
[b]Description:[/b]
[list]
[*]Upon chanting the name of the spell, the caster must then direct the position of their catalyst towards an area within 30-meters of themself. Slime will then leak out of the staff as a 60cm gaseous ball, and begin traveling to the designated location. The ball of slime mist will then expand up to a 5x5-meter area.
[*]Anyone caught within the mist will have their mobility slowed greatly, as the slime begins to solidify and weigh them down.
[*]The smallest spark will ignite the mist, creating a large 5x5-meter explosion.
[*]The mist will linger for a total of 3 posts.
[/list]

[center][b]Strength’s Edge[/b][/center]
[b]Tier:[/b] B-Tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive | Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Strength - The user must position their catalyst as if they were in a sword stance.
[b]Scaling:[/b] Duration: The amount of posts the ability can last for will increase by one for every 10 magoi/stamina that is invested.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 3 Posts
[b]Cost:[/b] 30 magoi | 15 magoi
[b]Description:[/b]
[list]
[*]Upon chanting the name of the spell, the caster must then hold out their catalyst as if they were wielding a sword. A 125-centimeter blade of strength magic will then begin to form around the catalyst, disabling the user from casting any other spells until the blade has fully dispersed.
[*]The magical blade is extremely sharp, easily matching that of a masterfully-crafted sword. It will function as any other B-Tier weapon would, thus dealing B-Tier damage.
[*]Even though the user’s catalyst is protected by strength magic, it will not become more durable. The blade’s durability is linked directly to the catalyst.
[*]This spell will last a total duration of 3 posts, unless sustained. However, the user can disperse the blade instantly by merely snapping their fingers.
[/list]



Last edited by Rima Fahim on 02/05/17, 07:48 am; edited 1 time in total


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2 Re: Rima's New Magic II on 02/05/17, 07:40 am

Combustion

For this, I have just a few wording recommendations for you:

Requirements/Drawbacks: Heat - The user must focus their catalyst towards the designated target.

Reason: Since it said, "directly upon", you're implying that your wand / staff has to touch your target. Which conflicts with what the ability actually does.

Description: The fourth bullet can be worded to where it will cause minor burns instead of "may cause". Despite anything being dodgable, blockable, etc. in our systems-- this is kind of implying that it can just be decided to do absolutely nothing. Which is just a safety precaution on this suggestion.

Devil's Reach

Description: I'm not sure if this was your intention but I don't see an issue of it being able to be used on others as well as yourself.

Sticky Situation

Requirements/Drawbacks: I would put in parenthesis next to 'Slime' the magic types that make it up. But you don't need to.

Since this requirement is worded the same as Combustion, the wording change from above still applies.

Strength’s Edge

N/A


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3 Re: Rima's New Magic II on 02/05/17, 07:50 am

Rima Fahim

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Alright, everything should be fine now! The only reason I put that on Devil's Reach, is because I didn't want to make it seem like I'd try to control the limb put on others. However, I just made it so I have no control over the tail, if on someone else. ^^


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4 Re: Rima's New Magic II on 02/05/17, 07:57 am

Approved for training. : ' )


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5 Re: Rima's New Magic II on 19/06/17, 02:48 am

Rima Fahim

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6 Re: Rima's New Magic II on 19/06/17, 11:24 am

Approved~


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7 Re: Rima's New Magic II on 21/09/17, 09:43 pm

Rima Fahim

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8 Re: Rima's New Magic II on 22/09/17, 03:22 pm

Approved.


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